Zurzg wanders in as Otrov starts referring to him possibly being undead. He approaches the body and gives it a prod, to satisfy his own curiosity, before turning to the assembled party. "Zurzg chase killer?"
Supressing a giggle at Otrov's words. Margret poofs Marco outside telling him to search the village from up high Anything at all strange, maybe someone leaving in a hurry
"Me and Otrov, We'll get Sister Garaele. We need to work in teams always! Dain, Nobody check on the prisoners Zurzg, Kai check on the shop keepers. Oh Dain if you would use your Sebastion to search from above Nobody I guess your snake would be of use. We don't want to be alone. Have you seen Gundren, Sildar?"
This post has potentially manipulated dice roll results.
Disturbed more by the opening of his door then shout of Dain, Nobody eventually made his way outside to check on things. Although still very much sleepy eyed, Margret's suggestion (statement?) of actions are met with bleary eyes and a tired nod. Karasym is less than thrilled, but did as bade, and would fly out the nearest window for a grid pattern aerial search that gradually expands over the next hour to encompass the whole of Phandalin.
"Guess I'll be off then too. With any luck..." He just trails off there, and sleepily makes his way to prisons once more, snatching up his things. Before getting too far from the others, a moment of panic and surge of adrenaline leads him to double check them, making sure the statue was still on his person. If so, he hurries off, and if not... he alerts them.
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Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Your familiars don‘t see anything unusual, a few houses showing smoke from their chimneys, where breakfeast is prepared. Once your familiars reach the outskirts of the village they spot a farmers here and there starting their days work.
Margret, you and Otrov find Sister Garaele at her house, the cleric is just finishing her morning prayer. You explain the situation to her and she agrees to meet with Sildar to hear how she may help.
Dain you and Nobody make it to the Townhall, where the last remaining Redbrand is imprisoned. Maltake and Ostran are there keeping watch. Ostran is sleeping at the moment, but Maltake 8nforms you, that there was no incident and that they didn’t see anything. Just to be save, he shows you the sleeping Redbrand and Ostran. If you wish you could wake them, or you can go somewhere else.
Zurzg give me a direction ( N, E, W or S that you would like to go first or a name you would like to visit first.). Have a look at the phandalin map In the campaign setting if you need some inspiration. The Townhall and Sister Garaele are both pretty much near the central green.
Zurzg, Linenes shop is still closed and the road seams to be empty. You keep on walking to her house on the west side of the Village Green. It is one of the houses, where you see some smoke from the chimney. Do you want to knock?
Otrov and Margret, you return with Sister Garaele to the inn. You see Toblen downstairs behind the bar and you can hear Trilena arguing with her son in the kitchen. The innkeeper looks up when he hears you enter. He greets the cleric and nods a greeting to you too. Upstairs Sildar waits outside of Relgalyns cloosed door on a chair, clad in his armor and with his sword on his side.
He greets Sister Garaele and explains that there was a murder. He is asking her if she knows any divination magic that may help him solf the crime and if she has an idea where the body could be placed for his last rest. Sister Garaele agrees to do a funeral rite, and she suggests to keep the body in the crypt under Tresendar manor for the moment. Normaly bodies are burned, to avoid them raising from the dead or some similarities. She doesn‘t have much to help with the investigation, but she could pray over night and then tomorrow she could cast a spell to create a magical zone that stops people from lying for a short period. Also tomorrow she could pray for some divine omen for the near future. (augury). Otrov and Margret anything you would like to add? Any questions or suggestions.
Dain shrugs and nods to Nobody. "I'm headed back to the inn unless you wish to be going somewhere else first..."
Nobody nods in agreement. Then appears to think about it a moment, and awkwardly rubs the back of his neck. "I-I mean..yea. Back to the Inn. W-we can meet back up with the others there. And in honesty, this sounds bad, but... kind of hoping to see if I can catch a bit more shut eye." At that, he follows Dain's lead on the way back, if only to match the dwarf's pace. Once back with the others to discuss a following course, Nobody can only shrug helplessly, having nothing to add or offer even as a suggestion.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Otrov wants to talk to Trilena and her son; if possible just with the boy.
Conspiratorily, Otrov nudges him after Trilena's gone, "Hey, parents huh? What a bunch of sticklers. Hey! Is that cheese? Can I have some?" (pops some into her mouth and continues) "So, did you hear anything last night? Anything weird? I mean, you probably heard the tiefling wizard up there snoring - sounded like a rock golem breathing! That is, if rock golems needed to breathe...Anyways, I was sleeping blissfully when I heard someone leaving the bard's room," whispers, "he's the dead one. And when I came down here no one was around. Someone who knew their way around this place, probably. It's okay though, we have powerful,"Otrov jazz hands her fingers up in the air, "magicks that will tell us. So? Anything? Did you notice anything?"
After, Otrov will take a look outside to see if her young informants are around and ask similar things of them - did they notice anyone leaving the inn hastily this morning, etc...
Otrov: Trilena and Pib are bussy in the kitchen. But as soon as you enter, she steps in your way to intercept you. She cuts you short and gently but determined leads you outside of the kitchen and closes the door behind you to make sure you do not disturb them any longer. Your other ‚spy‘ is not around, because it is still early in the day.
Zurzg, just to make sure you knock at Linene Graywinds door or Daren Edermaths?
After a moment you hear the door unlock from the inside and Linene opens the door. She is still in her night gown, but with a mantle thrown over it. „Isn‘t it a bit early to bang on peoples doors? How can i help you two?“
The goblin looks up at Linene, and nods in confirmation of something in his head. "Zurzg sees you are not dead..." With that, he wanders off towards Daren Edermath's house.
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Zurzg wanders in as Otrov starts referring to him possibly being undead. He approaches the body and gives it a prod, to satisfy his own curiosity, before turning to the assembled party. "Zurzg chase killer?"
"I'll check on the prisoner." Dain vollenteers.
Supressing a giggle at Otrov's words. Margret poofs Marco outside telling him to search the village from up high Anything at all strange, maybe someone leaving in a hurry
"Me and Otrov, We'll get Sister Garaele. We need to work in teams always! Dain, Nobody check on the prisoners Zurzg, Kai check on the shop keepers. Oh Dain if you would use your Sebastion to search from above Nobody I guess your snake would be of use. We don't want to be alone. Have you seen Gundren, Sildar?"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
She heads out the door to the shrine or the clerics house only waiting for Otrov
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Disturbed more by the opening of his door then shout of Dain, Nobody eventually made his way outside to check on things. Although still very much sleepy eyed, Margret's suggestion (statement?) of actions are met with bleary eyes and a tired nod. Karasym is less than thrilled, but did as bade, and would fly out the nearest window for a grid pattern aerial search that gradually expands over the next hour to encompass the whole of Phandalin.
Karasym's Perception: 14.
(If above is needed)
"Guess I'll be off then too. With any luck..." He just trails off there, and sleepily makes his way to prisons once more, snatching up his things. Before getting too far from the others, a moment of panic and surge of adrenaline leads him to double check them, making sure the statue was still on his person. If so, he hurries off, and if not... he alerts them.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Otrov nods at Margret, throws her gear on and grabs The Prick, racing after her towards Sister Garaele’s.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Zurzg grabs his weapons, and follows Kai towards the shops of Phandalin, not quite sure what he is supposed to be checking.
Perception: 18
Your familiars don‘t see anything unusual, a few houses showing smoke from their chimneys, where breakfeast is prepared. Once your familiars reach the outskirts of the village they spot a farmers here and there starting their days work.
Margret, you and Otrov find Sister Garaele at her house, the cleric is just finishing her morning prayer. You explain the situation to her and she agrees to meet with Sildar to hear how she may help.
Dain you and Nobody make it to the Townhall, where the last remaining Redbrand is imprisoned. Maltake and Ostran are there keeping watch. Ostran is sleeping at the moment, but Maltake 8nforms you, that there was no incident and that they didn’t see anything. Just to be save, he shows you the sleeping Redbrand and Ostran. If you wish you could wake them, or you can go somewhere else.
Zurzg give me a direction ( N, E, W or S that you would like to go first or a name you would like to visit first.). Have a look at the phandalin map In the campaign setting if you need some inspiration. The Townhall and Sister Garaele are both pretty much near the central green.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Dain shrugs and nods to Nobody. "I'm headed back to the inn unless you wish to be going somewhere else first..."
Lionshield Coster please!
Zurzg, Linenes shop is still closed and the road seams to be empty. You keep on walking to her house on the west side of the Village Green. It is one of the houses, where you see some smoke from the chimney. Do you want to knock?
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Otrov and Margret, you return with Sister Garaele to the inn. You see Toblen downstairs behind the bar and you can hear Trilena arguing with her son in the kitchen. The innkeeper looks up when he hears you enter. He greets the cleric and nods a greeting to you too. Upstairs Sildar waits outside of Relgalyns cloosed door on a chair, clad in his armor and with his sword on his side.
He greets Sister Garaele and explains that there was a murder. He is asking her if she knows any divination magic that may help him solf the crime and if she has an idea where the body could be placed for his last rest. Sister Garaele agrees to do a funeral rite, and she suggests to keep the body in the crypt under Tresendar manor for the moment. Normaly bodies are burned, to avoid them raising from the dead or some similarities. She doesn‘t have much to help with the investigation, but she could pray over night and then tomorrow she could cast a spell to create a magical zone that stops people from lying for a short period. Also tomorrow she could pray for some divine omen for the near future. (augury). Otrov and Margret anything you would like to add? Any questions or suggestions.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Nobody nods in agreement. Then appears to think about it a moment, and awkwardly rubs the back of his neck. "I-I mean..yea. Back to the Inn. W-we can meet back up with the others there. And in honesty, this sounds bad, but... kind of hoping to see if I can catch a bit more shut eye." At that, he follows Dain's lead on the way back, if only to match the dwarf's pace. Once back with the others to discuss a following course, Nobody can only shrug helplessly, having nothing to add or offer even as a suggestion.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Margret says to Sildar with some worry
"Where's Gundren? We were supposed to go to the cave today."
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Otrov wants to talk to Trilena and her son; if possible just with the boy.
Conspiratorily, Otrov nudges him after Trilena's gone, "Hey, parents huh? What a bunch of sticklers. Hey! Is that cheese? Can I have some?" (pops some into her mouth and continues) "So, did you hear anything last night? Anything weird? I mean, you probably heard the tiefling wizard up there snoring - sounded like a rock golem breathing! That is, if rock golems needed to breathe...Anyways, I was sleeping blissfully when I heard someone leaving the bard's room," whispers, "he's the dead one. And when I came down here no one was around. Someone who knew their way around this place, probably. It's okay though, we have powerful," Otrov jazz hands her fingers up in the air, "magicks that will tell us. So? Anything? Did you notice anything?"
After, Otrov will take a look outside to see if her young informants are around and ask similar things of them - did they notice anyone leaving the inn hastily this morning, etc...
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Zurzg notes the smoke, and sniffs the air for the smells of cooking. He walks up to the door, and bangs on it with his shield.
Otrov: Trilena and Pib are bussy in the kitchen. But as soon as you enter, she steps in your way to intercept you. She cuts you short and gently but determined leads you outside of the kitchen and closes the door behind you to make sure you do not disturb them any longer. Your other ‚spy‘ is not around, because it is still early in the day.
Zurzg, just to make sure you knock at Linene Graywinds door or Daren Edermaths?
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Sorry, Linene!
After a moment you hear the door unlock from the inside and Linene opens the door. She is still in her night gown, but with a mantle thrown over it. „Isn‘t it a bit early to bang on peoples doors? How can i help you two?“
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]The goblin looks up at Linene, and nods in confirmation of something in his head. "Zurzg sees you are not dead..." With that, he wanders off towards Daren Edermath's house.