The Ashgard stands there. The juggling of the fruit in one hand stopping as cold eyes look over at Morgan, then Tarak. Then back to Morgan. Then back to Tarak.
"Yes. Our structures would be, confusing to most." His trunk swirls up to take the two bits of fruit into it, leaving a single hand free. "Take this road," he stamps a foot and points. "Then, after three curves keep to the right. Two on the furthest left after that. And hug the wall. In time you'll see a opening leading there."
He shifts the back from one shoulder to the other. "And no, I won't repeat it." He almost begins to walk, wanting to push through but pauses mid step. "Tell me, Oath Bringer of Queen. Is it not your way to kill those that defy your Queen? That practice the arts you all have forbidden out of ignorance and fear?" His ears tilt a bit and flap. "Or is your mind broken by the bones." His hand reaches up; smacking the gauntlet.
While Abigail moves to undo the lock box, it's clear that the Loxodon hears nothing. Not a peep. Oblivious to what may be going on downstairs for the moment. Abigail pops the lock rather easily, as the box contains 5 tinctures and tonics. But it looks like normally it could hold 10. Only two are vaguely familiar.
Potion of Healing Potion of Healing A vial with black and red oil A vial with yellow and black liquid A vial with pale gray oil
Tarak chuckles at the comments “No my brain is not addled by the bones though I’d be curious to hear your thoughts on them. As for my crew mates and their proclivities while they may use things frowned upon by the Faith I also am not an inquisitor out for blood at first sight. I was led to this crew by a vision so the Queen and the Faith must have a use and a greater purpose for them. Who would I be to act against the vision of my own accord.”
He looks at Morgan and smiles “Besides they have saved my life when they could have killed me as well. Where does the Ashguard stand on the things they can do?”
"Well, that is not helpful..." Abigail thinks to herself. She closes the box and returns the lock so that it appears undisturbed. Then turns her attention to the scroll cases.
Abigail moves from one room to the other. Grabbing a hold of the scroll cases. A few quick tweaks of her thieves tolls pops the locks. Inside are maps. Both of the city, and the surrounding region and villages. Notes along the margins are written in Loxodon, but the intent is quite clear - they're looking for something.
Thinking back to the mission and Wilson's information... if they have the Gnome, they don't have what you're hired to retrieve. Five villages seem to be marked off. (Two on the side you entered from; The town you're docked at and the closest village to it. And three on the other side: the three closest towns, leaving the furthest and the one that sometimes isn't in the census.) It also appears that they've been searching the main town itself. The map having several marks on buildings that have likely been searched (about 60% of the town has been investigated based on the marks)
Three of the bamboo forests and tree groves are circled... but the wording around the circles doesn't lead to any context.
As you finish glancing through the paperwork, you again hear the person upstairs....
Wilson, you notice the Loxodon upstairs having begun to finish their routine. Standing up and beginning to head towards the staircase that'll lead down.
Abigail closes and locks the scroll case, then folds up the scroll(s) and tucks it into her waistline under her shirt before moving toward the exit.
Abigail, Wildcat of the Sea roll: 4
1: Abigail then attempts to leave as quietly as possible ((if she cannot get out the door before the Loxodon gets downstairs, then she will attempt a window, or creep upstairs and try a window up there)).
2-3: Abigail grabs the stack of letters and stuffs them in her pocket before leaving ((if she cannot get out the door before the Loxodon gets downstairs, then she will attempt a window, or creep upstairs and try a window up there; however, if things go south, she will just make a dash for it.)).
4: Abigail grabs the stack of letters and stuffs them in her pocket before leaving ((if she cannot get out the door before the Loxodon gets downstairs... who cares, she has what she needs, and it will likely not take him long to realize that something is amiss - she will jump out a window or run out the door as soon as she sees an opportunity.))
This post has potentially manipulated dice roll results.
On the street with Morgan and Tarak...
The Loxodon seems to chuckle a small bit. "Bones will rot your mind if you are not careful. It is the way of the dead. Be it Wish Dragon or Other beast."
As the conversation continues for a bit, he's not the most forthwright with information, but is at least pleasent and somewhat curious. "What you call magic, just is. Like air. And water. And sun. And death. It is when it becomes more than another that the rot happens. Many of your," it's clear he's trying to find the right word. "...kind..." he gestures specifically to the colors of the Order. "...seem to want to stop rot before there is rot." He looks up at the sky for a moment, as if trying to figure out the time even though it's cloudy and drizzling. "Maybe one day you go to the Great Tree. See more than what Queen can see through the Helmet of War."
He gives a small nod to both of them. "Enjoy your tea..."
He begins to move out and back towards the home....
Meanwhile, the Loxodon upstairs begins to descend. Does he notice things being gone yet, or, smell Abigail? 16 (Investigate) 23 (Smell)
He stops and turns. Looking around. Trunk lifting into the air. He heads over to the table, hand running along it. It's clear he knows something is up.. but doesn't instantly make any moves to pursue or chase.
Wilson, from your vantage point, you see it happen. The footprints in the mud and splashing in the rain. Very likely Abigail returning from the house. Out in time. The Loxodon inside seeming... confused. But not pursuing anything just yet. And rounding the corner, is the other Loxodon - having finished his conversation with Tarak and Morgan. If anything, the mission was some degree of successful... or at least hasn't turned loud.
(I assume everyone sort of meets up, gives a signal, etc)
Abigail returns to the house and finds a place where no one is present to drop her spell (food pantry?). While still in private, she casts Comprehend Languages and reads the map and give a quick looks through the letters, trying to see if there is anything of interest, before rejoin the others.
Abigail present the group with the scrolls and letters. "Alright, I have obtained a map that appears to indicate they are searching for something... and a bunch of letters, which may or may not be of any value."
With a bit of soot and salt, the words transform before Abigail's eyes. Their literal translation jumping out from the page
The letters are odd, as some words don't have translations, but rather factual. In the writings, there are 6 distinct authors. Three who are giving updated reports on the River Side of the town. Three who are giving reports of the other side. They seem to take rather detailed notes on which "Tusks" and "No Tusks" give them a hard time. (The Why and Who is written in such a way that the literal translation is gibberish). Notes on where they have searched, and if they feel good enough to move forward to see if "The Kar the Baby Tuskless Traitor squirrled" is elsewhere. There is a letter detailing that a group "From the River" was spotted entering the Dek. One of them was "Of The West" and "Killer Color." (With Loxodon Unity and the Kingdom of Ethuria, which contains the Holy Towers, this is likely a reference to Tarak.)
With that only being days ago, they likely have some method of getting letters back and forth.
The map however is the bigger prize. The towns crossed off after the letters seem to suggest that they feel confident in searching around. The circles with the notes.. they now make more sense.
The Bamboo Grove (River Side: about a day) Water Supplied Bandits? Horror Stones
The Swamp Cypress (River Side: about a day) Rooster Call Rally Baby Tuskless
The Far Bamboo Grove (Far side: about half a day) Horror Stones Bandits? Supplies?
"What the heck are horror stones? I'm pretty sure Tuskless is a non-loxodon... but could still be Loxodon... Kar the baby tuskless traitor.... could be a gnome cause they'd look like baby sized to a Loxodon... I could maybe ask what these key words mean more nuanced, but they could be code words. Our best bet would be to convince one of the ashgaurd to actually translate it problem would be getting one alone. Also if we're going somewhere, what's the point of having a boat if we don't use it to cross this river and save us some time?"
"Thankfully, I may have picked up on a little Loxodon while in the company of one some month ago. I am not entirely sure what it all might mean, but so far as I can tell, they may have our gnome held captive here," she points Swamp Cypress. "I am not even entirely sure about that, because I am by no means fluent, but that is my best guess. It does not sound like they have acquired the correspondence yet, but..." she gestures to the crossed off areas, "These appear to be the areas that they have already searched."
She pauses... "Also, not that it is a big surprise, but they appear to be watching us."
[That is the extent of what she tells people. Anything irrelevant to the mission (bandits, supplies, horror stones, etc.) is not worth her repeating; neither are odd names for people or places - that might just cause additional questions regarding her ability to translate things, or derail the group from the task at hand.]
"I think the question before us is, do we attempt to save the gnome or find the correspondence first? We may end up risking one by pursuing the other..."
"Well we are in a bit of a bind here. We're not exactly subtle in our presence in town. If we head directly for this 'swamp cypress' we risk showing our hand quickly and being intercepted. But if we agree that the gnome in question is our target then any further delays will just give them more time to move him."
Having a thought Wilson turns to Morgan.
"Do your friends have family or business nearby? Could we perhaps use the locals gossip as cover by going to visit someone? We need to move out likely within the day. I doubt we can hope for more time than that before our friends notice this map at least has gone missing. "
Tldr: Wilson would like to leave today but wants a bit of a public excuse as to why they are leaving.
Morgan blinks, "I mean I'm an orphan so, no family. I'm not even sure if I have friends. I do own a bakery somewhere, but I don't remember where, I don't think it's here though... also someone probadly took it over on account of... I wondered off for a year or two. So I probably don't have businessess. I mean I Might have contacts like Billy Bones here... I don't know, I can ask around, but after the last time..." Morgan checks to see if they have a contact that can help them in town.
"I doubt we will have time to pull off a double back through the wilds in order to throw them off our trail, if we want to get there before they move or kill him." Abigail suggests. "I think we should just leave now, as quietly as possible, and attempt to stay off the roads. We take the most direct, but least visible route..."
That is Abigail's vote; but in any case, she will be ready to head out now.
Morgan leaves for a little bit - to roam around town and see if they happen to know anyone.
About 20 minutes go by when she does happen to come across a familiar face. A Firbolg woman carrying a small pull-cart full of barrels and crates. Literally carrying it on her shoulder; likely due to having had to descent into the town itself and the twisty roads. Bright pink tufts of dyed hair matted against her blue-grey stone colored skin. The rain coming down on top of her as she looks a little tired; likely having walked from one of the nearby villages back to here this morning. It takes a minute to remember the name, N'Tuka Loosa. Tuka, for short. She's older than you remember the last time you saw her... back at a time just after you had made your pact. In fact, she was one of the people who helped you return from the half dead to the living.
At the time, she didn't mention having a 'home.' Something about doing Deeds to make up for punishment and banishment. But after seeing how the people here vote, and how exile is one of their punishments - along with the fact she now has one of those voting fans among her gear - she's returned and been doing very well.
She stops, placing down the cart as a warm smile crosses her face. "By the spring grass' gossip... I'd recognize you anywhere." She walks over to Morgan, her incredibly strong arms picking them up into a overly tight embrace. The small noises of a spine being adjusted ringing in Morgan's ears. "Why have you trekked into this part of the world?"
Over the course of basic pleasantries, you do learn that her and some of her family is working at one of the villages outside of town (not the town that's been appearing and disappearing on the census) And with her being now the voting Matron of her group, is more than happy to assist in what ways she can.
((-Used High Contact: She can either provide some info, some assistance, or some legal requests))
Morgan beams at Tuka, "Oh man are you a breathe of fresh air. There is so much to go over... but not out in the open like this." Morgan will tell Tuka everything and ask if there is anything they can do to help with the Ashgaurd, or know for certain where the gnome is. Morgan will also ask if Tuka needs any favors done on account of Morgan still thinks they owe them a favor from last time.
Tuka gives a nod as they walk and eventually step away to be alone. "The Ashgard are seekers and protectors against what they call the Kar. It's a... philosophy. The easiest way to describe it as danger. But they entirely believe they are here to support all of the Loxodon. So they are here to protect us from some kind of.. danger or evil or menace." She shakes her head a bit. "Combine that, with a Shaman Religion they state comes from the Ancestors," she gestures to the sky, "and you have a rather odd group of protectors willing to die for their cause."
Upon hearing about the gnome, it seems to perk her brow. "I remember seeing some of the Ashgard escorting one during a walk," she gestures the cart that's been put down. "between the towns. They looked like they were heading off to the Bog Cyprus groves. But I didn't stick around for too long." She gets rather excited at talking about the bog cypress trees. How their wood resists rot and while they're slow to grow, its perfect for building in this climate. It takes her a minute to come back to the topic at hand.
"I won't ask if you're going after the Ashgard. I will say that they believe, without a doubt, they are protecting us from the Kar." She gives a sigh, shaking her head. But at the talk of returning the favor she does let out a laugh. "The story of simply helping another who was in dire needs, and sacrificing my own safety and well being to hopefully have you walking and continuing your own story... it became a part of the deeds to my story that enabled me to return to a home." Her hand lands on Morgan arm, giving it a pat. "You owe me nothing. In fact, I may owe you for being able to help me again be home."
Morgan nods, "I am definitely not going sheet the asheguard, (but they are probably going after me when this is done). Than you so much, Tika, your home is much poorer with out you."
Morgan will tell the team what they know, "have we considered getting a man in the inside? Not the kidnapped on purpose, but like, I don't know. They like big strong people, we have a big strong dude person, they challenged the ideology recently. Maybe our big strong guy shows up and says something like ((Morgan does a pretty good Tarak Impression)) 'I've been thinking about what you said earlier, you're right, teach me how to Guard Ashe, or whatever.' ((Morgan goes back to doing an okay Morgan impression)) appeal to needing to fight the Kar, but don't let them know you know the words yet... Oh! You could kill me to make it extra believable." Blood spills out of a slit appearing in Morgan's throat, while nasty burises appear on their face. Morgan winks and guess back to normal.
"Im simple. I want to go extract the target and leave" i don't want to get caught in negotiations with a band of vigilante zealots. My vote stands. We go, now. Attempt a stealthy extraction. That failing he,"
Points at Tarak,
" claims the gnome to be a 'dek' or whatever and we take them out of there. At that point if they try and stop us we kill them."
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
The Ashgard stands there. The juggling of the fruit in one hand stopping as cold eyes look over at Morgan, then Tarak. Then back to Morgan. Then back to Tarak.
"Yes. Our structures would be, confusing to most." His trunk swirls up to take the two bits of fruit into it, leaving a single hand free. "Take this road," he stamps a foot and points. "Then, after three curves keep to the right. Two on the furthest left after that. And hug the wall. In time you'll see a opening leading there."
He shifts the back from one shoulder to the other. "And no, I won't repeat it." He almost begins to walk, wanting to push through but pauses mid step. "Tell me, Oath Bringer of Queen. Is it not your way to kill those that defy your Queen? That practice the arts you all have forbidden out of ignorance and fear?" His ears tilt a bit and flap. "Or is your mind broken by the bones." His hand reaches up; smacking the gauntlet.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
The Loxodon Upstairs... does he hear anything? 7
While Abigail moves to undo the lock box, it's clear that the Loxodon hears nothing. Not a peep. Oblivious to what may be going on downstairs for the moment. Abigail pops the lock rather easily, as the box contains 5 tinctures and tonics. But it looks like normally it could hold 10. Only two are vaguely familiar.
Potion of Healing
Potion of Healing
A vial with black and red oil
A vial with yellow and black liquid
A vial with pale gray oil
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Tarak chuckles at the comments “No my brain is not addled by the bones though I’d be curious to hear your thoughts on them. As for my crew mates and their proclivities while they may use things frowned upon by the Faith I also am not an inquisitor out for blood at first sight. I was led to this crew by a vision so the Queen and the Faith must have a use and a greater purpose for them. Who would I be to act against the vision of my own accord.”
He looks at Morgan and smiles “Besides they have saved my life when they could have killed me as well. Where does the Ashguard stand on the things they can do?”
"Well, that is not helpful..." Abigail thinks to herself. She closes the box and returns the lock so that it appears undisturbed. Then turns her attention to the scroll cases.
Thieves Tools: 28
Did the Loxodon upstairs hear anything.... 8
The Ashgard upstairs continues their routine.
Abigail moves from one room to the other. Grabbing a hold of the scroll cases. A few quick tweaks of her thieves tolls pops the locks. Inside are maps. Both of the city, and the surrounding region and villages. Notes along the margins are written in Loxodon, but the intent is quite clear - they're looking for something.
Thinking back to the mission and Wilson's information... if they have the Gnome, they don't have what you're hired to retrieve. Five villages seem to be marked off. (Two on the side you entered from; The town you're docked at and the closest village to it. And three on the other side: the three closest towns, leaving the furthest and the one that sometimes isn't in the census.) It also appears that they've been searching the main town itself. The map having several marks on buildings that have likely been searched (about 60% of the town has been investigated based on the marks)
Three of the bamboo forests and tree groves are circled... but the wording around the circles doesn't lead to any context.
As you finish glancing through the paperwork, you again hear the person upstairs....
Wilson, you notice the Loxodon upstairs having begun to finish their routine. Standing up and beginning to head towards the staircase that'll lead down.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Abigail closes and locks the scroll case, then folds up the scroll(s) and tucks it into her waistline under her shirt before moving toward the exit.
Abigail, Wildcat of the Sea roll: 4
1: Abigail then attempts to leave as quietly as possible ((if she cannot get out the door before the Loxodon gets downstairs, then she will attempt a window, or creep upstairs and try a window up there)).
2-3: Abigail grabs the stack of letters and stuffs them in her pocket before leaving ((if she cannot get out the door before the Loxodon gets downstairs, then she will attempt a window, or creep upstairs and try a window up there; however, if things go south, she will just make a dash for it.)).
4: Abigail grabs the stack of letters and stuffs them in her pocket before leaving ((if she cannot get out the door before the Loxodon gets downstairs... who cares, she has what she needs, and it will likely not take him long to realize that something is amiss - she will jump out a window or run out the door as soon as she sees an opportunity.))
On the street with Morgan and Tarak...
The Loxodon seems to chuckle a small bit. "Bones will rot your mind if you are not careful. It is the way of the dead. Be it Wish Dragon or Other beast."
As the conversation continues for a bit, he's not the most forthwright with information, but is at least pleasent and somewhat curious. "What you call magic, just is. Like air. And water. And sun. And death. It is when it becomes more than another that the rot happens. Many of your," it's clear he's trying to find the right word. "...kind..." he gestures specifically to the colors of the Order. "...seem to want to stop rot before there is rot." He looks up at the sky for a moment, as if trying to figure out the time even though it's cloudy and drizzling. "Maybe one day you go to the Great Tree. See more than what Queen can see through the Helmet of War."
He gives a small nod to both of them. "Enjoy your tea..."
He begins to move out and back towards the home....
Meanwhile, the Loxodon upstairs begins to descend. Does he notice things being gone yet, or, smell Abigail?
16 (Investigate)
23 (Smell)
He stops and turns. Looking around. Trunk lifting into the air. He heads over to the table, hand running along it. It's clear he knows something is up.. but doesn't instantly make any moves to pursue or chase.
Wilson, from your vantage point, you see it happen. The footprints in the mud and splashing in the rain. Very likely Abigail returning from the house. Out in time. The Loxodon inside seeming... confused. But not pursuing anything just yet. And rounding the corner, is the other Loxodon - having finished his conversation with Tarak and Morgan. If anything, the mission was some degree of successful... or at least hasn't turned loud.
(I assume everyone sort of meets up, gives a signal, etc)
What do you all do?
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Abigail returns to the house and finds a place where no one is present to drop her spell (food pantry?). While still in private, she casts Comprehend Languages and reads the map and give a quick looks through the letters, trying to see if there is anything of interest, before rejoin the others.
Abigail present the group with the scrolls and letters. "Alright, I have obtained a map that appears to indicate they are searching for something... and a bunch of letters, which may or may not be of any value."
With a bit of soot and salt, the words transform before Abigail's eyes. Their literal translation jumping out from the page
The letters are odd, as some words don't have translations, but rather factual. In the writings, there are 6 distinct authors. Three who are giving updated reports on the River Side of the town. Three who are giving reports of the other side. They seem to take rather detailed notes on which "Tusks" and "No Tusks" give them a hard time. (The Why and Who is written in such a way that the literal translation is gibberish). Notes on where they have searched, and if they feel good enough to move forward to see if "The Kar the Baby Tuskless Traitor squirrled" is elsewhere. There is a letter detailing that a group "From the River" was spotted entering the Dek. One of them was "Of The West" and "Killer Color." (With Loxodon Unity and the Kingdom of Ethuria, which contains the Holy Towers, this is likely a reference to Tarak.)
With that only being days ago, they likely have some method of getting letters back and forth.
The map however is the bigger prize. The towns crossed off after the letters seem to suggest that they feel confident in searching around. The circles with the notes.. they now make more sense.
The Bamboo Grove (River Side: about a day)
Water
Supplied
Bandits?
Horror Stones
The Swamp Cypress (River Side: about a day)
Rooster Call
Rally
Baby Tuskless
The Far Bamboo Grove (Far side: about half a day)
Horror Stones
Bandits?
Supplies?
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Assuming Abigail tells us about the note:
"What the heck are horror stones? I'm pretty sure Tuskless is a non-loxodon... but could still be Loxodon... Kar the baby tuskless traitor.... could be a gnome cause they'd look like baby sized to a Loxodon... I could maybe ask what these key words mean more nuanced, but they could be code words. Our best bet would be to convince one of the ashgaurd to actually translate it problem would be getting one alone. Also if we're going somewhere, what's the point of having a boat if we don't use it to cross this river and save us some time?"
What Abigail details to the group:
"Thankfully, I may have picked up on a little Loxodon while in the company of one some month ago. I am not entirely sure what it all might mean, but so far as I can tell, they may have our gnome held captive here," she points Swamp Cypress. "I am not even entirely sure about that, because I am by no means fluent, but that is my best guess. It does not sound like they have acquired the correspondence yet, but..." she gestures to the crossed off areas, "These appear to be the areas that they have already searched."
She pauses... "Also, not that it is a big surprise, but they appear to be watching us."
[That is the extent of what she tells people. Anything irrelevant to the mission (bandits, supplies, horror stones, etc.) is not worth her repeating; neither are odd names for people or places - that might just cause additional questions regarding her ability to translate things, or derail the group from the task at hand.]
"I think the question before us is, do we attempt to save the gnome or find the correspondence first? We may end up risking one by pursuing the other..."
"Well we are in a bit of a bind here. We're not exactly subtle in our presence in town. If we head directly for this 'swamp cypress' we risk showing our hand quickly and being intercepted. But if we agree that the gnome in question is our target then any further delays will just give them more time to move him."
Having a thought Wilson turns to Morgan.
"Do your friends have family or business nearby? Could we perhaps use the locals gossip as cover by going to visit someone? We need to move out likely within the day. I doubt we can hope for more time than that before our friends notice this map at least has gone missing. "
Tldr: Wilson would like to leave today but wants a bit of a public excuse as to why they are leaving.
Morgan blinks, "I mean I'm an orphan so, no family. I'm not even sure if I have friends. I do own a bakery somewhere, but I don't remember where, I don't think it's here though... also someone probadly took it over on account of... I wondered off for a year or two. So I probably don't have businessess. I mean I Might have contacts like Billy Bones here... I don't know, I can ask around, but after the last time..." Morgan checks to see if they have a contact that can help them in town.
"I doubt we will have time to pull off a double back through the wilds in order to throw them off our trail, if we want to get there before they move or kill him." Abigail suggests. "I think we should just leave now, as quietly as possible, and attempt to stay off the roads. We take the most direct, but least visible route..."
That is Abigail's vote; but in any case, she will be ready to head out now.
Wilson cocks his head before realizing Morgan doesn't want to risk her new friends and shrugs.
Nodding with Abigails statement, "I don't like it. This feels far too obvious but i see no other option. I am ready to go now."
Wilson is ready to move out.
Morgan leaves for a little bit - to roam around town and see if they happen to know anyone.
About 20 minutes go by when she does happen to come across a familiar face. A Firbolg woman carrying a small pull-cart full of barrels and crates. Literally carrying it on her shoulder; likely due to having had to descent into the town itself and the twisty roads. Bright pink tufts of dyed hair matted against her blue-grey stone colored skin. The rain coming down on top of her as she looks a little tired; likely having walked from one of the nearby villages back to here this morning. It takes a minute to remember the name, N'Tuka Loosa. Tuka, for short. She's older than you remember the last time you saw her... back at a time just after you had made your pact. In fact, she was one of the people who helped you return from the half dead to the living.
At the time, she didn't mention having a 'home.' Something about doing Deeds to make up for punishment and banishment. But after seeing how the people here vote, and how exile is one of their punishments - along with the fact she now has one of those voting fans among her gear - she's returned and been doing very well.
She stops, placing down the cart as a warm smile crosses her face. "By the spring grass' gossip... I'd recognize you anywhere." She walks over to Morgan, her incredibly strong arms picking them up into a overly tight embrace. The small noises of a spine being adjusted ringing in Morgan's ears. "Why have you trekked into this part of the world?"
Over the course of basic pleasantries, you do learn that her and some of her family is working at one of the villages outside of town (not the town that's been appearing and disappearing on the census) And with her being now the voting Matron of her group, is more than happy to assist in what ways she can.
((-Used High Contact: She can either provide some info, some assistance, or some legal requests))
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Morgan beams at Tuka, "Oh man are you a breathe of fresh air. There is so much to go over... but not out in the open like this." Morgan will tell Tuka everything and ask if there is anything they can do to help with the Ashgaurd, or know for certain where the gnome is. Morgan will also ask if Tuka needs any favors done on account of Morgan still thinks they owe them a favor from last time.
Tuka gives a nod as they walk and eventually step away to be alone. "The Ashgard are seekers and protectors against what they call the Kar. It's a... philosophy. The easiest way to describe it as danger. But they entirely believe they are here to support all of the Loxodon. So they are here to protect us from some kind of.. danger or evil or menace." She shakes her head a bit. "Combine that, with a Shaman Religion they state comes from the Ancestors," she gestures to the sky, "and you have a rather odd group of protectors willing to die for their cause."
Upon hearing about the gnome, it seems to perk her brow. "I remember seeing some of the Ashgard escorting one during a walk," she gestures the cart that's been put down. "between the towns. They looked like they were heading off to the Bog Cyprus groves. But I didn't stick around for too long." She gets rather excited at talking about the bog cypress trees. How their wood resists rot and while they're slow to grow, its perfect for building in this climate. It takes her a minute to come back to the topic at hand.
"I won't ask if you're going after the Ashgard. I will say that they believe, without a doubt, they are protecting us from the Kar." She gives a sigh, shaking her head. But at the talk of returning the favor she does let out a laugh. "The story of simply helping another who was in dire needs, and sacrificing my own safety and well being to hopefully have you walking and continuing your own story... it became a part of the deeds to my story that enabled me to return to a home." Her hand lands on Morgan arm, giving it a pat. "You owe me nothing. In fact, I may owe you for being able to help me again be home."
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Morgan nods, "I am definitely not going sheet the asheguard, (but they are probably going after me when this is done). Than you so much, Tika, your home is much poorer with out you."
Morgan will tell the team what they know, "have we considered getting a man in the inside? Not the kidnapped on purpose, but like, I don't know. They like big strong people, we have a big strong dude person, they challenged the ideology recently. Maybe our big strong guy shows up and says something like ((Morgan does a pretty good Tarak Impression)) 'I've been thinking about what you said earlier, you're right, teach me how to Guard Ashe, or whatever.' ((Morgan goes back to doing an okay Morgan impression)) appeal to needing to fight the Kar, but don't let them know you know the words yet... Oh! You could kill me to make it extra believable." Blood spills out of a slit appearing in Morgan's throat, while nasty burises appear on their face. Morgan winks and guess back to normal.
"Im simple. I want to go extract the target and leave" i don't want to get caught in negotiations with a band of vigilante zealots. My vote stands. We go, now. Attempt a stealthy extraction. That failing he,"
Points at Tarak,
" claims the gnome to be a 'dek' or whatever and we take them out of there. At that point if they try and stop us we kill them."