Rhok walks out of the room, looking carefully at the floor. There are a lot of boot prints on the dirt, smudged by lighter shoes on top. It seems that the newer footprints came from the north tunneal and are going west.
There is an oil lamp on the tunnel out of the ransacked room. After 25 feet it splits in two, one going north and the other going a bit south and then straight west.
The branch going north is dark and narrow, Rhok sees very few tracks there and they seem to come out of it. The branch going west is as wide as the ones you have already travelled and you can spot a small light at the end, not bright enough to be sunlight.
Lia would send Sabastian flying towards where the tracks lead, trying to scout the path as the group heads in that direction.
Sabastian flies west. The tunnel continues for 25 feet and leads to a largish room, filled with wheelbarrows, shovels and pickaxes. The room is illuminated by a single oil lamp and has a closed door on its western side. You get the feeling that the owl has been into this room previously.
There are no signs of living beings in the room where Sabastian is now.
"No signs of anyone there either..." Lia says to the others. "There is another door though, shall we move on to check it out?" She heads in that direction, but will pause if the others have a better idea.
Ignoring the branch going northwest, you follow the same tunnel Sabastian explored previously.
The room at the end is a big storage space filled with mining gear. There are two entrances here, the tunnel you just used to walk in and a single closed door leading west. The tracks that Rhok was following go through the door. Listening at it you hear a faint conversation on the other side, but it's not loud enough for you to recognize the words.
Rhokgets his crossbow ready, glances at the group to make sure everyone's ready to fire, and opens the door, prepared to fire at the nearest rat clad person he see's
This post has potentially manipulated dice roll results.
Rhok pushes the door open, revealing a 15 feet long passage into a large room you all recognize. Zeleen Varmaster is there with her people. You remember seeing a few giant rats and 5 people plus Zeleen the last time you were here, but from this side you only see Zeleen and three humans. They seem surprised after seeing the door swing open.
OOC: map description. You are in a 10 by 20 feet room, with a door facing west. On the other side of the door is the big room where you talked with Zeleen previously (15 feet north to south, 30 feet east to west). From Zeleen's room there is a tunnel going north that leads to the mine's west entrance, another tunnel on the south west corner that you haven't explored and an opening in the north east to a 15 by 25 feet room where you previously saw giant rats.
Rhok would look to see if he can find any tracks on the floor
Perception check: 14
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
Rhok walks out of the room, looking carefully at the floor. There are a lot of boot prints on the dirt, smudged by lighter shoes on top. It seems that the newer footprints came from the north tunneal and are going west.
"Find anything?" Lia asks, glancing around as she joins Rhok.
"Looks like the newest footprints come from the north tunnel, and they head west" Rhok points
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
"So, let's follow them?" Lothlién asks already walking in that direction, as quietly as he can
There is an oil lamp on the tunnel out of the ransacked room. After 25 feet it splits in two, one going north and the other going a bit south and then straight west.
The branch going north is dark and narrow, Rhok sees very few tracks there and they seem to come out of it. The branch going west is as wide as the ones you have already travelled and you can spot a small light at the end, not bright enough to be sunlight.
Lia would send Sabastian flying towards where the tracks lead, trying to scout the path as the group heads in that direction.
owl perception: 19
Sabastian flies west. The tunnel continues for 25 feet and leads to a largish room, filled with wheelbarrows, shovels and pickaxes. The room is illuminated by a single oil lamp and has a closed door on its western side. You get the feeling that the owl has been into this room previously.
There are no signs of living beings in the room where Sabastian is now.
"No signs of anyone there either..." Lia says to the others. "There is another door though, shall we move on to check it out?" She heads in that direction, but will pause if the others have a better idea.
Rhok nods in agreement, and keeps a look out for any fresh tracks as they move ahead
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
Lothlién follows with a nod
Ignoring the branch going northwest, you follow the same tunnel Sabastian explored previously.
The room at the end is a big storage space filled with mining gear. There are two entrances here, the tunnel you just used to walk in and a single closed door leading west. The tracks that Rhok was following go through the door. Listening at it you hear a faint conversation on the other side, but it's not loud enough for you to recognize the words.
OOC: updated map.
Lia nods to the door and raises her eyebrow in invitation for someone to go first.
Rhok gets his crossbow ready, glances at the group to make sure everyone's ready to fire, and opens the door, prepared to fire at the nearest rat clad person he see's
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
Lothlién is right after Rhok, a firebolt ready to be flinged.
Rhok pushes the door open, revealing a 15 feet long passage into a large room you all recognize. Zeleen Varmaster is there with her people. You remember seeing a few giant rats and 5 people plus Zeleen the last time you were here, but from this side you only see Zeleen and three humans. They seem surprised after seeing the door swing open.
Initiative rolls:
Zeleen: 16
Wererats: 9
Giant rats: 6
OOC: map description. You are in a 10 by 20 feet room, with a door facing west. On the other side of the door is the big room where you talked with Zeleen previously (15 feet north to south, 30 feet east to west). From Zeleen's room there is a tunnel going north that leads to the mine's west entrance, another tunnel on the south west corner that you haven't explored and an opening in the north east to a 15 by 25 feet room where you previously saw giant rats.
Combat starts!
Initiative order
20 Xarroth
15 Lia
12 Lothlién
9 Three Wererats
9 Rhok
9 (unseen) Giant rats
6 Zeleen
Xarroth goes first.
Xarroth slings an orb that splits in two and aims at Zaleen and one of her wererats as it cackles with lightning energy!
Chromatic Orb (1st Level)
Meta Magic - Twinned
Orb #1 - Spell Ranged Attack: 18 Damage: Unable to parse dice roll. (lightning)
Orb #2 - Spell Ranged Attack: 16 Damage: 9 (lightning)
Two balls of lighting fly through the air. Zeleen screams as one hits her on her shoulder. The second one impacts the wall on the far end of the room.
Initiative order
20 Xarroth
15 Lia
12 Lothlién
9 Three Wererats
9 Rhok
9 (unseen) Giant rats
6 Zeleen (16)
Lia goes next.
Lia casts flaming sphere She sends it slamming into the wererat leader, and tries to have it stop close to several of them.
DC 13 dex save for half, or take 10 fire.
any creature who ends their turn next to the sphere takes the damage as well.