Maya would nod to Seethe. “A quick rest to catch our breath should be fine.” She’d wait to see how Toonary was before proceeding to walk with them to the rocks.
After a short rest you head towards the hermitage.
An archway in the outer wall provides access to a large courtyard, filled with vegetable gardens and a small orchard of stunted apple trees. Stairs to the east and west lead up to a walkway overlooking the yard. To the southwest, the base of the bell tower is obscured by thick growths of vines, which also shroud the west stairs. A set of double doors stands along the front of the hermitage on the far side of the garden, and appears to be the only way inside.
Along the eastern side of the courtyard, the wall of the fortress once abutted the larger of the island's rocky hills. But that hillside has been hewn away to create a passage rounding the corner of the hermitage.
(DM) After the Party finishes Tammurat's Fate, I'm going to end the Campaign. My next campaign is going to be one of The Candlekeep Mysteries. (I don't know which one yet.) That being said, We still have many weeks left to play in this Campaign.
Maya would place a gentle hand on Toonary’s shoulder. “Take a deep breath.” She’d inhale a breath in with him. “Enjoy some bacon.” The Druid would offer a slice from her rations. “And let’s try together as a team.” She’d smile.
Casting Guidance on Toonary for an extra 1d4 to roll, and she’d offer to help.
Maya would nod to Seethe. “A quick rest to catch our breath should be fine.” She’d wait to see how Toonary was before proceeding to walk with them to the rocks.
just an unstable unicorn.
Toonary would walk over and take a seat and start to pray to himself. Prayer of healing 8
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(Well that sucked)
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
After a short rest you head towards the hermitage.
An archway in the outer wall provides access to a large courtyard, filled with vegetable gardens and a small orchard of stunted apple trees. Stairs to the east and west lead up to a walkway overlooking the yard. To the southwest, the base of the bell tower is obscured by thick growths of vines, which also shroud the west stairs. A set of double doors stands along the front of the hermitage on the far side of the garden, and appears to be the only way inside.
Along the eastern side of the courtyard, the wall of the fortress once abutted the larger of the island's rocky hills. But that hillside has been hewn away to create a passage rounding the corner of the hermitage.
(DM) After the Party finishes Tammurat's Fate, I'm going to end the Campaign. My next campaign is going to be one of The Candlekeep Mysteries. (I don't know which one yet.) That being said, We still have many weeks left to play in this Campaign.
Are we still alone?
(Will you let us know when you post up about the new game, I would love to move from here to there with you, of course a new PC.)
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(Toonary) Yes you're still alone. (Yes I will notify you and the others when I'm ready to begin the new campaign.)
Toonary is going to walk to the door and knock on it. "Hello... Hello, I am friend, any person in there?"
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
There is no reply to Toonary's knocking. In the distance you hear the cry of a sea gull.
Which way?
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(Toonary) Out to sea.
Maya would scan the area as Toonary knocked. She’d keep her eyes and ears open for anything amiss or any obvious threats.
Perception: 26
Is the door locked?
just an unstable unicorn.
The doors are not locked, but seem to be barricaded on the other side. Strength (Athletics) DC 16.
Of you'll let this be an attack with my horns add 3 to the end.
8
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Not that it matters!!!!
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Doors 1 Toonary 0
Maya would place a gentle hand on Toonary’s shoulder. “Take a deep breath.” She’d inhale a breath in with him. “Enjoy some bacon.” The Druid would offer a slice from her rations. “And let’s try together as a team.” She’d smile.
Casting Guidance on Toonary for an extra 1d4 to roll, and she’d offer to help.
just an unstable unicorn.
Seethe will look for a window and see if she can actually go in from there.
PbP Character: A few ;)
(Seethe) All you see are arrow slits (6) set 12' above the double doors.
“Hmmm” she says “we cannot enter that way. Perhaps we should look for another way in?@ she asks the others.
PbP Character: A few ;)