Ellara gives the horses a wary look for a while, they are very different from the farm horse she stole rides on during childhood harvests. But she chooses one that looks the closest to that, a plain-looking brown one with white blaze on its face, and climbs up, checking that she will still be able to reach her weapons if she needs to.
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Xanaphia Nailo: Level 4 Warlock, Grey Hands PbP.
Ellara Nightflower: level 1 blood hunter, Curse of Strahd
Dahvik nods to Mara. "Agreed," he says. "We cannot help his parents, but we can help that little girl." As he speaks, he shifts his seat slightly, trying to emulate Mara's practiced form. "At least, I hope we can. has been a month, though. I certainly hope we can do more than avenge her."
((I’ve added the silver longsword to Lorian’s equipment and removed 60 gold.))
Lorian inspects the new sword before placing it in its sheath at his waist. He approaches the horses and picks one out for himself. He rubs the horse’s head for a moment to gain its trust.
Dahvik steers his steed toward Daggerford's southeastern gate. "This way to Gillian's hill, I believe." His tone sounds uncertain, though whether it's his course or his courser he doubts is uncertain. "Do we need anything else before we depart?"
Father Cadfrey returns Dahvik smile: "Of course, my dear companion. I secured our rooms for a week at the Inn. If we need to come back here, we will not need to worry for a place to sleep."
Once the adventurers find their horses of choice, Father Cadfrey also gets on his own mount, with the awkward movements of a scholar that spent his entire life researching the history of magic instead of preparing for an adventurer's life. Nonetheless, he manages to get on his horse without finding himself with his butt on the ground. Celebrating this small victory with a smile he turns to the rest of the company "Well then, to Gillian's Hill !"
And so it happens, that our heroes leave Daggerford directed to Gillian's Hill, riding to the resque of a young child, riding to hunt down an enemy they do not know anything about. But that doesn't discourage them: as true adventurers and men of good heart, they ride because their strenght and wits can be put to the service of a young innocent in peril.
They leave Daggerford through the Caravan Gate and set their mounts at a steady pace South along the Trade Way. The day is fair and the road easy. After an uneventful journey of about two hours they reach their destination: Gillian's Hill, a hamlet that cannot be home to more than 200 souls, not protected by neither walls nor gates. Hills are visible about 5 miles to the East of the village, that progressively give way to highest peaks, further in the distance.
At the center of the village, along the Trade Way, the local tavern and a general store face each other. The inn bears a sign revealing its name to be "the Hill's Shadow". A caravan of four carts pulled by horses is preparing to leave, seemingly in the North direction. Apart from them, other people and townguards are about their business, though in no way this compares to the busy Market Square in Daggerford. Next to the general store, a simple stone building bears the holy symbol of Helm. Further from the road, on the East side, a two story building bears the banners of both Waterdeep and Daggerford.
The rogue is clearly no equestrian. He never keeps his heels down, and after two hours he's shifting his seat uncomfortably. He does manage to steer around the wagons coming the other way. "I suppose the guards would be the best source of information at the moment. Then perhaps the shopkeeper. The other locals probably won't offer much more to outsiders until they've been in their cups for a bit." He shrugs. "But I could be wrong."
Mara nods in agreement with the rogue's reasoning, however having had children herself, she considers the price this community has had to pay. "Even the loss of a single child hits a place like this hard," she whispers to Dahvik. "I think the guards might be a good place to start, while the townsfolk will likely have a variety of stories to tell." Mara considers the different possibilities before turning around to find Father Cadfrey and the others. "I think we should attempt to canvas those we can, including those seemingly about to leave," nodding to the caravan. "We are a big group and will turns some heads. That can be a good thing or a bad thing but let's make sure our message is one of aid, not of opportunity," she adds the last part while winking at Dahvik.
”Agreed, maybe we should also visit there,” She points at what she assumes is a temple of Helm. “Perhaps if we spread out now, then reconvene at the inn to talk to the townsfolk? Ale tends to loosen lips after all.”
Rollback Post to RevisionRollBack
Xanaphia Nailo: Level 4 Warlock, Grey Hands PbP.
Ellara Nightflower: level 1 blood hunter, Curse of Strahd
Dahvik considers the possibilities. "You're right, friend mage," he finally says. "The size of our group does bring attention...but I think that's a good thing. It give the villagers more hope of our success. And I suspect that will make those with useful information more likely to seek us out." He furrows his brow in thought. "Perhaps what is needed most is for rumors of us to circulate, and then for us to be available tonight at the alehouse. Which means we'd best to be seen as a group, so that tongues will start to wag. I do agree, though," he adds with a nod to Mara, "that we should question those preparing to leave first. Then perhaps to the temple," he concludes with a glance to Ellara.
To those observing Fathre Cadfrey, it was clear that the priest was trying his best during the journey to give the impression of knowing how to handle his mount. His little horse-riding trainng he received as part of his upbringing seemed however to have paid off, and with a few hints Mara, he did not slow down the rest of the group during the journey. Which, to the most observant, filled him with pride. One could even say he was beginning to enjoy the ride!
Approaching Gillian's Hill, and with the group slowing down from a sustained gallop to a brisk trot, confidence falters again as the animal seems to anticipate its well-deserved rest. As the group discusses how best to proceed, the eyes of Father Cadfrey travel often at the hitching rail in front of the tavern: "Yeah, information...I can come with you at the temple of Helm, if you think it wise. Or I could go and have a talk with the major, or burgomaster of this place." Father Cadfrey finishes the sentence by pointing at the building with the Waterdeep and Daggerford banners, only to quickly place the hand back on the reins, as his horse gives a slight jolt with its head.
Mara dismounts easily and gather both hers and the priests leads and walks them to the hitch pole in front of the tavern. “Father that is a splendid idea,” Mara says. “The Helmite can wait if need be, he isn’t about to leave. Father maybe you and another can inquire via the official channels - the major or the trade hall? I can go talk to the Helmite and perhaps another pair pair can see what the caravan is up to? I don’t expect to be long so I could also pop into the general store before we meet at the tavern.” Mara pauses for a moment, considering her companions’ words. “Maybe if we don’t get anything solid, we could ask if any have information they know where to find us this evening? Risky but ‘the lamp doth draw the moth,’ or so they say, right Father?
“What do you all think?” Mara asks her companions a bit self-consciously.. “I’m open to suggestions.”
Ellara thinks for a moment, considering Mara’s suggestion. “I think...” she begins, thinking about her own home and how people there would react to strangers, “I think that two groups might be best. We’ll look... more serious? Harder to dismiss?” She looks like she’s not sure which words she should be using to convey what she means, then shrugs, accepting that that’s the best she’ll be able to do.
Rollback Post to RevisionRollBack
Xanaphia Nailo: Level 4 Warlock, Grey Hands PbP.
Ellara Nightflower: level 1 blood hunter, Curse of Strahd
Lorian summons Noc again, who perches on his shoulder. “I will leave the decision of groups to you all. Whichever group I am not in can have Noc go with them for communication.”
Dahvik dismounts as well, trying hard not to look as relieved as the cleric. "I'll take the caravan," the rogue offers. "I'm not sure the temple's the best place for me, and I know official channels aren't for me, either." He gives a suitably roguish grin and starts toward the wagon teams. Over his shoulder he asks, "Anyone coming?"
"Very well," Mara says. "Father, Ellara, let's quickly visit the temple and then see whoever is in charge here. You two-err, three," nodding to Dahvik, Lorian, and Noc, "after the caravan, perhaps you can visit the store and see what's to be gained there? Maybe we can meet back here in an hour or so?" Mara is used to coming up with action plans, though not in such a large group. Nor are her plans often the wisest or most intelligent...
"Well," looking to Ellara and the priest, "shall we?"
Mara heads into the temple with purpose, her tall and muscular frame casting a long shadow. Okay, Helm, she thinks to herself. Helm, Helm, Helm...yes, the Vigilant. Protector. She opens the door to the temple and walks in. "Hello? Is there anyone here?"
Dahvik hasn't hitched his horse. Instead, he leads it as he walks toward the lead wagon of the caravan preparing to depart. "Ho there!" he calls to the driver as he approaches. "A word before you leave, good teamster." If the driver is agreeable and pauses to speak, well and good; if the driver is not so agreeable, Dahvik will lay his hand on the harness, casually enough not to seem hostile but just firmly enough to interfere with the driver's control. Either way, he'll be polite but quick. "My friends and I have been dispatched by Captain Spearslayer of Daggerford to find and rescue young Hannah Miller." If the members of the caravan are locals, that'll get their attention; if not, they'll likely not know anything worth delaying them further, so at this point Dahvik removes his hand from the harness. "We'd be grateful for any information you or your teammates might have that could help."
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Ellara
Ellara gives the horses a wary look for a while, they are very different from the farm horse she stole rides on during childhood harvests. But she chooses one that looks the closest to that, a plain-looking brown one with white blaze on its face, and climbs up, checking that she will still be able to reach her weapons if she needs to.
Xanaphia Nailo: Level 4 Warlock, Grey Hands PbP.
Ellara Nightflower: level 1 blood hunter, Curse of Strahd
Dahvik Aloro
Dahvik nods to Mara. "Agreed," he says. "We cannot help his parents, but we can help that little girl." As he speaks, he shifts his seat slightly, trying to emulate Mara's practiced form. "At least, I hope we can. has been a month, though. I certainly hope we can do more than avenge her."
((I’ve added the silver longsword to Lorian’s equipment and removed 60 gold.))
Lorian inspects the new sword before placing it in its sheath at his waist. He approaches the horses and picks one out for himself. He rubs the horse’s head for a moment to gain its trust.
Dahvik Aloro
Dahvik steers his steed toward Daggerford's southeastern gate. "This way to Gillian's hill, I believe." His tone sounds uncertain, though whether it's his course or his courser he doubts is uncertain. "Do we need anything else before we depart?"
Father Cadfrey returns Dahvik smile: "Of course, my dear companion. I secured our rooms for a week at the Inn. If we need to come back here, we will not need to worry for a place to sleep."
Once the adventurers find their horses of choice, Father Cadfrey also gets on his own mount, with the awkward movements of a scholar that spent his entire life researching the history of magic instead of preparing for an adventurer's life. Nonetheless, he manages to get on his horse without finding himself with his butt on the ground. Celebrating this small victory with a smile he turns to the rest of the company "Well then, to Gillian's Hill !"
And so it happens, that our heroes leave Daggerford directed to Gillian's Hill, riding to the resque of a young child, riding to hunt down an enemy they do not know anything about. But that doesn't discourage them: as true adventurers and men of good heart, they ride because their strenght and wits can be put to the service of a young innocent in peril.
They leave Daggerford through the Caravan Gate and set their mounts at a steady pace South along the Trade Way. The day is fair and the road easy. After an uneventful journey of about two hours they reach their destination: Gillian's Hill, a hamlet that cannot be home to more than 200 souls, not protected by neither walls nor gates. Hills are visible about 5 miles to the East of the village, that progressively give way to highest peaks, further in the distance.
At the center of the village, along the Trade Way, the local tavern and a general store face each other. The inn bears a sign revealing its name to be "the Hill's Shadow". A caravan of four carts pulled by horses is preparing to leave, seemingly in the North direction. Apart from them, other people and townguards are about their business, though in no way this compares to the busy Market Square in Daggerford. Next to the general store, a simple stone building bears the holy symbol of Helm. Further from the road, on the East side, a two story building bears the banners of both Waterdeep and Daggerford.
Dahvik Aloro
The rogue is clearly no equestrian. He never keeps his heels down, and after two hours he's shifting his seat uncomfortably. He does manage to steer around the wagons coming the other way. "I suppose the guards would be the best source of information at the moment. Then perhaps the shopkeeper. The other locals probably won't offer much more to outsiders until they've been in their cups for a bit." He shrugs. "But I could be wrong."
Mara
Mara nods in agreement with the rogue's reasoning, however having had children herself, she considers the price this community has had to pay. "Even the loss of a single child hits a place like this hard," she whispers to Dahvik. "I think the guards might be a good place to start, while the townsfolk will likely have a variety of stories to tell." Mara considers the different possibilities before turning around to find Father Cadfrey and the others. "I think we should attempt to canvas those we can, including those seemingly about to leave," nodding to the caravan. "We are a big group and will turns some heads. That can be a good thing or a bad thing but let's make sure our message is one of aid, not of opportunity," she adds the last part while winking at Dahvik.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Lorian
“Considering the size of our group, we could spread out; we would draw less attention to ourselves by coming in from different areas of the town.”
Ellara
”Agreed, maybe we should also visit there,” She points at what she assumes is a temple of Helm. “Perhaps if we spread out now, then reconvene at the inn to talk to the townsfolk? Ale tends to loosen lips after all.”
Xanaphia Nailo: Level 4 Warlock, Grey Hands PbP.
Ellara Nightflower: level 1 blood hunter, Curse of Strahd
Dahvik Aloro
Dahvik considers the possibilities. "You're right, friend mage," he finally says. "The size of our group does bring attention...but I think that's a good thing. It give the villagers more hope of our success. And I suspect that will make those with useful information more likely to seek us out." He furrows his brow in thought. "Perhaps what is needed most is for rumors of us to circulate, and then for us to be available tonight at the alehouse. Which means we'd best to be seen as a group, so that tongues will start to wag. I do agree, though," he adds with a nod to Mara, "that we should question those preparing to leave first. Then perhaps to the temple," he concludes with a glance to Ellara.
To those observing Fathre Cadfrey, it was clear that the priest was trying his best during the journey to give the impression of knowing how to handle his mount. His little horse-riding trainng he received as part of his upbringing seemed however to have paid off, and with a few hints Mara, he did not slow down the rest of the group during the journey. Which, to the most observant, filled him with pride. One could even say he was beginning to enjoy the ride!
Approaching Gillian's Hill, and with the group slowing down from a sustained gallop to a brisk trot, confidence falters again as the animal seems to anticipate its well-deserved rest. As the group discusses how best to proceed, the eyes of Father Cadfrey travel often at the hitching rail in front of the tavern: "Yeah, information...I can come with you at the temple of Helm, if you think it wise. Or I could go and have a talk with the major, or burgomaster of this place." Father Cadfrey finishes the sentence by pointing at the building with the Waterdeep and Daggerford banners, only to quickly place the hand back on the reins, as his horse gives a slight jolt with its head.
Mara
Mara dismounts easily and gather both hers and the priests leads and walks them to the hitch pole in front of the tavern. “Father that is a splendid idea,” Mara says. “The Helmite can wait if need be, he isn’t about to leave. Father maybe you and another can inquire via the official channels - the major or the trade hall? I can go talk to the Helmite and perhaps another pair pair can see what the caravan is up to? I don’t expect to be long so I could also pop into the general store before we meet at the tavern.” Mara pauses for a moment, considering her companions’ words. “Maybe if we don’t get anything solid, we could ask if any have information they know where to find us this evening? Risky but ‘the lamp doth draw the moth,’ or so they say, right Father?
“What do you all think?” Mara asks her companions a bit self-consciously.. “I’m open to suggestions.”
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Ellara
Ellara thinks for a moment, considering Mara’s suggestion. “I think...” she begins, thinking about her own home and how people there would react to strangers, “I think that two groups might be best. We’ll look... more serious? Harder to dismiss?” She looks like she’s not sure which words she should be using to convey what she means, then shrugs, accepting that that’s the best she’ll be able to do.
Xanaphia Nailo: Level 4 Warlock, Grey Hands PbP.
Ellara Nightflower: level 1 blood hunter, Curse of Strahd
Lorian
Lorian summons Noc again, who perches on his shoulder. “I will leave the decision of groups to you all. Whichever group I am not in can have Noc go with them for communication.”
Dahvik Aloro
Dahvik dismounts as well, trying hard not to look as relieved as the cleric. "I'll take the caravan," the rogue offers. "I'm not sure the temple's the best place for me, and I know official channels aren't for me, either." He gives a suitably roguish grin and starts toward the wagon teams. Over his shoulder he asks, "Anyone coming?"
Lorian
He briefly shrugs before joining Dahvik. Noc begins flapping his wings to get some height and be kind of the eyes in the sky.
Mara
"Very well," Mara says. "Father, Ellara, let's quickly visit the temple and then see whoever is in charge here. You two-err, three," nodding to Dahvik, Lorian, and Noc, "after the caravan, perhaps you can visit the store and see what's to be gained there? Maybe we can meet back here in an hour or so?" Mara is used to coming up with action plans, though not in such a large group. Nor are her plans often the wisest or most intelligent...
"Well," looking to Ellara and the priest, "shall we?"
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Ellara
Ellara nods and follows Mara, looking up at the temple curiously.
Xanaphia Nailo: Level 4 Warlock, Grey Hands PbP.
Ellara Nightflower: level 1 blood hunter, Curse of Strahd
Mara
Mara heads into the temple with purpose, her tall and muscular frame casting a long shadow. Okay, Helm, she thinks to herself. Helm, Helm, Helm...yes, the Vigilant. Protector. She opens the door to the temple and walks in. "Hello? Is there anyone here?"
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Dahvik Aloro
Dahvik hasn't hitched his horse. Instead, he leads it as he walks toward the lead wagon of the caravan preparing to depart. "Ho there!" he calls to the driver as he approaches. "A word before you leave, good teamster." If the driver is agreeable and pauses to speak, well and good; if the driver is not so agreeable, Dahvik will lay his hand on the harness, casually enough not to seem hostile but just firmly enough to interfere with the driver's control. Either way, he'll be polite but quick. "My friends and I have been dispatched by Captain Spearslayer of Daggerford to find and rescue young Hannah Miller." If the members of the caravan are locals, that'll get their attention; if not, they'll likely not know anything worth delaying them further, so at this point Dahvik removes his hand from the harness. "We'd be grateful for any information you or your teammates might have that could help."