This post has potentially manipulated dice roll results.
Umbriel's Strength save: 5
If he succeeds, he'll cast Thunderwave at 1st level, needing a DC15 Con save, or the wolf takes 12 thunder damage and is pushed 10 feet. A successful save is half that and no push.
If he fails, he'll spend half his movement getting up, then casting the spell as described above.
Following that, he'll use as much movement as he has to move back to safer ground.
This post has potentially manipulated dice roll results.
Umbriel reaches out and a thundering boom erupts from him. Wolf's Con Save: 13.
The wolf manages to maintain it's place. If Umbriel still steps back it will take an AoO: 21, damage: 10 piercing.
Ireniana lands 3 attacks and the Frost Giant is starting to look hurt.
Whistler flies into a rage and attacks recklessly: 13, 4.
Both hits land, doing 43 damage. And this Frost Giant is starting to look pretty hurt too.
The Frost Giants make more attacks:
At Ireniana: 17, 10.
At Whistler: 15, 26.
And the wolf takes another bite at Umbriel: 24.
Ireniana takes a hit, for 33 slashing damage, and Whistler takes 2 hits, 1 critical for 20, and 1 for 46.
Deselphine sees the hits landing on everyone and sighs before raising both arms and muttering again in Draconic. Wolf Wis Save: 2, Ireniana's Frost Giant Wis Save: 19, Whistler's Wis Save: 15.
The wolf suddenly yelps and darts away from Umbriel, giving him an AoO. The Frost Giants appear unaffected.
Summary: - Umbriel takes 12 piercing damage if he moves away. Umbriel gets an AoO on the wolf as it darts away, forced by Deselphine's spell. - Whistler takes 30 halved to 15 and 48 halved to 24 slashing damage. - Ireniana takes 30 halved to 15 slashing damage.
The party is up! The wolf is 40 feet away, both Frost Giants are looking hurt, but haven't moved yet.
This post has potentially manipulated dice roll results.
Umbriel wouldn't have wanted to provoke the AoO if the wolf wasn't moved, so he stays put. As the wolf flees, he swings with his staff: Attack: 16 Damage: 5
On his turn, Umbriel will lower the staff like a shotgun at the hip and fire two Eldritch Blasts at the wolf.
This post has potentially manipulated dice roll results.
Ireniana will use her reaction to activate her Cloud Rune to take that Critical Hit from Whistler and transfer it to the Giant she's fighting.
She'll use her Bonus Action to use Second Wind to get back - 16
She'll attack - Attack: 10 Damage: 9
Attack: 14 Damage: 12
She'll use her Fire Rune to activate her shackles on the Fire Giant, having him take 10 fire damage. Need a DC 13 Save or he's retrained and will take more damage on the start of his turn.
Umbriel nods in agreement. "As soon as Baeshra returns, though, we'd better start moving, I don't want to be here when they lick their wounds and return."
The attack was about an hour and a half after you left. Make a Perception check on your way back though, maybe they fled in the direction you are coming from.
On your way back, when you estimate that you are about 30 minutes from the airship, you see far below you two frost giants and a wolf. After a couple moments of watching them, you can see they are walking swiftly, the wolf is limping on 3 legs, and they are going away from the direction that the airship lies.
Baeshra looks for a couple large rocks and drops one each on the giants from 300 feet up and stays up there to see how it happens.
Dex checks: 5 10
The rocks smash down in a cloud of snowy powder about 30 feet from the Frost Giants. They look up in surprise, see you and point, then they split up and take off in opposite directions. The wolf goes with the one to the right. They are heading off of the ridge, one going down the east slope and one the west slope, heading for the treeline far below.
Umbriel's Strength save: 5
If he succeeds, he'll cast Thunderwave at 1st level, needing a DC15 Con save, or the wolf takes 12 thunder damage and is pushed 10 feet. A successful save is half that and no push.
If he fails, he'll spend half his movement getting up, then casting the spell as described above.
Following that, he'll use as much movement as he has to move back to safer ground.
Ireniana will use her Bonus Action to activate her Hill Rune to get some resistance.
She'll then attack the giant closest to her.
Attack: 14 Damage: 15
Attack: 25 Damage: 10
She'll Action Surge and attack again.
Attack: 24 Damage: 9
Attack: 17 Damage: 9
I have an intelligence of six, I know what I'm doing.
Umbriel reaches out and a thundering boom erupts from him. Wolf's Con Save: 13.
The wolf manages to maintain it's place. If Umbriel still steps back it will take an AoO: 21, damage: 10 piercing.
Ireniana lands 3 attacks and the Frost Giant is starting to look hurt.
Whistler flies into a rage and attacks recklessly: 13, 4.
Both hits land, doing 43 damage. And this Frost Giant is starting to look pretty hurt too.
The Frost Giants make more attacks:
At Ireniana: 17, 10.
At Whistler: 15, 26.
And the wolf takes another bite at Umbriel: 24.
Ireniana takes a hit, for 33 slashing damage, and Whistler takes 2 hits, 1 critical for 20, and 1 for 46.
Deselphine sees the hits landing on everyone and sighs before raising both arms and muttering again in Draconic. Wolf Wis Save: 2, Ireniana's Frost Giant Wis Save: 19, Whistler's Wis Save: 15.
The wolf suddenly yelps and darts away from Umbriel, giving him an AoO. The Frost Giants appear unaffected.
Summary:
- Umbriel takes 12 piercing damage if he moves away. Umbriel gets an AoO on the wolf as it darts away, forced by Deselphine's spell.
- Whistler takes 30 halved to 15 and 48 halved to 24 slashing damage.
- Ireniana takes 30 halved to 15 slashing damage.
The party is up! The wolf is 40 feet away, both Frost Giants are looking hurt, but haven't moved yet.
Umbriel wouldn't have wanted to provoke the AoO if the wolf wasn't moved, so he stays put. As the wolf flees, he swings with his staff: Attack: 16 Damage: 5
On his turn, Umbriel will lower the staff like a shotgun at the hip and fire two Eldritch Blasts at the wolf.
Attack: 11 Damage: 12
Attack: 13 Damage: 12
Ireniana will use her reaction to activate her Cloud Rune to take that Critical Hit from Whistler and transfer it to the Giant she's fighting.
She'll use her Bonus Action to use Second Wind to get back - 16
She'll attack - Attack: 10 Damage: 9
Attack: 14 Damage: 12
She'll use her Fire Rune to activate her shackles on the Fire Giant, having him take 10 fire damage. Need a DC 13 Save or he's retrained and will take more damage on the start of his turn.
I have an intelligence of six, I know what I'm doing.
Umbriel's attack of opportunity misses, but he lands two blasts on the wolf from his hip fired shot-staff!
Ireniana saves Whistler from a Critical Hit just in time (Whistler was getting low on HP), and then lands two attacks!
Frost giant's Strength save: 19
The Frost Giants, now looking pretty rough, disengage, turn and run, shouting a command at the Wolf, who also sprints away.
The party is up! Do you let them go or press the attack?
Ireniana puts away her sword. "Let them go."
I have an intelligence of six, I know what I'm doing.
Umbriel nods in agreement. "As soon as Baeshra returns, though, we'd better start moving, I don't want to be here when they lick their wounds and return."
OK, we're out of initiative. It will be at least another 90 minutes before Baeshra is back, do you want to take a short rest?
Would Baeshra see the retreating giants?
Ireniana would take a short rest.
I have an intelligence of six, I know what I'm doing.
Whistler takes a short rest.
HD: 38
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
The attack was about an hour and a half after you left. Make a Perception check on your way back though, maybe they fled in the direction you are coming from.
Umbriel will sit and compose himself as well (short rest).
Baeshra perception: 23
On your way back, when you estimate that you are about 30 minutes from the airship, you see far below you two frost giants and a wolf. After a couple moments of watching them, you can see they are walking swiftly, the wolf is limping on 3 legs, and they are going away from the direction that the airship lies.
Baeshra looks for a couple large rocks and drops one each on the giants from 300 feet up and stays up there to see how it happens.
Dex checks:
23
9
Lyngheid:
" So.......the giants are repairing the water wheel right? "
The rocks smash down in a cloud of snowy powder about 30 feet from the Frost Giants. They look up in surprise, see you and point, then they split up and take off in opposite directions. The wolf goes with the one to the right. They are heading off of the ridge, one going down the east slope and one the west slope, heading for the treeline far below.
Baeshra nods, satisfied to have at least delayed the giants' report, and continues back to the ship.