@ Gerrack, the room the party is in is thankfully pretty quiet, the conversations have ended for the moment. so you can hear that conversations are going on in the room across the hall but you can't make out any words. the voices are not loud so it does not seem dire or alerting.
@ Gimble, you back up and give Droop room to move. He gets out of his hiding spot and slowly walks to the door, he looks back at the party. He opens the door... then he runs for it.
@ everyone, (OOC: i got 1 vote for doing Sildar/Misty's plan of returning to the open room and checking each room from there.) (OOC: what does everyone do?)
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list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
"What do you guys say?" Misty asks the group. She looks to the bird-man and raises an eyebrow as it appears he is listening intently to something outside of the room.
"T-they're still there, but unaware of our p-presence," Gerrack says quietly. "B-best to move quickly, if w-we're going to at all. L-let's go, b-before they grow more a-alert."
Let's follow Misty's advice. Taking them on in small groups is the best bet in my opinion," Gniff comments. He shifts from side to side, nervousness evident. "I really hope Quinn is ok. I am sure he is."
“Alright, we wana go to the other room there? I think there’s only one. How many of us have disguises on? We could all just go in, surround them or position ourselves to quickly and quietly take em down.” Gimble says quietly glancing at the goblin and shrugging his shoulders. “Well, I’m sure he will just book it out of here.”
Gerrack will fall back and follow the crowd as necessary, hiding in the shadows as he can, since he has no hopes of trying to disguise himself as a bandit, or a prisoner when his weapons are in hand. Though he prefers Misty's course of action, he is more than willing to storm the room with the bandit if that's what the group decides to do. He does warn Gimble though: "T-there's more than j-just one in t-that room. They're t-talking to e-each other. I-it may be m-many."
the party quickly and quietly returns to the center room which they entered the base in. the corpses are still there, but now some rats have showed up gnawing on them.
Sildar: (to the party) "The coast appears to be clear. we should carefully plan which room to go to next. i say we head to the room to the north, it doesn't have a door so we can enter without making any noise. but i do want to make sure thats what we all want to do. there is also a hallway to the south east. and another hallway to the north west. and of course if we want to be silly we can go back to the hallway we just left."
(OOC: @ everyone, what does everyone do?)
(OOC: date July 24th. time 2:07 p.m.)
(OOC: quests in the spoiler below)
(OOC: quests and quest thread reminder: completed quest needing turn in/reward: cleared goblin cave report it to someone in the city. Gniff has the directions/locations for the three locations to report. the three locations are City Hall, the City Guard Barracks, and Emberhorn Palace. [reward: 25 gold from Harbin Wester the Princess' Steward] {Currently in progress.} 1/main quest: Find Gundren Rockseeker for Greg Greenspear. Gundren's location is likely at the Goblin Castle or the Goblin Castle is the best place to look for that information. [reward: 600 gold from Mr. Chin] 2/secondary quest: Sildar wants the party to find the Red Brand Bandit base and wipe them out. Sildar would appreciate it if the party brought him along when the party takes out the bandits. Mr. Chin told Gimble to let the authorities to take care of the bandits. Greg told the party he heard that Carp Alderleaf might know where the Red Brand Bandit base is. [reward: 200 gold from Sildar. and 50 gold from Harbin Wester.] 3/secondary quest: The Princess' Steward wants the Orc Raiders who have been raiding the towns north of the capital to be wiped out. He will reward anyone who brings back proof of their destruction [reward: 100 gold from Harbin Wester the Princess' Steward] 4/secondary quest: The Emberhorn Kingdom is struggling to negotiate with centuar tribes across the kingdom over land disputes. Convince the Princess or her steward to participate in the negotiations. [reward: ???] 5/side quest: Try joining the Fists of Justice Adventuring Guild [reward: Fists of Justice membership] 6/side quest: Investigate Thornton's Shop and Exchange [reward: ???] 7/side quest: Investigate Sister Garaele [reward: ???] 8/side quest: Bring the lionshield coster's crates to the lionshield coster shop. this quest has grown increasingly difficult due to the party's poor reputation. [reward: 50 gold per crate] Alternative: tell other interested people about the lionshield coster crates location. Alternative 2: Investigate Linene Graywind for possible Red Brand Bandit connection. Telling Harbin Wester about the Lionshield Coster has started Alternative 2 for the quest.)
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
"Let's head north from here, that open room is just too tempting to me. Gimble and I can lead the way in our disguises if you would like," Gniff says as he is re-energized to take on these bandits.
Gerrack Perception. Come on bird brain: 19
LAWDY HE PULLED THROUGH
Misty is ready to move out and continue moving through the complex.
Gimble is ready to let the goblin out the door.
@ Gerrack, the room the party is in is thankfully pretty quiet, the conversations have ended for the moment. so you can hear that conversations are going on in the room across the hall but you can't make out any words. the voices are not loud so it does not seem dire or alerting.
@ Gimble, you back up and give Droop room to move. He gets out of his hiding spot and slowly walks to the door, he looks back at the party. He opens the door... then he runs for it.
@ everyone, (OOC: i got 1 vote for doing Sildar/Misty's plan of returning to the open room and checking each room from there.) (OOC: what does everyone do?)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
"What do you guys say?" Misty asks the group. She looks to the bird-man and raises an eyebrow as it appears he is listening intently to something outside of the room.
"T-they're still there, but unaware of our p-presence," Gerrack says quietly. "B-best to move quickly, if w-we're going to at all. L-let's go, b-before they grow more a-alert."
Let's follow Misty's advice. Taking them on in small groups is the best bet in my opinion," Gniff comments. He shifts from side to side, nervousness evident. "I really hope Quinn is ok. I am sure he is."
“Alright, we wana go to the other room there? I think there’s only one. How many of us have disguises on? We could all just go in, surround them or position ourselves to quickly and quietly take em down.” Gimble says quietly glancing at the goblin and shrugging his shoulders. “Well, I’m sure he will just book it out of here.”
Gerrack will fall back and follow the crowd as necessary, hiding in the shadows as he can, since he has no hopes of trying to disguise himself as a bandit, or a prisoner when his weapons are in hand. Though he prefers Misty's course of action, he is more than willing to storm the room with the bandit if that's what the group decides to do. He does warn Gimble though: "T-there's more than j-just one in t-that room. They're t-talking to e-each other. I-it may be m-many."
Stealth: 18
the party quickly and quietly returns to the center room which they entered the base in. the corpses are still there, but now some rats have showed up gnawing on them.
Sildar: (to the party) "The coast appears to be clear. we should carefully plan which room to go to next. i say we head to the room to the north, it doesn't have a door so we can enter without making any noise. but i do want to make sure thats what we all want to do. there is also a hallway to the south east. and another hallway to the north west. and of course if we want to be silly we can go back to the hallway we just left."
(OOC: @ everyone, what does everyone do?)
(OOC: date July 24th. time 2:07 p.m.)
(OOC: quests in the spoiler below)
(OOC: quests and quest thread reminder: completed quest needing turn in/reward: cleared goblin cave report it to someone in the city. Gniff has the directions/locations for the three locations to report. the three locations are City Hall, the City Guard Barracks, and Emberhorn Palace. [reward: 25 gold from Harbin Wester the Princess' Steward] {Currently in progress.} 1/main quest: Find Gundren Rockseeker for Greg Greenspear. Gundren's location is likely at the Goblin Castle or the Goblin Castle is the best place to look for that information. [reward: 600 gold from Mr. Chin] 2/secondary quest: Sildar wants the party to find the Red Brand Bandit base and wipe them out. Sildar would appreciate it if the party brought him along when the party takes out the bandits. Mr. Chin told Gimble to let the authorities to take care of the bandits. Greg told the party he heard that Carp Alderleaf might know where the Red Brand Bandit base is. [reward: 200 gold from Sildar. and 50 gold from Harbin Wester.] 3/secondary quest: The Princess' Steward wants the Orc Raiders who have been raiding the towns north of the capital to be wiped out. He will reward anyone who brings back proof of their destruction [reward: 100 gold from Harbin Wester the Princess' Steward] 4/secondary quest: The Emberhorn Kingdom is struggling to negotiate with centuar tribes across the kingdom over land disputes. Convince the Princess or her steward to participate in the negotiations. [reward: ???] 5/side quest: Try joining the Fists of Justice Adventuring Guild [reward: Fists of Justice membership] 6/side quest: Investigate Thornton's Shop and Exchange [reward: ???] 7/side quest: Investigate Sister Garaele [reward: ???] 8/side quest: Bring the lionshield coster's crates to the lionshield coster shop. this quest has grown increasingly difficult due to the party's poor reputation. [reward: 50 gold per crate] Alternative: tell other interested people about the lionshield coster crates location. Alternative 2: Investigate Linene Graywind for possible Red Brand Bandit connection. Telling Harbin Wester about the Lionshield Coster has started Alternative 2 for the quest.)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
"Let's head north from here, that open room is just too tempting to me. Gimble and I can lead the way in our disguises if you would like," Gniff says as he is re-energized to take on these bandits.
"Yeah, that sounds like a safe move"
Bardic Inspiration is just someone believing in you, and I believe in you
North is good by me." Misty agrees.
Gerrack nods silently, not giving away his presence with sound.
Gimble will lead the way with Gniff.
Gimble and Gniff start to approach the room north of the party's position.
Gerrack starts to hear some foot steps coming from the secret tunnel. Gerrack alerts the other members of the party.
a well armed and armored tiefling comes out of the tunnel. (OOC: @ Casmir, feel free to describe your character, and give me a perception check.)
(OOC: @ everyone, what is your reaction to being told there is someone coming from the tunnel?)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Gimble will hide a ready his hand crossbow.
(OOC: give me a stealth check)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Gniff spins and readies his bow, the normally cheery halfling prepared to defend his friends.
"Now what?" Misty growls as she turns, her rapier in hand.