Wulcrathand Bartlook the streets of Thildeholm and discover its a pleasant farming village. Sure, it has its own settings of shadowed alleys, echoing wells and oddly empty warehouses, but the town's exterior don't carry any marks of organised crime, noticed while gaining familiarity with the village...
=========
Aazeland Daffaflehead to the shrine of Pelor. Being mid-morning, you find people departing after morning prayer; a few of which are prisoners, keen to greet.
The priestess doesn't shy away. She gestures for you to both come in as her, and her acolytes, help clear ornaments and blessed items, "Welcome, heroes, welcome. Pelor has truly gifted us in our frequent meetings. What questions do you hold on this day?"
=========
After a few questions, it's Khazan's senses that provide answers to his questions. The loud clanging of metal, the rough aroma on the nose; a blacksmith!
With his senses guide him, he's quick to find a bronze-skinned dwarf with a buzz of dark hair and a mighty beard, hammering away at the anvil on something small and curved.
He sees Khazan first and shouts, "Moradin's might, how're ya, lad?!" He offers a dirty hand while dabbing sweat away, taking the opportunity to take a break.
This post has potentially manipulated dice roll results.
“Well that was a bust, Wulcrath. Sounds like we’ll need to talk to people, no outward signs to find.” Bart goes looking for the most gossip-king/queen looking person in town.
"Good morning, priestess," Daffafle nods respectfully as she enters. "We have been given warning about possible necromancers in the area. We hoped you might be able to help us root out this evil, before it corrupts the town."
The continuous soft smile of the Alysa Dsa has been permanent since the rescue; until now. Her brow creases in thought, seemingly for the first time, "Hero, how did you come to know of this? A culprit of necromancy was found back in spring, and for what we know she has not returned."
She stands in a beam of sunlight, streaming through the stained glass on the shrines ceiling; the building's one humble religious architectural decoration. She turns away briefly, a hushed whisper of a prayer before suddenly turning back to Daffafle. "Fear not, a resolution will be reached. I will bless the graveyard on this day, perhaps you can speak to the Major of the county, Valyss von Dis. She has land in this very village, and is visiting for the next few days, if you did now know already..."
This post has potentially manipulated dice roll results.
Aazel grimaces a little at the lack of tact Daffafle shows towards the priest. "Uh, what my friend here means, is that we have heard rumours of some unsettling things happening in the area. We were hoping that you could petition Pelor on our behalf for assistance in finding out if these rumours were true." Tries to smile disarmingly at the priest. "If they are true then there may be signs of necromancy in the area. Is this something you have encountered lately?"
" A fellow dawi!!" Khazan vigoursly shakes the blacksmith's hand and slapping on his shoulder with his other hand. "I thought I was the only one in this sea of umgi and half-elgi. Don't get me wrong, their food's nice but their ale ... no wait, I'm diverting. I'm here tae ask ye a question or two." He looks around to see if someone was listening or spying to them and then comes closer to the other dwarf. "Do ye know anythin' about necromancy stuff going on here? Strange orders came in?"
Bart and Wulcrath go full circle and end up around back at The Happy Shrub. Just by the communal field holds a few vendors of the villages grown fruit and simple baked goods. Clustered around a stall you see a group of folk dressed in simple loose clothing for manual labour. They laugh and loudly talk with sacks of apples, grain, oranges and potatoes at the feet ready to be hauled after their break. Perhaps they have heard something...
=======
Alysa listens to half-orc, gently shaking her head. She gives a moment before speaking, "I understand what your friend means. I need not wonder for day where these rumours have come from," her eyes rest on Daffafle and Lucky. "I will leave this in your capable hands, but I will also play my part. I have not encountered anything upon my return, nor have I seen anything. The graveyard will be bathed in Pelor's radiance, no necromancer will disturb those who have gone to the eternal harvest."
=======
"Necromancy? Tha' magic of ghal and uzkul? Foul stuff!" He spits, "I've seen nothin', lad. Not now, back in April, sure. Tha' Mylene's lass was found dancing with corpses and strange lights. Horrible stuff... But she up and left before trial. Disappeared." He dusts his beard from breakfast, one large he chucks back in his mouth, "Osor's the name, fancy a mug or ye not stayin' long?"
“Thank you for your understanding, Alysa. Perhaps you’ll allow us to accompany you during this ritual over the graveyard? If any necromancers are planning anything, interrupting a ritual that would foil their dark arts would likely be high on their priorities.”
Alysa listens to half-orc, gently shaking her head. She gives a moment before speaking, "I understand what your friend means. I need not wonder for day where these rumours have come from," her eyes rest on Daffafle and Lucky. "I will leave this in your capable hands, but I will also play my part. I have not encountered anything upon my return, nor have I seen anything. The graveyard will be bathed in Pelor's radiance, no necromancer will disturb those who have gone to the eternal harvest."
"You know where the rumours have likely come from? maybe we should talk to this person and find the truth of what they say? Rumours either have a grain of truth or some type of machination in their creation. Either way, it would be helpful to speak to this person."
“Ahem,” Daffafle coughs, nudging Aazel. “The “rumors” she’s referring to came from my...superior. You really wouldn’t want to speak with her...it’s never under good circumstances.”
Alysa gathers herself, she goes to leave but hears Daffafle's request and stops a moment, "Forgive me if this sounds like quite the request, but I assume the Raven Queen favours you? Can you ask for her to assist protecting the dead? You are welcome to join us, Aazel. I will be waiting at the graveyard." She takes her leave into the bright morning sun.
=========
Heading right into the smithy, Osor kicks a short three-legged stall towards Khazan before pouring from a large round bottle into two metal cups. He turns over an empty wooden box and sits with a few creaks. "Let's get the handaxe out the way; I got one ready for six gold?"
He adjusts himself on the box, more creaks, "Well, Alanis Mylene is one of the four council members for this wee village. The others being tha' elgi Romae Forrel, Franchesca Sarry who's an umgi, Gulmir Thudd. A dawi with many jokes after a few! Things are getting upsetting, Franchesca wants Mylene out due to the incident back in April..."
He looks around and switches to Dwarvish, "See, the thing is, her own daughter got caught red-handed casting foul spells of necromancy. She disapeared before standing trial, and people think her own mother aided her escape."
=========
"Well, well, well - isn't it one of the grand heroes!" They welcome Bart with warm handshakes and even an offering of a cheese and leek pie. They seem happy to talk...
“Oh I’m still coming up short of heroics,” Bart says self-effacing. “But I’m always on the lookout for work, and I hear that there are strange things happening in town. You lot seem to be the type to know what’s going on. Care to share?”
Alysaturns at the grave, and is shocked to find Daffafleand Aazelfollowing her. "My, not even a moment's thought. Thank you very much for coming. Let us not waste time. Beseech your gods, and ask for their protection and guidance over this land during this darkening hand."
Alysamoves to a clearing in the centre of the graveyard wither arms and hands spread open, her eyes closed and facing the sky.
Daffafle and Aazel, can you please describe how your character contribute (if you want!) to the prayer of protection on the graveyard by rolling Religion or Performance checks!
========
The woman behind the stall comments to Bart, “No, I didn’t think you were around here. We’ve going through a bit of turmoil at the minute. Lady Mylene may be being kicked from Thildeholm’s council. Obviously, about what happened back in April.”
A man with a mouthful of pie managed to talk, “But she’s so good-hearted! She’s the one that even handed in her daughter.”
Bart
Investigation- 19
perception- 17
Paladin - warforged - orange
Wulcrath's Checks:
Perception: 16
Investigation: 16
Once he finishes his breakfast, Khazan heads to the village and asks where he can find the ferrier, or a blacksmith, to the locals.
Wulcrath and Bart look the streets of Thildeholm and discover its a pleasant farming village. Sure, it has its own settings of shadowed alleys, echoing wells and oddly empty warehouses, but the town's exterior don't carry any marks of organised crime, noticed while gaining familiarity with the village...
=========
Aazel and Daffafle head to the shrine of Pelor. Being mid-morning, you find people departing after morning prayer; a few of which are prisoners, keen to greet.
The priestess doesn't shy away. She gestures for you to both come in as her, and her acolytes, help clear ornaments and blessed items, "Welcome, heroes, welcome. Pelor has truly gifted us in our frequent meetings. What questions do you hold on this day?"
=========
After a few questions, it's Khazan's senses that provide answers to his questions. The loud clanging of metal, the rough aroma on the nose; a blacksmith!
With his senses guide him, he's quick to find a bronze-skinned dwarf with a buzz of dark hair and a mighty beard, hammering away at the anvil on something small and curved.
He sees Khazan first and shouts, "Moradin's might, how're ya, lad?!" He offers a dirty hand while dabbing sweat away, taking the opportunity to take a break.
“Well that was a bust, Wulcrath. Sounds like we’ll need to talk to people, no outward signs to find.” Bart goes looking for the most gossip-king/queen looking person in town.
perception 15
Paladin - warforged - orange
"Good morning, priestess," Daffafle nods respectfully as she enters. "We have been given warning about possible necromancers in the area. We hoped you might be able to help us root out this evil, before it corrupts the town."
The continuous soft smile of the Alysa Dsa has been permanent since the rescue; until now. Her brow creases in thought, seemingly for the first time, "Hero, how did you come to know of this? A culprit of necromancy was found back in spring, and for what we know she has not returned."
She stands in a beam of sunlight, streaming through the stained glass on the shrines ceiling; the building's one humble religious architectural decoration. She turns away briefly, a hushed whisper of a prayer before suddenly turning back to Daffafle. "Fear not, a resolution will be reached. I will bless the graveyard on this day, perhaps you can speak to the Major of the county, Valyss von Dis. She has land in this very village, and is visiting for the next few days, if you did now know already..."
Aazel grimaces a little at the lack of tact Daffafle shows towards the priest. "Uh, what my friend here means, is that we have heard rumours of some unsettling things happening in the area. We were hoping that you could petition Pelor on our behalf for assistance in finding out if these rumours were true." Tries to smile disarmingly at the priest. "If they are true then there may be signs of necromancy in the area. Is this something you have encountered lately?"
Persuasion: 17
" A fellow dawi!!" Khazan vigoursly shakes the blacksmith's hand and slapping on his shoulder with his other hand.
"I thought I was the only one in this sea of umgi and half-elgi. Don't get me wrong, their food's nice but their ale ... no wait, I'm diverting. I'm here tae ask ye a question or two."
He looks around to see if someone was listening or spying to them and then comes closer to the other dwarf.
"Do ye know anythin' about necromancy stuff going on here? Strange orders came in?"
Bart and Wulcrath go full circle and end up around back at The Happy Shrub. Just by the communal field holds a few vendors of the villages grown fruit and simple baked goods. Clustered around a stall you see a group of folk dressed in simple loose clothing for manual labour. They laugh and loudly talk with sacks of apples, grain, oranges and potatoes at the feet ready to be hauled after their break. Perhaps they have heard something...
=======
Alysa listens to half-orc, gently shaking her head. She gives a moment before speaking, "I understand what your friend means. I need not wonder for day where these rumours have come from," her eyes rest on Daffafle and Lucky. "I will leave this in your capable hands, but I will also play my part. I have not encountered anything upon my return, nor have I seen anything. The graveyard will be bathed in Pelor's radiance, no necromancer will disturb those who have gone to the eternal harvest."
=======
"Necromancy? Tha' magic of ghal and uzkul? Foul stuff!" He spits, "I've seen nothin', lad. Not now, back in April, sure. Tha' Mylene's lass was found dancing with corpses and strange lights. Horrible stuff... But she up and left before trial. Disappeared." He dusts his beard from breakfast, one large he chucks back in his mouth, "Osor's the name, fancy a mug or ye not stayin' long?"
“Thank you for your understanding, Alysa. Perhaps you’ll allow us to accompany you during this ritual over the graveyard? If any necromancers are planning anything, interrupting a ritual that would foil their dark arts would likely be high on their priorities.”
"O'course! And while we drink ye can tell me more 'bout this Mylene. And ..oh, I need a new handaxe. Lost one 'cause of some Dragonborn."
Bart walks up to the laborers. “Hey folks, how’s things treatin’ you?” He’s just trying to make friendly before digging in.
Paladin - warforged - orange
"You know where the rumours have likely come from? maybe we should talk to this person and find the truth of what they say? Rumours either have a grain of truth or some type of machination in their creation. Either way, it would be helpful to speak to this person."
“Ahem,” Daffafle coughs, nudging Aazel. “The “rumors” she’s referring to came from my...superior. You really wouldn’t want to speak with her...it’s never under good circumstances.”
Alysa gathers herself, she goes to leave but hears Daffafle's request and stops a moment, "Forgive me if this sounds like quite the request, but I assume the Raven Queen favours you? Can you ask for her to assist protecting the dead? You are welcome to join us, Aazel. I will be waiting at the graveyard." She takes her leave into the bright morning sun.
=========
Heading right into the smithy, Osor kicks a short three-legged stall towards Khazan before pouring from a large round bottle into two metal cups. He turns over an empty wooden box and sits with a few creaks. "Let's get the handaxe out the way; I got one ready for six gold?"
He adjusts himself on the box, more creaks, "Well, Alanis Mylene is one of the four council members for this wee village. The others being tha' elgi Romae Forrel, Franchesca Sarry who's an umgi, Gulmir Thudd. A dawi with many jokes after a few! Things are getting upsetting, Franchesca wants Mylene out due to the incident back in April..."
He looks around and switches to Dwarvish, "See, the thing is, her own daughter got caught red-handed casting foul spells of necromancy. She disapeared before standing trial, and people think her own mother aided her escape."
=========
"Well, well, well - isn't it one of the grand heroes!" They welcome Bart with warm handshakes and even an offering of a cheese and leek pie. They seem happy to talk...
After giving Aazel a nod, Daffafle follows Alysa.
“Oh I’m still coming up short of heroics,” Bart says self-effacing. “But I’m always on the lookout for work, and I hear that there are strange things happening in town. You lot seem to be the type to know what’s going on. Care to share?”
Paladin - warforged - orange
Alysa turns at the grave, and is shocked to find Daffafle and Aazel following her. "My, not even a moment's thought. Thank you very much for coming. Let us not waste time. Beseech your gods, and ask for their protection and guidance over this land during this darkening hand."
Alysa moves to a clearing in the centre of the graveyard wither arms and hands spread open, her eyes closed and facing the sky.
Daffafle and Aazel, can you please describe how your character contribute (if you want!) to the prayer of protection on the graveyard by rolling Religion or Performance checks!
========
The woman behind the stall comments to Bart, “No, I didn’t think you were around here. We’ve going through a bit of turmoil at the minute. Lady Mylene may be being kicked from Thildeholm’s council. Obviously, about what happened back in April.”
A man with a mouthful of pie managed to talk, “But she’s so good-hearted! She’s the one that even handed in her daughter.”
“Lady Mylene? Who is she?” Bart asks the crowd.
history 6
Paladin - warforged - orange