Garnet has heard this conversation about Daeymar's self esteem but she doesn't really have a say in the matter. When Meepo returns with his news to visit the queen she will simply remarke that she is ready to see the queen when the others are.
Krom gets up after tending to his wounds and putting his armor back on saying, "Ain't no point in sittin' around here. Ye can either keep goin' or turn back."
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
Ithelion agrees with Krom's suggestion, but says "I just need a few more minutes, if you don't mind....then we talk to the queen about the other route?"
(( She would like to spend 10 minutes ritual casting Unseen Servant again; the sacks of caltrops are now in the bag of holding ))
You take your short rest, and about an hour later you make to leave. As you do, a female kobold gestures to you and shouts, "You, gooshie?" It seems like a question, and she holds up 3 flasks. As she does this, a couple young kobold (koboldren?) run around and yip, shouting "Gooshie! Gooshie! Gooshie! Hooman! Hooman! Hooman!" The older female yips loudly and produces a broom, which she uses to smack the koboldren on their behinds. They eventually leave and she smiles and holds up the flasks again - "You gooshie?"
@daemyar - you snatch the flask and smell it. It smells earthy and tastes like mushrooms and fungus, with a ripe pungence that suggests fermented....something - maybe potato? You nearly gag from the experience but...
The effects of gooshie are instant and satisfying, and you feel stronger and more courageous - a feeling that has been rather fleeting for you, at least in your own mind.
Daemyar:
For 1 hour after drinking it, you gain 10 Temporary Hit Points that last for 1 hour. For the same Duration, you are under the Effect of the bless spell (no Concentration required).
The kobold that Daemyar snatched the gooshie from looks very cross and she reaches for her broom...I suppose someone might want to step in to ameliorate the sitch-ee-a-shun? She begins to yip in kobold speech and many are beginning to take notice, including a few larger, more martial looking kobolds...
Shere with a look of concern produces a gold piece "I suppose you want payment." His voice soothing or at least trying. he points to his hand and gestures in a questioning way
The kobold crone stops and "ahems." She gestures with 3 fingers at points at the gooshie, and then holds up 5 fingers and points to your gold piece. She notices your confused look and tries again: For clarity, she holds up 1 flask and points to your gold coin and puts 5 fingers up [do kobolds have five fingers? haha].
She hands them over and takes your coin, biting down on it to test it. Mark it down on your sheet. Gooshie should be available as an item for you. It lasts for an hour. Are you off to see the queen now?
[your unseen servant awaits orders, unseen] You exit the kobold den and make the short walk through the many-pillared hallway to Yusdrayal. She sits on the throne still, as before, in conversation with a short muscular kobold sporting a blood-stained apron. Meepo is also there and smiles and waves as he sees you. Her three elite guards take positions beside her. She calls out when she notices you, “Ah, back so soon? Meepo has been telling me you have ideas you want to discuss?”
Ithelion bows, "We took advantage of the generous hospitality of your people to give us time to rest and think."
"Meepo is right...", she says, gesturing to him. "There are two things we would discuss. We understand that you might have prisoners..." she glances at the blood-stained kobold and frowns, "...and we would like an opportunity to question them, if possible."
"Secondly, we were hoping you might tell us of other ways we might approach the goblins. They are now alerted to our presence, and may concentrate their forces where we encountered them. The opportunity for a stealthy attack from another direction should therefor be considered."
Shere stays back but bows along with the elf which he finds curious he's never heard of an elf bowing to a kobold before but since this is their queen he supposes it's best.
Yusdrayal observes your etiquette with great satisfaction, smiling and nodding respectfully. "Yes, we have some prisoners,"she says, looking to the bloody-aproned kobold beside her, "But maybe not such great condition. Yurrdo here is our best questioner and he's been asking lots of questions." She grins and gives a little chuckle, prompting the elite soldiers to grin as well. Meepo laughs nervously. "Yes, you may question them. As for the secret way,"she looks and gestures to the paranoid-looking kobold down the hall guarding the door, "You are welcome to try. That door has been locked and the room beyond trapped, and the door beyond that also locked. That's just what we did to it. There's no telling what the goblins have done to it on the other side. If you go that way you'll be locked in there and we won't open it from this side, no matter what we hear from within. It's like a dead zone caught between two armies." She looks at Daemyar, "Well, you are looking more confident,"she remarks, looking at Meepo with a raised eyebrow. "Gooshie, I assume? Well, you'll need it. If you haven't found out already, two of your kind are leading the goblins," the elite soldiers growl and bristle at this, "along with their ruler Durnn. But," a sly smile grows on her face, "from what we have 'gathered'"looks at Yurrdo with a nod, "This situation greatly displeases most of the goblins and their shaman....information that may be useful to you and your promised task of retrieving our dragon..."
Yusdrayal sighs. She's not used to speaking so much common and she smacks her lips and works her jaws to loosen up. To you all it looks like she's trying to swallow something whole - a disturbing sight - but it's non-threatening in intent.
"One more thing,"Yusdrayal quips, "Should you return Calcryx to us, we will help you in your final assault on the goblins. IF the prisoners are to be believed, taking out the heads of the hydra may cause the entire beast to crumble. But that's for you to determine...Yurrdo? Take our guests to the prisoners. Unless, of course, you have anything else to ask?"
Ithelion nods gravely at the news it would be a one way trip. "I understand the caution; a wise decision. If we were to go that way, then knowledge of the terrain might help. Have your people ever mapped it? Either in the past, or from the questioning of prisoners?"
Ithelion nods gravely at the news it would be a one way trip. "I understand the caution; a wise decision. If we were to go that way, then knowledge of the terrain might help. Have your people ever mapped it? Either in the past, or from the questioning of prisoners?"
Yusdrayal nods, working her jaw. "Yes, beyond the door lies a short hallway. After that there is another hall going this way," she gestures to the left. Then it's a guardroom. Beyond that is the goblin main hall, where most live. That's what I can remember from previous battles. Maybe they have changed it but that's the general layout. Goblin scum are dumb and it's difficult to get anything from them. We do know - as you likely found out already - that they are cowardly fighters, hiding and skirmishing before falling back. These new captains know how to fight though."
Garnet feels uncomfortable at the idea of seeing possibly tortured prisoners. However she is not feeling as irrational as before, and she pushes aside the distressing reaction. Focusing instead on what the Queen and Ithelion are discussing. She is surprised to hear that the goblin main living quarters are so close and gravely considers the traps that lay between the two areas.
Ithelion nods gravely at the news it would be a one way trip. "I understand the caution; a wise decision. If we were to go that way, then knowledge of the terrain might help. Have your people ever mapped it? Either in the past, or from the questioning of prisoners?"
Yusdrayal nods, working her jaw. "Yes, beyond the door lies a short hallway. After that there is another hall going this way," she gestures to the left. Then it's a guardroom. Beyond that is the goblin main hall, where most live. That's what I can remember from previous battles. Maybe they have changed it but that's the general layout. Goblin scum are dumb and it's difficult to get anything from them. We do know - as you likely found out already - that they are cowardly fighters, hiding and skirmishing before falling back. These new captains know how to fight though."
Ithelion nods, "Thank you, Majesty, that helps a lot...and if I may ask one more question...do you know how close their main hall is to the areas we just visited?" she adds a description of where they have been. (( Does not pull out maps! ))
Garnet has heard this conversation about Daeymar's self esteem but she doesn't really have a say in the matter. When Meepo returns with his news to visit the queen she will simply remarke that she is ready to see the queen when the others are.
Krom gets up after tending to his wounds and putting his armor back on saying, "Ain't no point in sittin' around here. Ye can either keep goin' or turn back."
Be excellent to each other, and roll for initiative dudes!
Ithelion agrees with Krom's suggestion, but says "I just need a few more minutes, if you don't mind....then we talk to the queen about the other route?"
(( She would like to spend 10 minutes ritual casting Unseen Servant again; the sacks of caltrops are now in the bag of holding ))
You take your short rest, and about an hour later you make to leave. As you do, a female kobold gestures to you and shouts, "You, gooshie?" It seems like a question, and she holds up 3 flasks. As she does this, a couple young kobold (koboldren?) run around and yip, shouting "Gooshie! Gooshie! Gooshie! Hooman! Hooman! Hooman!" The older female yips loudly and produces a broom, which she uses to smack the koboldren on their behinds. They eventually leave and she smiles and holds up the flasks again - "You gooshie?"
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Daemyar takes a flask and gives it a sniff before drinking.
Paladin - warforged - orange
@daemyar - you snatch the flask and smell it. It smells earthy and tastes like mushrooms and fungus, with a ripe pungence that suggests fermented....something - maybe potato? You nearly gag from the experience but...
The effects of gooshie are instant and satisfying, and you feel stronger and more courageous - a feeling that has been rather fleeting for you, at least in your own mind.
Daemyar:
For 1 hour after drinking it, you gain 10 Temporary Hit Points that last for 1 hour. For the same Duration, you are under the Effect of the bless spell (no Concentration required).
The kobold that Daemyar snatched the gooshie from looks very cross and she reaches for her broom...I suppose someone might want to step in to ameliorate the sitch-ee-a-shun? She begins to yip in kobold speech and many are beginning to take notice, including a few larger, more martial looking kobolds...
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Shere with a look of concern produces a gold piece "I suppose you want payment." His voice soothing or at least trying. he points to his hand and gestures in a questioning way
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
The kobold crone stops and "ahems." She gestures with 3 fingers at points at the gooshie, and then holds up 5 fingers and points to your gold piece. She notices your confused look and tries again: For clarity, she holds up 1 flask and points to your gold coin and puts 5 fingers up [do kobolds have five fingers? haha].
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Shere lays a hand on the Hobgoblin's shoulder "I suggest you pay up or end up being judged by the queen. We need allies No?"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Daemyar huffs, and hands over 15 gold, pointing at the remaining flasks as well.
Paladin - warforged - orange
She hands them over and takes your coin, biting down on it to test it. Mark it down on your sheet. Gooshie should be available as an item for you.
It lasts for an hour.
Are you off to see the queen now?
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
I think so if Ithelion has a new servant.
[your unseen servant awaits orders, unseen]
You exit the kobold den and make the short walk through the many-pillared hallway to Yusdrayal. She sits on the throne still, as before, in conversation with a short muscular kobold sporting a blood-stained apron. Meepo is also there and smiles and waves as he sees you. Her three elite guards take positions beside her.
She calls out when she notices you, “Ah, back so soon? Meepo has been telling me you have ideas you want to discuss?”
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Ithelion bows, "We took advantage of the generous hospitality of your people to give us time to rest and think."
"Meepo is right...", she says, gesturing to him. "There are two things we would discuss. We understand that you might have prisoners..." she glances at the blood-stained kobold and frowns, "...and we would like an opportunity to question them, if possible."
"Secondly, we were hoping you might tell us of other ways we might approach the goblins. They are now alerted to our presence, and may concentrate their forces where we encountered them. The opportunity for a stealthy attack from another direction should therefor be considered."
"Are you able to assist us, Majesty?"
Shere stays back but bows along with the elf which he finds curious he's never heard of an elf bowing to a kobold before but since this is their queen he supposes it's best.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Yusdrayal observes your etiquette with great satisfaction, smiling and nodding respectfully. "Yes, we have some prisoners," she says, looking to the bloody-aproned kobold beside her, "But maybe not such great condition. Yurrdo here is our best questioner and he's been asking lots of questions." She grins and gives a little chuckle, prompting the elite soldiers to grin as well. Meepo laughs nervously. "Yes, you may question them. As for the secret way," she looks and gestures to the paranoid-looking kobold down the hall guarding the door, "You are welcome to try. That door has been locked and the room beyond trapped, and the door beyond that also locked. That's just what we did to it. There's no telling what the goblins have done to it on the other side. If you go that way you'll be locked in there and we won't open it from this side, no matter what we hear from within. It's like a dead zone caught between two armies."
She looks at Daemyar, "Well, you are looking more confident," she remarks, looking at Meepo with a raised eyebrow. "Gooshie, I assume? Well, you'll need it. If you haven't found out already, two of your kind are leading the goblins," the elite soldiers growl and bristle at this, "along with their ruler Durnn. But," a sly smile grows on her face, "from what we have 'gathered'" looks at Yurrdo with a nod, "This situation greatly displeases most of the goblins and their shaman....information that may be useful to you and your promised task of retrieving our dragon..."
Yusdrayal sighs. She's not used to speaking so much common and she smacks her lips and works her jaws to loosen up. To you all it looks like she's trying to swallow something whole - a disturbing sight - but it's non-threatening in intent.
"One more thing," Yusdrayal quips, "Should you return Calcryx to us, we will help you in your final assault on the goblins. IF the prisoners are to be believed, taking out the heads of the hydra may cause the entire beast to crumble. But that's for you to determine...Yurrdo? Take our guests to the prisoners. Unless, of course, you have anything else to ask?"
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Ithelion nods gravely at the news it would be a one way trip. "I understand the caution; a wise decision. If we were to go that way, then knowledge of the terrain might help. Have your people ever mapped it? Either in the past, or from the questioning of prisoners?"
Yusdrayal nods, working her jaw. "Yes, beyond the door lies a short hallway. After that there is another hall going this way," she gestures to the left. Then it's a guardroom. Beyond that is the goblin main hall, where most live. That's what I can remember from previous battles. Maybe they have changed it but that's the general layout. Goblin scum are dumb and it's difficult to get anything from them. We do know - as you likely found out already - that they are cowardly fighters, hiding and skirmishing before falling back. These new captains know how to fight though."
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Garnet feels uncomfortable at the idea of seeing possibly tortured prisoners. However she is not feeling as irrational as before, and she pushes aside the distressing reaction. Focusing instead on what the Queen and Ithelion are discussing. She is surprised to hear that the goblin main living quarters are so close and gravely considers the traps that lay between the two areas.
Ithelion nods, "Thank you, Majesty, that helps a lot...and if I may ask one more question...do you know how close their main hall is to the areas we just visited?" she adds a description of where they have been. (( Does not pull out maps! ))