“Guys I can’t carry all this if we wana take any back to sell. But yeah, Sildar, I agree, let’s clear this place for sure, because they had told us they were waiting on the lease, I woulda assumed he’d be here,” Gimble says while cleaning me putting away his daggers and bolts.
"Definitely need to check the rest of the place first." Misty agrees. She will help those searching the place, making sure there are no more dangers or bandits left.
This post has potentially manipulated dice roll results.
"I am pretty sure everyone needs a little topping off friend Casmir but from my estimation Gerrack and Gimble are the most in need," Gniff replies to Casmir.
"I am pretty sure everyone needs a little topping off friend Casmir but from my estimation Gerrack and Gimble are the most in need," Gniff replies to Casmir.
Investigation: 6
@ Gniff, you manage to recover two of your arrows.
I have updated the map to mark the party's current location and the rooms the party has searched.
text map: the party is currently in the alchemy workshop, which has already been searched. The party has searched the leader's bed chamber, one of the bandit's sleeping quarters, two storage rooms, the main hallway and secret tunnel entrance, the coffin room, and the prison room. There is two rooms and a hallway that the party knows of that hasn't been searched.
Sildar: (to the party) "Which room shall we go to next?"
(OOC: There is the secret chamber in the bandit leaders room, the room across the hall from the workshop, the room that can be accessed from the coffin room that one bandit would not go through, and there is a hallway that the party has not gone to yet. An other option, just to lay out all your options, is to exit the base and try to enter from the main entrance, where Gniff's deer friend is watching)
@ everyone, (OOC: let me know what you are going to do next.)
(OOC: date July 24th. time 3:02 p.m.)
(OOC: quests in the spoiler below)
(OOC: quests and quest thread reminder: completed quest needing turn in/reward: cleared goblin cave report it to someone in the city. Gniff has the directions/locations for the three locations to report. the three locations are City Hall, the City Guard Barracks, and Emberhorn Palace. [reward: 25 gold from Harbin Wester the Princess' Steward] {Currently in progress.} 1/main quest: Find Gundren Rockseeker for Greg Greenspear. Gundren's location is likely at the Goblin Castle or the Goblin Castle is the best place to look for that information. [reward: 600 gold from Mr. Chin] 2/secondary quest: Sildar wants the party to find the Red Brand Bandit base and wipe them out. Sildar would appreciate it if the party brought him along when the party takes out the bandits. Mr. Chin told Gimble to let the authorities to take care of the bandits. Greg told the party he heard that Carp Alderleaf might know where the Red Brand Bandit base is. [reward: 200 gold from Sildar. and 50 gold from Harbin Wester.] 3/secondary quest: The Princess' Steward wants the Orc Raiders who have been raiding the towns north of the capital to be wiped out. He will reward anyone who brings back proof of their destruction [reward: 100 gold from Harbin Wester the Princess' Steward] 4/secondary quest: The Emberhorn Kingdom is struggling to negotiate with centuar tribes across the kingdom over land disputes. Convince the Princess or her steward to participate in the negotiations. [reward: ???] 5/side quest: Try joining the Fists of Justice Adventuring Guild [reward: Fists of Justice membership] 6/side quest: Investigate Thornton's Shop and Exchange [reward: ???] 7/side quest: Investigate Sister Garaele [reward: ???] 8/side quest: Bring the lionshield coster's crates to the lionshield coster shop. this quest has grown increasingly difficult due to the party's poor reputation. [reward: 50 gold per crate] Alternative: tell other interested people about the lionshield coster crates location. Alternative 2: Investigate Linene Graywind for possible Red Brand Bandit connection. Telling Harbin Wester about the Lionshield Coster has started Alternative 2 for the quest. 9/side quest: free the prisoners in the Red Brand Bandit Base [reward: ???])
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
"I think t-t-taking a s-s-short rest s-somewhere where we can s-secure the r-room would be v-very helpful... S-Sir S-Sildar is n-nearly as injured a-as I," Gerrack says slowly, one clawed hand covering a wound left behind by one of the bandits. "A-and if t-this leader is a s-spellcaster indeed, w-we should s-save our r-resources for that c-confrontation."
I think we start here and work our way back.” Misty says with a shrug. “Let’s see where this secret door Gimble found leads, then we can start working our way back through the complex, checking out anything we have not looked into yet.”
"I think t-t-taking a s-s-short rest s-somewhere where we can s-secure the r-room would be v-very helpful... S-Sir S-Sildar is n-nearly as injured a-as I," Gerrack says slowly, one clawed hand covering a wound left behind by one of the bandits. "A-and if t-this leader is a s-spellcaster indeed, w-we should s-save our r-resources for that c-confrontation."
Sildar turns to Gerrack. Sildar: (to Gerrack) "You are right Gerrack. I got several wounds after all that fighting." With the fighting over, Sildar sheaths his sword and holds one of his sides with one of his free hands. He looks around to see what the party is going to do next.
Gerrack limps along behind the others, unwilling to split the party up. He does caution: "I w-would not try y-yet to open that d-d-door until we have had a c-chance to catch our b-breaths."
“If you want to rest, then let’s do it.” Misty says with a shrug. “Seems like you are inviting any left over bandits to come and attack us, but I’ll sit down for a bit if that is what you wish...”
"I'm afraid to stop now and invite another attack. I can heal ONE of you right now. Gerrack, Gimble and Sildar seem to be the most injured, but I don't trust my judgment to decide alone. I'd pray for guidance, but Tyr can be awfully vague about direct questions... Maybe we vote?" says Casmir.
“Let us just take the rest.” Misty says with a sigh. “I know we want to get this over with, me as much as anyone, but it is probably a good idea to settle down here nad just take a bit of a rest.” She nods to the others. “We might face being found here and attacked, but we would have the same possibility if we press on, at least by staying in place,a nd resting, we have the chance to heal up a bit before any more fighting.”
“Let us just take the rest.” Misty says with a sigh. “I know we want to get this over with, me as much as anyone, but it is probably a good idea to settle down here nad just take a bit of a rest.” She nods to the others. “We might face being found here and attacked, but we would have the same possibility if we press on, at least by staying in place,a nd resting, we have the chance to heal up a bit before any more fighting.”
the party takes a short rest. (OOC: roll your hit dice if you wish, click the short rest button on your character sheet)
After the party finishes rest, Gimble once again leads the party to the secret stair case found behind the secret door in the bandit leader's bedroom. Gimble sees the ball bearings that were dropped before the battle.
(OOC: what is the party doing next?)
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
Gerrack tries to quietly collect the ball bearings so as to ensure that no-one in the party trips up on them. Then, when he is finished, he stands ready with his shortbow. (ready action: if enemy sighted, atk with shortbow)
Gimble Persuasion 7
“Guys I can’t carry all this if we wana take any back to sell. But yeah, Sildar, I agree, let’s clear this place for sure, because they had told us they were waiting on the lease, I woulda assumed he’d be here,” Gimble says while cleaning me putting away his daggers and bolts.
"Definitely need to check the rest of the place first." Misty agrees. She will help those searching the place, making sure there are no more dangers or bandits left.
"I am pretty sure everyone needs a little topping off friend Casmir but from my estimation Gerrack and Gimble are the most in need," Gniff replies to Casmir.
Investigation: 16
@ Gniff, you manage to recover two of your arrows.
I have updated the map to mark the party's current location and the rooms the party has searched.
red brand bandit base
text map: the party is currently in the alchemy workshop, which has already been searched. The party has searched the leader's bed chamber, one of the bandit's sleeping quarters, two storage rooms, the main hallway and secret tunnel entrance, the coffin room, and the prison room. There is two rooms and a hallway that the party knows of that hasn't been searched.
Sildar: (to the party) "Which room shall we go to next?"
(OOC: There is the secret chamber in the bandit leaders room, the room across the hall from the workshop, the room that can be accessed from the coffin room that one bandit would not go through, and there is a hallway that the party has not gone to yet. An other option, just to lay out all your options, is to exit the base and try to enter from the main entrance, where Gniff's deer friend is watching)
@ everyone, (OOC: let me know what you are going to do next.)
(OOC: date July 24th. time 3:02 p.m.)
(OOC: quests in the spoiler below)
(OOC: quests and quest thread reminder: completed quest needing turn in/reward: cleared goblin cave report it to someone in the city. Gniff has the directions/locations for the three locations to report. the three locations are City Hall, the City Guard Barracks, and Emberhorn Palace. [reward: 25 gold from Harbin Wester the Princess' Steward] {Currently in progress.} 1/main quest: Find Gundren Rockseeker for Greg Greenspear. Gundren's location is likely at the Goblin Castle or the Goblin Castle is the best place to look for that information. [reward: 600 gold from Mr. Chin] 2/secondary quest: Sildar wants the party to find the Red Brand Bandit base and wipe them out. Sildar would appreciate it if the party brought him along when the party takes out the bandits. Mr. Chin told Gimble to let the authorities to take care of the bandits. Greg told the party he heard that Carp Alderleaf might know where the Red Brand Bandit base is. [reward: 200 gold from Sildar. and 50 gold from Harbin Wester.] 3/secondary quest: The Princess' Steward wants the Orc Raiders who have been raiding the towns north of the capital to be wiped out. He will reward anyone who brings back proof of their destruction [reward: 100 gold from Harbin Wester the Princess' Steward] 4/secondary quest: The Emberhorn Kingdom is struggling to negotiate with centuar tribes across the kingdom over land disputes. Convince the Princess or her steward to participate in the negotiations. [reward: ???] 5/side quest: Try joining the Fists of Justice Adventuring Guild [reward: Fists of Justice membership] 6/side quest: Investigate Thornton's Shop and Exchange [reward: ???] 7/side quest: Investigate Sister Garaele [reward: ???] 8/side quest: Bring the lionshield coster's crates to the lionshield coster shop. this quest has grown increasingly difficult due to the party's poor reputation. [reward: 50 gold per crate] Alternative: tell other interested people about the lionshield coster crates location. Alternative 2: Investigate Linene Graywind for possible Red Brand Bandit connection. Telling Harbin Wester about the Lionshield Coster has started Alternative 2 for the quest. 9/side quest: free the prisoners in the Red Brand Bandit Base [reward: ???])
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
"I think t-t-taking a s-s-short rest s-somewhere where we can s-secure the r-room would be v-very helpful... S-Sir S-Sildar is n-nearly as injured a-as I," Gerrack says slowly, one clawed hand covering a wound left behind by one of the bandits. "A-and if t-this leader is a s-spellcaster indeed, w-we should s-save our r-resources for that c-confrontation."
I think we start here and work our way back.” Misty says with a shrug. “Let’s see where this secret door Gimble found leads, then we can start working our way back through the complex, checking out anything we have not looked into yet.”
“Alright,” Gimble says. “This way,” and he leads them to what he found.
Misty follows Gimble.
Sildar turns to Gerrack. Sildar: (to Gerrack) "You are right Gerrack. I got several wounds after all that fighting." With the fighting over, Sildar sheaths his sword and holds one of his sides with one of his free hands. He looks around to see what the party is going to do next.
Gimble starts walking to the Bandit leader's bed room, and to the secret door which is still open. Misty follows Gimble.
@ everyone, (OOC: does the rest of the party follow those two?)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Gerrack limps along behind the others, unwilling to split the party up. He does caution: "I w-would not try y-yet to open that d-d-door until we have had a c-chance to catch our b-breaths."
Gimble looks back. “What? Oh,” and seeing Sildar pauses. “Okay, if ya think the wise.”
Looking to Misty, Gimble says, “I guess we wait.”
“If you want to rest, then let’s do it.” Misty says with a shrug. “Seems like you are inviting any left over bandits to come and attack us, but I’ll sit down for a bit if that is what you wish...”
"I'm afraid to stop now and invite another attack. I can heal ONE of you right now. Gerrack, Gimble and Sildar seem to be the most injured, but I don't trust my judgment to decide alone. I'd pray for guidance, but Tyr can be awfully vague about direct questions... Maybe we vote?" says Casmir.
(OOC: when the party has a decisive plan I'll update the story)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
"D-don't bother to h-h-heal me... I will s-simply f-f-fly out of d-d-danger if I s-see t-trouble," Gerrack says.
“Let us just take the rest.” Misty says with a sigh. “I know we want to get this over with, me as much as anyone, but it is probably a good idea to settle down here nad just take a bit of a rest.” She nods to the others. “We might face being found here and attacked, but we would have the same possibility if we press on, at least by staying in place,a nd resting, we have the chance to heal up a bit before any more fighting.”
the party takes a short rest. (OOC: roll your hit dice if you wish, click the short rest button on your character sheet)
After the party finishes rest, Gimble once again leads the party to the secret stair case found behind the secret door in the bandit leader's bedroom. Gimble sees the ball bearings that were dropped before the battle.
(OOC: what is the party doing next?)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
"Go ahead and open it." Misty says with a nod to the door." She stands back, blue coating a hand as she readies a ray of frost
HD from short rest... 4 and 8
Gerrack hit die: 3, 10
Gerrack tries to quietly collect the ball bearings so as to ensure that no-one in the party trips up on them. Then, when he is finished, he stands ready with his shortbow. (ready action: if enemy sighted, atk with shortbow)