There isn't much Krom can do to incapacitate someone, so he'll just get close to the goblins and get ready to strike with his battle axe if one of them tries to run or attack.
Readied attack: Attack: 12Damage: Unable to parse dice roll. slashing
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
@DM: G1 and G4 are grabbed, G2 and G3 are asleep. Does this mean we are back to Shere and Ithelion? If so, does it look like G1 and G2 are resisting or surrendering? Can we tell?
Now that you’re in the room, anyone who rolled a 10 perception and looks southward will see the blackened top of a dead looking tree far in the distance. From descriptions and dreams, you’d surmise this must be the dread Gulthias Tree. It’s skeletal branches raise up towards the cavern ceiling, an unknown height away...
Those with perception of 13 or higher also notice a lot of things moving around in the area - twig blights most likely. You can see a bunch of them - perhaps 10 or more. You don’t notice any nearby and your scuffle here hasn’t alerted them to you....yet.
Shere sees this tree and the blights and quietly says "We've reach ourr goal, but we still have stone to move back behind to defend ourrselves."(aka the wall between here and them.)
Sorely outnumbered, the goblins stop struggling and raise their hands. They look at each other and their unconscious companions. Then they look into the cavern at the southern area of the room.......they seem afraid and nervous when they look there.
Ithelion relaxes slightly, "Grenl and Sharpie and the rest are safe. We will not harm you." She nods to Daemyar and Garnet, "Nicely done. Tie them both up then take them to the other room."
When they are tied and being led away, she ... (TBD)
There isn't much Krom can do to incapacitate someone, so he'll just get close to the goblins and get ready to strike with his battle axe if one of them tries to run or attack.
Readied attack: Attack: 12 Damage: Unable to parse dice roll. slashing
Be excellent to each other, and roll for initiative dudes!
@DM: G1 and G4 are grabbed, G2 and G3 are asleep. Does this mean we are back to Shere and Ithelion? If so, does it look like G1 and G2 are resisting or surrendering? Can we tell?
Shere, are you really wanting them to stop etc? If so, roll a persuasion or intimidation, depending on what you’re trying to do.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Now that you’re in the room, anyone who rolled a 10 perception and looks southward will see the blackened top of a dead looking tree far in the distance. From descriptions and dreams, you’d surmise this must be the dread Gulthias Tree. It’s skeletal branches raise up towards the cavern ceiling, an unknown height away...
Those with perception of 13 or higher also notice a lot of things moving around in the area - twig blights most likely. You can see a bunch of them - perhaps 10 or more.
You don’t notice any nearby and your scuffle here hasn’t alerted them to you....yet.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Intimidation
12
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Passive perception 15
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Shere sees this tree and the blights and quietly says "We've reach ourr goal, but we still have stone to move back behind to defend ourrselves." (aka the wall between here and them.)
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
just to clarify, there is no wall on the south side.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Sorely outnumbered, the goblins stop struggling and raise their hands. They look at each other and their unconscious companions. Then they look into the cavern at the southern area of the room.......they seem afraid and nervous when they look there.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Ithelion relaxes slightly, "Grenl and Sharpie and the rest are safe. We will not harm you." She nods to Daemyar and Garnet, "Nicely done. Tie them both up then take them to the other room."
When they are tied and being led away, she ... (TBD)
Ok they’re tied up and being led away to....the study?
Two sleeping goblins remain.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
As soon as his goblin is tied, Daemyar will grab a rope from one of the others and get to work tying a sleeper.
Paladin - warforged - orange
Ithelion will help Daemyar, and ask Elosa to keep a wary eye on the cavern.
Assuming you want them both tied up, and you can do this reasonably well together. Daemyar roll a sleight of hand check.
Do you want to carry them out or what?
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
(( Yes, back to the other room, I think, unless ppl have other ideas ))
Did Ithelion take all the books and scrolls? Look at them etc...or waiting for later?
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
(( We were in a bit of a hurry, I thought, so they are in the Bag of Holding ))
yup, just asking.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Daemyar sleightof hand (with help from Ithelion) 11
Daemyar will drag the captives back to the library
Paladin - warforged - orange
No problem. You do so. As you drag them to the library, they wake up and start yelling.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons