This post has potentially manipulated dice roll results.
Valentia didn't even participate in a lot of the group's investigation, but when she sees them all leaving, she tries to be quiet again, hoping the Guidance she received would be enough of a help.
As the party descends the stairs, they try to keep their noise profile as low as possible. An effort some find easier than others. At the bottom, instead of another room directly underneath the previous one, the stairs go in a straight line for a long time until it starts widening about 100 feet down from the where they were.
It opens up to a large cavern, almost conical in shape starting from 20 feet by 30 feet near the entrance and widening from there. Immediately in front are stalagmites and stalactites of varying sizes that seem follow the shape of the cavern, around 20 feet from the wall. Where the party immediately is, only dimly lit by a mixture of torchlight and a faint, blue glow emanating between the stony pillars.
As the group gets closer to the stony perimeter...
"What is that?"The more domineering voice says, "There's no way those idiots lost to your tribe, not since your last little insurrection..."
"Oth does not see why it wouldn't be..." The raspy voice says with a sense of smug satisfaction. "Fleshy sent all warriors to attack those in forest."
"Before you had more... Now, tribe is more!"
Raspy deception: 11
Domineering insight: 7
Anyone with passive insight 11 or above
You can see right through the raspy voice's bluff and can tell he's giving you a signal
This post has potentially manipulated dice roll results.
Gark suspects the raspy voice knows the group is there listening to them and is signalling for them to attack, but he'll sneak alongside Lia because she seems to want to investigate.
Lia and Gark noiselessly slink up to the stony barriers to get a better look at who is making the voices. They press themselves against two stalagmites and peer around them.
They see that one is a heavily armored man, his beard full and unkempt. Hanging from his neck is a chain that falls into his armor, concealing whatever it was holding.
He has a curved blade drawn and pointed at the the other figure; a bipedal reptilian a hair taller than him, wearing crudely-dyed cloth and adorned with a mix of precious and semiprecious gems on its arms and around its neck.
At their feet is a circle that is emanating a blue color. While there is nothing physical in the middle of the circle, there is a spiral shape, glowing the same blue color.
They both are looking around, expecting something to happen. But, it seems they don't know if, or when, or even from where they should be looking.
Valentia does her best to catch up with the group as they run towards the scene of conflict, if possible, she'd try to cast Guidance on Andivus just before any combat begins.
Lia's bolt skips off of the brigands armor, giving him enough time to see Gark's spear flying toward him. He bats the spear aside as the rest of the party make their presence known.
The reptilian figure speaks up, "Not my tribe, but intent is appreciated...!"
The bandit is, at first, confused by the appearance of the new strangers. He then regains his composure and says, "Looks like I have to raze this entire place to the damned ground before anything worthwhile can be done... And all of you will be the tinder!"
Gark heads down with Lia to see who/what is downstairs
Stealth 16
Oswin will follow after them.
Stealth: 23
SD stealth: 10
Valentia didn't even participate in a lot of the group's investigation, but when she sees them all leaving, she tries to be quiet again, hoping the Guidance she received would be enough of a help.
Stealth 3 + 3
Perception 7
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
As the party descends the stairs, they try to keep their noise profile as low as possible. An effort some find easier than others. At the bottom, instead of another room directly underneath the previous one, the stairs go in a straight line for a long time until it starts widening about 100 feet down from the where they were.
It opens up to a large cavern, almost conical in shape starting from 20 feet by 30 feet near the entrance and widening from there. Immediately in front are stalagmites and stalactites of varying sizes that seem follow the shape of the cavern, around 20 feet from the wall. Where the party immediately is, only dimly lit by a mixture of torchlight and a faint, blue glow emanating between the stony pillars.
As the group gets closer to the stony perimeter...
"What is that?" The more domineering voice says, "There's no way those idiots lost to your tribe, not since your last little insurrection..."
"Oth does not see why it wouldn't be..." The raspy voice says with a sense of smug satisfaction. "Fleshy sent all warriors to attack those in forest."
"Before you had more... Now, tribe is more!"
Raspy deception: 11
Domineering insight: 7
Anyone with passive insight 11 or above
You can see right through the raspy voice's bluff and can tell he's giving you a signal
Extended Signature
Lia holds up a hand for the others to wait. She then sneaks up towards the voices.
Stealth: 26
Gark suspects the raspy voice knows the group is there listening to them and is signalling for them to attack, but he'll sneak alongside Lia because she seems to want to investigate.
Stealth 16
Lia and Gark noiselessly slink up to the stony barriers to get a better look at who is making the voices. They press themselves against two stalagmites and peer around them.
They see that one is a heavily armored man, his beard full and unkempt. Hanging from his neck is a chain that falls into his armor, concealing whatever it was holding.
He has a curved blade drawn and pointed at the the other figure; a bipedal reptilian a hair taller than him, wearing crudely-dyed cloth and adorned with a mix of precious and semiprecious gems on its arms and around its neck.
At their feet is a circle that is emanating a blue color. While there is nothing physical in the middle of the circle, there is a spiral shape, glowing the same blue color.
They both are looking around, expecting something to happen. But, it seems they don't know if, or when, or even from where they should be looking.
Extended Signature
Lia will shoot the one with the drawn weapon.
To hit: 8
Damage: 10
Gark creeps to about 30 feet away and hurls a javelin at the armored man
Attack: 9 Damage: 9
Seeing his allies attacking, Oswin and SD will move in to engage.
Andivus will follow suit and run to be able to engage.
Valentia does her best to catch up with the group as they run towards the scene of conflict, if possible, she'd try to cast Guidance on Andivus just before any combat begins.
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Lia's bolt skips off of the brigands armor, giving him enough time to see Gark's spear flying toward him. He bats the spear aside as the rest of the party make their presence known.
The reptilian figure speaks up, "Not my tribe, but intent is appreciated...!"
The bandit is, at first, confused by the appearance of the new strangers. He then regains his composure and says, "Looks like I have to raze this entire place to the damned ground before anything worthwhile can be done... And all of you will be the tinder!"
Roll initiative!
Lizardfolk: 11
Armored bandit: 14
Extended Signature
Oswin: 17
Gark 14
Lia initiative: 14
Valentia's Initiative: 21
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
(Andivus will be on autopilot for a while. Hope @Woogles gets well soon)
Andivus Initiative: 17
Extended Signature
Map:
Brown circles = Stalagmites
Blue hand swirl = Magic circle
Extended Signature
Armored Bandit's turn
He first turns to the traitorous lizardfolk, lowers his sword and throws his hand in front of him and a thunderous roar blasts from his hand.
9
Lizardfolk Con save [DC14]: 17
The reptilian figure easily withstands the wave of energy (3 thunder damage).
He then slashes twice at him with his sword.
Bandit Longsword Attack 1: 9 Damage: 12
Bandit Longsword Attack 2: 14 Damage: 10
Nat 1 save: 8
After missing horribly, he gives the lizardman a nasty gash on the backswing (10 slashing damage)
Everyone can post their turn!
Extended Signature