Ketch also returns to his room, don his armor and picks up his shield, mutters a prayer to Gruumsh that basically dedicates this upcoming battle, and all upcoming battles to him, and then heads out.
All of Morwen’s collected group of individuals begin to meet at the gates at the furthest south of Daggerford. You guys are told by guards that the offending settlement described by Morwen isn’t too far from the main gate, camped on a hill near the main road. At this you guys would notice the telltale sign of camp from the smoke trail rising to the starry night sky. You all would have some time amongst each other as you make the, what seems to be, 5-minute trek from the gates to the encampment you were all sent to deal with. As you get closer however, it becomes easier for you all to take in the group who’s managed the irritate the Duchess so to the point she’d pay you gold to remove them. The sounds of night fill your ear as creatures make their way across grassy hills and dark forests. Crickets in the night play their song beautifully as the party makes their way through the hills. The inky dark of night has definitely settled in, but the bright light of the moon and stars keeps your paths illuminated in a sweet, silvery glow. As the evening grows dark and you get closer, you all begin to see a dozen men and women gathered around a crackling bonfire. The folk appear to be in good spirits, their laughter echoing in the night as you see several colorfully dressed members of this band spontaneously get up and perform a poor waltz with each other. A few of them begin to sing as others dance around the fire, while the rest find happiness in their flasks and wineskins. Three barrel-topped wagons are parked at odd angles. Tied to a nearby tree, grazing, are half a dozen draft horses wearing bright coats with bangles and tassels.
"I think we should try talking to them first and foremost. They look like the type that dont care too much to fight... Maybe if we suggest somewhere else for their festivities theyll take their drinks and head off that way." Gekks gives a shrug and a crooked smile to the group as he steps ahead going to go talk to them, unless anyone suggest a better plan
Rollback Post to RevisionRollBack
Bardic Inspiration is just someone believing in you, and I believe in you
As the group gathers at the gates, Ketch Krumstawp is now dressed for battle. The 6'1", 225 plus pound Half Orc is wearing chain mail armor which is largely concealed by a plain dark grey and slightly tattered cloak and humble tunic and breeches. Ironically, as the cleric tries to hide that he's armored for battle by covering it with clothing, he brazenly carries a dark shield with a bright red Eye of Gruumsh painted upon it and carries a brutal looking war hammer.
Ketch listens to the directions the guards give and gives them a nod of acknowledgement and dismissiveness. "We ready to do this?" he asks the eclectic group of companions he has oddly found himself associated with, then starts out in the direction indicated. He doesn't look to set the pace or lead the group, though he is willing to if nobody else takes up the mantle. But he does intend to be at the forefront of the action.
Arriving at the camp Ketch readies his hammer and feels his blood rise in anticipation of battle. "If anyone wants to waste time talking, I suggest you try that tact now. I don't intend to ignore the drumbeat of Gruumsh for long."
"I think we should try talking to them first and foremost. They look like the type that dont care too much to fight... Maybe if we suggest somewhere else for their festivities theyll take their drinks and head off that way." Gekks gives a shrug and a crooked smile to the group as he steps ahead going to go talk to them, unless anyone suggest a better plan
"Talk away," Ketch all but growls as he gives his hammer a pew practice blows through the air... ((Post came in while I was writing, but it works well if I got done first! :) ))
Tahnis watches the group of people and chuckles. "I've watched my mother disperse gatherings like this before mostly with drunkards who didn't want to leave the bar or farmer's market. She rarely had to use violence, though she'd ask my father shift into a bear and chase them away. I think we should ask why they're here."
Rollback Post to RevisionRollBack
I have an intelligence of six, I know what I'm doing.
This post has potentially manipulated dice roll results.
The Kenku is silent as she follows among the group, as the approach the target, she quietly disperses into the tree's surrounding the camp, getting as close as she can without entering their firelight.
Stealth 17
Rollback Post to RevisionRollBack
Trumann Bloth | Loxodon Grave Cleric | War of the Green
Prosinet Fizzlepurtet | Gnome Wizard | The Wilcox Experiment
“Sure sure, both of you can help me out if you like, I however am a very skilled merchant and am wonderful at making deals. So feel free to watch the master work.” Gekks plays everything he says up with various motions and emphasis on odd words, clearly having fun with what he’s saying
Rollback Post to RevisionRollBack
Bardic Inspiration is just someone believing in you, and I believe in you
Once he is finished, Tahnis will walk over and wait at the gate.
I have an intelligence of six, I know what I'm doing.
Ketch also returns to his room, don his armor and picks up his shield, mutters a prayer to Gruumsh that basically dedicates this upcoming battle, and all upcoming battles to him, and then heads out.
Gekks will go to the nearest shop that sells regular utility what not
Bardic Inspiration is just someone believing in you, and I believe in you
Gekks will look to purchace a bag of ball barings, a flask of oil, and some caltrops
Bardic Inspiration is just someone believing in you, and I believe in you
Tahnis will also look to get a set of arrows.
I have an intelligence of six, I know what I'm doing.
Gadhan is ready to go.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
After buying those, Gekks would be ready to go
Bardic Inspiration is just someone believing in you, and I believe in you
All of Morwen’s collected group of individuals begin to meet at the gates at the furthest south of Daggerford. You guys are told by guards that the offending settlement described by Morwen isn’t too far from the main gate, camped on a hill near the main road. At this you guys would notice the telltale sign of camp from the smoke trail rising to the starry night sky. You all would have some time amongst each other as you make the, what seems to be, 5-minute trek from the gates to the encampment you were all sent to deal with. As you get closer however, it becomes easier for you all to take in the group who’s managed the irritate the Duchess so to the point she’d pay you gold to remove them. The sounds of night fill your ear as creatures make their way across grassy hills and dark forests. Crickets in the night play their song beautifully as the party makes their way through the hills. The inky dark of night has definitely settled in, but the bright light of the moon and stars keeps your paths illuminated in a sweet, silvery glow.
As the evening grows dark and you get closer, you all begin to see a dozen men and women gathered around a crackling bonfire. The folk appear to be in good spirits, their laughter echoing in the night as you see several colorfully dressed members of this band spontaneously get up and perform a poor waltz with each other. A few of them begin to sing as others dance around the fire, while the rest find happiness in their flasks and wineskins. Three barrel-topped wagons are parked at odd angles. Tied to a nearby tree, grazing, are half a dozen draft horses wearing bright coats with bangles and tassels.
What you all see as you approach the camp, it is darker and later than it looks in the picture however.
The people within the camp look like this, if you guys get close enough to them to see.
Do we see weapons? Figured that look like they might be warriors? This is not the image I thought we would be getting.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
"I think we should try talking to them first and foremost. They look like the type that dont care too much to fight... Maybe if we suggest somewhere else for their festivities theyll take their drinks and head off that way." Gekks gives a shrug and a crooked smile to the group as he steps ahead going to go talk to them, unless anyone suggest a better plan
Bardic Inspiration is just someone believing in you, and I believe in you
As the group gathers at the gates, Ketch Krumstawp is now dressed for battle. The 6'1", 225 plus pound Half Orc is wearing chain mail armor which is largely concealed by a plain dark grey and slightly tattered cloak and humble tunic and breeches. Ironically, as the cleric tries to hide that he's armored for battle by covering it with clothing, he brazenly carries a dark shield with a bright red Eye of Gruumsh painted upon it and carries a brutal looking war hammer.
Ketch listens to the directions the guards give and gives them a nod of acknowledgement and dismissiveness. "We ready to do this?" he asks the eclectic group of companions he has oddly found himself associated with, then starts out in the direction indicated. He doesn't look to set the pace or lead the group, though he is willing to if nobody else takes up the mantle. But he does intend to be at the forefront of the action.
Arriving at the camp Ketch readies his hammer and feels his blood rise in anticipation of battle. "If anyone wants to waste time talking, I suggest you try that tact now. I don't intend to ignore the drumbeat of Gruumsh for long."
"Talk away," Ketch all but growls as he gives his hammer a pew practice blows through the air... ((Post came in while I was writing, but it works well if I got done first! :) ))
Gadhand straighten up and looks to the party.
"Gekks, you and me, head over? I've got some wine we could offer."
Gadhan pulls out a wine skin.
"Wrong one. Hahaha"
Then pulls a few more out before finding one that is filled. He pushes his rapier behind himself more to try and not look so intimidating.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Tahnis watches the group of people and chuckles. "I've watched my mother disperse gatherings like this before mostly with drunkards who didn't want to leave the bar or farmer's market. She rarely had to use violence, though she'd ask my father shift into a bear and chase them away. I think we should ask why they're here."
I have an intelligence of six, I know what I'm doing.
The Kenku is silent as she follows among the group, as the approach the target, she quietly disperses into the tree's surrounding the camp, getting as close as she can without entering their firelight.
Stealth 17
Trumann Bloth | Loxodon Grave Cleric | War of the Green
Prosinet Fizzlepurtet | Gnome Wizard | The Wilcox Experiment
Tahnis sighs as he turns to the rest of the group. "Who wants to make first contact. I suppose I can, seeing as how I'm a visitor in a new land."
I have an intelligence of six, I know what I'm doing.
“Sure sure, both of you can help me out if you like, I however am a very skilled merchant and am wonderful at making deals. So feel free to watch the master work.” Gekks plays everything he says up with various motions and emphasis on odd words, clearly having fun with what he’s saying
Bardic Inspiration is just someone believing in you, and I believe in you
Tahnis nods and begins to approach the camp.
I have an intelligence of six, I know what I'm doing.
Ketch stays a step or two behind the lead, Warhammer and shield ready.
“Hello friends! How are you doing this fine evening? Having a good time I hope?”
Bardic Inspiration is just someone believing in you, and I believe in you