"Hey waddya talking about with this "Ooze" thing" Lassodon says as he looks towards the barricaded door (Also what are the rooms made out of, is it like wood or stone or brick?
(No idea what a Magnus is but ok, I presume that means both of the NPC's are still alive? How is Krentz responding to Gimbles persuasion? And is the Duergar attempting to fight back)
(It's an Adventure Zone reference, Magnus Rushes In) the Duergar got pretty bloodied by your attack, Krentz drops his Scimitar and Crossbow and puts his hands up "Uhh, yeah, in the Lavatory through there just suddenly an ooze started coming out of the floor, if you don't let us go it's gonna get you too!" The Duergar is now aggressive, so I guess Tamu hits him, he is now just barely alive. He suddenly turns invisible and all you see is Door B opening then immediately closing
Shading laughs, "it seems like you're the only one worries about facing an ooze friend, and when I catch up with that bottom dwelling gnome I'm going to make him pay. So why don't you tell us what's going on down here andwhere have you taken lord neverember?"
Gimble eyes the crossbow (is it nicer than mine?) and starts walking closer to Krentz.
"Ok Krentz, you seem to not have a lot of time. Run all the details down about the ooze and Lord Floon as quickly as you can. I'm sure you'd like to get out of here quickly. And remember no funny business or you may have to take an arrow to the knee."
Gimble starts to point his crossbow towards Krentz's knee.
(That's something you can't pass on) "You know I used to be an adventurer like you, uhh, it's a gray ooze, anything we've tried using on them has just melted into it's body, that's pretty much all I know about it, and Lord Neverember is with Grum'shar, umm", also that's one way to keep it out (To Shaddin, just realised what you said was correct, as they thought Floon was Neverember)
"See this is why I love this job, you get to meet so many nice and helpful people. So where is Neverember and Grum'shar now? And what were ya working on that brought the ooze on?"
The torch does little, and the Gray Ooze doesn't seem to care, though you see a wooden quarterstaff slide through the gap you put the torch through, Krentz says "We were just plumbing in there and a hole broke through in the floor and the Ooze started creeping up! Grum'shar and Neverember are in the room Zemk just went through, I'd warn you going in there, Grum'shar is a tough fella and Nihiloor is deadly"
This post has potentially manipulated dice roll results.
"Magic, blades, bows, traps what are we up against? " Jonas withdraws the torch from the ooze and holds it to the face of Krentz.(not touching or burning but close enough to be really uncomfortable) intimidation 11
"Alright ya ****ers, how about we help ya with this ooze and then we can can have a discussion about what happens next alright." Lassodon says as he prepares a Magic Missile in case the ooze attacks him or someone else
Rollback Post to RevisionRollBack
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
"I can throw a minor illusion and toss a sound bomb into that room just before we rush in, in hopes to disorient them. How does a deafening lion'a roar or a high pitch squeal sound?"
"Perhaps the site of the half dead Duergar will make them think twice about attacking us, and we might try a bit of diplomacy? Failing that we open both doors and leave them to the ooze!"
"Oh no, Nihiloor wouldn't be scared in the slightest, though you're lucky, though it's strong, in unimaginable ways, it probably also wouldn't lower itself to fighting you, and let Grum'shar and the others take care of you, and I'm not sure Grum'shar would be smart enough for you to use diplomacy on, could try, I guess, just don't kill them, please?"
"Why? What is Nihiloor? Who are these people to you? I think we've wasted enough time. Let's get going guys. Shadinn, you want to lead the way? I figure your size may aid in first impressions, haha more than mine. I'd also say to remember our main goal is securing Floon and getting out alive."
"Hey waddya talking about with this "Ooze" thing" Lassodon says as he looks towards the barricaded door (Also what are the rooms made out of, is it like wood or stone or brick?
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
Initiative 18
Sword swing on the closest threat Attack: 23 Damage: 10
Both of them are equal distances from you, and neither are currently threats
When you're DMing a RP focused adventure but you have 2 Magnus'
(No idea what a Magnus is but ok, I presume that means both of the NPC's are still alive? How is Krentz responding to Gimbles persuasion? And is the Duergar attempting to fight back)
(It's an Adventure Zone reference, Magnus Rushes In) the Duergar got pretty bloodied by your attack, Krentz drops his Scimitar and Crossbow and puts his hands up "Uhh, yeah, in the Lavatory through there just suddenly an ooze started coming out of the floor, if you don't let us go it's gonna get you too!" The Duergar is now aggressive, so I guess Tamu hits him, he is now just barely alive. He suddenly turns invisible and all you see is Door B opening then immediately closing
Shading laughs, "it seems like you're the only one worries about facing an ooze friend, and when I catch up with that bottom dwelling gnome I'm going to make him pay. So why don't you tell us what's going on down here andwhere have you taken lord neverember?"
Gimble eyes the crossbow (is it nicer than mine?) and starts walking closer to Krentz.
"Ok Krentz, you seem to not have a lot of time. Run all the details down about the ooze and Lord Floon as quickly as you can. I'm sure you'd like to get out of here quickly. And remember no funny business or you may have to take an arrow to the knee."
Gimble starts to point his crossbow towards Krentz's knee.
Lassodon will just take out his stone and use Mold Earth to block the door that the ooze is supposedly coming from
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
(That's something you can't pass on) "You know I used to be an adventurer like you, uhh, it's a gray ooze, anything we've tried using on them has just melted into it's body, that's pretty much all I know about it, and Lord Neverember is with Grum'shar, umm", also that's one way to keep it out (To Shaddin, just realised what you said was correct, as they thought Floon was Neverember)
"If the ooze melts things Perhaps it can be burned..." Jonas takes out a torch, lights it, and begins touching the edge of the ooze with the flame.
"See this is why I love this job, you get to meet so many nice and helpful people. So where is Neverember and Grum'shar now? And what were ya working on that brought the ooze on?"
The torch does little, and the Gray Ooze doesn't seem to care, though you see a wooden quarterstaff slide through the gap you put the torch through, Krentz says "We were just plumbing in there and a hole broke through in the floor and the Ooze started creeping up! Grum'shar and Neverember are in the room Zemk just went through, I'd warn you going in there, Grum'shar is a tough fella and Nihiloor is deadly"
"Magic, blades, bows, traps what are we up against? " Jonas withdraws the torch from the ooze and holds it to the face of Krentz.(not touching or burning but close enough to be really uncomfortable) intimidation 11
"Alright ya ****ers, how about we help ya with this ooze and then we can can have a discussion about what happens next alright." Lassodon says as he prepares a Magic Missile in case the ooze attacks him or someone else
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
"I can throw a minor illusion and toss a sound bomb into that room just before we rush in, in hopes to disorient them. How does a deafening lion'a roar or a high pitch squeal sound?"
"Sounds like it may give us an advantage "
"Perhaps the site of the half dead Duergar will make them think twice about attacking us, and we might try a bit of diplomacy? Failing that we open both doors and leave them to the ooze!"
"Oh no, Nihiloor wouldn't be scared in the slightest, though you're lucky, though it's strong, in unimaginable ways, it probably also wouldn't lower itself to fighting you, and let Grum'shar and the others take care of you, and I'm not sure Grum'shar would be smart enough for you to use diplomacy on, could try, I guess, just don't kill them, please?"
"Why? What is Nihiloor? Who are these people to you? I think we've wasted enough time. Let's get going guys. Shadinn, you want to lead the way? I figure your size may aid in first impressions, haha more than mine. I'd also say to remember our main goal is securing Floon and getting out alive."
"That I can do, if you can secure Krentz, then let us go and find out what they have to say for themselves!"
(can the Ooze still get through?)
Shadinn readies his glaive, waits for Krentz to be securely tied up, offers a prayer to Bahamut and opens the door to the next room...