This post has potentially manipulated dice roll results.
Beowulf will go down to check out the cabins and take a some time to rest on a bed. Not to long after he will start walking around, not leaving anything in the cabin. Mostly since he doesnt have much to leave behind.
He will follow his nose sniffing around to see if he can find the kitchen to see if he can get his hands on a meal. Using only his instincts to guide his path.
Marcus goes to find a Cabin before wandering the ship for a while to get used to the layout. Then he heads above deck to await the captain and the others.
Thom walks slowly to the side of the ship that is looking out over the city, each step being slower and slower, shorter and shorter until he reaches the edge then slowly looks over, never had he been so high in his life.
The captain appears at the appointed hour followed by his aid, the halfling Gino. A coach, a simple flying skiff with the Lyrandar sigil, is waiting, moored to the Blade.
Once you are all gathered Gino waits for the captain's nod before taking out an purse. " Here is the fee for the gang. The coach will take you there and wait for you to finish. The contact is an old dwarf with graying hair and bells attached to his beard. We don't know is name and we don't really want to. The Daask should have a few men in front so you should be safe but in Sharn it pays to be prepared. Be sure to get the letter from the dwarf."
He waits for one of you to take the pouch then continue.
"The Crimsons have a line of credit in this tavern, just show this, " he takes out a slim copper card, " and you can eat and drink."
The captain smiles and follows you to the coach.
"Seems our little venture is beginning."
Lyrandar
House Lyrandar has long ruled the seas. Their kraken-marked galleons harness air and water elementals and are faster than any mundane vessel. Control of sea and river trade gave Lyrandar considerable power. Now they reach out to the skies. Merely a decade old, Lyrandar airships have undermined the lightning rail’s domination of overland travel.
House Lyrandar also controls the air in a literal way. The Raincallers’ Guild can use the Mark of Storms to control the weather for its clients.
Beowulf will follow the others into the coach making sure he has everything. Taking a moment to look to the side to see how far of view they have from up here. The wind at this altitude blowing through his hair vigorously as he narrows his eyes to see.
He then quickly moving on since he is not at ease at such heights, preferring solid ground beneath his feet.
Marcus joins the others wandering what kind of information this Dwarf of his will be selling and, perhaps more importantly, who is hunting the poor bastard. Marcus sits back in his seat as much he can eager to meet this Dwarf.
Once everyone is aboard the driver launches the small skiff into the empty air plunging rapidly several levels inside the city.
Spells and glyphs scribed all around the small embarkation keeps the wind from blowing inside the interior and keeps you well anchored in your seats.
Still the ride is not smooth. For about 15 minutes the driver weaves is boat through narrowing streets and densifying traffic. For some of you these minutes are long indeed.
OOC: you may take the time of the travel to talk amonstg yourselves, getting acquainted and planning for the meet. The interior of the coach is surprisingly quiet
The coach finally settles down in a street opening into a large square. On the other side of the square the entrance of the inn where you are to meet the dwarf awaits.
"No, truthfully where I'm from we don't have much of these, I mean I've heard of them, but, my father is a Tanner, and my mom is a seamstress, we've never had the money to pay for a family of 5 to ride any time a sky ship came to town. Truthfully, during my time as a g..... during my time before here I've never been so high in the air."
"Can't say I've used one recently but I've been on ships like this before. Quite the marvel of engineering" Marcus turns to look at the passing scenery and wonders aloud "I wonder where our captain intends to take us? Must be somewhere interesting if he is being so secretive about it."
Fletcher sits patiently on a seat within the skiff, staying quiet for most of the time. His presence often distracted by looking about, and if not for his scale armor integrated into themself, clanging from time to time, the others would not hear much from Fletcher. For the beginning of the ride, he is frequently tapping the middle of a shield made of steel, abiding his time.
Looking to Marcus Thom says "Everywhere is interesting to me, this is the farthest I've ever been from home. I'm excited to see where we go, and what we do. This is all new to me."
Beowulf will go down to check out the cabins and take a some time to rest on a bed. Not to long after he will start walking around, not leaving anything in the cabin. Mostly since he doesnt have much to leave behind.
He will follow his nose sniffing around to see if he can find the kitchen to see if he can get his hands on a meal. Using only his instincts to guide his path.
(Perception 11)
Ambre will also wander down to the cabins, and spend the hour finishing up the last touches on her goggles before heading back up.
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Beowulf finds the mess hall easily but there is only a portly woman inside making her inventory.
Marcus goes to find a Cabin before wandering the ship for a while to get used to the layout. Then he heads above deck to await the captain and the others.
Thom walks slowly to the side of the ship that is looking out over the city, each step being slower and slower, shorter and shorter until he reaches the edge then slowly looks over, never had he been so high in his life.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
The captain appears at the appointed hour followed by his aid, the halfling Gino. A coach, a simple flying skiff with the Lyrandar sigil, is waiting, moored to the Blade.
Once you are all gathered Gino waits for the captain's nod before taking out an purse. " Here is the fee for the gang. The coach will take you there and wait for you to finish. The contact is an old dwarf with graying hair and bells attached to his beard. We don't know is name and we don't really want to. The Daask should have a few men in front so you should be safe but in Sharn it pays to be prepared. Be sure to get the letter from the dwarf."
He waits for one of you to take the pouch then continue.
"The Crimsons have a line of credit in this tavern, just show this, " he takes out a slim copper card, " and you can eat and drink."
The captain smiles and follows you to the coach.
"Seems our little venture is beginning."
Lyrandar
House Lyrandar has long ruled the seas. Their kraken-marked galleons harness air and water elementals and are faster than any mundane vessel. Control of sea and river trade gave Lyrandar considerable power. Now they reach out to the skies. Merely a decade old, Lyrandar airships have undermined the lightning rail’s domination of overland travel.
House Lyrandar also controls the air in a literal way. The Raincallers’ Guild can use the Mark of Storms to control the weather for its clients.
Thom walks to the captian and takes everything needed, then gets in the middle of the coach.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Walben climbs aboard.
Paladin - warforged - orange
Beowulf will follow the others into the coach making sure he has everything. Taking a moment to look to the side to see how far of view they have from up here. The wind at this altitude blowing through his hair vigorously as he narrows his eyes to see.
He then quickly moving on since he is not at ease at such heights, preferring solid ground beneath his feet.
Marcus joins the others wandering what kind of information this Dwarf of his will be selling and, perhaps more importantly, who is hunting the poor bastard. Marcus sits back in his seat as much he can eager to meet this Dwarf.
Once everyone is aboard the driver launches the small skiff into the empty air plunging rapidly several levels inside the city.
Spells and glyphs scribed all around the small embarkation keeps the wind from blowing inside the interior and keeps you well anchored in your seats.
Still the ride is not smooth. For about 15 minutes the driver weaves is boat through narrowing streets and densifying traffic. For some of you these minutes are long indeed.
OOC: you may take the time of the travel to talk amonstg yourselves, getting acquainted and planning for the meet. The interior of the coach is surprisingly quiet
The coach finally settles down in a street opening into a large square. On the other side of the square the entrance of the inn where you are to meet the dwarf awaits.
(OOC- want to make sure right now is an RP time, once we all say good thats when the coach lands?)
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Walben leans over as the skiff rushes through traffic, a bit thrilled by the whole thing.
Hevtutns to Thom next to him “Have you ever dreamed of getting to ride one of these?”
Paladin - warforged - orange
"No, truthfully where I'm from we don't have much of these, I mean I've heard of them, but, my father is a Tanner, and my mom is a seamstress, we've never had the money to pay for a family of 5 to ride any time a sky ship came to town. Truthfully, during my time as a g..... during my time before here I've never been so high in the air."
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
"I use them when I have to," Ambre says, "I prefer to use my own feet when I can."
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
"Can't say I've used one recently but I've been on ships like this before. Quite the marvel of engineering" Marcus turns to look at the passing scenery and wonders aloud "I wonder where our captain intends to take us? Must be somewhere interesting if he is being so secretive about it."
Fletcher
Fletcher sits patiently on a seat within the skiff, staying quiet for most of the time. His presence often distracted by looking about, and if not for his scale armor integrated into themself, clanging from time to time, the others would not hear much from Fletcher. For the beginning of the ride, he is frequently tapping the middle of a shield made of steel, abiding his time.
OOC: Perfect. Sorry for the wait.
Looking to Marcus Thom says "Everywhere is interesting to me, this is the farthest I've ever been from home. I'm excited to see where we go, and what we do. This is all new to me."
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Listening from the back Beowulf grunts hmm. Id feel better once we get to the ground. This.. He looks around at the coach .. is, its not right.