Although his allies haven’t managed to inflict any serious damage yet he decides to bait the snake some more. He waves his weapons, yells and keep his eyes on the monster to avoid the inevitable attack.
This post has potentially manipulated dice roll results.
In an attempt to end their conflict with the snake as quickly as possible, Sthara digs deep for magic within herself, her eyes glowing ash-grey. She flings an orb that looks like shattered glass at the snake, which explodes with a loud crack and boom (chromatic orb at third level, 12 to hit for 27 thunder damage).
Unknown to the five companions, the large constrictor was taking a lot more unseen damage on the inside that what appeared on the exterior. The spirits bite into the creature as the thunderous orb crashes into the serpent. It it jerks and twists away; Allister has to duck and roll to get out of the way of a flailing tail. It curls around its head as it lays dying.
„That went well.“ Allister starts to cut large chunks of meat from the snake. „At least we don’t have to worry about meat tonight. You mind if we take a break and roast it?“
With dinner packed away the party pushes forward again led by Nenne presumably southwest towards Omu. A creature that size produced thick slabs of meat that will be sure to fill any man's belly. A few hours later in late afternoon the five companions are greeted with a most curious sight. A blue mist covers a vast area in front of them. The mist hangs to a height of about 4 feet and seems to be holding in its place. Its not dense enough to block vision very far.
So there is more of this mist than just the patch the Flaming Fists encountered?“ Allister scratches the stubbles on his chin. Anyone want to see what’s inside or do we find a way around?“
"I wondered if we would ever encounter one of these," she says, nodding toward the mysterious haze. "Knowing what happened to the Flaming Fist men, I am not fond of the notion of entering it. I propose we detour."
"Let's just try and walk round it. Better than any of us going mad like that Fist Captain. We're wasting time discussing this." The gnome seems impatient to get going.
"A word, storyteller?" Nenne asks, and pulls the gnome aside.
@Boosey
"You have been unusually eager to reach the soulmonger since we left the lich. I saw it the night we discussed waiting for Eku. Is something the matter, friend?"
„Hmmm, I wonder what we would find inside. Why am I so intrigued by this?“ Allister is obviously agitated, stepping from one foot to another, scratching his chin and keeping his eyes fixed on the mist.
Boosey beckons to Nenne and they move away from the group and chat quietly for a few moments. After a short time the group sees the gnome nod, and return back to the group. "We should move on as quickly as possible," he says. Looking back at Nenne, "with your leave?"
Funderburk, scratching his chin and gazing into the mist. Looks to his friends and requests for them to wait for him a while.
Starting his ritual, Funderburk began to produce a tiny Dunk. A Dunkling he called it. When completed, he closed his eyes and began to chant. Controlling the Dunkling, he had it venture onwards into the blue mysterious mist.
Nenne returns in the middle of Funderburk's ritual and raises an eyebrow at it. When it's completed and Dunkling enters the mist, she frowns approvingly. "A scout? Effective, sir wizard. Can you relay what it sees?"
“Wizard, is the mist magical in nature? Can you tell? I am inclined to agree with Boosey that we should circumvent it.” says Sthara as she attempts to peer through it.
"I can cast a spell to detect magic. It may be able to tell whether the fog is magical or not. Either way, if it is, we leave it; if not, then I am willing to try going through. Who knows, the soldiers could have just let it go to their heads."
He gave a slight whistle, and suddenly Dunkling came out of the mist and at the feet of the Wizard.
"I'll cast it now as well, since there is no harm to it." With that, Funderburk once more knelt to the ground and began slowly chanting.
“Necromancy,” Boosey says with distaste when Funderburk relays his findings. “We should definitely have nothing to do with it, if possible. For one, it could be chock full of undead. Please, let’s move on and leave the mist behind, there’s nothing to be gained and everything to lose by interfering with it.”
Although his allies haven’t managed to inflict any serious damage yet he decides to bait the snake some more. He waves his weapons, yells and keep his eyes on the monster to avoid the inevitable attack.
In an attempt to end their conflict with the snake as quickly as possible, Sthara digs deep for magic within herself, her eyes glowing ash-grey. She flings an orb that looks like shattered glass at the snake, which explodes with a loud crack and boom (chromatic orb at third level, 12 to hit for 27 thunder damage).
Unknown to the five companions, the large constrictor was taking a lot more unseen damage on the inside that what appeared on the exterior. The spirits bite into the creature as the thunderous orb crashes into the serpent. It it jerks and twists away; Allister has to duck and roll to get out of the way of a flailing tail. It curls around its head as it lays dying.
//xp is 90 each\\
„That went well.“ Allister starts to cut large chunks of meat from the snake. „At least we don’t have to worry about meat tonight. You mind if we take a break and roast it?“
Nenne peers at the creature. "Is it poisonous?" she asks, poking at the carcass with her mace. (Nature 14) "Seems fine."
With dinner packed away the party pushes forward again led by Nenne presumably southwest towards Omu. A creature that size produced thick slabs of meat that will be sure to fill any man's belly. A few hours later in late afternoon the five companions are greeted with a most curious sight. A blue mist covers a vast area in front of them. The mist hangs to a height of about 4 feet and seems to be holding in its place. Its not dense enough to block vision very far.
So there is more of this mist than just the patch the Flaming Fists encountered?“ Allister scratches the stubbles on his chin. Anyone want to see what’s inside or do we find a way around?“
"I wondered if we would ever encounter one of these," she says, nodding toward the mysterious haze. "Knowing what happened to the Flaming Fist men, I am not fond of the notion of entering it. I propose we detour."
"Let's just try and walk round it. Better than any of us going mad like that Fist Captain. We're wasting time discussing this." The gnome seems impatient to get going.
"A word, storyteller?" Nenne asks, and pulls the gnome aside.
@Boosey
"You have been unusually eager to reach the soulmonger since we left the lich. I saw it the night we discussed waiting for Eku. Is something the matter, friend?"
„Hmmm, I wonder what we would find inside. Why am I so intrigued by this?“ Allister is obviously agitated, stepping from one foot to another, scratching his chin and keeping his eyes fixed on the mist.
Boosey beckons to Nenne and they move away from the group and chat quietly for a few moments. After a short time the group sees the gnome nod, and return back to the group. "We should move on as quickly as possible," he says. Looking back at Nenne, "with your leave?"
Funderburk, scratching his chin and gazing into the mist. Looks to his friends and requests for them to wait for him a while.
Starting his ritual, Funderburk began to produce a tiny Dunk. A Dunkling he called it. When completed, he closed his eyes and began to chant. Controlling the Dunkling, he had it venture onwards into the blue mysterious mist.
Made you look.
Nenne returns in the middle of Funderburk's ritual and raises an eyebrow at it. When it's completed and Dunkling enters the mist, she frowns approvingly. "A scout? Effective, sir wizard. Can you relay what it sees?"
The small dunkling crawls around in the mist here and there seeming unaffected.
“Wizard, is the mist magical in nature? Can you tell? I am inclined to agree with Boosey that we should circumvent it.” says Sthara as she attempts to peer through it.
"I can cast a spell to detect magic. It may be able to tell whether the fog is magical or not. Either way, if it is, we leave it; if not, then I am willing to try going through. Who knows, the soldiers could have just let it go to their heads."
He gave a slight whistle, and suddenly Dunkling came out of the mist and at the feet of the Wizard.
"I'll cast it now as well, since there is no harm to it." With that, Funderburk once more knelt to the ground and began slowly chanting.
Made you look.
Funderburk discovers that the mist is indeed magical. It radiates the school of conjuration with hints of necromancy.
“Necromancy,” Boosey says with distaste when Funderburk relays his findings. “We should definitely have nothing to do with it, if possible. For one, it could be chock full of undead. Please, let’s move on and leave the mist behind, there’s nothing to be gained and everything to lose by interfering with it.”
“I am in agreement. Let’s move around it.”