Quinn finds no danger atop the waterfall, just more rocks and trees. He is also the first to get a proper look at the statue, although it is still over a hundred feet away just above where the trees give way to much more open, rocky terrain.
The statue looks a lot like the first as far as size and make, but this one wears a strange three pronged hat with round bobbles on the end of each flopped over third of the hat. Although weathered, a wide smile can still be seen on the statue's face. The stone dwarf bows a bit, with its right arm behind his back and the left held at a right angle in front of his stomach. An open palm faces upwards as one might do if gesturing for one to proceed ahead of them. The statue itself faces due north, and the open left palm is thus held to its right, or east.
This post has potentially manipulated dice roll results.
Zeke looks up the steep incline and nods his head. 'I think I can make it up there, I'll tie off a rope at the top to make it easier for the rest of you to follow.'
The barbarian works quickly to shrink and stow his blade, sliding it neatly into the scabbard at his side. He shrugs his shield up onto it's resting place on his shoulder and carefully checks the straps on his armor and his gear, making sure everything is in place before attempting the climb.
Once satisfied that he was ready to face anything he might find at the top of the climb, the tiefling takes a length of rope and winds it across his chest, carefully coiling the hempen line so he could tie it off and drop it quickly once he submitted the hill.
Finally, he sets himself against the incline and begins working his way up the slope.
Zeke sets off up the rocky face. Several places look to those watching on as mostly impassible, but Zeke shoes great power and expertise in balancing his weight, pulling himself up with one arm and even making a leap for a new hand hold in one place half way up the wall. Just before the top there is a depression in the stone face offering no useful holds, but Zeke is able to leap up and grab the ledge above with one hand, do a bit of a pull up to get a grip with the other hand, and then pull his whole body up in a reverse somersault maneuver which results in him being upside down for a moment before his legs and then chest lay atop the cliff face.
Turning to see the stream flowing into the rush of water cascading over the edge next to him, Zeke sees several rocks or a couple of near by trees that could serve as anchor points for a rope.
This post has potentially manipulated dice roll results.
Chest heaving with the effort of the climb, the barbarian takes a moment to bring his heart rate back down. He completes a quick survey of the area to ensure no immediate threats wait to ambush them as the rest of the party make their way up the incline. Assured that they are safe for the moment, he ties off the rope and tosses the line over the edge of cliff, watching as the coils unwind and tumble down the side.
Once it's clear of any obstructions, the tiefling would wrap it once around his waist, brace his feet and prepare to help pull up anyone who found the climb too difficult.
Perception 17 to check for anything scary at the top of the hill Athletics 22 if needed for any rolls as the rest of the party climbs up
This post has potentially manipulated dice roll results.
Fae paced a little in place, chewing on her lip. In efforts to try to psych herself up, she may just be working herself up. Zeke always made it all look so effortless. Violet eyes would glance around nervously, wondering who was going to follow next. Eventually a long pause would cause her to shift uncomfortably. Maybe the weakest should go first? Meaning her. Inhaling a breath, the wizard would exhale with a quiet raspberry as she'd stare up at the rope offered down to help them. And after she'd finish flexing her hands to warm them up, Fae would climb.
This post has potentially manipulated dice roll results.
Elra will follow behind Fae, looking around at everything. "This is all rather interesting," she says, "if... ya know. We werent trying to stop an Evil Spider that has our friends."
This post has potentially manipulated dice roll results.
Gundren Athletics: 18
Fae does much better than she thought she was capable of, and Tarja slips a little but is able to use her skills and experience outdoors to recover and climb to the top. Elra however slips, risking (8 falling) damage, but Ethan tries to help. (DC15 DEX save with Advantage from Ethan to avoid damage, DC10 to at least halve it.)
Gundren makes an awful display of things, his climb being far from graceful and taking what may have felt like a day while his pack shifts awkwardly and various pieces of gear fall out, but in the end the strength of his dwarven hands, arms and shoulders prove enough to clamber to the top unscathed.
Lying on his back in a small, rocky puddle atop the waterfall the dwarf tilts his head back and gets an upside down view of the next statue. Rolling over and laughing heartily while still catching his breath he says "ha, you see!" "There it is! I bet Tharden is inspecting the forge of spells right now!"
This post has potentially manipulated dice roll results.
DEX Save: 19 (DC15: No damage; DC10: Half damage)
Ethanhas a moment of clarity as Elrabegins to fall and manages to both help her land and avoid getting hurt in the process.
After the others have ascended, Ethanturns to Elra,
"Do you want to try being tied off and letting Zekepull you up? Hhmm, I have my block and tackle, which would take all the risk out of the ascent, but it would take a little longer. What would you like to do?"
Zeke tenses a moment as Elra looses his grip. Even as he scrambles for something to do to help, he watches as their Master Artificer deftly maneuvers himself underneath the falling form, catching her and safely breaking her fall like a trained circus performer.
He exhales a breath he wasn't even aware he was holding, and then adjusts his grip on the rope, ready to brace or haul it up as needed.
After taking a moment to recover from her surprising successful climb, Fae turns to check on the others as Elra falls. A soft gasp would leave her lips as she'd bring her hand to her mouth. Violet hues dart as Zeke scrambles to try to help, her own heart racing in panic for their companions. She'd let out an exhale of relief, moving her hand from her mouth to her chest when Ethan's quick thinking would recover her fall.
Fae would remain on standby to assist Zeke if anything went wrong. Making a few gestures with her wrist, she'd ready a spell in case it was necessary. Reaching with her other hand, the wizard would rest the tip of her fingers on their tiefling prepared to cast if the unfortunate would occur. While Zeke focused on helping the others up with the rope, Fae's eyes would also scan to watch their back for any threats, relying on his body language and communication to indicate a fall if she was looking away.
This post has potentially manipulated dice roll results.
'Tie her off, I can haul her up' the tiefling yells down to Ethan, 'Take a hold on the bottom of the rope and back off from the base'.
He hopes the artificer can hear him, and more importantly, understand him. Tension on the bottom of the rope would Help get Elra up the slope by pulling her back enough from the brush for the muscled barbarian to haul her up and over the edge.
Leaning over the slope he watches as she gets tied off into a makeshift sling and then begins pulling hand over hand.
Oy. Here we go. Athletics w/o Advantage 17 Athletics w/ Advantage 21
This post has potentially manipulated dice roll results.
Ethan helps to tie off Elra and watches as Zeke effortlessly pulls her up to the top. Once the rope has been sent back down, Ethan ties himself off, not sure of his own skill and strength.
"If you can help pull from above for me as well Zeke, I've tied myself off so I don't fall!"
Ethan then begins to climb, with Zeke helping from above.
Quinn flits and flies about Ethan, concerned for him after seeing Elra fall.
"Εδώ κύριε, αυτό μοιάζει με μια καλή λαβή, και εδώ εδώ ..."
"Here master, this looks like a good hand-hold, and over here next..."
Athletics check to climb the slope, while Zeke pulls the line from above: 8 (Advantage from help from Zeke and Quinn)
"Trickster... trickster..." Elra thinks, "Maybe it means that we have to take the hard path?"
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Quinn finds no danger atop the waterfall, just more rocks and trees. He is also the first to get a proper look at the statue, although it is still over a hundred feet away just above where the trees give way to much more open, rocky terrain.
The statue looks a lot like the first as far as size and make, but this one wears a strange three pronged hat with round bobbles on the end of each flopped over third of the hat. Although weathered, a wide smile can still be seen on the statue's face. The stone dwarf bows a bit, with its right arm behind his back and the left held at a right angle in front of his stomach. An open palm faces upwards as one might do if gesturing for one to proceed ahead of them. The statue itself faces due north, and the open left palm is thus held to its right, or east.
Quinn flies back to Ethan and the others.
"Δεν υπάρχει κανένας κίνδυνος από τον αρχηγό, απλώς ένα άλλο άγαλμα. Αυτό έχει ένα αστείο κεφάλι και ένα ανατριχιαστικό χαμόγελο."
"There no danger up the top master, just another statue. This one has a funny head and a creepy smile."
Ethan looks up along the trail to the top of the waterfall, before turning to Zeke and the others.
"Quinn says there isn't any danger, just another statue. Do you think we could make it up that side?"
Ethan points to the trail up the left side of the falls.
"Might need to clear some of the flora though, looks a little dense."
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Zeke looks up the steep incline and nods his head. 'I think I can make it up there, I'll tie off a rope at the top to make it easier for the rest of you to follow.'
The barbarian works quickly to shrink and stow his blade, sliding it neatly into the scabbard at his side. He shrugs his shield up onto it's resting place on his shoulder and carefully checks the straps on his armor and his gear, making sure everything is in place before attempting the climb.
Once satisfied that he was ready to face anything he might find at the top of the climb, the tiefling takes a length of rope and winds it across his chest, carefully coiling the hempen line so he could tie it off and drop it quickly once he submitted the hill.
Finally, he sets himself against the incline and begins working his way up the slope.
Athletics 21
Zeke sets off up the rocky face. Several places look to those watching on as mostly impassible, but Zeke shoes great power and expertise in balancing his weight, pulling himself up with one arm and even making a leap for a new hand hold in one place half way up the wall. Just before the top there is a depression in the stone face offering no useful holds, but Zeke is able to leap up and grab the ledge above with one hand, do a bit of a pull up to get a grip with the other hand, and then pull his whole body up in a reverse somersault maneuver which results in him being upside down for a moment before his legs and then chest lay atop the cliff face.
Turning to see the stream flowing into the rush of water cascading over the edge next to him, Zeke sees several rocks or a couple of near by trees that could serve as anchor points for a rope.
Chest heaving with the effort of the climb, the barbarian takes a moment to bring his heart rate back down. He completes a quick survey of the area to ensure no immediate threats wait to ambush them as the rest of the party make their way up the incline. Assured that they are safe for the moment, he ties off the rope and tosses the line over the edge of cliff, watching as the coils unwind and tumble down the side.
Once it's clear of any obstructions, the tiefling would wrap it once around his waist, brace his feet and prepare to help pull up anyone who found the climb too difficult.
Perception 17 to check for anything scary at the top of the hill
Athletics 22 if needed for any rolls as the rest of the party climbs up
(Everyone else can make a DC8 Athletics check to climb up, with Advantage from Zeke's efforts along with the help of any others below.)
Fae paced a little in place, chewing on her lip. In efforts to try to psych herself up, she may just be working herself up. Zeke always made it all look so effortless. Violet eyes would glance around nervously, wondering who was going to follow next. Eventually a long pause would cause her to shift uncomfortably. Maybe the weakest should go first? Meaning her. Inhaling a breath, the wizard would exhale with a quiet raspberry as she'd stare up at the rope offered down to help them. And after she'd finish flexing her hands to warm them up, Fae would climb.
Athletics w/ advantage: 15
just an unstable unicorn.
Elra will follow behind Fae, looking around at everything. "This is all rather interesting," she says, "if... ya know. We werent trying to stop an Evil Spider that has our friends."
Athletics: 4
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Tarja lets Gundren go ahead, and goes up next. 8
Perhaps also need to see the result of Elra's roll to see if we need to save her somehow...
Ethan waits below, helping each person before him, planning to go last.
If Elra has slipped, Ethan will try to help soften the landing, unless someone else steps in before him with magic or skill.
Rolls that might help, in case they are needed:
Perception check to notice Elra falling in time: 19
Acrobatics check to be in the right position: 9
Athletics check to try and catch Elra, to hopefully reduce/share any possible fall damage: 12
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Gundren Athletics: 18
Fae does much better than she thought she was capable of, and Tarja slips a little but is able to use her skills and experience outdoors to recover and climb to the top. Elra however slips, risking (8 falling) damage, but Ethan tries to help. (DC15 DEX save with Advantage from Ethan to avoid damage, DC10 to at least halve it.)
Gundren makes an awful display of things, his climb being far from graceful and taking what may have felt like a day while his pack shifts awkwardly and various pieces of gear fall out, but in the end the strength of his dwarven hands, arms and shoulders prove enough to clamber to the top unscathed.
Lying on his back in a small, rocky puddle atop the waterfall the dwarf tilts his head back and gets an upside down view of the next statue. Rolling over and laughing heartily while still catching his breath he says "ha, you see!" "There it is! I bet Tharden is inspecting the forge of spells right now!"
DEX Save: 19 (DC15: No damage; DC10: Half damage)
Ethan has a moment of clarity as Elra begins to fall and manages to both help her land and avoid getting hurt in the process.
After the others have ascended, Ethan turns to Elra,
"Do you want to try being tied off and letting Zeke pull you up? Hhmm, I have my block and tackle, which would take all the risk out of the ascent, but it would take a little longer. What would you like to do?"
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Zeke tenses a moment as Elra looses his grip. Even as he scrambles for something to do to help, he watches as their Master Artificer deftly maneuvers himself underneath the falling form, catching her and safely breaking her fall like a trained circus performer.
He exhales a breath he wasn't even aware he was holding, and then adjusts his grip on the rope, ready to brace or haul it up as needed.
Ethan is able to catch Elra and no one is injured. The two are now the last remaining that need to somehow get up to the others.
After taking a moment to recover from her surprising successful climb, Fae turns to check on the others as Elra falls. A soft gasp would leave her lips as she'd bring her hand to her mouth. Violet hues dart as Zeke scrambles to try to help, her own heart racing in panic for their companions. She'd let out an exhale of relief, moving her hand from her mouth to her chest when Ethan's quick thinking would recover her fall.
Fae would remain on standby to assist Zeke if anything went wrong. Making a few gestures with her wrist, she'd ready a spell in case it was necessary. Reaching with her other hand, the wizard would rest the tip of her fingers on their tiefling prepared to cast if the unfortunate would occur. While Zeke focused on helping the others up with the rope, Fae's eyes would also scan to watch their back for any threats, relying on his body language and communication to indicate a fall if she was looking away.
just an unstable unicorn.
'Tie her off, I can haul her up' the tiefling yells down to Ethan, 'Take a hold on the bottom of the rope and back off from the base'.
He hopes the artificer can hear him, and more importantly, understand him. Tension on the bottom of the rope would Help get Elra up the slope by pulling her back enough from the brush for the muscled barbarian to haul her up and over the edge.
Leaning over the slope he watches as she gets tied off into a makeshift sling and then begins pulling hand over hand.
Oy. Here we go.
Athletics w/o Advantage 17
Athletics w/ Advantage 21
Both up here to keep us moving
Elra looks embarressed, "Thanks Ethan."
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Ethan helps to tie off Elra and watches as Zeke effortlessly pulls her up to the top. Once the rope has been sent back down, Ethan ties himself off, not sure of his own skill and strength.
"If you can help pull from above for me as well Zeke, I've tied myself off so I don't fall!"
Ethan then begins to climb, with Zeke helping from above.
Quinn flits and flies about Ethan, concerned for him after seeing Elra fall.
"Εδώ κύριε, αυτό μοιάζει με μια καλή λαβή, και εδώ εδώ ..."
"Here master, this looks like a good hand-hold, and over here next..."
Athletics check to climb the slope, while Zeke pulls the line from above: 8 (Advantage from help from Zeke and Quinn)
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss