Valrish rages after dodging the attack, swinging the club at the goo. Attack: 7 Damage: 6
A solid hit from Valrish flattens the creature briefly before it rebounds back. (Black Pudding takes 6 damage, 59/85) Valrish pulls back the club, noticing the end of it is now soaked with acid, which causes pits and holes to appear in the wood. (Club now takes a permanent -1 to all damage rolls)
Oorr flies 10 feet forward. Landing, he drops the healing potion, hoping Valrish takes it in time." Valrish, the potion!"Then, an arrow flies toward the black ooze: Attack: 25 Damage: 11
Thppt, thppt! Two more crossbow bolts tear apart the ooze. (Black Pudding takes 19 damage, 32/85) It moves itself out of the fire and slides up along the wall to the ceiling, ending it's movement directly above Valrish, where it attempts to hit him again with a massive club like appendage.
This time the attack connects, but thanks to his rage, Valrish shrugs off some of the damage (take 2 Bludgeoning, and 8 acid damage).
Jimjar then directs your attention to the ground in the room, "Uh, I hate to point out more bad news, but it appears we may have another problem. Maybe we should make a hasty retreat..." You see water pouring into the room from cracks in the walls, and the water level is continuously rising. It's now up to over a foot of water that you're standing in. Jimjar disengages, running past Valrish and the pudding to the other side of the hallway. "Mind the floor panels! I wager they're a tad harder to see in all this water."
This post has potentially manipulated dice roll results.
Valrish flinches from the acid and starts to run towards the corridor. He tries to see where the plate is (Perception4) and to jump over it head first, diving towards the other end of the hallway (Acrobatics8).
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PbP Characters Valrish (Dragonborn // Barbarian 6) - Out of the Abyss - play by post
Valrish flinches from the acid and starts to run towards the corridor. He tries to see where the plate is (Perception4) and to jump over it head first, diving towards the other end of the hallway (Acrobatics8).
The water covers the floor of the hallway as it pours in from ahead of you, making it hard to see the actual floor or any difference in the floor panels. You try to step over the area you remember the discolored panel being but end up stepping right into..... nothing! The floor panel is gone, and you plunge into deep water. Under water you're able to make out a shaft in the floor heading down about 10 feet. You don't sink, and are able to grip the edge of the floor to pull yourself up. At the end of the hall you see Glabbagool waiting where you left him.
Grimnir sees the floor panel missing as Valrish climbs out of the water. The water is rising quickly now, almost to your knees, making it hard to navigate, but you make your way towards the other side of the hallways. Glabbagool notices you both running towards him. "Are you...okay? Quickly, the water will fill up the tunnel soon. This.....way." The cube slowly moves through the water into the cracked hallway to the East, where he earlier indicated there was an exit.
You hear the voice in your head from beyond the doorway to the exit, "I warned you about the floors... and other inhabitants do not understand as I do, so conflict is... inevitable. But the water is due to the recent earth shaking. Come this way, I will show... you the way out."
Following closely behind Oorr, Belwar is distracted trying to avoid running into his "pet." In doing so, he fails to see the floor missing under the water and plunges in. (OOC Belwar roll a dex save)
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Valrish rages after dodging the attack, swinging the club at the goo. Attack: 7 Damage: 6
PbP Characters
Valrish (Dragonborn // Barbarian 6) - Out of the Abyss - play by post
PbP DMing
SPANISH - Storm King's Thunder
17 Valrish
08 Belwar
07 Oorr
07 Grimnir
06 Black Pudding (59/85)
05 Jimjar
I cast create bonfire.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Initiative Order:
17 Valrish
08 Belwar
07 Oorr
07 Grimnir
06 Black Pudding (51/85)
05 Jimjar
Oorr flies 10 feet forward. Landing, he drops the healing potion, hoping Valrish takes it in time. " Valrish, the potion!" Then, an arrow flies toward the black ooze: Attack: 25 Damage: 11
"YEAH!"
Seeing how much damage the creature does to the dragonborn, Grimnir decides to keep his distance for now.
crossbow: 23 damage 8
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Thppt, thppt! Two more crossbow bolts tear apart the ooze. (Black Pudding takes 19 damage, 32/85) It moves itself out of the fire and slides up along the wall to the ceiling, ending it's movement directly above Valrish, where it attempts to hit him again with a massive club like appendage.
Pseudopod attack: 16 Bludgeoning damage: 5 + Acid damage: 17
This time the attack connects, but thanks to his rage, Valrish shrugs off some of the damage (take 2 Bludgeoning, and 8 acid damage).
Jimjar then directs your attention to the ground in the room, "Uh, I hate to point out more bad news, but it appears we may have another problem. Maybe we should make a hasty retreat..." You see water pouring into the room from cracks in the walls, and the water level is continuously rising. It's now up to over a foot of water that you're standing in. Jimjar disengages, running past Valrish and the pudding to the other side of the hallway. "Mind the floor panels! I wager they're a tad harder to see in all this water."
Initiative Order:
17 Valrish
08 Belwar
07 Oorr
07 Grimnir
06 Black Pudding (32/85)
05 Jimjar
Feel free to go out of order since you're all together before the ooze.
Valrish flinches from the acid and starts to run towards the corridor. He tries to see where the plate is (Perception 4) and to jump over it head first, diving towards the other end of the hallway (Acrobatics 8).
PbP Characters
Valrish (Dragonborn // Barbarian 6) - Out of the Abyss - play by post
PbP DMing
SPANISH - Storm King's Thunder
Grimnir is following Valrish and Jimjar in the corridor. Using his action to Disengage.
OOC (do I need to roll a acrobatic also ? 10)
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Grimnir sees the floor panel missing as Valrish climbs out of the water. The water is rising quickly now, almost to your knees, making it hard to navigate, but you make your way towards the other side of the hallways. Glabbagool notices you both running towards him. "Are you...okay? Quickly, the water will fill up the tunnel soon. This.....way." The cube slowly moves through the water into the cracked hallway to the East, where he earlier indicated there was an exit.
Initiative Order:
17 Valrish
08 Belwar
07 Oorr
07 Grimnir
06 Black Pudding (32/85)
05 Jimjar
Oorr flying, Zippy walking on the ceiling, they both get out of the chamber and reach the others. (Disengage)
"Glabbagool, did you know about this trap ?"
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
I run out past the ooze, using a touch of magic to keep it from striking at me.
OOC: Reskinned Disengage.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
23, if I remember correctly.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)