Nobody runs all the way north to the half open door where two of the fleeing goblins run into.
Otrov as you aproach the door, to listen to what may behind it, you feel your foot pulling on a string hidden within the rubble. You hear a click and an avalanche of rubble that was stacked up under the ceiling comes crashing down on you and all around you. Please make a Dexterity save (DC 10), you take 10 points of bludgeoning damage on a fail, half as much on a succes.
Margret, you hold your attack for the moment.
Dain, do you hold some kind of action or do you just stay inside the dinning hall for now? You don‘t see any moving enemies at the moment.
Kai moves up next to Zurzg and moves her Spiritual Weapon as far as she can. You see her hand glow in a blue flame, as she prepares an attack against the first hostile goblin she sees. 6
The little halfling grits her teeth as she is pummeled by the rocks and debris. “Ouchee momma!” she whispers through clenched teeth, tears welling up in her eyes.
Dain is in the doorway, looking out into the other area. He will have a readied attack to shoot a crossbow bolt at the first hostile hobgoblin or goblin he spots.
Otrov feels relief as she sees Dain rus towards her. As she holds her hand up for help out of the mess she's in, her mouth stands agape as he rushes past her, crossbow in hand. "Hmmpf," she pouts, as she extricates herself, checking the structure of the door in front of her. (Is the rubble that fell on me now holding the door shut?)
[we can't see any goblins right now, correct? Like, we saw them run through the doors to the north, but nothing in sight right now? i am acting on the assumption that they all fled through the doors. so, if they are still visible, i might need to edit my actions here.]
Otrov looks over the door to ensure there are no more traps and listening for noise behind the door (I previously rolled a 14 Perception - will that be okay for using to hear anything or should I roll again?)
This post has potentially manipulated dice roll results.
Just before running into the N door, Nobody stops dead in his track shoots aimlessly into the room and ducks away from the door towards the NW door.
As he moves, you see a Hobgoblin reach around the door, trying to hit Nobody (AoO, 3/4 cover)
Attack: 6 Damage: 9 (miss)
Suddenly a group of Hobgoblins and Goblins come swarming out of the N door and suround Nobody, they all try to strike him down. Margret, Kai (Dex save 10) and Dain (roll attack please) shoot at the first Hobgoblin (#2) they see. Before a flurry of attacks try to beat down Nobody.
Bow 6 Attack: 12 Damage: 7
Hobgoblin 2 Attack: 22 Damage: 12
Goblin 5 Attack: 18 Damage: 3
Hobgoblin 1 Attack: 6 Damage: 14
Goblin 4 Attack: 22 Damage: 4
Bow 5 Attack: 23 Damage: 9
Like a miracle ( and with the use of a little arcane deflection) Nobody is able to avoid all attacks.
Suddenly the door next to Otrov bursts open, pushing the halfling and some of the rubble out of the way. A heavy injured Relgalyn steps through the door and slams the door shut and pushes it close . You could swear that you saw a spiked tentackle strike after him before the door is closed. Relgalyn, please roll me a plain strength check (DC 12) to keep the door closed.
The red area is difficult terrain caused by the trap that Otrov triggered. A 10 by 10 ft area in front of Dain, where the hallway leads east to the door Relgalyn and Otrov are standing in front of. Goblin 4 and 5 are heavily injured, everyone else seams to be in good shape. I counted 11 hostiles at the moment, 3 surrounding Nobody in the NW corner of the hallway cuting of his retreat, 3 in the room west of him and 5 including a Hobgoblin in shining Halfplate armor in the room north of Nobody ( who got some cover from the wall in that direction).
In the event that I am able, as soon as Relgalyn comes through the door, Otrov will take one look and immediately set pitons or crowbar down to jam the door shut. (DM - there was no resolution to my action before (listening for sounds behind the door) so I assume I still have an action. Please disregard if that’s not the case!)
In the event that I am able, as soon as Relgalyn comes through the door, Otrov will take one look and immediately set pitons or crowbar down to jam the door shut. (DM - there was no resolution to my action before (listening for sounds behind the door) so I assume I still have an action. Please disregard if that’s not the case!)
I figured a fleeing bloody Relgalyn would reveal what happened behind the door, so my reply to you got lost. You heard someone slamming against the door and crying out in pain.
Also, for blocking the door, would you roll me a plain strength check please.
This post has potentially manipulated dice roll results.
Zurzg watches first as Nobody charges and is quickly surrounded by a group of goblin-kin. He looks back at the others, shrugs, and then shrieks as he rounds the corner and plunges into the fray, going for the calf of one of the hobgoblins with his scimitar.
Attack: 11 Damage: 7
Fury of the Small: 3 damage
3rd and last rage. Going for what I assume is hobgob 1 with its full name covered up by 2.
Despite the very serious forces directed at him, Nobody dares to cackle in his frenzy as he nimbly sidestepped, hopped over, and sometimes even narrowly parried one attack after the other. Although realizing the difficulty in doing it a second time, the shadowless tiefling dropped his crossbow, whipped out the dagger once more, and following another dark incantation, stabbed feigned readying to lunge at one goblin only to whip around for the other; converting any erupting blood into flames to scorch the goblin behind it.
Action: Cast Black Flame Blade using Everybody and striking Goblin(5). To Hit: 17 For: 9 of non-magical piercing damage and 3 Fire damage to Goblin Bowman(5).
(To DM: Same Deal as last round. But will re-post what that was in spoilers for ease)
(For the next series of attacks at Nobody, unless the goblin's attack first, and the first one could be avoided with a Shield, then he'd pop it. If it miss or it would be above shield's capabilities, then for the second one to hit by 18 or 19, he'd use Arcane Deflection. If both are beyond either Shield or Arcane Deflect, and do not down him, he will use Hellish Rebuke at 2nd level using his racial trait. If no goblin hits or Hob goes before and does hit and does not down him, using Hellish Rebuke on aid Hob)
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
This post has potentially manipulated dice roll results.
Margrets and Zurzgs combined attack kill the Hobgoblin 1s of Nobody, and kills the Goblin inside the room. (Nobody, Do you want to move?) And Dains bolt strikes true at one of the more injured looking Goblins, but just as the creature collapses to the ground another fighter uses the space, jumps through the door and attacks Nobody with two strikes. As he attacks the Tiefling, you hear a Hobgoblin shouting commands at him how to get past Nobodies defence. (Nobody, you can still move if you want to.)
Attack vs Nobody: 24 Damage: 3 (not a critical hit, 8 points of damage only)
Attack vs Nobody: 18 Damage: 7
An arrow comes flying through the door and across the room towards Kai, and once again you hear the Hobgoblin giving orders.
Attack vs Kai: 12 Damage: 6
Otrov and Relgalyn try together to block the door, but they either are to slow or to weak, and suddenly the door gets pushed open by a giant worm with 4 spiked tentacles instead of a head. Relgalyn and Otrow manage to hold on to the door and trap the monster with it, but even unable to move, it got enough wiggle room to attack those two once it gets the chance. Margret, Otrov and Relgalyn: you hear a melodic goblin voice from inside the room and suddenly a huge flame concentrates behind you into a Flaming Sphere.
Relgalyn the sphere rams into you, roll me a Dex save DC 13, on a fail you take 6 fire damage, half on a success.
This is still round 7, just giving Nobody a chance to move if he wants too.
ooc: If I see the two trying to block the door in my next turn I'll move to cast my last ffing spell into the room thru the open part of the door. then move out of the way of the sphere
This post has potentially manipulated dice roll results.
Relgalyn (12) quickly dodges most of the impact.
Kai tries to attack hobgoblin 2 with her blue flame and her sacred weapon
dex save 18 spirit weapon & Attack: 16 Damage: 6
But the hobgoblin avoids both attacks. While that happens, another goblin (#8) ducks between Zurzg and Nobody, to keep the Tiefling cut of from the others. Several goblins and the hobgoblin keep on attacking Nobody and sometimes you can hear the hobgoblin from the northern room coordinate the attacks. There are also 2 arrows flying at Zurzg and a javelin flying towards Dain.
Bow 6 vs Nobody Attack: 22 Damage: 7
Hobgoblin 2 vs Nobody Attack: 24 Damage: 24
Goblin 8 vs Nobody Attack: 23 Damage: 5 (roll for Hellish Rebuke?)
Hobgoblin leader ( Gramm) vs Dain Attack: 18 Damage: 8
That finishes round 7, start round 8 map:
Red areas are difficult terrain.
Dain: You are still in the entrance hallway wich is shaped like a cross. Each hallway is 10 ft wide and 15ft long. Nobody is surrounded in the northern part by 2 goblins and a hobgoblin. There are several ranged attackers in the chambers n and w of Nobody. You and Kai are more to the south and west, while Margret, Otrov and Relgalyn are in the eastern hallway, holding off a grick (a giant tentacle worm) and a shaman. The northern and eastern part of the whole entrance hall are littered with corpses and rubble from the trap, making it difficult terrain.
This post has potentially manipulated dice roll results.
Zurzg dodges one of the arrows easily enough, but in doing so, moves to make a good shot by one of the hobgoblins become an excellent shot, the arrow striking him firmly in the shoulder. The goblin winces as he tries to ignore the pain, and slashes at the goblin in front of him.
Nobody runs all the way north to the half open door where two of the fleeing goblins run into.
Otrov as you aproach the door, to listen to what may behind it, you feel your foot pulling on a string hidden within the rubble. You hear a click and an avalanche of rubble that was stacked up under the ceiling comes crashing down on you and all around you. Please make a Dexterity save (DC 10), you take 10 points of bludgeoning damage on a fail, half as much on a succes.
Margret, you hold your attack for the moment.
Dain, do you hold some kind of action or do you just stay inside the dinning hall for now? You don‘t see any moving enemies at the moment.
Kai moves up next to Zurzg and moves her Spiritual Weapon as far as she can. You see her hand glow in a blue flame, as she prepares an attack against the first hostile goblin she sees. 6
(Waiting on some replies before i move on)
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Otrov
”ahh!
dex save - 6
The little halfling grits her teeth as she is pummeled by the rocks and debris. “Ouchee momma!” she whispers through clenched teeth, tears welling up in her eyes.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Dain is in the doorway, looking out into the other area. He will have a readied attack to shoot a crossbow bolt at the first hostile hobgoblin or goblin he spots.
Dain, already roll me an attack and damage please. That makes it easier when i resolve the round later.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Otrov feels relief as she sees Dain rus towards her. As she holds her hand up for help out of the mess she's in, her mouth stands agape as he rushes past her, crossbow in hand. "Hmmpf," she pouts, as she extricates herself, checking the structure of the door in front of her. (Is the rubble that fell on me now holding the door shut?)
[we can't see any goblins right now, correct? Like, we saw them run through the doors to the north, but nothing in sight right now? i am acting on the assumption that they all fled through the doors. so, if they are still visible, i might need to edit my actions here.]
Otrov looks over the door to ensure there are no more traps and listening for noise behind the door (I previously rolled a 14 Perception - will that be okay for using to hear anything or should I roll again?)
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Just before running into the N door, Nobody stops dead in his track shoots aimlessly into the room and ducks away from the door towards the NW door.
As he moves, you see a Hobgoblin reach around the door, trying to hit Nobody (AoO, 3/4 cover)
Suddenly a group of Hobgoblins and Goblins come swarming out of the N door and suround Nobody, they all try to strike him down. Margret, Kai (Dex save 10) and Dain (roll attack please) shoot at the first Hobgoblin (#2) they see. Before a flurry of attacks try to beat down Nobody.
Like a miracle ( and with the use of a little arcane deflection) Nobody is able to avoid all attacks.
Suddenly the door next to Otrov bursts open, pushing the halfling and some of the rubble out of the way. A heavy injured Relgalyn steps through the door and slams the door shut and pushes it close . You could swear that you saw a spiked tentackle strike after him before the door is closed. Relgalyn, please roll me a plain strength check (DC 12) to keep the door closed.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Start round 7:
Map:
The red area is difficult terrain caused by the trap that Otrov triggered. A 10 by 10 ft area in front of Dain, where the hallway leads east to the door Relgalyn and Otrov are standing in front of. Goblin 4 and 5 are heavily injured, everyone else seams to be in good shape. I counted 11 hostiles at the moment, 3 surrounding Nobody in the NW corner of the hallway cuting of his retreat, 3 in the room west of him and 5 including a Hobgoblin in shining Halfplate armor in the room north of Nobody ( who got some cover from the wall in that direction).
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]In the event that I am able, as soon as Relgalyn comes through the door, Otrov will take one look and immediately set pitons or crowbar down to jam the door shut. (DM - there was no resolution to my action before (listening for sounds behind the door) so I assume I still have an action. Please disregard if that’s not the case!)
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Relgalyn strength check: 1
(This would be a great time to have been playing a different sort of Bard.)
I figured a fleeing bloody Relgalyn would reveal what happened behind the door, so my reply to you got lost. You heard someone slamming against the door and crying out in pain.
Also, for blocking the door, would you roll me a plain strength check please.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll](Not a big deal. STR? Lol, okay this should be fun!)
11
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Zurzg watches first as Nobody charges and is quickly surrounded by a group of goblin-kin. He looks back at the others, shrugs, and then shrieks as he rounds the corner and plunges into the fray, going for the calf of one of the hobgoblins with his scimitar.
Attack: 11
Damage: 7
Fury of the Small: 3 damage
3rd and last rage. Going for what I assume is hobgob 1 with its full name covered up by 2.
R7?
"That Damn Tiethling! For such a smart man he sure is Ignorant!"
She slowly moves into the room thru the rubble and lets loose another arrow at the same one Zurzg is attacking
attack 22 dmg 6
After she looses the arrow she puts the bow away and summons her greatsword to be ready.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Despite the very serious forces directed at him, Nobody dares to cackle in his frenzy as he nimbly sidestepped, hopped over, and sometimes even narrowly parried one attack after the other. Although realizing the difficulty in doing it a second time, the shadowless tiefling dropped his crossbow, whipped out the dagger once more, and following another dark incantation, stabbed feigned readying to lunge at one goblin only to whip around for the other; converting any erupting blood into flames to scorch the goblin behind it.
Action: Cast Black Flame Blade using Everybody and striking Goblin(5).
To Hit: 17 For: 9 of non-magical piercing damage and 3 Fire damage to Goblin Bowman(5).
(To DM: Same Deal as last round. But will re-post what that was in spoilers for ease)
(For the next series of attacks at Nobody, unless the goblin's attack first, and the first one could be avoided with a Shield, then he'd pop it. If it miss or it would be above shield's capabilities, then for the second one to hit by 18 or 19, he'd use Arcane Deflection. If both are beyond either Shield or Arcane Deflect, and do not down him, he will use Hellish Rebuke at 2nd level using his racial trait. If no goblin hits or Hob goes before and does hit and does not down him, using Hellish Rebuke on aid Hob)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Dain would head over to help out the others. I am not sure of distance, so I'll roll an attack, don't use it if I can't get within range.
Crossbow Attack: 21 Damage: 8
Margrets and Zurzgs combined attack kill the Hobgoblin 1s of Nobody, and kills the Goblin inside the room. (Nobody, Do you want to move?) And Dains bolt strikes true at one of the more injured looking Goblins, but just as the creature collapses to the ground another fighter uses the space, jumps through the door and attacks Nobody with two strikes. As he attacks the Tiefling, you hear a Hobgoblin shouting commands at him how to get past Nobodies defence. (Nobody, you can still move if you want to.)
An arrow comes flying through the door and across the room towards Kai, and once again you hear the Hobgoblin giving orders.
Otrov and Relgalyn try together to block the door, but they either are to slow or to weak, and suddenly the door gets pushed open by a giant worm with 4 spiked tentacles instead of a head. Relgalyn and Otrow manage to hold on to the door and trap the monster with it, but even unable to move, it got enough wiggle room to attack those two once it gets the chance. Margret, Otrov and Relgalyn: you hear a melodic goblin voice from inside the room and suddenly a huge flame concentrates behind you into a Flaming Sphere.
This is still round 7, just giving Nobody a chance to move if he wants too.
Map:
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]ooc: If I see the two trying to block the door in my next turn I'll move to cast my last ffing spell into the room thru the open part of the door. then move out of the way of the sphere
hoping to break the casters concentration.
Ice knife 10 damage 8 dex save 11 or 6
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Relgalyn (12) quickly dodges most of the impact.
Kai tries to attack hobgoblin 2 with her blue flame and her sacred weapon
But the hobgoblin avoids both attacks. While that happens, another goblin (#8) ducks between Zurzg and Nobody, to keep the Tiefling cut of from the others. Several goblins and the hobgoblin keep on attacking Nobody and sometimes you can hear the hobgoblin from the northern room coordinate the attacks. There are also 2 arrows flying at Zurzg and a javelin flying towards Dain.
That finishes round 7, start round 8 map:
Red areas are difficult terrain.
Dain: You are still in the entrance hallway wich is shaped like a cross. Each hallway is 10 ft wide and 15ft long. Nobody is surrounded in the northern part by 2 goblins and a hobgoblin. There are several ranged attackers in the chambers n and w of Nobody. You and Kai are more to the south and west, while Margret, Otrov and Relgalyn are in the eastern hallway, holding off a grick (a giant tentacle worm) and a shaman. The northern and eastern part of the whole entrance hall are littered with corpses and rubble from the trap, making it difficult terrain.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Zurzg dodges one of the arrows easily enough, but in doing so, moves to make a good shot by one of the hobgoblins become an excellent shot, the arrow striking him firmly in the shoulder. The goblin winces as he tries to ignore the pain, and slashes at the goblin in front of him.
Death saving throw 1: 19"I'm not dead yet!"Attack: 14
Damage: 11
Your attack causes a huge wound, but the goblin (8) is still standing.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]