Micheal, going up the stairs has the smoke thicken to an almost unbreathable volume. The voice that was previously screaming as gone silent as of this point. You spy two rooms still enterable on this second story. One on the left that is 5 feet close to you, and one to your right about 20 feet out. Please make a constitution saving throw now for all the smoke your inhaling. You can only guess to how well your Guardian is doing.
Ashlin, your efforts are slow going, but you feel as if though your fire fighting efforts are working. This particular building is in the verge of imploding on itself, and without your efforts it may have done so by now. You know that people are still in here and being rescued, as evident by Micheal going in and a random dude sprinting out.
Areon, perhaps sensing the mood or at least your sudden intensity, Gregor excuses himself to help elsewhere. This boys looking at you now intently that his leg has been wrapped in a greenish glow of magical energy. Once it fades he gingerly tests it out. There’s still a wince as he stands up, but he’s standing now, testing out his leg. He gives you another look, one far too calculating for one his age, a look that shows a weariness to older males. As he looks you up and down, the first words you hear him say, in the broken, almost hopeful, somewhat resentful tone only a young boy could produce- “You-you’re not- you’re not my dad... right?”
Tarkkin and White Wolf- The old man leans on you for support, but he’s still walking resolutely to the crowd of younger men slow stumbling step by slow stumbling set. The old man gives a dark chuckle to your question and answers- “I’ll feel a hell of a lot better when I kick their Lilly Livered Yellow Bellied Asmodaous Damned Asses so hard they wished they were drake chewing toys.”
As Falros looks over the devastation, he knows there's little he can do to help, however, there are others not far off. He will race over to the nearest clump of locals by the docks and start trying to get them moving, "We have killed the beast! You need not fear it anymore, but this fire will take the town if we do nothing, come on people! Anyone able start trying to help dig out survivors, everyone else, form a bucket chain, hurry! This is my home now too, and I don't want to lose it already." And he will start trying to pull people into action, sending the stronger looking ones toward the rubble and trying to get a bucket chain running towards the fires.
Tarkkin doesn't fully understand the insult the old man threw out, but gets that he doesn't like the armed men who tried to run away and nods. "They're scared, which I understand, but I still want to punch them for leaving children behind. Even the lady from before was braver than them." He walks towards the docks with the old man, carrying as much of his weight as he can to make the old man look stronger/better as they approach.
Dainar gazes down at the two women and nods a little in respect, "Up you both go, you have done well this day." He moves his hand to the unconscious womans upper chest and pushes his connection with Saint Elwood and restores her some vitality (Lay on Hands 2hp). As she gets healed he grabs her wrist and tries to help her up, "You are safe and alive as is your ward. Saint Elwood would be proud miss."
This post has potentially manipulated dice roll results.
Michael's con save: 18
He curses to himself as he can no longer hear the one who had been crying up here. He pauses just a moment, hoping to hear something to give him an idea which way to go...
Falros, Tarkkkin, and White Wolf (And Possibly Winni if you followed the group to try and heal the old man): Falros approached the men at the docks the ones in silver and gold armor, and tried to appeal to them; whipping them into action with cool headed commanding and easy to follow instructions. Many of them looked instead to one man in particular, an overweight rat of a human being with a few gold medals on his armor, all unrecognizable or unconnected to any existing military in the known lands; almost as if they were made up for this new colony's military structure. This is about the time the other's would arrive with the bronze armored man. The overweight rat steps up before anyone else could speak; eyeing the old man in particular with distaste, but also a healthy amount of hate for the two adventurers.
"It wasn't the drake we were all scared of, it's Saint's damned adventures like you that blew up everything! My family's mines, my father's estate! There's nothing left for me in this town, let it all burn to the ground." And with that declaration he spits into the ground by your three's feet. "Feel free to try and save this shit hole, without the mine's it'll you'll all be cannibals by the winter."
Areon: The young boy looks disappointed but also somewhat relieved at the declaration you were not his father. The young boy in response to your prompting responds: "My name is Kars... mother always said that it reminded her of my Dad... do you know where my mom is?"
You see a very very still hand poking out of the rubble in the back of the house. It was very easy to miss with the excitement of the little boy, even if you were level headed you may have missed it, but the young boy's prompting and your years hunting and gathering back in your home town have trained you to look at scenes with a hawk's eye. You also hear the sounds of the outside world, it seems like although there still is some activity, and noises of people needing help, it isn't as much as before. It seems like the people you came here with are capable rescuers.
Dainar: The two girls are clutching each other and crying in relief, stumbled words of reassurance and questioning about if they're hurt coming out at speeds you almost can't keep up with; reaffirming the sisters hypothesis as you can how similar they look now that they are both conscious. Just when you were about to leave and help others as they gave no sign of hearing your words, the one in armor comes up as quick as a striking snake and hugs you with more strength then a women her size should be capable of producing. Her unarmored sister follows with her own hug, this one feeling much more reasonably strengthed. They both are speaking at the same time but with different words, but you catch them asking who you are, and what's happening in the town.
Micheal: Even with the roar of the flames, and the ominous cracking of more and more wood falling all around you, you hear a slight wheezing come from the far room to the right. When you go to check it out, an adult women, almost small enough to constitute as a dwarf; although without the stocky build that the species is known for, is passed out near the on the floor near the door. If you want to pick her up and get to the exit, I'll need both an athletics check with advantage due to her small build and a con save.
Dainar politely extricates himself from the grips, not without first blushing a little. "Please, please. There was a drake attack on the town but it is taken care of. There are others in need of our aid, follow me and will save others."
He hopefully can head over to the last of the three collapsed buildings and begin moving things around to help if anyone is trapped.
Coughing in the smoke, Michael makes his way to the figure on the ground. "Come on, I have you..." he says, hefting the small figure onto his shoulder and heading for the stairs. he knows he is running out of time, and luck, so moves as fast as he can safely do so.
Tarkkin stares at the man, all four of his eyes narrowing at him before he opts to ignore him and turns to the old man he's carrying and bluntly asks, "Who is he and why should we care about him?"
This post has potentially manipulated dice roll results.
Falros will continue to address the crowd, "You heard him, he cares nothing for you or the town, only his personal wealth. If you care for the town then help save it, if not, then follow the coward to whatever hole he tries to crawl into."
Winni approaches the groups at the docks. He has been listening to the events as they play out. He perks up when the man speaks of adventurers causing him to lose his fortunes.
"What, pray tell, happened to your mines and estate? Maybe there is something we can do to help?"
Fear welled up in Tine as the situation began to take hold - she had never been use to seeing such action or danger as a traveling tavern performer and as such her body just froze as her companions dealt with the drake. As she watched them bravely deal the situation she could feel in her head the voice urging her to action, she couldn't just let her companions do all the work. She wanted to be a hero and build her own story, to participate in a story so grand that generations of bards would tell of their tales and now she was getting her chance and freezing.
She over heard the man on the docks talking about saving the town without the mines and walked over to him "You don't mean that sir - I'm frightened just like you, but right now we need to suppress those fears. It looks bad right now, but we can help to rebuild this place and protect it from future danger." She smiled as she hoped her words would take effect with the snake tongue and honeycomb that she was holding onto in her pocket. She then looked at the other men who were accompanying him and gave a wink to the cutest one "Plus think of what all the woman will say about you all when I tell stories of your heroics in fighting the drake, slaying it and helping to bring the town back to it's glory. You'll be the most desired men around, even more so then you may already be. Plus all the women on the ship will be swooning to have a drink, and maybe more, with the Drake Slayers."
OOC:
Calm emotions on him to help calm him down and hopefully make him more willing to help us out. Wisdom save 13
This post has potentially manipulated dice roll results.
Dainar: You struggle to sift through this last wreckage, you've been pushing yourself and your body seems to be giving out. Before you sink into despair, you hear something beside you. The women in bronze armor you just rescued as joined in, helping you clear out heavy debris even with her own injury still affecting her as you see her hands periodically go to clench her head where you was stricken. The presence of her selflessness reminds you of why you are doing this, your paladin vows to Saint Elwood, and you seem to catch a second wind as you continue working stronger then before. You successfully rescue the last person in these set of collapsed, a older human women trapped in what used to be her old bedroom.
Micheal and Ashlin: You've been in this burning building for longer then you should have. The smoke and fire makes your vision blur and your legs wobble, especially with the weight of this unconscious women. You make it down the stairs, but you're not sure if you can make it any further. You catch sight of your iron guardian awkwardly trying to carry an unconscious man in a chef uniform by the scruff of his neck, like a newborn cat, and the sight helps you focus on the task at hand. With a last burst of adrenaline, you sprint towards the exit and make it back into the outside world. You see that the one singing bard, you think Ashlin was her name, was straining to keep the fires of the house under control. The moment your Guardian makes it across the threshold of the building, it implodes into itself in a violent maelstrom of flame and wood.
Areon: (Before we get into the meat of this one, let's see if the boy see's anything, Kors Perception Check: 2) The boy takes a look around the house as he takes your hand. You follow his gaze, and you can tell this is in fact the boys home, as evident by the household furniture, and a crude drawing hanging off a still standing wall with Kor's imagined to be a older version of himself, helpfully labeled with his name in the corner and pointing at the overly muscular centerpiece figure of the drawing in orange. Also labeled in the drawing is who you presume to be his mother, Linda, and they holding a map that has "Dad" figuratively and literally being the X marking the spot. The boy looks back at you and answers- "It was always just me and Mom. Dad left before I was born. I uhm, have a few friends from school but I don't know if they would be able to feed another mouth. I think Foods probably going to be hard to find with the dragon thing burning the whole town up."
Winni, Whitewolf, Falros, Tarkkin, Tine: (Wisdom Save Against Calm Emotions: 17)
The crowd of men still at all of your words and arguments. One of the ten, a man, well more of a teenager really with a horrible case of acne, tentatively walks out and switches sides, and scurries off to the town without looking back at either the party or the group of men he left behind. All the other men stand behind the Rat like leader, faces set in stone. None of them answer the question asked by Winni, but the older man that Tarkkin and Whitewolf escorted over opens his mouth to answer.
"This little shit stain is the mayors only non-bastard son. Alfie is his name, and he's one of the cruelest men I know, right behind his father of course. While we struggled building the town up and keeping food in everyone's mouths, they were living like royalty along with all their croonies up in the estate. Probably think that they can still live that life when they hightail it out of here. There was another bunch of adventuring types, they arrived in town a week or so ago. They were sticking their noses everywhere; probably saw some things they didn't like and started the chain reaction that blew up the mines and mansion, and released a wild drake into town."
This post has potentially manipulated dice roll results.
The White Wolf turns away from the conversation, thinking he may be more help elsewhere. He casts his gaze around what he can see of the town, looking for somewhere or someone who may have been missed.
Perception: 4
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Micheal, going up the stairs has the smoke thicken to an almost unbreathable volume. The voice that was previously screaming as gone silent as of this point. You spy two rooms still enterable on this second story. One on the left that is 5 feet close to you, and one to your right about 20 feet out. Please make a constitution saving throw now for all the smoke your inhaling. You can only guess to how well your Guardian is doing.
Ashlin, your efforts are slow going, but you feel as if though your fire fighting efforts are working. This particular building is in the verge of imploding on itself, and without your efforts it may have done so by now. You know that people are still in here and being rescued, as evident by Micheal going in and a random dude sprinting out.
Areon, perhaps sensing the mood or at least your sudden intensity, Gregor excuses himself to help elsewhere. This boys looking at you now intently that his leg has been wrapped in a greenish glow of magical energy. Once it fades he gingerly tests it out. There’s still a wince as he stands up, but he’s standing now, testing out his leg. He gives you another look, one far too calculating for one his age, a look that shows a weariness to older males. As he looks you up and down, the first words you hear him say, in the broken, almost hopeful, somewhat resentful tone only a young boy could produce- “You-you’re not- you’re not my dad... right?”
Tarkkin and White Wolf- The old man leans on you for support, but he’s still walking resolutely to the crowd of younger men slow stumbling step by slow stumbling set. The old man gives a dark chuckle to your question and answers- “I’ll feel a hell of a lot better when I kick their Lilly Livered Yellow Bellied Asmodaous Damned Asses so hard they wished they were drake chewing toys.”
As Falros looks over the devastation, he knows there's little he can do to help, however, there are others not far off. He will race over to the nearest clump of locals by the docks and start trying to get them moving, "We have killed the beast! You need not fear it anymore, but this fire will take the town if we do nothing, come on people! Anyone able start trying to help dig out survivors, everyone else, form a bucket chain, hurry! This is my home now too, and I don't want to lose it already." And he will start trying to pull people into action, sending the stronger looking ones toward the rubble and trying to get a bucket chain running towards the fires.
Persuasion: 10
(Dice roller doesn't want to work, trying again here 13)
Tarkkin doesn't fully understand the insult the old man threw out, but gets that he doesn't like the armed men who tried to run away and nods. "They're scared, which I understand, but I still want to punch them for leaving children behind. Even the lady from before was braver than them." He walks towards the docks with the old man, carrying as much of his weight as he can to make the old man look stronger/better as they approach.
Dainar gazes down at the two women and nods a little in respect, "Up you both go, you have done well this day." He moves his hand to the unconscious womans upper chest and pushes his connection with Saint Elwood and restores her some vitality (Lay on Hands 2hp). As she gets healed he grabs her wrist and tries to help her up, "You are safe and alive as is your ward. Saint Elwood would be proud miss."
(Winni would be healing people as they are rescued. So probably the young half elf first, then the old man, etc.)
(( I don't have time to write a response, so I'll be helping Tarkkin with whatever until I get off work. Sorry ^.^; ))
Michael's con save: 18
He curses to himself as he can no longer hear the one who had been crying up here. He pauses just a moment, hoping to hear something to give him an idea which way to go...
Perception with guidance: 27
Falros, Tarkkkin, and White Wolf (And Possibly Winni if you followed the group to try and heal the old man): Falros approached the men at the docks the ones in silver and gold armor, and tried to appeal to them; whipping them into action with cool headed commanding and easy to follow instructions. Many of them looked instead to one man in particular, an overweight rat of a human being with a few gold medals on his armor, all unrecognizable or unconnected to any existing military in the known lands; almost as if they were made up for this new colony's military structure. This is about the time the other's would arrive with the bronze armored man. The overweight rat steps up before anyone else could speak; eyeing the old man in particular with distaste, but also a healthy amount of hate for the two adventurers.
"It wasn't the drake we were all scared of, it's Saint's damned adventures like you that blew up everything! My family's mines, my father's estate! There's nothing left for me in this town, let it all burn to the ground." And with that declaration he spits into the ground by your three's feet. "Feel free to try and save this shit hole, without the mine's it'll you'll all be cannibals by the winter."
Areon: The young boy looks disappointed but also somewhat relieved at the declaration you were not his father. The young boy in response to your prompting responds: "My name is Kars... mother always said that it reminded her of my Dad... do you know where my mom is?"
You see a very very still hand poking out of the rubble in the back of the house. It was very easy to miss with the excitement of the little boy, even if you were level headed you may have missed it, but the young boy's prompting and your years hunting and gathering back in your home town have trained you to look at scenes with a hawk's eye. You also hear the sounds of the outside world, it seems like although there still is some activity, and noises of people needing help, it isn't as much as before. It seems like the people you came here with are capable rescuers.
Dainar: The two girls are clutching each other and crying in relief, stumbled words of reassurance and questioning about if they're hurt coming out at speeds you almost can't keep up with; reaffirming the sisters hypothesis as you can how similar they look now that they are both conscious. Just when you were about to leave and help others as they gave no sign of hearing your words, the one in armor comes up as quick as a striking snake and hugs you with more strength then a women her size should be capable of producing. Her unarmored sister follows with her own hug, this one feeling much more reasonably strengthed. They both are speaking at the same time but with different words, but you catch them asking who you are, and what's happening in the town.
Micheal: Even with the roar of the flames, and the ominous cracking of more and more wood falling all around you, you hear a slight wheezing come from the far room to the right. When you go to check it out, an adult women, almost small enough to constitute as a dwarf; although without the stocky build that the species is known for, is passed out near the on the floor near the door. If you want to pick her up and get to the exit, I'll need both an athletics check with advantage due to her small build and a con save.
Dainar politely extricates himself from the grips, not without first blushing a little. "Please, please. There was a drake attack on the town but it is taken care of. There are others in need of our aid, follow me and will save others."
He hopefully can head over to the last of the three collapsed buildings and begin moving things around to help if anyone is trapped.
Athletics: 11
Michael athletics (advantage and guidance): 20
Michael con save: 12
Coughing in the smoke, Michael makes his way to the figure on the ground. "Come on, I have you..." he says, hefting the small figure onto his shoulder and heading for the stairs. he knows he is running out of time, and luck, so moves as fast as he can safely do so.
Tarkkin stares at the man, all four of his eyes narrowing at him before he opts to ignore him and turns to the old man he's carrying and bluntly asks, "Who is he and why should we care about him?"
Falros will continue to address the crowd, "You heard him, he cares nothing for you or the town, only his personal wealth. If you care for the town then help save it, if not, then follow the coward to whatever hole he tries to crawl into."
Persuasion: 8
Winni approaches the groups at the docks. He has been listening to the events as they play out. He perks up when the man speaks of adventurers causing him to lose his fortunes.
"What, pray tell, happened to your mines and estate? Maybe there is something we can do to help?"
Persuasion - 4
Fear welled up in Tine as the situation began to take hold - she had never been use to seeing such action or danger as a traveling tavern performer and as such her body just froze as her companions dealt with the drake. As she watched them bravely deal the situation she could feel in her head the voice urging her to action, she couldn't just let her companions do all the work. She wanted to be a hero and build her own story, to participate in a story so grand that generations of bards would tell of their tales and now she was getting her chance and freezing.
She over heard the man on the docks talking about saving the town without the mines and walked over to him "You don't mean that sir - I'm frightened just like you, but right now we need to suppress those fears. It looks bad right now, but we can help to rebuild this place and protect it from future danger." She smiled as she hoped her words would take effect with the snake tongue and honeycomb that she was holding onto in her pocket. She then looked at the other men who were accompanying him and gave a wink to the cutest one "Plus think of what all the woman will say about you all when I tell stories of your heroics in fighting the drake, slaying it and helping to bring the town back to it's glory. You'll be the most desired men around, even more so then you may already be. Plus all the women on the ship will be swooning to have a drink, and maybe more, with the Drake Slayers."
OOC:
Calm emotions on him to help calm him down and hopefully make him more willing to help us out. Wisdom save 13
persuasion check to get them to help us: 16
Dainar: You struggle to sift through this last wreckage, you've been pushing yourself and your body seems to be giving out. Before you sink into despair, you hear something beside you. The women in bronze armor you just rescued as joined in, helping you clear out heavy debris even with her own injury still affecting her as you see her hands periodically go to clench her head where you was stricken. The presence of her selflessness reminds you of why you are doing this, your paladin vows to Saint Elwood, and you seem to catch a second wind as you continue working stronger then before. You successfully rescue the last person in these set of collapsed, a older human women trapped in what used to be her old bedroom.
Micheal and Ashlin: You've been in this burning building for longer then you should have. The smoke and fire makes your vision blur and your legs wobble, especially with the weight of this unconscious women. You make it down the stairs, but you're not sure if you can make it any further. You catch sight of your iron guardian awkwardly trying to carry an unconscious man in a chef uniform by the scruff of his neck, like a newborn cat, and the sight helps you focus on the task at hand. With a last burst of adrenaline, you sprint towards the exit and make it back into the outside world. You see that the one singing bard, you think Ashlin was her name, was straining to keep the fires of the house under control. The moment your Guardian makes it across the threshold of the building, it implodes into itself in a violent maelstrom of flame and wood.
Areon: (Before we get into the meat of this one, let's see if the boy see's anything, Kors Perception Check: 2) The boy takes a look around the house as he takes your hand. You follow his gaze, and you can tell this is in fact the boys home, as evident by the household furniture, and a crude drawing hanging off a still standing wall with Kor's imagined to be a older version of himself, helpfully labeled with his name in the corner and pointing at the overly muscular centerpiece figure of the drawing in orange. Also labeled in the drawing is who you presume to be his mother, Linda, and they holding a map that has "Dad" figuratively and literally being the X marking the spot. The boy looks back at you and answers- "It was always just me and Mom. Dad left before I was born. I uhm, have a few friends from school but I don't know if they would be able to feed another mouth. I think Foods probably going to be hard to find with the dragon thing burning the whole town up."
Winni, Whitewolf, Falros, Tarkkin, Tine: (Wisdom Save Against Calm Emotions: 17)
The crowd of men still at all of your words and arguments. One of the ten, a man, well more of a teenager really with a horrible case of acne, tentatively walks out and switches sides, and scurries off to the town without looking back at either the party or the group of men he left behind. All the other men stand behind the Rat like leader, faces set in stone. None of them answer the question asked by Winni, but the older man that Tarkkin and Whitewolf escorted over opens his mouth to answer.
"This little shit stain is the mayors only non-bastard son. Alfie is his name, and he's one of the cruelest men I know, right behind his father of course. While we struggled building the town up and keeping food in everyone's mouths, they were living like royalty along with all their croonies up in the estate. Probably think that they can still live that life when they hightail it out of here. There was another bunch of adventuring types, they arrived in town a week or so ago. They were sticking their noses everywhere; probably saw some things they didn't like and started the chain reaction that blew up the mines and mansion, and released a wild drake into town."
Winni turns to the old man and nods his head.
"Thanks for the information. By the way, what is your name and how is that leg doing?"
He glances around the crowd as he talks to the old man, trying to gauge the intentions of the men by the docks and see if any are potential threats.
Insight 13
Perception 15
The White Wolf turns away from the conversation, thinking he may be more help elsewhere. He casts his gaze around what he can see of the town, looking for somewhere or someone who may have been missed.
Perception: 4