This post has potentially manipulated dice roll results.
Misty Weldon, clad in her half-plate armor encased in a shimmering layer of ice, appeared at the entrance to the cave just in time to witness the chaotic battle unfolding. Her azure eyes flicked across the battleground, rapidly assessing the dire situation that her old companions found themselves in. Without hesitation, Misty chanted an incantation, summoning a blazing sphere of flames near the northernmost orc, close to her friend Casmir. The intense heat radiating from the sphere immediately caught the orc off guard, and his companion to the left of him felt the scorching heat as well. The hulking ogre nearby also roared in pain, the fire licking at its thick hide. Misty wasted no time and gracefully made her way closer to her beleaguered comrades, taking a position to the south of Casmir. Her steps were calculated and precise, a testament to her training as a warlock and wizard. She knew that in the heat of battle, every movement mattered. As she positioned herself strategically, Misty couldn't help but ponder the gravity of the situation. Her old companions were in dire straits, surrounded by a horde of orcs and a menacing ogre. The tension in the cave was palpable, and she knew that her knowledge and arcane abilities would be essential in turning the tide of this treacherous encounter.
Misty has already cast armor of agathys on herself. I hope that is ok. She starts this encounter by casting flaming sphere putting it in the space just north of the orc north of Casmir. She then uses her movement to move to the free spot south of Casmir. DC for the dex save, at the end of the two orc and 1 ogre's turn is a Dex save of 13 to have half-damage from the flaming sphere. I'll roll the damage here... 7 fire damage if those three enemies do not move away from the flames before the end of their next turn.
(OOC: Text map: Most of the party is near the entrance to the cave. The majority of the party is surrounded by Orcs and one Ogre. Two Orcs are to the left of the party. One to the left of Stannic. One to the left of Thok. Thok is one square north of Stannic. There are two Orcs to the north of the party, One north of Thok, and one north of Casmir. Casmir is one square to the right of Thok. There are two orcs and an Ogre to the right of the party. One of the Orcs is one square to the right of Casmir. The other Orc is one square south of the first Orc. The Ogre is one square north of the orc that is one square to the right of Casmir. Fifteen feet or three squares north of that fight is The Orc raid leader. The orc raid leader is currently in melee with Syl. Syl is one square right of the orc raid leader. The last orc on the battlefield is one square north of the orc raid leader. Misty is one square south of Casmir.)
Orc 1's attack against Stannic misses.
Orc 2's attack against Casmir hits. (OOC: dealing 15 damage). Casmir cries out in pain from the heavy blow.
Orc 3's attack against Syl hits. (OOC: dealing 12 damage).
Orc 4's attack against Stannic hits. (OOC: dealing 15 damage).
Orc 5's attack against Thok hits. (OOC: dealing 10 damage).
Orc 6's attack against Thok hits. (OOC: dealing 12 damage). The blow knocks Thok down, and he is bleeding out.
Misty rushes into the battle to help her party, quickly casting Flaming Sphere at the two orcs and the ogre. Centering the sphere at Orc 6.
Orc 5, Orc 6, and Ogre fail their saving throw (OOC: dealing 2 fire damage.)
Orc 6 bursts into flames, dies and burns up.
Ogre is up
Ogre is a bit fearful of the fire, seeing one of the orcs burned up from it. Ogre moves into melee with Syl and away from the fire. Ogre then attacks Syl with his greatclub. (OOC: Ogre moving out of melee range grants Casmir an attack of opportunity, if you wish to do so, feel free to post your attack.)
Attack: 19
Damage(if it hits): 20
Stannic is up
Health Updates: The Party: The Party: Casmir 4/36 HP, Stannic 16/31 HP Syl 10/22 HP, Thok 0/26 HP Misty 28/28 HP 19/19 Temp HP.
Party allies: N/A
Bad Guys: Brughor has taken 15 damage. Ogre has taken 10 damage. Orc 1 has taken 4 damage. Orc 2 has taken 4 damage. Orc 3 has taken 4 damage. Orc 4 has taken 9 damage. Orc 5 has taken 6 damage. Orc 6 is dead. Orc 7 has taken no damage.
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
Stannic looks over and nods at Misty as she joins the fight. “Nice of you to join us again. You got here just in time.” He turns and attacks Orc 4 with his quarterstaff, still strengthened by magic. Attack:18, damage 8. (Rolled in game log)
(OOC: Text map: Most of the party is near the entrance to the cave. The majority of the party is surrounded by Orcs. One Orc is to the left of the party. It is nex to Thok. Thok is one square north of Stannic. There is one Orc to the north of the party, One north of Thok. Casmir is one square to the right of Thok. There are two orcs to the right of the party. One of the Orcs is one square to the right of Casmir. The other Orc is one square right of Misty. The Ogre is one square right of Syl. Fifteen feet or three squares north of Casmir is The Orc raid leader. The orc raid leader is currently in melee with Syl. Syl is one square right of the orc raid leader. The last orc on the battlefield is one square north of the orc raid leader. Misty is one square south of Casmir.)
Casmir takes his opportunity to attack the Ogre. (OOC: dealing 4 damage).
The Ogre hits Syl real hard with his great club. (OOC: dealing 20 damage). Causing Syl to start bleeding out.
Stannic gives a swift wack to Orc 4's head. (OOC: dealing 8 damage). Killing him.
Brughor is up
Brughor laughs, Brughor: (to everyone) "Weak elf thought she was tough, now lies dead on the floor." He takes one step towards the party and motions for the Ogre and Orc near him to go attack the party.
(OOC: @Syl, give me a death saving throw)
Casmir is up
Health Updates: The Party: The Party: Casmir 4/36 HP, Stannic 16/31 HP Syl 0/22 HP, Thok 0/26 HP Misty 28/28 HP 19/19 Temp HP.
Party allies: N/A
Bad Guys: Brughor has taken 15 damage. Ogre has taken 14 damage. Orc 1 has taken 4 damage. Orc 2 has taken 4 damage. Orc 3 has taken 4 damage. Orc 4 is dead. Orc 5 has taken 6 damage. Orc 7 has taken no damage.
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
(OOC: I forgot to have Casmir save to maintain concentration on Shield of Faith. He rolled a 4, lost the spell - he's AC is now back top 18. He casts Sanctuary on Misty with his Bonus Action, and uses his Action to Lay on Hands on himself for 20 HP. He's now at 24HP)
The shimmering aura surrounding Casmir flickers and winks out as he staggers with pain. He gestures towards Misty and intones a quick prayer to shield her from their enemies. He then calls to Tyr to keep him up in the fight, and his hand glows as he briefly touches his amulet with the holy symbol. Healed, he turns to the big orc and shouts back "Easy to be tough from far away! Come over here and taste Tyr's justice!"
(OOC: I forgot to have Casmir save to maintain concentration on Shield of Faith. He rolled a 4, lost the spell - he's AC is now back top 18. He casts Sanctuary on Misty with his Bonus Action, and uses his Action to Lay on Hands on himself for 20 HP. He's now at 24HP)
The shimmering aura surrounding Casmir flickers and winks out as he staggers with pain. He gestures towards Misty and intones a quick prayer to shield her from their enemies. He then calls to Tyr to keep him up in the fight, and his hand glows as he briefly touches his amulet with the holy symbol. Healed, he turns to the big orc and shouts back "Easy to be tough from far away! Come over here and taste Tyr's justice!"
(OOC: @everyone, There is a pause at the end of this round before the next round/combat is paused.)
Brughor: (to Casmir) "Strange demon, you wish to challenge me?" He motions for all his orcs to stop. He takes another step forward towards you. "Let us fight, one on one, with honor." He motions for Casmir to accept the duel.
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
(OOC: @everyone, Only Casmir and Brughor are in combat, everyone else is free to act as if there is no combat. The Orcs and Ogre appear to be honoring the duel.)
@Casmir, Brughor steps into melee range of you, and attacks.
Attack: 18
Damage(if it hits): 7
You may post your turn.
Health Updates: The Party: The Party: Casmir 24/36 HP, Stannic 16/31 HP Syl 0/22 HP, Thok 0/26 HP Misty 28/28 HP 19/19 Temp HP.
Party allies: N/A
Bad Guys: Brughor has taken 15 damage. Ogre has taken 14 damage. Orc 1 has taken 4 damage. Orc 2 has taken 4 damage. Orc 3 has taken 4 damage. Orc 5 has taken 6 damage. Orc 7 has taken no damage.
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
(OOC: Brueghor's attack hits, Casmir is down to 17 BUT rolls a natural 20! Att 25 Dmg 24 - 16 with the crit plus 8radiant damage from a Divine Smite, using up his last spell slot)
Casmir is caught by surprise with the ferocity of the big orc's attack, which hits him hard. The paladin clenches his teeth and concentrates all his strength on his weapon arm, crying Tyr's name as he swings his hammer. A flash of blinding light bursts from the weapon when it connects, engulfing Brueghor for a split second.
Misty, seeing the somewhat of a lull in the fighting, moves over to the fallen elf. She doesn't recognize the individual, but realizes she is clearly a companion of her old friends. She tries to use her limited knowledge of medicine to help the elf.
(Rolled a 17 for medicine on the character sheet.)
(OOC: Text map: Stannic is standing in front of the cave entrance. Thok's bleeding body is one square north of Stannic. Casmir is one square north and one square to the right of Thok. Ogre is one square north of Casmir. Syl is one square north of Ogre. Misty is one square to the right of Syl. )
As if Tyr himself blessed your warhammer, Casmir swings his warhammer with a blinding light. Once vision returns Brughor's corpse is smashed and burnt. All the orcs panic and flee the battlefield. The Ogre is in a rage at the sight of Brughor's corpse, and resumes combat. (OOC: dealing 24 damage.) Brughor is dead.
Misty while the duel is going, uses her knowledge and skill in medicine to stabilize Syl. (OOC: Syl is stabilized.)
Ogre is up
Ogre moves into melee range of Casmir, and attacks.
Attack: 23
Damage(if it hits): 14
Misty is up
Health Updates: The Party: The Party: Casmir 24/36 HP, Stannic 16/31 HP Syl 1/22 HP, Thok 0/26 HP Misty 28/28 HP 19/19 Temp HP.
Party allies: N/A
Bad Guys: Ogre has taken 14 damage.
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
This post has potentially manipulated dice roll results.
As Casmir duels with the Orc leader, Stannic notices Misty move over to check on Syl. Calling on the primal spirits, he sends a healing word towards Syl and turns his attention back to the fight just in time to see the Orc champion fall and the Ogre attack in a fit of rage. “Watch out Casmir!”
(Syl healed for 5 hp during the duel. Once initiative resumes, Stannic waits on his turn)
This post has potentially manipulated dice roll results.
“That may have just tilted the odds in our favor”Stannic watches the remaining Orcs flee and bends down to grab a handful of pebbles. He breathes magic into the stones and throws one of the enchanted pebbles toward the Ogre.
Syl opens her eyes, and then stands, looking at the ogre, she shoots a fire bolt at the beast (9 to hit in log) . she steps away from the ogre with the remaining movement.
Misty Weldon, clad in her half-plate armor encased in a shimmering layer of ice, appeared at the entrance to the cave just in time to witness the chaotic battle unfolding. Her azure eyes flicked across the battleground, rapidly assessing the dire situation that her old companions found themselves in.
Without hesitation, Misty chanted an incantation, summoning a blazing sphere of flames near the northernmost orc, close to her friend Casmir. The intense heat radiating from the sphere immediately caught the orc off guard, and his companion to the left of him felt the scorching heat as well. The hulking ogre nearby also roared in pain, the fire licking at its thick hide.
Misty wasted no time and gracefully made her way closer to her beleaguered comrades, taking a position to the south of Casmir. Her steps were calculated and precise, a testament to her training as a warlock and wizard. She knew that in the heat of battle, every movement mattered.
As she positioned herself strategically, Misty couldn't help but ponder the gravity of the situation. Her old companions were in dire straits, surrounded by a horde of orcs and a menacing ogre. The tension in the cave was palpable, and she knew that her knowledge and arcane abilities would be essential in turning the tide of this treacherous encounter.
Misty has already cast armor of agathys on herself. I hope that is ok. She starts this encounter by casting flaming sphere putting it in the space just north of the orc north of Casmir. She then uses her movement to move to the free spot south of Casmir. DC for the dex save, at the end of the two orc and 1 ogre's turn is a Dex save of 13 to have half-damage from the flaming sphere. I'll roll the damage here... 7 fire damage if those three enemies do not move away from the flames before the end of their next turn.
Round 3
Initiative Order: Orc 1, Orc 2, Orc 3, Orc 4, Orc 5, Orc 7, Misty, Ogre, Stannic, Brughor, Syl, Casmir.
(OOC: the battle map is in the link in the spoiler)
Orc Camp
(OOC: Text map: Most of the party is near the entrance to the cave. The majority of the party is surrounded by Orcs and one Ogre. Two Orcs are to the left of the party. One to the left of Stannic. One to the left of Thok. Thok is one square north of Stannic. There are two Orcs to the north of the party, One north of Thok, and one north of Casmir. Casmir is one square to the right of Thok. There are two orcs and an Ogre to the right of the party. One of the Orcs is one square to the right of Casmir. The other Orc is one square south of the first Orc. The Ogre is one square north of the orc that is one square to the right of Casmir. Fifteen feet or three squares north of that fight is The Orc raid leader. The orc raid leader is currently in melee with Syl. Syl is one square right of the orc raid leader. The last orc on the battlefield is one square north of the orc raid leader. Misty is one square south of Casmir.)
Orc 1's attack against Stannic misses.list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Casmir almost by reflex swings his warhammer at the moving ogre.
(OOC: Attack 18 Damage 4)
Even though the weapon connects, in his pained state Casmir doesn't manage to inflict much damage
Stannic looks over and nods at Misty as she joins the fight. “Nice of you to join us again. You got here just in time.” He turns and attacks Orc 4 with his quarterstaff, still strengthened by magic. Attack:18, damage 8. (Rolled in game log)
Round 3
Initiative Order: Orc 1, Orc 2, Orc 3, Orc 5, Orc 7, Misty, Ogre, Stannic, Brughor, Syl, Casmir.
(OOC: the battle map is in the link in the spoiler)
Orc Camp
(OOC: Text map: Most of the party is near the entrance to the cave. The majority of the party is surrounded by Orcs. One Orc is to the left of the party. It is nex to Thok. Thok is one square north of Stannic. There is one Orc to the north of the party, One north of Thok. Casmir is one square to the right of Thok. There are two orcs to the right of the party. One of the Orcs is one square to the right of Casmir. The other Orc is one square right of Misty. The Ogre is one square right of Syl. Fifteen feet or three squares north of Casmir is The Orc raid leader. The orc raid leader is currently in melee with Syl. Syl is one square right of the orc raid leader. The last orc on the battlefield is one square north of the orc raid leader. Misty is one square south of Casmir.)
Casmir takes his opportunity to attack the Ogre. (OOC: dealing 4 damage).list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
(OOC: I forgot to have Casmir save to maintain concentration on Shield of Faith. He rolled a 4, lost the spell - he's AC is now back top 18. He casts Sanctuary on Misty with his Bonus Action, and uses his Action to Lay on Hands on himself for 20 HP. He's now at 24HP)
The shimmering aura surrounding Casmir flickers and winks out as he staggers with pain. He gestures towards Misty and intones a quick prayer to shield her from their enemies. He then calls to Tyr to keep him up in the fight, and his hand glows as he briefly touches his amulet with the holy symbol. Healed, he turns to the big orc and shouts back "Easy to be tough from far away! Come over here and taste Tyr's justice!"
(OOC: @everyone, There is a pause at the end of this round before the next round/combat is paused.)
Brughor: (to Casmir) "Strange demon, you wish to challenge me?" He motions for all his orcs to stop. He takes another step forward towards you. "Let us fight, one on one, with honor." He motions for Casmir to accept the duel.
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
"No one is more honorable than Tyr, and I follow His footsteps!" Casmir shouts back. "I am Casmir, paladin of Tyr, and I challenge you!"
Then he turns to his friends and, in lower voice: "I got this... I think. What do I ask if I win? Surrender?"
(OOC: @everyone, Only Casmir and Brughor are in combat, everyone else is free to act as if there is no combat. The Orcs and Ogre appear to be honoring the duel.)
@Casmir, Brughor steps into melee range of you, and attacks.
Attack: 18
Damage(if it hits): 7
You may post your turn.
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
death save 1 for Syl
2
(OOC: Brueghor's attack hits, Casmir is down to 17 BUT rolls a natural 20! Att 25 Dmg 24 - 16 with the crit plus 8 radiant damage from a Divine Smite, using up his last spell slot)
Casmir is caught by surprise with the ferocity of the big orc's attack, which hits him hard. The paladin clenches his teeth and concentrates all his strength on his weapon arm, crying Tyr's name as he swings his hammer. A flash of blinding light bursts from the weapon when it connects, engulfing Brueghor for a split second.
Misty, seeing the somewhat of a lull in the fighting, moves over to the fallen elf. She doesn't recognize the individual, but realizes she is clearly a companion of her old friends. She tries to use her limited knowledge of medicine to help the elf.
(Rolled a 17 for medicine on the character sheet.)
Round 4
Initiative Order: Ogre, Misty, Stannic, Syl, Casmir.
(OOC: the battle map is in the link in the spoiler)
Orc Camp
(OOC: Text map: Stannic is standing in front of the cave entrance. Thok's bleeding body is one square north of Stannic. Casmir is one square north and one square to the right of Thok. Ogre is one square north of Casmir. Syl is one square north of Ogre. Misty is one square to the right of Syl. )
As if Tyr himself blessed your warhammer, Casmir swings his warhammer with a blinding light. Once vision returns Brughor's corpse is smashed and burnt. All the orcs panic and flee the battlefield. The Ogre is in a rage at the sight of Brughor's corpse, and resumes combat. (OOC: dealing 24 damage.) Brughor is dead.list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
As Casmir duels with the Orc leader, Stannic notices Misty move over to check on Syl. Calling on the primal spirits, he sends a healing word towards Syl and turns his attention back to the fight just in time to see the Orc champion fall and the Ogre attack in a fit of rage. “Watch out Casmir!”
(Syl healed for 5 hp during the duel. Once initiative resumes, Stannic waits on his turn)
,
Round 4
Initiative Order: Ogre, Stannic, Syl, Casmir.
(OOC: the battle map is in the link in the spoiler)
Orc Camp
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
“That may have just tilted the odds in our favor” Stannic watches the remaining Orcs flee and bends down to grab a handful of pebbles. He breathes magic into the stones and throws one of the enchanted pebbles toward the Ogre.
Attack: 23 Damage: 10.
Round 4
Initiative Order: Ogre, Stannic, Syl, Casmir.
(OOC: the battle map is in the link in the spoiler)
Orc Camp
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Syl opens her eyes, and then stands, looking at the ogre, she shoots a fire bolt at the beast (9 to hit in log) . she steps away from the ogre with the remaining movement.
Round 4
Initiative Order: Ogre, Stannic, Syl, Casmir.
(OOC: the battle map is in the link in the spoiler)
Orc Camp
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
(OOC: sorry for the delay, somehow received no notifications)
Casmir swings at the ogre (OOC: ATT 8 DMG if it hits 5) and stays engaged.