"I mean, on the one hand that means we'll maybe find folks so I can do my job." He said, throwing back a wink at Kethra. "On the otherhand, them knowing trouble's afoot will make it a bit tricky. But we should be able to handle as much!" He exclaimed as he fell in step beside Tyde, if not just behind him.
Kethra stares blankly for a moment at Xanranzan, then after a few seconds she laughs. "Oh, right! We haven't let you have any revenge on any of these people yet, huh? Sorry about that."
She slightly bows apologetically, and it becomes obvious from the big ribbon she's tied her hair around that deep inside, she's a country girl whose clueless as ever. "Still, please be careful out there!"
The left door opens into a plain dormitory featuring six bunk beds and a small wooden table and chairs, as well as two large laundry tubs and several baskets full of dirty clothes and linens.
Three plainly dressed people are huddling in a corner, 2 women and a man. They stay completely silent.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This post has potentially manipulated dice roll results.
Staying out of sight to whatever's inside the room since she's dressed in the reaver leader's armor, Kethra nods quietly to Mr. Tyde and presses her ear to the next door to listen for anything.
Perception: 16
Edit: Kethra shrugs, probably unable to hear anything and offers to open the door when they close the first one.
Xanranzan nods along as well. Although if he does get a glimpse into the room before the door closes, he awkwardly waves at the people inside before following along after whoever took point on the next door. He whispers along the way, "We are goin' back for those folk, right? 'cause, I don't think there here fer the same reason as us, or them cultist fellas, if'n ya catch my drift?"
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Two large hearths on the north wall of this room hold kettles full of simmering stew. Washbasins and worktables with old, battered crockery stand in the middle of the room. Sacks, casks, and barrels are piled along the southern wall, and cheeses and smoked fish hang from the ceiling.
There's food out on the tables that looks like it was in the middle of being prepared, so most likely the cooks left when the alarm was called.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Ok this might be really bad. If the whole keep is up in arms then we have a hard time ahead of us."
Tyde will examine some of the cheeses and take one of the less smelly ones.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"Hey," the pale blue eyed girl in armor gently puts her hand on Mr. Tyde's hand.
"They obviously don't know about...where we came from, so it's likely there aren't any reavers, shape shifters (fathomers) or any other direct connections to the rest of the temple. It's probably just the ordinary folk we saw at the barracks left! And remember, the written description they had of us I set on fire.
"Should we wait things out? Or...." Kethra thinks for a moment, then a mischevious smile spreads across her face. "Unless...if you think waiting out is too much of a risk with the temple, would it be better to get the first move and quietly bonk some heads?"
Tyde takes the boat oar and swings it a few times to get the heft and weal of it.
"Let's try for the first move and some bruised noggins."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(So are there no other doors from the two rooms we just explored?)
Kethra rolls her eyes as she has to take off the armor she just put on, but she's all smiles. Looking around the expansive room devoid of people, she gestures to Rubin,
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Well if we're gonna still try be all quiet like 'bout this, I got some special family magic that aughta make things at least a bit easier. Granted, it'd only be for an hour. So, and I will have to focus a bit on it." At that, Xanranzan rubs his hands together until the space between began to spark before placing his palms down on the ground. From all around the earth genasi the sounds of the groups movement becomes muted, their scents muddled, and even their appearance start to almost take on the texture of the stone about them.
After that, he too looks expectantly to Miner, ready to follow.
(Using Pass Without Trace from racial trait, so everyone has a +10 to their stealth bonus for the next ic hour.)
"Back the way we came in then?" Rubin asks, nodding back out of the keep. "Do we have anywhere else to check around in here, or are we going to leave the place entirely?" He will lead the way out, using his invisibility in darkness to make sure the way out is clear of threats.
"Back the way we came in then?" Rubin asks, nodding back out of the keep. "Do we have anywhere else to check around in here, or are we going to leave the place entirely?" He will lead the way out, using his invisibility in darkness to make sure the way out is clear of threats.
Before the earthen friend casts his spell, the country girl takes aside the ranger with a gentle but concerned tone. Removing one of the gauntlets of her scale mail, Kethra uses her now free hand to point to the pile of sacks, casks and barrels just sitting there. "These two rooms are exactlywhat you've been grumbling about when we voted to head down the cavern--where we found and liberated our new allies! And now that you've finally had your own way you don't even want to check?" (OOC: Don't you want to make any perception rolls?)
If Rubin decides to move on without checking any of this well-lit room over,
Kethra will reach up, try to pat his head, then mess up his hair while whispering to him, "You're a valuable member of this team, Rubin," then boops him on the nose ^^
"I really believe that. But I would appreciate a little less grumbling. Please help out Xan in the next room? Maybe something cool will show up!"
"Well if we're gonna still try be all quiet like 'bout this, I got some special family magic that aughta make things at least a bit easier. Granted, it'd only be for an hour. So, and I will have to focus a bit on it." At that, Xanranzan rubs his hands together until the space between began to spark before placing his palms down on the ground. From all around the earth genasi the sounds of the groups movement becomes muted, their scents muddled, and even their appearance start to almost take on the texture of the stone about them.
After that, he too looks expectantly to Miner, ready to follow.
The Blacksmith stares at her hands in amazement, then tries to reach up and pat Xanranzan on the head. "You're awesome, X---er, Cobbler! I wish we met you sooner."
Then addressing the rest of the team, Kethra thinks for a moment, then pounds a fist into her other hand when she has an idea (which is a bit awkward because it doesn't make a sound at all). "Alright, everyone pick a job and report back in 5. I'm personally going to close the passage underground and bar the door where you found those people, but if anything else needs to get done after, I'll make up for it."
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Xanranzan grins and waves Kethra in a playful "Oh you~" gesture. Although admittedly the compliment was just the sort of confidence booster he needed at the moment. While he hadn't admitted it to anyone, getting captured in the first place, and not even by the right guys had left its mark on his psyche.
"Well, I ain't much fer, uh... lagistics. But, I trust my eyes well enough to go spy'n fer movement. Be right back." He animatedly padded his way over and up to the North and then south arrowslits for a look around.
This post has potentially manipulated dice roll results.
Tyde will check for tracks or drag marks.
Perception: 21
"Let's hope our luck holds."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
— A basic prayer.
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"Left door works for me." Rubin agrees.
Kethra stares blankly for a moment at Xanranzan, then after a few seconds she laughs. "Oh, right! We haven't let you have any revenge on any of these people yet, huh? Sorry about that."
She slightly bows apologetically, and it becomes obvious from the big ribbon she's tied her hair around that deep inside, she's a country girl whose clueless as ever. "Still, please be careful out there!"
The left door opens into a plain dormitory featuring six bunk beds and a small wooden table and chairs, as well as two large laundry tubs and several baskets full of dirty clothes and linens.
Three plainly dressed people are huddling in a corner, 2 women and a man. They stay completely silent.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Tyde looks around at the others, "Maybe just close the door and continue on?"
(if the others agree then the door to the right will be next.)
Staying out of sight to whatever's inside the room since she's dressed in the reaver leader's armor, Kethra nods quietly to Mr. Tyde and presses her ear to the next door to listen for anything.
Perception: 16
Edit: Kethra shrugs, probably unable to hear anything and offers to open the door when they close the first one.
Xanranzan nods along as well. Although if he does get a glimpse into the room before the door closes, he awkwardly waves at the people inside before following along after whoever took point on the next door. He whispers along the way, "We are goin' back for those folk, right? 'cause, I don't think there here fer the same reason as us, or them cultist fellas, if'n ya catch my drift?"
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Beyond the right door:
Two large hearths on the north wall of this room hold kettles full of simmering stew. Washbasins and worktables with old, battered crockery stand in the middle of the room. Sacks, casks, and barrels are piled along the southern wall, and cheeses and smoked fish hang from the ceiling.
There's food out on the tables that looks like it was in the middle of being prepared, so most likely the cooks left when the alarm was called.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Ok this might be really bad. If the whole keep is up in arms then we have a hard time ahead of us."
Tyde will examine some of the cheeses and take one of the less smelly ones.
"Hey," the pale blue eyed girl in armor gently puts her hand on Mr. Tyde's hand.
"They obviously don't know about...where we came from, so it's likely there aren't any reavers, shape shifters (fathomers) or any other direct connections to the rest of the temple. It's probably just the ordinary folk we saw at the barracks left! And remember, the written description they had of us I set on fire.
"Should we wait things out? Or...." Kethra thinks for a moment, then a mischevious smile spreads across her face. "Unless...if you think waiting out is too much of a risk with the temple, would it be better to get the first move and quietly bonk some heads?"
She offers Mr. Tyde a boat oar (quarterstaff).
Tyde takes the boat oar and swings it a few times to get the heft and weal of it.
"Let's try for the first move and some bruised noggins."
(So are there no other doors from the two rooms we just explored?)
Kethra rolls her eyes as she has to take off the armor she just put on, but she's all smiles. Looking around the expansive room devoid of people, she gestures to Rubin,
"Miner, you said you wanted to search this place?
(no other doors, yes.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Well if we're gonna still try be all quiet like 'bout this, I got some special family magic that aughta make things at least a bit easier. Granted, it'd only be for an hour. So, and I will have to focus a bit on it." At that, Xanranzan rubs his hands together until the space between began to spark before placing his palms down on the ground. From all around the earth genasi the sounds of the groups movement becomes muted, their scents muddled, and even their appearance start to almost take on the texture of the stone about them.
After that, he too looks expectantly to Miner, ready to follow.
(Using Pass Without Trace from racial trait, so everyone has a +10 to their stealth bonus for the next ic hour.)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
"Back the way we came in then?" Rubin asks, nodding back out of the keep. "Do we have anywhere else to check around in here, or are we going to leave the place entirely?" He will lead the way out, using his invisibility in darkness to make sure the way out is clear of threats.
Before the earthen friend casts his spell, the country girl takes aside the ranger with a gentle but concerned tone. Removing one of the gauntlets of her scale mail, Kethra uses her now free hand to point to the pile of sacks, casks and barrels just sitting there. "These two rooms are exactly what you've been grumbling about when we voted to head down the cavern--where we found and liberated our new allies! And now that you've finally had your own way you don't even want to check?" (OOC: Don't you want to make any perception rolls?)
If Rubin decides to move on without checking any of this well-lit room over,
Kethra will reach up, try to pat his head, then mess up his hair while whispering to him, "You're a valuable member of this team, Rubin," then boops him on the nose ^^
"I really believe that. But I would appreciate a little less grumbling. Please help out Xan in the next room? Maybe something cool will show up!"
If Rubin does decide to search the room,
Kethra will ask the party to wait a few minutes and will Help him look the place over.
The Blacksmith stares at her hands in amazement, then tries to reach up and pat Xanranzan on the head. "You're awesome, X---er, Cobbler! I wish we met you sooner."
Then addressing the rest of the team, Kethra thinks for a moment, then pounds a fist into her other hand when she has an idea (which is a bit awkward because it doesn't make a sound at all). "Alright, everyone pick a job and report back in 5. I'm personally going to close the passage underground and bar the door where you found those people, but if anything else needs to get done after, I'll make up for it."
Great Hall layout link
(What rolls, if needed, would we need to be rolled for this?)
(No rolls. The passage was never sealed in the first place, and barring a door is, well, barring a door.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Since that was pretty easy for me and probably didn't take that much time, I'll Help the next roll if I'm allowed to ^^)
(Sure.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Xanranzan grins and waves Kethra in a playful "Oh you~" gesture. Although admittedly the compliment was just the sort of confidence booster he needed at the moment. While he hadn't admitted it to anyone, getting captured in the first place, and not even by the right guys had left its mark on his psyche.
"Well, I ain't much fer, uh... lagistics. But, I trust my eyes well enough to go spy'n fer movement. Be right back." He animatedly padded his way over and up to the North and then south arrowslits for a look around.
Perception: 21/10 w/help.
Stealth: 14.
(if necessary)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Tyde will check for tracks or drag marks.
Perception: 21
"Let's hope our luck holds."