This post has potentially manipulated dice roll results.
Milo sees Elija in trouble and gets next to him at K9. He attacks the werewolf at J8 and in a fast succession Milo tries to kick the inner knee, uppercut the unmentionables and then jumps for a spinning kick to the chest and a punch to the snout of the beast in an attempt to push the werewolf back into the cloud.
1st Attack : 19 Damage: 8
2nd Attack: 15 Damage: 11
BA 1st Attack: 19 Damage: 7
BA 2nd Attack: 18 Damage: 9
Open Hand technic: if any BA attack hits the werewolf, he needs to make a DC 14 strength save or he is pushed 15 ft back into the stinking cloud. If the werewolf fails his save on the first BA attack, Milo won‘t chase and lose the second BA attack.
This post has potentially manipulated dice roll results.
Elijah con save: 17
Elijah reaches out to the werewolf that bit him casting inflict wounds to hit - 8 damage - 9 necrotic damage
If the werewolf goes down Elijah will use his movement to check on the other camp.
OOC: how.........all 9's?
edit again: Didn't see the werewolf pushed back so Elijah will go to the edge and see if he can tell what is going on at the other camp. (already declared tried to hit the wolf so I will go with a first level spell used if you want you can consider it a 1st level guiding bolt instead of a 1st level inflict wounds doesn't really matter as both would miss)
This post has potentially manipulated dice roll results.
Randall will move south past the metal dog to i11and turn around and cast Vicious Mockery at the werewolf at G8. "I have had worse cat scratches, are you sure you are not descended from mice?"
This post has potentially manipulated dice roll results.
Not to be outdone, Oubliette also "casts" vicious mockery at G8 (not really, she's not a bard, but a little of the goliath competitiveness surfacing) "You are not real wolves! You're just a bunch of whiny puppies!" (told you she's not a bard) With that she grabs her tongs* and hurls a mote of fire at G8. (Fire Bolt) Ranged spell attack: 11 Damage: 18 *(OOC: Tongs and other tools are not magical just strictly RP flavor. She doesn't actually need them to cast spells)
OOC: Nope CANON Oubliette got those magic tongs y'all!!
G8 bursts into flames howling and crumpling DEAD!
F7 charges out of the cloud towards J8 attacking Milo and Oubliette
Milo Bite Attack: 12 Damage: 4; If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.
Oubliette Claw Attack: 10 Damage: 5
F9 takes another multi-attacks against Harok:
Bite Attack: 10 Damage: 7; If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.
Milo swiftly dodges the beasts fangs and replies with a quick jab to the werewolfs jaws before trying to deliver two liver blows and a kick to the creatures knee.
Attack1: 22 Damage: Unable to parse dice roll.
Attack2: 11 Damage: 9
BAttack1: 28 Damage: 7
BAttack2: 27 Damage: 10
1Ki: flurry of blows/open hand: 1st BA hit- seal the werewolfs reactions, 2nd BA hit- DC 14 save or knocked prone
Landing some good hits Milo says: „I think you got this here, i run and see what i can do for the other camp.“ Milo turns around, takes a running start and jumps down over the ledge. He lands, rolls and keeps on running to the other camp (40mvs).
Slow Fall: You can use your reaction when you fall to reduce any falling damage you take by 30.
Randall will cast Vicious Mockery on the werewolf at J8, "You are going to make a fine pelt on my floor celebrating my first fight ever."
Vicious Mockery: 5 Wis DC 15
And then he will look over his shoulder a well at the other camp and to see if any more werewolves are coming for them from that direction. Also to check on the progress of Milo and give him a bit of Bardic Inspiration (1d8) as he passes by. "Careful Milo not that you will need any help but your friends will always have your back when needed."
Milo has successfully jump into darkness only the faint burning of a tree lights the area.
OOC: you're making 2 handed attacks without disadvantage and holding a torch? This was mentioned by a viewer of the game. How's that?
Elijah's flame save 6: fails
Both werewolves are DEAD. J8 is set a lit and burning like G8.
Combat ended; post at will.
OOC: during combat it's a full action to perform ANY skill checks y'all. Elijah and Randall both did combat actions so using the perception action isn't going to work on top of your combat action. Just a note for the future.
Elijah roll perception. Passively you see the camp fire has spread to a nearby tree and there's bodies, you don't know who's, spread out.
Randall, I'll accept the roll but in future it's combat action OR skill check, can see mostly robe clad figures on the group but sees no other werewolves!
OOC: Oubliette please roll a d100 calling high or low without edits.
The combat has paused, tbe forest is eerily quiet and the darkness is pushing in.
Stinking cloud CON saves:
F7: 6; fails starts to cough and vomit from the poison.
F9: 16; saves attacks Harok with multi-attacks:
Bite Attack: 20 Damage: 7; If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.
Claw Attack: 16 Damage: 8
H8 moves to J8 to engage with Elijah multi-attack:
Bite Attack: 7 Damage: 8; If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.
Claw Attack: 23 Damage: 7
Top of round 2; unable to update map until later tonight. Apologies!!
Initiative order reminder
Milo up!
Elijah on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Harok attempts to parry the bite with his axe before shoving off the werewolf as both attacks miss him.
Milo sees Elija in trouble and gets next to him at K9. He attacks the werewolf at J8 and in a fast succession Milo tries to kick the inner knee, uppercut the unmentionables and then jumps for a spinning kick to the chest and a punch to the snout of the beast in an attempt to push the werewolf back into the cloud.
„Elija, can you check on the other camp?“
( Flurry of Blows 1ki)
J8 STR save 7; fails is pushed back 15ft to G8! CON save against stinking cloud 20 but saves
Elijah up!
Harok on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Elijah con save: 17
Elijah reaches out to the werewolf that bit him casting inflict wounds to hit - 8 damage - 9 necrotic damage
If the werewolf goes down Elijah will use his movement to check on the other camp.
OOC: how.........all 9's?
edit again: Didn't see the werewolf pushed back so Elijah will go to the edge and see if he can tell what is going on at the other camp. (already declared tried to hit the wolf so I will go with a first level spell used if you want you can consider it a 1st level guiding bolt instead of a 1st level inflict wounds doesn't really matter as both would miss)
Harok will move to F8 "my what big teeth you have" ad tax 2 swings on the legs of the creature at F9.
Attack 1 Attack: 19 Damage: 15
Attack 2 Attack: 24 Damage: 8
Action surge
First Attack: 18 Damage: 6
Second Attack: 17 Damage: 14
Harok enters the spell area effect; please roll a CON save DC15 for stinking cloud if saves I'll accept his attack; if fails no attack
Elijah will have to use another action to perceive the camp below but does reach the edge of the bluff to look below.
Randall is up!
Oubliette on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Con save 22
Con save 18
Edit-must have double taped submit button
OOC: First works!
Harok creams the werewolf at F9; it's still up however within the cloud!
Randall still up!
Oubliette on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Randall will move south past the metal dog to i11and turn around and cast Vicious Mockery at the werewolf at G8. "I have had worse cat scratches, are you sure you are not descended from mice?"
Then he will finish his move to L11.
Vicious Mockery: 5 Wis DC 15
G8 Wiz save 2; saves
Oubliette is still up!
Beasts on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Not to be outdone, Oubliette also "casts" vicious mockery at G8 (not really, she's not a bard, but a little of the goliath competitiveness surfacing)
"You are not real wolves! You're just a bunch of whiny puppies!"
(told you she's not a bard)
With that she grabs her tongs* and hurls a mote of fire at G8. (Fire Bolt)
Ranged spell attack: 11
Damage: 18
*(OOC: Tongs and other tools are not magical just strictly RP flavor. She doesn't actually need them to cast spells)
OOC: Nope CANON Oubliette got those magic tongs y'all!!
G8 bursts into flames howling and crumpling DEAD!
F7 charges out of the cloud towards J8 attacking Milo and Oubliette
Milo Bite Attack: 12 Damage: 4; If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.
Oubliette Claw Attack: 10 Damage: 5
F9 takes another multi-attacks against Harok:
Bite Attack: 10 Damage: 7; If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.
Claw Attack: 20 Damage: 7
Top of round 3
Milo up!
Elijah on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Milo swiftly dodges the beasts fangs and replies with a quick jab to the werewolfs jaws before trying to deliver two liver blows and a kick to the creatures knee.
Landing some good hits Milo says: „I think you got this here, i run and see what i can do for the other camp.“ Milo turns around, takes a running start and jumps down over the ledge. He lands, rolls and keeps on running to the other camp (40mvs).
seeing Milo put the hurt on the werewolf at J 8, Elijah will send a sacred flame at it requires a DC 15 Dex save or take : 6 damage.
He will them take a quick glance at the camp below to see if he can tell anything going on there
Harok starts his turn in the cloud so Con save 21
"We need teeth and hearts!" Harok yells as a reminder before swinging twice at the lower abdomen of F7.
Attack: 24 Damage: 12
Attack: 10 Damage: 9
Randall will cast Vicious Mockery on the werewolf at J8, "You are going to make a fine pelt on my floor celebrating my first fight ever."
Vicious Mockery: 5 Wis DC 15
And then he will look over his shoulder a well at the other camp and to see if any more werewolves are coming for them from that direction. Also to check on the progress of Milo and give him a bit of Bardic Inspiration (1d8) as he passes by. "Careful Milo not that you will need any help but your friends will always have your back when needed."
Perception: 22
Milo has successfully jump into darkness only the faint burning of a tree lights the area.
OOC: you're making 2 handed attacks without disadvantage and holding a torch? This was mentioned by a viewer of the game. How's that?
Elijah's flame save 6: fails
Both werewolves are DEAD. J8 is set a lit and burning like G8.
Combat ended; post at will.
OOC: during combat it's a full action to perform ANY skill checks y'all. Elijah and Randall both did combat actions so using the perception action isn't going to work on top of your combat action. Just a note for the future.
Elijah roll perception. Passively you see the camp fire has spread to a nearby tree and there's bodies, you don't know who's, spread out.
Randall, I'll accept the roll but in future it's combat action OR skill check, can see mostly robe clad figures on the group but sees no other werewolves!
OOC: Oubliette please roll a d100 calling high or low without edits.
The combat has paused, tbe forest is eerily quiet and the darkness is pushing in.
Milo make a perception check with disavantage.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Elijah perception on the camp below: 17
OOC: I thought I could cast sacred flame as a bonus action and use my regular action to glance at the camp. Sorry about that.