Metagaming pigeon says coo coo *it's winter on the mountain that area might have had outside access allowing weather/water to come in and to freeze y'all didn't investigate it. Also it's still VERY cold in the cave* coo coo
Speaking of which everyone roll a CON save DC10 on cold
Milo doesn't hear anything but the slight echoing of footsteps from his party members.
OOC: Could I use my Stonecunning Racial Trait to determine whether the honeycombing is natural or recent tunneling? (It gives me double proficiency in Intelligence (Nature) checks). If so, the roll would be 11.
Feldsparseems perfectly comfortable in the cold air.
OFF Milo: "It's possible, but I think we have other priorities at the moment. I've never seen stone formations like that before. I don't like it. We should stay on guard, and take down our beastie first. The treasure will still be here when we are done."
Elijah casts and several things in the horded pile illuminate with a soft blue glow. As Elijah steps out into the pitted field below the ledge but he is unable to see any foot or hand holds.
Wuldric has no idea either what the formations are either.
As the party moves into the chamber suddenly their quarry springs from it's hiding place on the ledge! Flying covering the space between them in seconds the chimera appears aloft. The dragon head spewing its fire breath in a 15ft cone upon the party.
Everyone please roll a DEX save DC 15 on a failed save take 29 fire damage or half as much damage on a successful one and roll initiative too!!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: just to clarify, after staying spread out through the last two rooms, and then some us moving to look at the shelf closer, we’re all surprised and caught in a cone that covers 7-8 squares?
Rollback Post to RevisionRollBack
First D&D set: 1980 red box. Haven't stopped playing since. :)
Metagaming pigeon says coo coo *it's winter on the mountain that area might have had outside access allowing weather/water to come in and to freeze y'all didn't investigate it. Also it's still VERY cold in the cave* coo coo
Speaking of which everyone roll a CON save DC10 on cold
Milo doesn't hear anything but the slight echoing of footsteps from his party members.
Investigation rolls, Midnight
Nature roll, Elijah and Wuldric
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Investigation: 16
CON save: 5
First D&D set: 1980 red box. Haven't stopped playing since. :)
Con save: 23
nature check: 6 plus guidance
roll for guidance-3 Total of 9 nature check.....yep I seem to recall they are hoarders.....LOL
Feldspar Con save: 10
OOC: Could I use my Stonecunning Racial Trait to determine whether the honeycombing is natural or recent tunneling? (It gives me double proficiency in Intelligence (Nature) checks). If so, the roll would be 11.
Hm, lemme try that again.
Con save: 5
Intelligence (History) roll with double proficiency: 10
Milo rubs his arms. (Con 17)
Con save 11
Metagaming pigeon says coo coo *some of you choose a ring of warmth as a magic item* coo coo
Elijah knows it's got three head, one's a dragon, treasure makes sense right? Right!
Feldspar has no item what caused the honeycomb patterns.
The cave is very cold and the party knows when continued exposure to the elements they will begin to accumulate exhaustion points.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Elijah will make his way over to the ledge that is 50' away. Is there a way up to it?
stealth: 9
perception: 16
Milo whispers: „Does any of you magical gifted people know if there is magic in this treasure hoard?“
Milo keeps his eyes up to scan the ceiling for danger.
In response to Milo's question Elijah will cast detect magic and scan the pile and also the surrounding area.
"Might be something to check on the way out."
Con save 18
Nature 16
OOC: Thanks for the reminder, metagaming pigeon!
Feldspar seems perfectly comfortable in the cold air.
OFF Milo: "It's possible, but I think we have other priorities at the moment. I've never seen stone formations like that before. I don't like it. We should stay on guard, and take down our beastie first. The treasure will still be here when we are done."
Elijah casts and several things in the horded pile illuminate with a soft blue glow. As Elijah steps out into the pitted field below the ledge but he is unable to see any foot or hand holds.
Wuldric has no idea either what the formations are either.
As the party moves into the chamber suddenly their quarry springs from it's hiding place on the ledge! Flying covering the space between them in seconds the chimera appears aloft. The dragon head spewing its fire breath in a 15ft cone upon the party.
Everyone please roll a DEX save DC 15 on a failed save take 29 fire damage or half as much damage on a successful one and roll initiative too!!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Dex save 10
Innitiativ 14
Dex save 20
Initiative 5
"Oww! Look out."
OOC: just to clarify, after staying spread out through the last two rooms, and then some us moving to look at the shelf closer, we’re all surprised and caught in a cone that covers 7-8 squares?
First D&D set: 1980 red box. Haven't stopped playing since. :)
Dex: 8
Init: 9
First D&D set: 1980 red box. Haven't stopped playing since. :)
Feldspar Dex save: 7
Initiative: 6