Ignoring the ripples, the team makes their way to the large stump in the middle of the village, as they approach the trunk, its enormity becomes more apparent. They approach it, trying not to call attention to themselves. However, some of their footfalls are heavier that they would've preferred.
They are able to see inside of the trunk. It is 50 feet in radius on the insideThere is another altar on the inside, this one more intracately decorated. Around the walls are torn banners and various broken pieces of sticks and wood. There is a staircase going up along the walls to the top of the large tree remnant, as well as a staircase that descends into the ground. Both are on the far side of the tree.
As they get closer, deep voices are heard from the hollow husk.
Gark and Valentia recognize their language:
In Goblin: "What is going on up there? Are those lizards trying to do something while the others are out?" One voice rings out.
Another voice, "If they are, I guess we'll have to remind them of the consequences."
A third voice is heard, "Finally! I was getting bored. Let's take care of them and maybe the boss'll let us do what we want with the rest!"
Footsteps are heard ascending the stairs from the depths and soon three hulking humanoids reveal themselves. From just a glance, Gark immediately recognizes them as bugbears.
As soon as the first of them fully emerges from the undergound he sees the party and exclaims (in Common), "Hey, you're not them! No matter, bones will break!"
Oswin will move up into the area (R9) with SD following (R10), he'll press his hand to his chest and release magical energy into himself while ordering SD to watch for attacks and defend him.
The water soaked hair of Andivus begins to freeze first as armor of agathys begins. Ice forms around his body in jagged shards as he runs in. He runs in to (U-13)
This post has potentially manipulated dice roll results.
Using his bonus action, Gark casts Zephyr Strike and glides forward to engage the bugbear on the altar with his longsword. As he approaches the altar he takes a swing and tries to slice through the bugbear's knees.
Attack: 21 Damage: 7 (inc Savage Attack if crit) + ZS dmg 3
With the wind at his back, Gark decides the distance game wasn't for him and goes straight for the bugbear on the altar and get it in its leg (10 combined piercing and force damage).
Lia stays behind and tries to take a potshot at the same bugbear as Gark. At the same time she conjures a spectral dagger that strikes at the bugbear. However both attack only strike air.
Valenita and Andivus both apply some defensive measures as they move into the giant stump (6 and10 temporary HP respectively).
This post has potentially manipulated dice roll results.
Oswin will move up a little closer (N7) and throw his spear, catching it as it returns on its own ordering his SD to continue to dodge and move up to next to the altar (L8).
Spear: Attack: 23 Damage: 9
Rollback Post to RevisionRollBack
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Andivus listens and gives up his pursuit. Following behind the group he attempts to sneak:
14
Valentia simply checks that everyone is still okay before following with them, similarly trying to be quiet.
Stealth 12 + 4
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Ignoring the ripples, the team makes their way to the large stump in the middle of the village, as they approach the trunk, its enormity becomes more apparent. They approach it, trying not to call attention to themselves. However, some of their footfalls are heavier that they would've preferred.
They are able to see inside of the trunk. It is 50 feet in radius on the insideThere is another altar on the inside, this one more intracately decorated. Around the walls are torn banners and various broken pieces of sticks and wood. There is a staircase going up along the walls to the top of the large tree remnant, as well as a staircase that descends into the ground. Both are on the far side of the tree.
As they get closer, deep voices are heard from the hollow husk.
Gark and Valentia recognize their language:
In Goblin: "What is going on up there? Are those lizards trying to do something while the others are out?" One voice rings out.
Another voice, "If they are, I guess we'll have to remind them of the consequences."
A third voice is heard, "Finally! I was getting bored. Let's take care of them and maybe the boss'll let us do what we want with the rest!"
Footsteps are heard ascending the stairs from the depths and soon three hulking humanoids reveal themselves. From just a glance, Gark immediately recognizes them as bugbears.
As soon as the first of them fully emerges from the undergound he sees the party and exclaims (in Common), "Hey, you're not them! No matter, bones will break!"
Roll initiative
Bugbear initiative: 22
Extended Signature
Oswin Initiative: 22
Initiative: 8
Andivus prepares himself for battle..... slowly
Initiative 14
Lia initiative: 10
Initiative: 12
Valentia keeps her shield at the ready again as the new round of combat begins.
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Map:
Blue = Altar
Heads = Bugbears
Oswin can post his turn!
Extended Signature
Oswin will move up into the area (R9) with SD following (R10), he'll press his hand to his chest and release magical energy into himself while ordering SD to watch for attacks and defend him.
Heroism on self, and dodge for SD.
Oswin moves in with his steel defender and gives himself a defensive buffer (4 temporary HP).
The bugbears charge forward, with one of them trying to jump on top of the altar.
Athletics: 16
Somehow keeping his footing on the smooth surface he one of his javelins at Valentia while the others throw theirs at Gark and Oswin (All at DA.
Bugbear #1 Javelin vs Valentia: Attack: 9 Damage: 4
Bugbear #2 Javelin Vs. Gark: Attack: 13 Damage: 7
Bugbear #3 Javelin vs. Oswin: Attack: 12 Damage: 3
All three javelins don't even make it to their targets and stick to the ground.
Gark, Lia, Valentia and Andivus can post their turns!
Extended Signature
The water soaked hair of Andivus begins to freeze first as armor of agathys begins. Ice forms around his body in jagged shards as he runs in. He runs in to (U-13)
Using his bonus action, Gark casts Zephyr Strike and glides forward to engage the bugbear on the altar with his longsword. As he approaches the altar he takes a swing and tries to slice through the bugbear's knees.
Attack: 21 Damage: 7 (inc Savage Attack if crit) + ZS dmg 3
Lia casts spiritual weapon making a spiritual dagger appear near one of the bugbears (the one on the alter probably.)
Spiritual weapon attack: 18
Damage: 10 force.
She then shoots the same one with her crossbow...
to hit: 6
damage: 7
Valentia casts False Life (+6 temp HP). Hoping this spell you make her more secure, she approaches forward, her full movement until she's at Q12.
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
With the wind at his back, Gark decides the distance game wasn't for him and goes straight for the bugbear on the altar and get it in its leg (10 combined piercing and force damage).
Lia stays behind and tries to take a potshot at the same bugbear as Gark. At the same time she conjures a spectral dagger that strikes at the bugbear. However both attack only strike air.
Valenita and Andivus both apply some defensive measures as they move into the giant stump (6 and 10 temporary HP respectively).
End of round 1
Extended Signature
Begin Round 2
Map:
Green dagger = Lia's spiritual weapon
Oswin's Turn!
Extended Signature
(Should be 10 temp hit points for Andivus, second level. Due to Warlockness)
(Right... My bad)
Extended Signature
Oswin will move up a little closer (N7) and throw his spear, catching it as it returns on its own ordering his SD to continue to dodge and move up to next to the altar (L8).
Spear: Attack: 23 Damage: 9