Belmarm stuck to the road, but would begin gathering up what bits of stone he can into a pouch. In spite of all the temptations, seeing the others manage the corpse, the shadar-kai brushed off the very idea of joining in the off-side huddle. A sharp eye is however kept after private escavations for any beast, wolves or otherwise.But if the party spent more than a minute dawdling, he would call out for them a need to progress, 'less they face similiar beasts.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Assuming he finds nothing else of interest, Errol agrees with the others and moves on. If the wolves are not close enough for Errol to be worried, he will read the letter to the others as they walk. "Curious that the message promising treasure for those entering Barovia made it to our tavern, yet the one requesting quarantine did not--I'm sure it's just a coincidence," he adds with a wry smile.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
as party moves on the sound of the wolves continue but they do not seem to be getting any closer than possibly hundreds of feet away. As the party walks on everyone will notice a river and in the distance a town.
This post has potentially manipulated dice roll results.
7
Errol you here the sound of something running through the woods but barely, it is hard to tell from what direction. As you all get closer tomthentown it does down. After about another half hour you reach it.
Tall shapes loom out of the dense fog that surrounds everything. The muddy ground underfoot gives way to slick, wet cobblestones. The tall shapes become recognizable as village dwellings. The windows of each house stare out from pools of blackness. No sound cuts the silence except for mournful sobbing that echoes through the streets from a distance.
OOC: From which direction/in which location are we entering the town?
Errol maintains his state of relaxed watchfulness as they enter the town. “It appears the second message may be the more accurate one,” he remarks somberly, “Shall we keep going and see if we can find someone who can tell us what is going on?”
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
This post has potentially manipulated dice roll results.
Priest just looks around concerned at the development that his senses gave him "This isn't a holy place..." was all he was able to get out as he continued to look around.
Errol will listen for the source of the sound as well, moving with Falzaren to track it down (that should give you advantage on your Perception Check should it be needed, Falzaren).
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Belmarm taps his lips a few times before snapping his fingers. "That's it! I was wondering why this place felt so familiar to home! Strange though.... I'm not all withered yet. Perhaps this place stands too close to the border of the fells. Now /that/ would be something!" The shadar-kai says far too cheerily for the setting while following along after the others. "Either way, Tierra, I wouldn't worry too much. A place like this isn't likely to have very many gathering of people." He said casually.
Noting tension return to some and finally noticing the sobbing afterwards, a more wary Belmarm keeps a hand on the hilt of his weapons while following who -- if not all -- to seek out the source.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
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"This is strange..." Tierra says. "Wolfs would rather avoid humans than attack them. I wonder why it happened."
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Falzaren will continue off down the path, "We should keep moving, I'd rather be indoors when night falls."
Belmarm stuck to the road, but would begin gathering up what bits of stone he can into a pouch. In spite of all the temptations, seeing the others manage the corpse, the shadar-kai brushed off the very idea of joining in the off-side huddle. A sharp eye is however kept after private escavations for any beast, wolves or otherwise.But if the party spent more than a minute dawdling, he would call out for them a need to progress, 'less they face similiar beasts.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Errol:
Assuming he finds nothing else of interest, Errol agrees with the others and moves on. If the wolves are not close enough for Errol to be worried, he will read the letter to the others as they walk. "Curious that the message promising treasure for those entering Barovia made it to our tavern, yet the one requesting quarantine did not--I'm sure it's just a coincidence," he adds with a wry smile.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
as party moves on the sound of the wolves continue but they do not seem to be getting any closer than possibly hundreds of feet away. As the party walks on everyone will notice a river and in the distance a town.
I need everyone to roll me a perception check.
Perception: 11
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Falzaren Perception: 12
Errol:
OOC: Although Errol usually relies on his passive perception, I'll have him roll whenever you request it...
Perception: 11
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(Just saying it so I can know who may notice what.)
Perception: 13.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
7
Errol you here the sound of something running through the woods but barely, it is hard to tell from what direction. As you all get closer tomthentown it does down. After about another half hour you reach it.
Tall shapes loom out of the dense fog that surrounds everything. The muddy ground underfoot gives way to slick, wet cobblestones. The tall shapes become recognizable as village dwellings. The windows of each house stare out from pools of blackness. No sound cuts the silence except for mournful sobbing that echoes through the streets from a distance.
Tierra looks at the village, less than impressed. "Are all villages this depressing? Where's the life?"
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Errol:
OOC: From which direction/in which location are we entering the town?
Errol maintains his state of relaxed watchfulness as they enter the town. “It appears the second message may be the more accurate one,” he remarks somberly, “Shall we keep going and see if we can find someone who can tell us what is going on?”
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"I suppose," Tierra says, looking back to the woods. "So long as their are not to many... people.. around."
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Nadariel will look around the village if he can see a soul to point them towards the Burgermeister.
Perception 6
Priest just looks around concerned at the development that his senses gave him "This isn't a holy place..." was all he was able to get out as he continued to look around.
OOC:
perception check: 18
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
You enter the town from the small gate on the Eastern side of the map.
The town continues to be silent except for the sound of the sobbing
Falzaren will try and follow the sound, looking for a source.
Perception: 25
Errol:
Errol will listen for the source of the sound as well, moving with Falzaren to track it down (that should give you advantage on your Perception Check should it be needed, Falzaren).
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Belmarm taps his lips a few times before snapping his fingers. "That's it! I was wondering why this place felt so familiar to home! Strange though.... I'm not all withered yet. Perhaps this place stands too close to the border of the fells. Now /that/ would be something!" The shadar-kai says far too cheerily for the setting while following along after the others. "Either way, Tierra, I wouldn't worry too much. A place like this isn't likely to have very many gathering of people." He said casually.
Noting tension return to some and finally noticing the sobbing afterwards, a more wary Belmarm keeps a hand on the hilt of his weapons while following who -- if not all -- to seek out the source.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey