"Every moment I spend with you all is pretty much the worst moment ever. That ship ride was awful, this place is awful", Prosinet gestures around emphatically. "I am just sure that something even more awful is going to come from out there. Are you guys all right with this, we don't even know where we are going, or what is going to be there." He sighs heavily
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Trumann Bloth | Loxodon Grave Cleric | War of the Green
Prosinet Fizzlepurtet | Gnome Wizard | The Wilcox Experiment
While Torke is within the cart, he crosses his legs as he focuses on the presence via magic itself, trying to present some knowledge by touching the crystal embedded smoothly into his now unsheathed black-metal longsword. He mutters a word of aid to his patron, seeking help while trying to uncover what the presence holds for Torke.
For better context with who his patron is, they are the soul of a great artificier whom pledged their life to forming the greatest longsword in spite of their rival; so much so that at his dying breath, he could only make an unfinished blade from ummeriton, a material forming at the tip of volcanic mountains that formed by magma and obsidian mixing in a solute of rain and cloud.
His name I will not disclose, but the Artificer was a human who had a Yuan-Ti apprentice of a child, teaching them to follow in his steed. He does not know what happened to him, but holds Torke in the same regard;however, in the opposite position. His Soul was transferred into the blade as a pact was made by the Ravenqueen to continue his desires on forming a reasonably powerful sword, taking the form of the blade while keeping his mind. After 10 years of being lost((I will let you decide how)) in a fey forest, Torke eventually finds them, albeit in a weakened state, but through some short telepathic communication, they formed a pact of blade and user because of their similar craftsmanship goals and ideals, the rest is disclosed or up to you until later.
"There is nothing to worry about little one. I can tell you now that there is things out in the swamp that would bite you and you wouldn't hit the sides. You can't predict what is to come. You can only react to the now and enjoy the ride."
Frostbite watches the light at the top of the trees, its dim.
The speaker encourages Prosinet to cast spells to feel a sense of guidance towards the direction we are going. He also informs him that they will continue this direction for about another half day into the evening. Its only dangerous because things are unpredictable.
Torke, you realize that this land is magical. You also realize that...
Alright, so your hexblade pact is essentially your arcane focus as a ummeriton sword and the artificer's soul acts as your patron. Might I add...
-The artificer was working with ummeriton, can I say that ummeriton is a metal that is magical because it is mined from volcanoes? -In this case, When the artificer casts his ritual to call on the Ravenqueen, they were asked to provide a suitable sacrifice for such magics, and he presented a ummeriton blade that was mined from a specific volcano. The Queen charged them nothing but noted the blade must pass to a Yuan-ti. -Finally, the artificer didn't die immediately, they were called into a dark swampy forest where evil things live, before disappearing with the sword. You came across it after hearing a voice call you into the same forest, you remember feeling breathing in the forest, both around you and under your feet. The sword lay in the man's hands, his body frozen to the bone against a tree.
I have a specific direction we can go with that if you are ok with these additions. Roll a history check if so.
Arophanis also watches the light at the top of the trees, its dim.
The cart rolls on farther into the trees, at one point, a bat smashes and melts about 15 feet in the air above you, sliding down the energy field to the floor. As you pass, something swipes the body into a bush.
The cart takes a sudden turn into a thicker part of the swamp. The wheels are now a quarter submerged, and you are moving through water at a little passed midday.
Its completely silent.
Torke notices that its about 60% shadows, 30% shaded, and 10% direct sunlight under the dense foliage. It stays this way for awhile.
A few minutes later, the wheels are now half submerged, with the water growing constantly.
The speaker is unphased and starts to elaborate about Wilcox's history as a patron of the arts, and small parts of his history as a trade expert. The water has risen to the level of the box containing everyone on the wheels, but it continues to move.
An hour later, he's stopped talking. You're sitting in stillwater, slowly moving towards ever darker green shades of the swamp.
Things are moving through the water all around you, and the same energy that destroy the bat, is constantly going off...
Torke remembers something while sitting in the cart turned makeshift boat...
...you remember a heavy and slow enormous life energy pulsing throughout the mountain, and that as you began to climb it, you felt large gusts of slow but constant wind.
Arophanis remembers swiftly the wizard casting the runes at the carts before they all left. He does not know how to produce to them magically but may be able to draw them on paper. You also infer from the bat earlier that the shield destroys small creatures at a 15 foot radius.
The shield continues to pulse rapidly, the speaker looking in a single direction with absolute focus.
"I advise all of you to stay quiet."Torke looks to the group as he says it with a suppressed tone, "You are not one to be quiet, Gnome Prosinet, but I encourage you to try. Lower your breathing, steady your feet, and stay on alert." Torke partakes in such, making himself sound still as he may get. He moves the thought from the mountain away to focus on what comes now. Torke shows some interest in the shield itself, but continues to look at the swamp around them, waiting for the incessant whirring of wildlife to come into perception eventually.
Torke is going to try and continue using his natural senses to bolster his efforts at hiding themself... survival: roll value — 17
Torke is able to manage himself as he successfully(?) begins lowering his passive senses to a quiet ambience.
Prosinet starts to mutter under his breath to himself at a barely audible level. "Mother always said I was the only one with any sense, these people have no idea how dangerous any of this is. A swamp in the middle of know where, complete strangers, traveling in a ship. I"m not sure if anyone even knows whats going on." he draws into his cloak and looks around sullenly. "Now they sound like father did. "Perk up P, be brave P , it's all going to work out P," well it sure didn't work out for him did it..."
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Trumann Bloth | Loxodon Grave Cleric | War of the Green
Prosinet Fizzlepurtet | Gnome Wizard | The Wilcox Experiment
It's like this P - we are going to kick the bucket sooner or later, so we might as well live each day as if it was our last one, and have ourselves a grand time doing it!
Rule 56 - Plan out your entire life out like you were going to live forever. Write it down on a scroll if you have to.
This post has potentially manipulated dice roll results.
Sam, noticing the speaker's mannerisms, moves to get closer to his sword. "What's going on? Can we push this cart out of the muck?" He peers over the side, looking at both the cart and the surrounding environment.
This post has potentially manipulated dice roll results.
Arophanis wakes up from his slumber, realizing everything is quiet, and they were not stationary but FLOATING!? he expostulates in that same low tone he used back in town. He around and down, drawing out his daggers.
Torke notices the shield losing its magical properties, only noticing after awhile that the energy is concentrated below the cart.
Torke will hold his action, taking out the black-metal longsword out of the leather scabbard, still trying to keep himself as quiet as possible as he does so. His senses focuses on the notion that if any creature comes out from beneath the cart, Torke will attack them, or slowly carry themself along the cart slowly to attack with his stealth.
The large dragonborn stays in his seat watching all those around them getting ready for battle. "Stay calm. If we all move at once we may tip the balance of this makeshift craft. Any advantage we have of being on this cart will be lost if we have to fight in the swamp water."
"Now has anyone got a way we can get this raft moving again?"
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"Every moment I spend with you all is pretty much the worst moment ever. That ship ride was awful, this place is awful", Prosinet gestures around emphatically. "I am just sure that something even more awful is going to come from out there. Are you guys all right with this, we don't even know where we are going, or what is going to be there." He sighs heavily
Trumann Bloth | Loxodon Grave Cleric | War of the Green
Prosinet Fizzlepurtet | Gnome Wizard | The Wilcox Experiment
Torke Aldrehas
While Torke is within the cart, he crosses his legs as he focuses on the presence via magic itself, trying to present some knowledge by touching the crystal embedded smoothly into his now unsheathed black-metal longsword. He mutters a word of aid to his patron, seeking help while trying to uncover what the presence holds for Torke.
arcana: roll value— 12
((@Siilvercoins eyes only))
For better context with who his patron is, they are the soul of a great artificier whom pledged their life to forming the greatest longsword in spite of their rival; so much so that at his dying breath, he could only make an unfinished blade from ummeriton, a material forming at the tip of volcanic mountains that formed by magma and obsidian mixing in a solute of rain and cloud.
His name I will not disclose, but the Artificer was a human who had a Yuan-Ti apprentice of a child, teaching them to follow in his steed. He does not know what happened to him, but holds Torke in the same regard;however, in the opposite position. His Soul was transferred into the blade as a pact was made by the Ravenqueen to continue his desires on forming a reasonably powerful sword, taking the form of the blade while keeping his mind. After 10 years of being lost((I will let you decide how)) in a fey forest, Torke eventually finds them, albeit in a weakened state, but through some short telepathic communication, they formed a pact of blade and user because of their similar craftsmanship goals and ideals, the rest is disclosed or up to you until later.
Look on the bright side, Prosinet. It could be raining ice pellets right now :)
Rule #19 - There's always a bigger fish.
Arophanis settles in, making certain his daggers and shortswords were ready to be drawn quickly...
Perception 9
FrostBite | Dragonborn Barbarian
___________________________________________________________________________________________
"There is nothing to worry about little one. I can tell you now that there is things out in the swamp that would bite you and you wouldn't hit the sides. You can't predict what is to come. You can only react to the now and enjoy the ride."
Frostbite watches the light at the top of the trees, its dim.
The speaker encourages Prosinet to cast spells to feel a sense of guidance towards the direction we are going. He also informs him that they will continue this direction for about another half day into the evening. Its only dangerous because things are unpredictable.
Torke, you realize that this land is magical. You also realize that...
Alright, so your hexblade pact is essentially your arcane focus as a ummeriton sword and the artificer's soul acts as your patron. Might I add...
-The artificer was working with ummeriton, can I say that ummeriton is a metal that is magical because it is mined from volcanoes?
-In this case, When the artificer casts his ritual to call on the Ravenqueen, they were asked to provide a suitable sacrifice for such magics, and he presented a ummeriton blade that was mined from a specific volcano. The Queen charged them nothing but noted the blade must pass to a Yuan-ti.
-Finally, the artificer didn't die immediately, they were called into a dark swampy forest where evil things live, before disappearing with the sword. You came across it after hearing a voice call you into the same forest, you remember feeling breathing in the forest, both around you and under your feet. The sword lay in the man's hands, his body frozen to the bone against a tree.
I have a specific direction we can go with that if you are ok with these additions. Roll a history check if so.
Arophanis also watches the light at the top of the trees, its dim.
The cart rolls on farther into the trees, at one point, a bat smashes and melts about 15 feet in the air above you, sliding down the energy field to the floor. As you pass, something swipes the body into a bush.
Torke Aldrehas
Torke basks in the magical presence he feels around them, often looking around trying to discern the wildlife and flora around them.
nature: roll value- 8
(@Silvercoins eyes only))
Just to note, Torke does not know any of this, except for the fact that the patron has been asleep or lost for roughly 10 or 11 years.
history 14
Addendum: I like where this is going, so you may continue with your ideas you have stated and any more.
The cart takes a sudden turn into a thicker part of the swamp. The wheels are now a quarter submerged, and you are moving through water at a little passed midday.
Its completely silent.
Torke notices that its about 60% shadows, 30% shaded, and 10% direct sunlight under the dense foliage. It stays this way for awhile.
A few minutes later, the wheels are now half submerged, with the water growing constantly.
The speaker is unphased and starts to elaborate about Wilcox's history as a patron of the arts, and small parts of his history as a trade expert. The water has risen to the level of the box containing everyone on the wheels, but it continues to move.
An hour later, he's stopped talking. You're sitting in stillwater, slowly moving towards ever darker green shades of the swamp.
Things are moving through the water all around you, and the same energy that destroy the bat, is constantly going off...
Torke remembers something while sitting in the cart turned makeshift boat...
...you remember a heavy and slow enormous life energy pulsing throughout the mountain, and that as you began to climb it, you felt large gusts of slow but constant wind.
Is this shield protecting us magic of some sort? and can I learn it for my self, I wonder?
As he rides he starts combing his memory for anything he may have learned of Mr Wilcox in the past...
History 17
History 22
<ooc - sorry the first roll wasn't showing at first. I guess I should have waited>
Arophanis remembers swiftly the wizard casting the runes at the carts before they all left. He does not know how to produce to them magically but may be able to draw them on paper. You also infer from the bat earlier that the shield destroys small creatures at a 15 foot radius.
The shield continues to pulse rapidly, the speaker looking in a single direction with absolute focus.
Torke Aldrehas
"I advise all of you to stay quiet." Torke looks to the group as he says it with a suppressed tone, "You are not one to be quiet, Gnome Prosinet, but I encourage you to try. Lower your breathing, steady your feet, and stay on alert." Torke partakes in such, making himself sound still as he may get. He moves the thought from the mountain away to focus on what comes now. Torke shows some interest in the shield itself, but continues to look at the swamp around them, waiting for the incessant whirring of wildlife to come into perception eventually.
Torke is going to try and continue using his natural senses to bolster his efforts at hiding themself... survival: roll value — 17
Torke is able to manage himself as he successfully(?) begins lowering his passive senses to a quiet ambience.
stealth— roll value: 14
Prosinet starts to mutter under his breath to himself at a barely audible level. "Mother always said I was the only one with any sense, these people have no idea how dangerous any of this is. A swamp in the middle of know where, complete strangers, traveling in a ship. I"m not sure if anyone even knows whats going on." he draws into his cloak and looks around sullenly. "Now they sound like father did. "Perk up P, be brave P , it's all going to work out P," well it sure didn't work out for him did it..."
Trumann Bloth | Loxodon Grave Cleric | War of the Green
Prosinet Fizzlepurtet | Gnome Wizard | The Wilcox Experiment
It's like this P - we are going to kick the bucket sooner or later, so we might as well live each day as if it was our last one, and have ourselves a grand time doing it!
Rule 56 - Plan out your entire life out like you were going to live forever. Write it down on a scroll if you have to.
Torke and Prosinet hide as well as they can on a wooden cart turned water craft in presumably deep water.
Just as Arophanis gets excited about the constant surging of the magical field, it suddenly stops. The water is still again, and everything is silent.
The speaker looks down into the water and grits his teeth. He refocuses on the same direction as before and says nothing.
While the end of the swamp does seem near, something is wrong.
The carts have slowed to a near halt, and the shield has been allowing fish to swim through the wheels for some time.
Deep below the cart, the magical energy is concentrated on a single point bright enough to shine through 15 feet of murkey water.
The speaker is nervous.
Sam, noticing the speaker's mannerisms, moves to get closer to his sword. "What's going on? Can we push this cart out of the muck?" He peers over the side, looking at both the cart and the surrounding environment.
Perception: 19
DM - Above & Below
Arophanis wakes up from his slumber, realizing everything is quiet, and they were not stationary but FLOATING!? he expostulates in that same low tone he used back in town. He around and down, drawing out his daggers.
Perception 7
Torke Aldrehas
Torke notices the shield losing its magical properties, only noticing after awhile that the energy is concentrated below the cart.
Torke will hold his action, taking out the black-metal longsword out of the leather scabbard, still trying to keep himself as quiet as possible as he does so. His senses focuses on the notion that if any creature comes out from beneath the cart, Torke will attack them, or slowly carry themself along the cart slowly to attack with his stealth.
FrostBite | Dragonborn Barbarian
___________________________________________________________________________________________
The large dragonborn stays in his seat watching all those around them getting ready for battle. "Stay calm. If we all move at once we may tip the balance of this makeshift craft. Any advantage we have of being on this cart will be lost if we have to fight in the swamp water."
"Now has anyone got a way we can get this raft moving again?"