This post has potentially manipulated dice roll results.
Michael falls to his knees, though is careful to let the small bundle he is hauling down easy as he does so. Guardian hauls he other person up and lays them out on the ground nearby as well. Michael quickly looks over the two, trying to decide which is the most injured...
Medicine, with guidance: 15
He will cast cure wounds on the one that he believes to be the most injured of the two.
Healing for 8 HP
Once that is done he will stand up and nod to the bard. "Thank you my lady for the assistance. I do not believe I would have made it out of there were it not for your aid."
Falros will pointedly turn his back on the group of defeatists and start looking to the rest and point out at the ship they came in on, "If you think that ship can carry all of you, then fine, what here and leave with whatever you can carry. The rest of us, we're going to need somewhere to sleep tonight, so lets get to work." And with that he'll start working the bucket chain, motioning to the others to come help.
Winni, and the others by the crowd at the docks: the crowd looks like a bunch of thugs, adorned with somewhat decent looking armor, whips and a variety of martial and even one or two ranged weapons. You are unsure if any of them have magical capabilities, but it’s always safest to assume the worst. They do not seem overly hostile or looking for a fight, more like they just want to get out of town. You all also notice the one called Areon pulling a little boy about the age of 8 along to investigate what’s happening here, who would be a major liability should a fight arise.
White Wolf: There is no response to your inquisition, so you step into the wreckage of the house. Only one load baring wall and two non-load baring still remain and most of the roof and other walls have collapsed inwards. It’s frankly a miracle that the boy got lucky to only be trapped by one heavy beam, and it seems that another was not so lucky. You eventually find a hand sticking out of the rubble, and if you so choose to clear some off her, which would require a minute of effort or so of heavy physical labor, you would find a human woman; in her thirties or so, slain hopefully quickly by the heavy amount of wood that fell upon her. Short of resurrection which is a feat currently out of your expertise, there’s nothing you can do short of blessing her soul in the afterlife.
Falros, Micheal, Dainar, and Ashlin: You all seem to have found those who were openly asking for help in the wake of the drake attack. All that’s left now is to try and clean up the mess and see about rebuilding. You can of course continue to roll play and describe relief efforts like making bucket chains; tending to the wounded, etc. but you are entering time skip territory now; and waiting for the others to join, unless there is something specific you would like to do.
This post has potentially manipulated dice roll results.
The White Wolf checks hopelessly for a pulse, but already knows the outcome. Sighing, he crosses his wrists over her fallen form, once again forming the symbol of his god, and whispers a short prayer for her before shifting his way back outside. Someone would have to come retrieve her body after.
Stepping out, he once again scans the area. He needs to get back to Areon, but he'd hate to leave someone trapped too.
White Wolf: Nobody visibility or audibly trapped. There’s a couple of burn/bludgeoning victims both in the milling crowd that left the garrison; these people are mostly by the plaza examining the drakes or checking to see if loved ones are safe or accounted for, and a few in those who are helping put out fires or making last efforts to search through the rubble. You see about fourtyish people now, the surviving population of the town.
Dainar heals the woman in armor another three hit points and gives one point to ten others.
As he heals the armored woman, "I am Dainar, thank you for your assistance. I can see you are a good soul. Please rest while I go aid the bucket chain, you deserve it."
This post has potentially manipulated dice roll results.
Tine reaches a hand out to the boy who left the group running her hand through his hair as she casts prestidigitation to clean him up and little. She gives him a small playful nudge "You're brave for stepping out. What can you tell me about the group of men you were with? or even those mines they were talking about?" hopefully the boy might have some useful information, but even if he didn't her hopes was to at least distract him in case he might know elvish.
OOC: In case another persuasion check is needed: 10
Tine: The teen is clearly unused to attention from the female variety, and his explanation is sputtering- "Uh-um-well, we are, were, um, are the town's police force and militia wrapped together. Aflie, was the commander and the Mayor's son, even though he wasn't... really qualified. We-um-they, spent most of their time in the mine's. Most of the workers there were conjured earth elementals that the Mayor summoned; and they were a bit... rebellious. They weren't alive or anything! They just um... were programmed badly, at least that's what Alfie said. Some adventurer types came by and tried to free the slaves through dynamite I think... My um.. my best friend died in the fights against the adventures." He takes a few moments at this point to recomposes himself, and shakily continues with his story. "After that, they must have gone to the mayor's mansion... the explosions there started a hour or so after the explosions at the mines. I think that's also were the drake came from." It seems like that's where he ends the story as he tries escaping your grasp to retreat to the plaza, still beat red in the face.
Aeron- The young boy seems as eager as you are to do something to keep occupied and easily answers your questions- "I'm ten... I mean it's school. Ms. Frizzle tries her best, but my mother said her schooling back in Orellia and it sounds... more organized. We only have a couple books and all the ages are together here. I like it, science is pretty cool; especially when magic is added." And then he launches into a explanation about how the most powerful magic users can make diamonds through putting coal through really powerful spells for heat and pressure, but how there's also some tiny differences that Jewlerists in the Capital can easily use to tell these fake diamonds from the real kind. He has different factoids about things ranging from the science of clouds and the water cycle, to tiny insect like creatures that live on the surface of everything and invisible to the naked eye. His drive seems to stem from one book in particular- "Sciences of the Mundane and Arcane-Edition 13" that he claims was probably lost when the school building got burnt to a crisp. You also find out he has a weakness in History and English because he claims they are boring. The entire time, he puts in a good effort at seeming unconcerned, but you see his eyes constantly scanning the crowds of people going about working or milling in the plaza.
Time Skip Time- The town settles down around supper time after a few hours of frantic working from nearly everyone. Everyone in town knew of your group instantly, you had earned nicknames of the "Drake Slayers" from town, and you noticed that even the most uncharacteristic of you still commanded whatever group of relief workers you happened to be involved in, these colonists looking up to you despite even knowing you. The reasoning of this came clear once the town gathered a confirmed mortality listing. It seemed like many of the major town leaders or business owners had perished during the attack, including but not limited to, the Chaplin of the town, the major tavern owner, and the mayor who had perished alongside his wife and the adventurers (it is unclear as of now what exactly went down in the estate as all of the guards stationed there had also perished, albeit some with weapon wounds as opposed to flames or bludgeoning. The mayor's body had one arrow wound but had seemed to die mostly to fire). His son who was the police chief, and most of the police force had fled into the night, paying the ship a substantial amount.
It seemed like most of those who were left were either isolated farmers or people who worked under those who had perished. Not exactly the leader types. Nobody except the police force necessarily wanted to give up on the town and the lives they had been working to build up for the last year or so that the town had existed. A massive soup kitchen had been set up in the plaza with the help of the surviving chef and volunteers, made from the supplies that your ship had delivered. It seemed like the town had seasons grace period to get it's affairs in order, but after that the money for imports would run dry. At some point before supper, the sailors who came to help out bade a solemn farewell, promising to return at some point to deliver more supplies and colonists to the town.
Each one of the "Drake Slayer's" get's invited to an meeting to be held after supper in the town's storehouses, one of the town's last remaining major structures aside from random houses and the Garrison. You are invited by the old man in bronze armor, who introduced himself to you all throughout the day as Shepard. He was one of the hardest workers, alongside his two daughters, Sif, who also wears bronze armor like her father, and Fulla, her studious younger sister. He never outright admits it to any of you, but you hear rumors from fellow colonists or perhaps his daughter that he was an adventurer before settling down with kids and becoming a simple farmer.
If and when you arrive, you find him sitting at a simple chair of many surrounding a round table with all types of documents around it. He and an older woman, the elderly woman that was saved from the last building by Dainar, are the only one's at the table until you all start trickling in. To any that would ask, he would say that they would wait till everyone was assembled so that multiple explanations would not be necessary.
Once you are all assembled, Shepard hushes you all and launches into explanations for why you are here-
"It's obvious that you all are respected by the town's people. They need someone to look up to, people that they can trust and stand behind, because they are order followers; not givers. No offense to any of them, but they aren't suited for that responsibility. I don't know if any of you lot are either, but your the one's that they want to be hearing from; so you all have a unique opportunity here. The town needs to improve, and it needs to improve fast; so me and my companion here, Gerder-" He waves his hand to the elderly woman who gives you all a smile and wave- "Have decided to guide you all in how to run a town. We're asking you all for a lot right now, and I need to know before we get any further, do you think you can handle it?"
"I do not see that there is a choice, at least for me, in the matter." Michael speaks up. His clothes are still scortched from his nearly getting buried alive in a burning building earlier in the day. "It is either turn my back on those in need here, or step forward and do what I can do to help." He gives a shrug. "I am not the type to turn my back on those in need." He seems to think that says enough and goes silent as he waits for more information.
Not for the first time, the White Wolf wished his mate were here. Fenrir would have taken charge immediately, tossing out orders with ease the White Wolf had never mastered. But Fenrir wasn't here, may never be here, so what would he tell his mate to do?
Take charge, of course. Fenrir believed in the White Wolf's ability to lead. Confidence was what he lacked, and what his mate had in such abundance. Well, he wasn't Fenrir, but he could do what good was possible here. That's what he'd come here to do, wasn't it? He thought of little Wild Dog, along with his sister who would never see their father again...
Speaking softly, the White Wolf offers "I... think so. The townsfolk need guidance. If we work together, they'll be far better off."
Falros will hesitate looking at the others for a few minutes, listening to their responses, "I don't know that I'm the best person to be trusting with this, as a matter of fact, I know for certain that a year ago I'd be the worst person. But I want to be the person who could be trusted with something like this, so I say yes, I'll do it, or at least try to." He'll pause for a moment, thinking, before continuing, "I think you're right, the people will listen to us, but do any of us have anything worth saying? I mean, I don't know the first thing about running a household much less a town, do any of you?"
Seeing an opportunity, Winni feels like things might actually work out the way he has dreamed. He starts making some mental plans for awhile until he realizes he has been silent and still hasn't said anything.
Embarrassed he says, "We will all help out where we can. Eventually I would like to find a workshop. A place I can tinker" he taps his tools on his belt "and create. With time I'll be able to get tools and other goods made that would be useful to the town. I am also skilled in some magics."
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Michael falls to his knees, though is careful to let the small bundle he is hauling down easy as he does so. Guardian hauls he other person up and lays them out on the ground nearby as well. Michael quickly looks over the two, trying to decide which is the most injured...
Medicine, with guidance: 15
He will cast cure wounds on the one that he believes to be the most injured of the two.
Healing for 8 HP
Once that is done he will stand up and nod to the bard. "Thank you my lady for the assistance. I do not believe I would have made it out of there were it not for your aid."
The White Wolf smiles to the child as he and Areon approach, and barely lets it falter as he takes in Areon's message.
"I'll check the house. Let him stay with one he trusts."
he whispers back in Elvish. He gives another glance around before heading toward the rubble Areon had come from.
Inside, he peers around and calls out softly. "Hello? Can anyone hear me?"
Falros will pointedly turn his back on the group of defeatists and start looking to the rest and point out at the ship they came in on, "If you think that ship can carry all of you, then fine, what here and leave with whatever you can carry. The rest of us, we're going to need somewhere to sleep tonight, so lets get to work." And with that he'll start working the bucket chain, motioning to the others to come help.
Winni, and the others by the crowd at the docks: the crowd looks like a bunch of thugs, adorned with somewhat decent looking armor, whips and a variety of martial and even one or two ranged weapons. You are unsure if any of them have magical capabilities, but it’s always safest to assume the worst. They do not seem overly hostile or looking for a fight, more like they just want to get out of town.
You all also notice the one called Areon pulling a little boy about the age of 8 along to investigate what’s happening here, who would be a major liability should a fight arise.
White Wolf: There is no response to your inquisition, so you step into the wreckage of the house. Only one load baring wall and two non-load baring still remain and most of the roof and other walls have collapsed inwards. It’s frankly a miracle that the boy got lucky to only be trapped by one heavy beam, and it seems that another was not so lucky. You eventually find a hand sticking out of the rubble, and if you so choose to clear some off her, which would require a minute of effort or so of heavy physical labor, you would find a human woman; in her thirties or so, slain hopefully quickly by the heavy amount of wood that fell upon her. Short of resurrection which is a feat currently out of your expertise, there’s nothing you can do short of blessing her soul in the afterlife.
Falros, Micheal, Dainar, and Ashlin: You all seem to have found those who were openly asking for help in the wake of the drake attack. All that’s left now is to try and clean up the mess and see about rebuilding. You can of course continue to roll play and describe relief efforts like making bucket chains; tending to the wounded, etc. but you are entering time skip territory now; and waiting for the others to join, unless there is something specific you would like to do.
The White Wolf checks hopelessly for a pulse, but already knows the outcome. Sighing, he crosses his wrists over her fallen form, once again forming the symbol of his god, and whispers a short prayer for her before shifting his way back outside. Someone would have to come retrieve her body after.
Stepping out, he once again scans the area. He needs to get back to Areon, but he'd hate to leave someone trapped too.
Perception: 20
White Wolf: Nobody visibility or audibly trapped. There’s a couple of burn/bludgeoning victims both in the milling crowd that left the garrison; these people are mostly by the plaza examining the drakes or checking to see if loved ones are safe or accounted for, and a few in those who are helping put out fires or making last efforts to search through the rubble. You see about fourtyish people now, the surviving population of the town.
Ashlin will attempt to help heal the wounded, using both her own meager medical skills and judicious castings of cure wounds.
Medicine: 22
Dainar heals the woman in armor another three hit points and gives one point to ten others.
As he heals the armored woman, "I am Dainar, thank you for your assistance. I can see you are a good soul. Please rest while I go aid the bucket chain, you deserve it."
Tine reaches a hand out to the boy who left the group running her hand through his hair as she casts prestidigitation to clean him up and little. She gives him a small playful nudge "You're brave for stepping out. What can you tell me about the group of men you were with? or even those mines they were talking about?" hopefully the boy might have some useful information, but even if he didn't her hopes was to at least distract him in case he might know elvish.
OOC:
In case another persuasion check is needed: 10
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Michael and Guardian move to give aid, first in putting out the fires with the buckets, then with helping to clear and take stock of what is left.
The White Wolf checks in briefly with Areon to confirm what he already knows, then heads back out to tend to the injured as best he can.
Medicine: 6
Tine: The teen is clearly unused to attention from the female variety, and his explanation is sputtering- "Uh-um-well, we are, were, um, are the town's police force and militia wrapped together. Aflie, was the commander and the Mayor's son, even though he wasn't... really qualified. We-um-they, spent most of their time in the mine's. Most of the workers there were conjured earth elementals that the Mayor summoned; and they were a bit... rebellious. They weren't alive or anything! They just um... were programmed badly, at least that's what Alfie said. Some adventurer types came by and tried to free the slaves through dynamite I think... My um.. my best friend died in the fights against the adventures." He takes a few moments at this point to recomposes himself, and shakily continues with his story. "After that, they must have gone to the mayor's mansion... the explosions there started a hour or so after the explosions at the mines. I think that's also were the drake came from." It seems like that's where he ends the story as he tries escaping your grasp to retreat to the plaza, still beat red in the face.
Aeron- The young boy seems as eager as you are to do something to keep occupied and easily answers your questions- "I'm ten... I mean it's school. Ms. Frizzle tries her best, but my mother said her schooling back in Orellia and it sounds... more organized. We only have a couple books and all the ages are together here. I like it, science is pretty cool; especially when magic is added." And then he launches into a explanation about how the most powerful magic users can make diamonds through putting coal through really powerful spells for heat and pressure, but how there's also some tiny differences that Jewlerists in the Capital can easily use to tell these fake diamonds from the real kind. He has different factoids about things ranging from the science of clouds and the water cycle, to tiny insect like creatures that live on the surface of everything and invisible to the naked eye. His drive seems to stem from one book in particular- "Sciences of the Mundane and Arcane-Edition 13" that he claims was probably lost when the school building got burnt to a crisp. You also find out he has a weakness in History and English because he claims they are boring. The entire time, he puts in a good effort at seeming unconcerned, but you see his eyes constantly scanning the crowds of people going about working or milling in the plaza.
Time Skip Time- The town settles down around supper time after a few hours of frantic working from nearly everyone. Everyone in town knew of your group instantly, you had earned nicknames of the "Drake Slayers" from town, and you noticed that even the most uncharacteristic of you still commanded whatever group of relief workers you happened to be involved in, these colonists looking up to you despite even knowing you. The reasoning of this came clear once the town gathered a confirmed mortality listing. It seemed like many of the major town leaders or business owners had perished during the attack, including but not limited to, the Chaplin of the town, the major tavern owner, and the mayor who had perished alongside his wife and the adventurers (it is unclear as of now what exactly went down in the estate as all of the guards stationed there had also perished, albeit some with weapon wounds as opposed to flames or bludgeoning. The mayor's body had one arrow wound but had seemed to die mostly to fire). His son who was the police chief, and most of the police force had fled into the night, paying the ship a substantial amount.
It seemed like most of those who were left were either isolated farmers or people who worked under those who had perished. Not exactly the leader types. Nobody except the police force necessarily wanted to give up on the town and the lives they had been working to build up for the last year or so that the town had existed. A massive soup kitchen had been set up in the plaza with the help of the surviving chef and volunteers, made from the supplies that your ship had delivered. It seemed like the town had seasons grace period to get it's affairs in order, but after that the money for imports would run dry. At some point before supper, the sailors who came to help out bade a solemn farewell, promising to return at some point to deliver more supplies and colonists to the town.
Each one of the "Drake Slayer's" get's invited to an meeting to be held after supper in the town's storehouses, one of the town's last remaining major structures aside from random houses and the Garrison. You are invited by the old man in bronze armor, who introduced himself to you all throughout the day as Shepard. He was one of the hardest workers, alongside his two daughters, Sif, who also wears bronze armor like her father, and Fulla, her studious younger sister. He never outright admits it to any of you, but you hear rumors from fellow colonists or perhaps his daughter that he was an adventurer before settling down with kids and becoming a simple farmer.
If and when you arrive, you find him sitting at a simple chair of many surrounding a round table with all types of documents around it. He and an older woman, the elderly woman that was saved from the last building by Dainar, are the only one's at the table until you all start trickling in. To any that would ask, he would say that they would wait till everyone was assembled so that multiple explanations would not be necessary.
Once you are all assembled, Shepard hushes you all and launches into explanations for why you are here-
"It's obvious that you all are respected by the town's people. They need someone to look up to, people that they can trust and stand behind, because they are order followers; not givers. No offense to any of them, but they aren't suited for that responsibility. I don't know if any of you lot are either, but your the one's that they want to be hearing from; so you all have a unique opportunity here. The town needs to improve, and it needs to improve fast; so me and my companion here, Gerder-" He waves his hand to the elderly woman who gives you all a smile and wave- "Have decided to guide you all in how to run a town. We're asking you all for a lot right now, and I need to know before we get any further, do you think you can handle it?"
"I do not see that there is a choice, at least for me, in the matter." Michael speaks up. His clothes are still scortched from his nearly getting buried alive in a burning building earlier in the day. "It is either turn my back on those in need here, or step forward and do what I can do to help." He gives a shrug. "I am not the type to turn my back on those in need." He seems to think that says enough and goes silent as he waits for more information.
His instinct was to say no.
Not for the first time, the White Wolf wished his mate were here. Fenrir would have taken charge immediately, tossing out orders with ease the White Wolf had never mastered. But Fenrir wasn't here, may never be here, so what would he tell his mate to do?
Take charge, of course. Fenrir believed in the White Wolf's ability to lead. Confidence was what he lacked, and what his mate had in such abundance. Well, he wasn't Fenrir, but he could do what good was possible here. That's what he'd come here to do, wasn't it? He thought of little Wild Dog, along with his sister who would never see their father again...
Speaking softly, the White Wolf offers "I... think so. The townsfolk need guidance. If we work together, they'll be far better off."
Falros will hesitate looking at the others for a few minutes, listening to their responses, "I don't know that I'm the best person to be trusting with this, as a matter of fact, I know for certain that a year ago I'd be the worst person. But I want to be the person who could be trusted with something like this, so I say yes, I'll do it, or at least try to." He'll pause for a moment, thinking, before continuing, "I think you're right, the people will listen to us, but do any of us have anything worth saying? I mean, I don't know the first thing about running a household much less a town, do any of you?"
Seeing an opportunity, Winni feels like things might actually work out the way he has dreamed. He starts making some mental plans for awhile until he realizes he has been silent and still hasn't said anything.
Embarrassed he says, "We will all help out where we can. Eventually I would like to find a workshop. A place I can tinker" he taps his tools on his belt "and create. With time I'll be able to get tools and other goods made that would be useful to the town. I am also skilled in some magics."