Does the zombie have anything of value on it? 8 for Investigation
You usually are not bothered by the undead, but you get into a particularly gooey patch of rotting flesh while sifting through the tattered fur clothing and you start to feel ill before you can find anything of note.
Baesrapion waggles its claws in a fashion intended to indicate "no", then sends his dragon up and out to look for any more threats before its time expires.
Baesrapion waggles its claws in a fashion intended to indicate "no", then sends his dragon up and out to look for any more threats before its time expires.
The dragon's passive perception doesn't notice any more threats.
This post has potentially manipulated dice roll results.
Nyx smirks.
"The flies are bad this time of your... I may need to use some fairy fire to show them away. But first I think we need to find a place, not right hear but still close to have a sleep for the night right?"
She starts to lead the group off time find a camping spot off the road that looks safe before continuing on the path to Luskan.
Survival (if needed) 12
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Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
The day starts out uneventful. You've been on the road for about two hours without seeing any other travelers when you hear the heavy clop of horses and squeaking of wagon wheels coming from around a bend ahead.
With your passive perceptions, you can tell it is more than one wagon, and quite a few horses. Certainly more traffic than you've seen on the High Road so far.
So far you can't see them because of the bend in the road, but the sound is drawing closer. Do you continue down the road?
Nyx stands beside Lyngheid, striking a pose. She could easily hide but if this involves people, they may need someone with charm to get them out of trouble or take advantage of a good situation. At these things, Nyx is the specialist.
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Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
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OCC: Does you get advantage seeing its grappled?
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
No, but the flanking does! With the sneak attack damage from your crossbow the giant ghost collapses in on itself and disappears in a puff!
Well done!
Droop comes out of hiding and looks around suspiciously.
"Well, that was unexpected - anyone hurt? I have a little bit more of that balm if we want to preserve Mother Lyngheid's spell power."
Umbriel offers up another dose of Keoghtom's Ointment if anyone needs it.
Still invisible, Lyngheid just stayed silent and observed her friends for any that might need more than ointment....
Does the zombie have anything of value on it? 19 for Investigation
You usually are not bothered by the undead, but you get into a particularly gooey patch of rotting flesh while sifting through the tattered fur clothing and you start to feel ill before you can find anything of note.
Baesrapion waggles its claws in a fashion intended to indicate "no", then sends his dragon up and out to look for any more threats before its time expires.
"I am fine but I am not looking through that thing for clues. It's just not natural..."
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Lyngheid amuses herself by tugging softly on Droops ears while she is invisible.
The dragon's passive perception doesn't notice any more threats.
Droop swats at one ear, and then the other. When the tugging continues, he wiggles his ears absentmindedly before turning to see what is going on.
What's the plan now?
OCC: Aren't we heading to trade in our Golden Goose at The Grand Dame riverboat casino in Yartar?
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
You are on your way to Luskan to meet up with the Airship, and then take it to Yartar. It's dusk now, the sun having set a while ago.
Lyngheid leaves Droop alone and tries the same on Nyx, anticipating she will get slapped rather shortly.
Nyx smirks.
"The flies are bad this time of your... I may need to use some fairy fire to show them away. But first I think we need to find a place, not right hear but still close to have a sleep for the night right?"
She starts to lead the group off time find a camping spot off the road that looks safe before continuing on the path to Luskan.
Survival (if needed) 12
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Droop follows right behind Nyx, occasionally whipping his head around behind him and swatting at his ears.
Nyx leads the group away for about 20 minutes before finding a little clearing that looks like it would make a good camping spot.
The party sets up camp in the dark, establishes a watch and the rest of the night passes without incident.
The morning dawns, and after studying the map, Umbriel realizes they are about a days journey from Luskan if all goes well.
Who wants to make the D20 roll for this day's journey?
5
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
The day starts out uneventful. You've been on the road for about two hours without seeing any other travelers when you hear the heavy clop of horses and squeaking of wagon wheels coming from around a bend ahead.
With your passive perceptions, you can tell it is more than one wagon, and quite a few horses. Certainly more traffic than you've seen on the High Road so far.
So far you can't see them because of the bend in the road, but the sound is drawing closer. Do you continue down the road?
Baeshra slips off to the side of the road to try and hide, just in case.
Stealth: 8
Wagons usually mean traders or refugees and Lyngheid is happy to meet either.....besides she's rubbish at hiding.
She leans on Lightbringer at the roadside and watches them approach.
Nyx stands beside Lyngheid, striking a pose. She could easily hide but if this involves people, they may need someone with charm to get them out of trouble or take advantage of a good situation. At these things, Nyx is the specialist.
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder