Valor falls asleep again on watch. Feldspar? Roll now for final watch.
OOC: Can you save your buddy (his passive perception score is 9)?
"True," Medb smiles softly at the half-orc and they continue their work Harok gaining some pointers from the fey-touched hunter.
After their watch ends, Medb sleeps but Henwyn remains awake invisibly darting around the camp checking out the party. Fresh dire wolf hides were placed in the bag of colding, the ranger is sure to move her bedroll closer to Harok, and then beds down for the night.
Wuldric you're up on watch with Milo. Please roll perception checks.
Milo notices Valors struggel with the tent, so the Halfling will give him a hand. Survival 8Once the tent is set up, he will spend a minute inside of it and when he comes out, the ground inside of the tent is covered with a soft layer of moss. The Halfling will then setup for himself useing rope and blanket to build himself a shelter, while he takes the time to set up, wildflowers begin to grow around his tent, partly obscuring the halflings sleeping spot.
On his turn for the watch Milo will find a good spot in the shadow of a tree and again, fern will start to grow around him within minutes, obscuring and hiding the Halfling.
stealth 22
perception (disadvantage for lack of darkvision) 16/23
Wuldric clutches a shallow bite mark left behind by one of the wolves.
"Hopefully we'll have no more encounters before the manticore. I'm sure I'm not alone when I say I want to be at full strength before we fight this thing."
OOC: Thought you were looking for Saske with that roll. It's pretty random but if that's what you're claiming ok!
The forest is full of noises from creatures near and far. Milo's watch starts and for awhile Wuldric sits by the fire beside the halfling. He adds fuel to the flames but keeps it manageable. The watch passes to its middle as Wuldric begins to nod off beside Milo.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Milo and Wuldric pass through their watch without incident waking both a groggy Valor and Feldspar who again sadly fall asleep within an hour of their companions going to sleep as well. Glady Henwyn, who was looking through everyone's items curiously collecting notes for Medb, notices the silly big men fallen asleep again! Knowing that Medb will be angry and is in danger without the big men watching as well as feeling slightly sorry for them. Henwyn attempts to wake the men herself. The small fey is successful. Once the two men are awake she scolds them in Sylvan, even if they don't speak the language the sprite's anger is apparent! Their watch goes by without incident and the dawn brings a cold morning.
The party wakes soon after and they break camp. Thankfully their horses remained unmolested by the wolves that took Saske the night before. The loss of the party member Medb still seems to feel bitterly about. The ranger prepares a hearty breakfast in silence with the meat she and Harok got from the wolves as well a porridge. Packing up the camp next, the ranger only speaks to her familiar who darts around visibly and invisibly during breakfast. Then when the party gets back on the Glasswalk Medb finally addresses the party.
"Watch was a disaster," Medb says loudly for all to hear. "It won't happen again," she adds looking to Feldspar and Valor. "Where we headed now is not a place to let our guard down or death is inevitable. Everyone is responsible for everyone else in this party. Saske loss is all our faults but the weight is something I will bear. In a few hours, we will need to abandon the horses at the base of the mountain. Just ahead the Take heard about the last chimera ambush of people hiking through Heaven's Stair trying to avoid the guarded passage below to the city and the Ozmit Sea," she explains next. "There's more than just beasts to worry about," she adds. "I think Valor and Feldspar should take point today to earn back our trust," she declares her tone firm. "Please move ahead of the group. I will send Henwyn even farther ahead to scout but everyone remains on guard. The Glasswalk is unkind to the foolish and the bold," she finishes urging her gray horse towards the road and leading Saske horse behind.
Medb again is in the middle of the party's marching order.
OOC: Perception check everyone and a bit of RP would be appreciated with your rolls!
Medb notices Milo looting Saske area and shakes her head but says nothing to the monk but notes his behavior. She nudges Harok to what's happening.
Milo you find nothing, it seems Saske was dragged off with all of his gear and only his bloodied bedroll remains.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"It wasn't brave. It was just right."
Valor
Valor will walk around the rest of his watch in silence. He will get some sleep when he gets to then take up last watch.
Perception (rest of 1st watch): 5
Valor falls asleep again on watch. Feldspar? Roll now for final watch.
OOC: Can you save your buddy (his passive perception score is 9)?
"True," Medb smiles softly at the half-orc and they continue their work Harok gaining some pointers from the fey-touched hunter.
After their watch ends, Medb sleeps but Henwyn remains awake invisibly darting around the camp checking out the party. Fresh dire wolf hides were placed in the bag of colding, the ranger is sure to move her bedroll closer to Harok, and then beds down for the night.
Wuldric you're up on watch with Milo. Please roll perception checks.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: Medb and Harok started their watch. This will be your final watch roll.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
If you need new rolls: perception 10/12
I'm rolling Perception again, correct? Feldspar - 10
Passive Perception is 13, if that matters.
OOC: Milo's perception for watch is 16. Wuldric?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: Sorry! I rolled a 7 earlier and thought that carried over? if that's not the case:
Perception 18
OOC: What post was the 7? I can't find it!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: right here
OOC: Thought you were looking for Saske with that roll. It's pretty random but if that's what you're claiming ok!
The forest is full of noises from creatures near and far. Milo's watch starts and for awhile Wuldric sits by the fire beside the halfling. He adds fuel to the flames but keeps it manageable. The watch passes to its middle as Wuldric begins to nod off beside Milo.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Milo gently elbows Wuldric to wake him up.
Feldspar mumbles in his sleep.
OOC: Chainwall I was trying to give you an opportunity to chime in here, no? Yes?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
I‘ll shake Wuldric a bit harder to wake him.
Place holder
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Wuldric eyes shoot open, staring at Milo like a deer in the headlights.
"S-Sorry, Milo."
Milo and Wuldric pass through their watch without incident waking both a groggy Valor and Feldspar who again sadly fall asleep within an hour of their companions going to sleep as well. Glady Henwyn, who was looking through everyone's items curiously collecting notes for Medb, notices the silly big men fallen asleep again! Knowing that Medb will be angry and is in danger without the big men watching as well as feeling slightly sorry for them. Henwyn attempts to wake the men herself. The small fey is successful. Once the two men are awake she scolds them in Sylvan, even if they don't speak the language the sprite's anger is apparent! Their watch goes by without incident and the dawn brings a cold morning.
The party wakes soon after and they break camp. Thankfully their horses remained unmolested by the wolves that took Saske the night before. The loss of the party member Medb still seems to feel bitterly about. The ranger prepares a hearty breakfast in silence with the meat she and Harok got from the wolves as well a porridge. Packing up the camp next, the ranger only speaks to her familiar who darts around visibly and invisibly during breakfast. Then when the party gets back on the Glasswalk Medb finally addresses the party.
"Watch was a disaster," Medb says loudly for all to hear. "It won't happen again," she adds looking to Feldspar and Valor. "Where we headed now is not a place to let our guard down or death is inevitable. Everyone is responsible for everyone else in this party. Saske loss is all our faults but the weight is something I will bear. In a few hours, we will need to abandon the horses at the base of the mountain. Just ahead the Take heard about the last chimera ambush of people hiking through Heaven's Stair trying to avoid the guarded passage below to the city and the Ozmit Sea," she explains next. "There's more than just beasts to worry about," she adds. "I think Valor and Feldspar should take point today to earn back our trust," she declares her tone firm. "Please move ahead of the group. I will send Henwyn even farther ahead to scout but everyone remains on guard. The Glasswalk is unkind to the foolish and the bold," she finishes urging her gray horse towards the road and leading Saske horse behind.
Medb again is in the middle of the party's marching order.
OOC: Perception check everyone and a bit of RP would be appreciated with your rolls!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.