The wall unfortunately is solid rock, so that wouldn’t work. You could try using it like a weird half pole vault thing but that would be difficult.
From the perspective of the three white robed people, the dark cloaked one in the front seemed to be signaling the crossbowman, only to snap back her head to face them. She calmly walks towards them while lighting a torch with a tinderbox. She peers closer to get a better look at them, getting a closer look for any symbols or decorations about their allegiance.
"Hi. Mind telling us who you work for?" she pretends to waver the torch closer to the fringes of the webs then smiles. "Heh, I can be pretty clumsy sometimes..."
(Now that we have light, could we get more of a description of where we're in? There are three guys guarding stairs that are going down, but is there anything else?)
(ooc: Tyde casting Web would of been his surprise round besides being the signal for everyone else.)
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
(ooc: Rubin downed the only one not caught in my Web spell?)
Tyde's Initiative: 7
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Initiative Order: (in case someone casts a spell or uses a feature that affects someone acting later in the round.)
Rubin Marros Kethra Xanranzan Tyde Enemy
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This post has potentially manipulated dice roll results.
Now that there's sticky webs everywhere, Marros stows his scimitar and begins tracing circles in the air. A crackling bolt of orange light streaks towards one of the robed figures.
Xan, though not the sharpest tool in the shed by ANY measure, at least looked to his blades and considered trying to throw them. However, he immediately dismisses the idea with a shake of his head, and instead rather boldly sprang forward fully intending to enter the webbing if need be to cut down and hopefully disable at least one of the guarding in a slashing/bashing flourish of strikes!
Dex Save for DC[13]: 9. (if needed)
Action: Attack w/Saw-Toothed Longsword. To Hit: 23 For: 5 slashing damage. (If target is unarmored, it takes another 5 slashing damage.)
Bonus Action: Attack w/Off-Hand Longsword. To Hit: 12 For: 4 slashing damage. (Two Weapon Fighting Style included in damage)
(If either two are hit, spending Bardic Die on the first to hit for Slashing Flourish and deal 4 damage to both guards.)
(Above also assumes flat roll if stuff in Web. If not, here's the advantage rolls: 11, 25)
A combination of all 3 of you manage to drop one, leaving only one lone figure. Xan flourishes his blades menacing, cutting into the next one, then following up with a vicious slash that just barely connects.
(Kethra and Tyde are up, unfortunately the figure did die since only the bonus action attack was non-lethal.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Tyde will cast Fire Bolt at the last guard igniting the webs he's entangled in (5 foot area).
Attack: 17 Damage: 2 fire damage.
(If the webs the guard is entangled with ignite they do 6 fire damage)
"Finish the last one quickly before reinforcements arrive!"
(EoT)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This post has potentially manipulated dice roll results.
Using the opening in the webs created by Mr. Tyde's fire, a spinning figure in a dark cloak bursts through with a running long jump and strikes the white cloaked guard with another saw-tooth longsword--switching to the the flat side right before contact! Aimed right at the white cloaked guard's hood, the attack is both non-lethal and an attempt to see if uncover if there's a cult symbol underneath the hood.
(If 37 damage from Xanranzan, Mr. Tyde and Kethra isn't enough, Kethra will spend 1 ki point so the unarmed strike becomes a flurry of blows and I'll make another hit.)
Not even a second after landing on the ground, Kethra leaps forward and tries to knee him (assuming the guard is a 'him') in the gut:
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
(So the tornado kick knocked him out? YESSS haha. I'll mark down the one ki point, then.)
Sees him slump over unconscious while in mid leap to knee the white cloaked guard in the gut, Kethra catches him in her lap as she softly impacts him amidst the embers of flaming webs fizzling out all around them.
(If we're out of initiative) the dark cloaked girl pauses quietly as she holds the white cloaked man, listening for any noise coming from down the stairs...
((Now waiting for initiative rolls? I assume Marros casting False Life was his "round"?))
From the perspective of the three white robed people, the dark cloaked one in the front seemed to be signaling the crossbowman, only to snap back her head to face them. She calmly walks towards them while lighting a torch with a tinderbox. She peers closer to get a better look at them, getting a closer look for any symbols or decorations about their allegiance.
"Hi. Mind telling us who you work for?" she pretends to waver the torch closer to the fringes of the webs then smiles. "Heh, I can be pretty clumsy sometimes..."
(Now that we have light, could we get more of a description of where we're in? There are three guys guarding stairs that are going down, but is there anything else?)
(ooc: Tyde casting Web would of been his surprise round besides being the signal for everyone else.)
Nothing else other than some loose rocks.
(Initiative time, yes. Rubin’s attacks down one of them, but the sleep does nothing. I’ll be unable to update further today and tomorrow.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Rubin initiative: 19
(Have a good break!)
Kethra's initiative 4
(ooc: Rubin downed the only one not caught in my Web spell?)
Tyde's Initiative: 7
Marros initiative 18
(Glad I used only a 1st level on that one. And.. we know the others at least have over 25 Hp.)
Xanranzan Initiative: 12.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Enemy init: 10
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Everyone is up again. Both remaining enemies are in Tyde’s web, so you have advantage on all attacks against them.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Initiative Order: (in case someone casts a spell or uses a feature that affects someone acting later in the round.)
Rubin
Marros
Kethra
Xanranzan
Tyde
Enemy
Rubin attacks...
Attack: 17 Damage: 8
Attack: 27 Damage: 9
Now that there's sticky webs everywhere, Marros stows his scimitar and begins tracing circles in the air. A crackling bolt of orange light streaks towards one of the robed figures.
Eldritch Blast 12 Dmg 7
Xan, though not the sharpest tool in the shed by ANY measure, at least looked to his blades and considered trying to throw them. However, he immediately dismisses the idea with a shake of his head, and instead rather boldly sprang forward fully intending to enter the webbing if need be to cut down and hopefully disable at least one of the guarding in a slashing/bashing flourish of strikes!
Dex Save for DC[13]: 9.
(if needed)
Action: Attack w/ Saw-Toothed Longsword.
To Hit: 23 For: 5 slashing damage.
(If target is unarmored, it takes another 5 slashing damage.)
Bonus Action: Attack w/ Off-Hand Longsword.
To Hit: 12 For: 4 slashing damage.
(Two Weapon Fighting Style included in damage)
(If either two are hit, spending Bardic Die on the first to hit for Slashing Flourish and deal 4 damage to both guards.)
(Above also assumes flat roll if stuff in Web. If not, here's the advantage rolls: 11, 25)
(Bonus action attack is meant to be non-lethal)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
A combination of all 3 of you manage to drop one, leaving only one lone figure. Xan flourishes his blades menacing, cutting into the next one, then following up with a vicious slash that just barely connects.
(Kethra and Tyde are up, unfortunately the figure did die since only the bonus action attack was non-lethal.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Tyde will cast Fire Bolt at the last guard igniting the webs he's entangled in (5 foot area).
Attack: 17 Damage: 2 fire damage.
(If the webs the guard is entangled with ignite they do 6 fire damage)
"Finish the last one quickly before reinforcements arrive!"
(EoT)
Using the opening in the webs created by Mr. Tyde's fire, a spinning figure in a dark cloak bursts through with a running long jump and strikes the white cloaked guard with another saw-tooth longsword--switching to the the flat side right before contact! Aimed right at the white cloaked guard's hood, the attack is both non-lethal and an attempt to see if uncover if there's a cult symbol underneath the hood.
Sword to-hit (reckless, non-lethal): 17 Damage: 8
With gleaming blue eyes illuminated by the webs ablaze, Kethra attempts a tornado kick right before landing, aimed right at cloaked guard's chin.
Unarmed to-hit (reckless, non-lethal): 16 Damage: 5
(If 37 damage from Xanranzan, Mr. Tyde and Kethra isn't enough, Kethra will spend 1 ki point so the unarmed strike becomes a flurry of blows and I'll make another hit.)
Not even a second after landing on the ground, Kethra leaps forward and tries to knee him (assuming the guard is a 'him') in the gut:
Unarmed to-hit (reckless, non-lethal): 14 Damage: 6
(You would have to flurry before seeing if it kills, but it does anyways.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(So the tornado kick knocked him out? YESSS haha. I'll mark down the one ki point, then.)
Sees him slump over unconscious while in mid leap to knee the white cloaked guard in the gut, Kethra catches him in her lap as she softly impacts him amidst the embers of flaming webs fizzling out all around them.
(If we're out of initiative) the dark cloaked girl pauses quietly as she holds the white cloaked man, listening for any noise coming from down the stairs...
Perception: 5
...then methodically checks the guard on the forehead for a cult symbol. If there's nothing there, Kethra will turn him over to check if he has the same symbol from the body they found in the shallow graves before.