Invaih nods twice. "Just got to wait for that caravan. Then I'll get the letter, talk to the caravan lead, and you can follow it while they escort me."
About an hour after your negotiations, a caravan consisting of three wagons arrives at the camp, five men hop out of one of them and proceed to load the cage into an empty wagon with a huge degree of caution. You aren't able to get a good look inside the cage as a large piece of cloth is draped over it.
Rollback Post to RevisionRollBack
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
As you approach Strath, he ends his conversation with one of the guys from the caravan, "Lord Invah, meet Dunvark Morningsorrow, the leader of this caravan. He and his men will be shipping this big beauty to Travok." Strath picks up the drape covering the cage so you can get a glimpse inside. You see a huge, hulking, and heavily scarred bear with glowing red eyes, similar to the boar you fought earlier at the bandit hideout. "Anyway, I presume you came to me for the letter?" He reaches into his pocket and produces a letter sealed with a crude symbol (Looks like this) "Now do not open it, it is private buisness between me and Travok. Do you understand?"
Rollback Post to RevisionRollBack
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
"Of course. Even we drow can show some measure of courtesy to our allies...", says Invaih while doing a short bow, and deftly accepting the handed out letter. He turns to Dunvark. "Pleased to make your acquaintance. I expect you will be of great help in showing me the way."
"Likewise. The caravan leaves in an hour, you best be ready to go."He waves you away and resumes his conversation with the guy from the caravan as you leave.
Rollback Post to RevisionRollBack
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
One of the caravan workers approaches you, "The caravan is leading mi'lord, are you ready?" He does not wait for a reply as he heads back in the direction of the train of wagons. You head in the direction of the caravan, packed full of crates and sacks, ready to go. No one says anything as you approach, no one greets you or even offers you a seat. You manage to find somewhere to sit, on the side of the second out of four wagons. As soon as you mount, the lead wagon driver shouts "Hah!", cracking the reins, the horses start to trot forward, all the other drivers do the same.
You are now supposedly on your way to see Travok, what are you going to do now?
Rollback Post to RevisionRollBack
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
This post has potentially manipulated dice roll results.
As the caravan begins to move out of camp, Invaih looks around, trying to see if anyone from the caravan is paying attention to him, without being obvious about it. He'll also scan the forest around the caravan (to spot his companions), as if on alert. [Perception: 16]
((OOC: Is there any source of light leading the caravan? If so, what?))
You notice nothing out of the ordinary, except for a couple glimpses of movement behind the trees. It starts to get dark outside, the front driver lights a lantern and says: "It's getting dark, have your eyes open for a good camping spot!" About twenty minutes later, someone calls out saying they found a good spot. The wagons drift to the side of the road, men jump of carrying bundles of supplies, after fifteen more minutes, numerous tents are set up surrounding a large cooking fire. No one says anything to you as camp is set up, leaving you to your own devices.
Rollback Post to RevisionRollBack
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
If everyone is near the camp, Dari returns to his elven form, saying to the others: "When do you think we should attack? I feel a night ambush would have the best outcome."
Artin is ready to go.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
"Lead the way, Invaih?" Dari says, brandishing his spear.
Invaih nods twice. "Just got to wait for that caravan. Then I'll get the letter, talk to the caravan lead, and you can follow it while they escort me."
Role | Campaign
About an hour after your negotiations, a caravan consisting of three wagons arrives at the camp, five men hop out of one of them and proceed to load the cage into an empty wagon with a huge degree of caution. You aren't able to get a good look inside the cage as a large piece of cloth is draped over it.
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
Artin looks at the party members. "Let's follow this wagon"
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Invaih heads back into the camp to pick up the letter for Tavrok.
Role | Campaign
"Agreed" Dari says, "Should I shapeshift, like into an elk?"
"Yes," says Artin, "Good idea. And we can follow in the woods."
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
"Aye, lead the way."
Dari turns into an elk, leading the way to the wagon.
As you approach Strath, he ends his conversation with one of the guys from the caravan, "Lord Invah, meet Dunvark Morningsorrow, the leader of this caravan. He and his men will be shipping this big beauty to Travok." Strath picks up the drape covering the cage so you can get a glimpse inside. You see a huge, hulking, and heavily scarred bear with glowing red eyes, similar to the boar you fought earlier at the bandit hideout. "Anyway, I presume you came to me for the letter?" He reaches into his pocket and produces a letter sealed with a crude symbol (Looks like this) "Now do not open it, it is private buisness between me and Travok. Do you understand?"
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
"Of course. Even we drow can show some measure of courtesy to our allies...", says Invaih while doing a short bow, and deftly accepting the handed out letter. He turns to Dunvark. "Pleased to make your acquaintance. I expect you will be of great help in showing me the way."
Role | Campaign
"Likewise. The caravan leaves in an hour, you best be ready to go." He waves you away and resumes his conversation with the guy from the caravan as you leave.
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
Dari moves circles the camp (still from a distance), trying to determine where the caravan will be leaving.
Artin sticks to the trees, following Invaih and ready to jump in should his cover be blown.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Erik remains near Artin, focusingly mostly on Archimedes, and watching for signs of trouble in the camp.
One of the caravan workers approaches you, "The caravan is leading mi'lord, are you ready?" He does not wait for a reply as he heads back in the direction of the train of wagons. You head in the direction of the caravan, packed full of crates and sacks, ready to go. No one says anything as you approach, no one greets you or even offers you a seat. You manage to find somewhere to sit, on the side of the second out of four wagons. As soon as you mount, the lead wagon driver shouts "Hah!", cracking the reins, the horses start to trot forward, all the other drivers do the same.
You are now supposedly on your way to see Travok, what are you going to do now?
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
As the caravan begins to move out of camp, Invaih looks around, trying to see if anyone from the caravan is paying attention to him, without being obvious about it. He'll also scan the forest around the caravan (to spot his companions), as if on alert. [Perception: 16]
((OOC: Is there any source of light leading the caravan? If so, what?))
Role | Campaign
You notice nothing out of the ordinary, except for a couple glimpses of movement behind the trees. It starts to get dark outside, the front driver lights a lantern and says: "It's getting dark, have your eyes open for a good camping spot!" About twenty minutes later, someone calls out saying they found a good spot. The wagons drift to the side of the road, men jump of carrying bundles of supplies, after fifteen more minutes, numerous tents are set up surrounding a large cooking fire. No one says anything to you as camp is set up, leaving you to your own devices.
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
If everyone is near the camp, Dari returns to his elven form, saying to the others: "When do you think we should attack? I feel a night ambush would have the best outcome."