This post has potentially manipulated dice roll results.
Legendary Action (1) Unnatural Movement - moves up to Tarak (does not draw AOO)
Legendary Action (2) Single blade swipe at Tarak Attack: 26 Damage: 10
Shoving Match v 1 - 16 v 2 - 11
Shatter (Initiative 9) Living Chain: Attack: 15 Damage: 12 If hit - grappled (escape DC 14) If grappled at start of turn 11 damage
The Anchor Rises out of the water to attack crew on the Windhook. Strikes at Morgan Attack: 23 Damage: 9 If hit - grappled (escape DC 14) If grappled at start of turn 10 damage
Summary: Abigail moves with the injured Rollo. "Set sail. We can't stay here," he coughs. Clearly still injured from whenever his skirmish happened. Shatter moves up, instantly beginning to engage with Tarak. Morgan steps out from the few barrels and crates they were hiding behind; twin beams impacting straight over Tarak's shoulder and into Shatter's chest (25 force). As the impact strike the armor; Shatter's blade digs across a soft spot in Tarak's armor (7).
Tarak winds up from the blow. First bringing about a spiritual weapon behind the fiend; it crashing with a higher pitched blow against the armor (8) - before knocking the fiend into the water with a splash. As Shatter being to sink, they toss an arm out towards the Windhook. The anchor rising into the air - links turning into small blades. It spirals around, before smashing down towards Morgan; who notices it coming from behind and manages to roll out of the way. The chain rising up in the air ready to strike once again.
While that happens, the floating chain spirals and moves to Lafetha. The razor like metal cutting deep into her (17). But as it begins to constrict, she slips out. The chain spiraling away in the air before beginning to turn for another series of possible attacks.
Lafetha looks down into the water. The muddy earth at the bottom seeming to explode up and out; creating an array of debris. Shatter manages to maneuver around most of it (11) and now has to contend with the area around them being difficult terrain.
Situation: Shatter is in the water which is between 20 and 30 feet deep. They'll have to swim for the boat, which is only about 10 feet away, though underwater. But with the debris, Shatter has to go through, it could be the perfect time to begin navigating away. Tarak is not quite 10 feet away from the deck of the Windhook; with everyone else on the deck.
But, that floating chain and now animated anchor seem hellbent on attacking those on the boat. (Both can be attacked)
Action to row (moves oar speed up to 2 people doing it; will be considered "prone" while sitting and rowing). Action to pull down and set sails. (at the helm, 1 person can do / turn.) Wind is: 1-2: against you (half speed for sails). 3-5: not great but not hindering. 6: With you, +1/2 speed for sails 6
Turning Abigail shouting at Morgan and Lafetha, "Look alive, and man those oars! We are leaving - Captain's orders. Tarak, get aboard and distract those chains as best you can."
Abigail pulls the sail down as she rushes to the helm.
This post has potentially manipulated dice roll results.
Tarak takes a quick look down at Shatter then seeing the River bed exploding and churning up the river he immediately turns and runs back on to the deck of the ship. “Let’s get out of here!”
The clattering of chains draws his attention he moves over to the chain attack Lafetha and attacks it with his sword.
Attack : 23 Damage 7 wrathful Smite 2
Extra Attack : 15 Damage 4 6
If anyone in reach is attacked near me instead of me
Summary: Shatter swims after the boat. The armored body moving like a torpedo. First navigating out of the debris field, then over towards the boat. Abigail undoes the ties on the sails - the fabric falling down and then catching as she ties them off a bit. Heading over towards the helm. Giving the wheel a hard turn to get the sails catching the wind. Morgan takes a moment to begin rowing; helping the boat gain some speed and pull away from the incoming Shatter.
Tarak, seeing the chains attacking the crew, moves to engage one of them. The blade evades his first swing, only to be mildly caught by the second. (11). The chains, being mindless, seem to ignore the concept of his smites; immune to psychic influences and fear.
The chain in turn attempts to bind up Tarak, the chain flinging itself before batted away by the Paladin's shield. It turning in the air to begin spinning back around for another series of blows. The anchor smashes down on to Morgan (13), and attempting to wrap around them. Morgan forces the chain around the oar and off of them; evading the grapple. Lafetha notices Morgan's injury; and a wave of that fey-like energy washes out from her in a effort to heal Morgan (7 +3 Temp), before grabbing a set of oars and beginning to assist with the rowing.
Situation: Morgan and Lafetha are currently rowing; while Abigail is at the helm. Shatter is continuing to swim after the boat; but will likely fall too far behind if they all continue their actions. But both animated chains still wave and maneuver in their combats.
"Morgan, Lafetha, we are not out of this yet; row your arms off! Tarak, keep those things at bay as long as you can. I think we can continue to outdistance Shatter... maybe his devilry will falter once we are out of his sight!"
Tarak quickly swings his shield around and draws his long sword. He quickly steps toward shatter and attempts to shield check him off the dock
Athletics 15
if it doesn’t work he tries again
Athletics 25
if it does work he cast Spirit Weapon and attacks as shatter falls 14 Damage 9
Legendary Action (1)
Unnatural Movement - moves up to Tarak (does not draw AOO)
Legendary Action (2)
Single blade swipe at Tarak
Attack: 26 Damage: 10
Shoving Match
v 1 - 16
v 2 - 11
Shatter (Initiative 9)
Living Chain: Attack: 15 Damage: 12
If hit - grappled (escape DC 14)
If grappled at start of turn 11 damage
The Anchor
Rises out of the water to attack crew on the Windhook.
Strikes at Morgan
Attack: 23 Damage: 9
If hit - grappled (escape DC 14)
If grappled at start of turn 10 damage
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
to get out of grapple acrobatics 21
Lafetha looks at the bottom and casts Erupting Earth (DEX Save 14 or take half) 22
Shatter Dex Save: 19
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Round 1 (End)
Summary: Abigail moves with the injured Rollo. "Set sail. We can't stay here," he coughs. Clearly still injured from whenever his skirmish happened. Shatter moves up, instantly beginning to engage with Tarak. Morgan steps out from the few barrels and crates they were hiding behind; twin beams impacting straight over Tarak's shoulder and into Shatter's chest (25 force). As the impact strike the armor; Shatter's blade digs across a soft spot in Tarak's armor (7).
Tarak winds up from the blow. First bringing about a spiritual weapon behind the fiend; it crashing with a higher pitched blow against the armor (8) - before knocking the fiend into the water with a splash. As Shatter being to sink, they toss an arm out towards the Windhook. The anchor rising into the air - links turning into small blades. It spirals around, before smashing down towards Morgan; who notices it coming from behind and manages to roll out of the way. The chain rising up in the air ready to strike once again.
While that happens, the floating chain spirals and moves to Lafetha. The razor like metal cutting deep into her (17). But as it begins to constrict, she slips out. The chain spiraling away in the air before beginning to turn for another series of possible attacks.
Lafetha looks down into the water. The muddy earth at the bottom seeming to explode up and out; creating an array of debris. Shatter manages to maneuver around most of it (11) and now has to contend with the area around them being difficult terrain.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Round 2 (Begin)
Situation: Shatter is in the water which is between 20 and 30 feet deep. They'll have to swim for the boat, which is only about 10 feet away, though underwater. But with the debris, Shatter has to go through, it could be the perfect time to begin navigating away. Tarak is not quite 10 feet away from the deck of the Windhook; with everyone else on the deck.
But, that floating chain and now animated anchor seem hellbent on attacking those on the boat. (Both can be attacked)
Action to row (moves oar speed up to 2 people doing it; will be considered "prone" while sitting and rowing).
Action to pull down and set sails. (at the helm, 1 person can do / turn.)
Wind is: 1-2: against you (half speed for sails). 3-5: not great but not hindering. 6: With you, +1/2 speed for sails 6
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Turning Abigail shouting at Morgan and Lafetha, "Look alive, and man those oars! We are leaving - Captain's orders. Tarak, get aboard and distract those chains as best you can."
Abigail pulls the sail down as she rushes to the helm.
Tarak takes a quick look down at Shatter then seeing the River bed exploding and churning up the river he immediately turns and runs back on to the deck of the ship. “Let’s get out of here!”
The clattering of chains draws his attention he moves over to the chain attack Lafetha and attacks it with his sword.
Attack : 23 Damage 7
wrathful Smite 2
Extra Attack : 15 Damage 4
6
If anyone in reach is attacked near me instead of me
AOO : 22 Damage 10
wrathful Smite 5
Morgan starts a'rowing
Shatter (Legendary 1)
Swim
Shatter (Legendary 2)
Still a-swimmin
Initiative 9
Move & Dash after the boat
Flying Chain attack on Tarak
Attack: 20 Damage: 18
If hit, grapple check (DC 14)
If grappled at start of Tarak's next turn: 12 damage
Wildin' Out Anchor on Morgan
Attack: 28 Damage: 14
If hit, grapple check (DC 14)
If grappled at start of Morgan's next turn: 10
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Acrobatics 21
Con save20
Lafetha uses her Fey energy (Balm of the Summer Court) on Morgan 7
and then helps Morgan row
Round 2 (End)
Summary: Shatter swims after the boat. The armored body moving like a torpedo. First navigating out of the debris field, then over towards the boat. Abigail undoes the ties on the sails - the fabric falling down and then catching as she ties them off a bit. Heading over towards the helm. Giving the wheel a hard turn to get the sails catching the wind. Morgan takes a moment to begin rowing; helping the boat gain some speed and pull away from the incoming Shatter.
Tarak, seeing the chains attacking the crew, moves to engage one of them. The blade evades his first swing, only to be mildly caught by the second. (11). The chains, being mindless, seem to ignore the concept of his smites; immune to psychic influences and fear.
The chain in turn attempts to bind up Tarak, the chain flinging itself before batted away by the Paladin's shield. It turning in the air to begin spinning back around for another series of blows. The anchor smashes down on to Morgan (13), and attempting to wrap around them. Morgan forces the chain around the oar and off of them; evading the grapple. Lafetha notices Morgan's injury; and a wave of that fey-like energy washes out from her in a effort to heal Morgan (7 +3 Temp), before grabbing a set of oars and beginning to assist with the rowing.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Round 3 (Begin)
Situation: Morgan and Lafetha are currently rowing; while Abigail is at the helm. Shatter is continuing to swim after the boat; but will likely fall too far behind if they all continue their actions. But both animated chains still wave and maneuver in their combats.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Morgan continues to row
Lafetha continues to row
"Morgan, Lafetha, we are not out of this yet; row your arms off! Tarak, keep those things at bay as long as you can. I think we can continue to outdistance Shatter... maybe his devilry will falter once we are out of his sight!"
Abigail continues to helm the ship.
Tarak attacks the chain again with his sword while keeping his shield up.
Attack : 14 Damage 5
Extra Attack : 26 Damage 4
If anyone in reach is attacked near me instead of me
AOO : 9 Damage 10
Morgan rows rows rows their boat