You stand on a long metal walkway that covers the width of the rectangular warehouse, you see a maze of wooden boxes and soldiers patrolling the warehouse. No one has seen you yet though.
This post has potentially manipulated dice roll results.
Hunter nods agreement and sends his Echo over the rail and down to the nearest guard.
Hunter raises his greatsword and as he begins to swing it down, his Echo does the same synchronised action with its own greatsword.
As the two greatswords come down, Hunter's becomes translucent and colourless, while the Echo's becomes solid and gains the colour the other now lacks.
Hunter and his Echo repeat the action a second time, the two greatswords swapping again.
Free Action: Direct the Echo to move up to 30ft to the nearest guard below.
Action: Take the Attack action using both attacks through the Echo, against the guard:
DM, how far away is Gedyr from Hunter at this point? Could Hunter catch up to Gedyr to help him take care of his guard, while also being no more than 60ft from Huntersguard below?
I would like to have Hunter send his Echo to within 30ft of the ground floor target, so it can move up to the target next turn, but would also like to move Hunter up to help Gedyr this turn.
This post has potentially manipulated dice roll results.
Seeing the guard come out of the side door, but unable to close the gap in time, Hunter decides to focus on the guard below, trusting Gedyr can take care of himself for the moment.
Hunter directs his Echo to move closer the the guard below, attempting to keep it from being spotted as he does so.
Hunter also moves along the walkway to close the distance with Gedyr, but making sure to not compromise his planned attack below.
Free Action: Direct the Echo to move within 30ft of the guard below.
Stealth check to try and keep the Echo hidden from the guard below, while moving it: 17
Move: Walk along the walkway up to 30ft, towards Gedyr, but not so far that Hunter would be more than 30ft from his Echo and 60ft from the ground target.
Action: Take the Dodge action: Attacks against Hunter have disadvantage.
Yes, you have smacked onto the floor.
Gedyr will look up and shake his head...and walk over to the tower where Hunter is
Just a reminder, Hunter has lowered a rope for Gedyr, if you want to be pulled up.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Gedyr,
Will take the rope up.....
You climb up the rope to the tower where Hunter is.
"Right, lets head inside. I will take the lead, you back me up."
Hunter opens the door and heads inside to the second door and then opens that.
Hunter gives a quick look around for immediate trouble and if clear steps inside, making room for Gedyr behind him.
Hunters Echo moves along with him and stands beside him.
Perception check in case it is needed: 7
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
You stand on a long metal walkway that covers the width of the rectangular warehouse, you see a maze of wooden boxes and soldiers patrolling the warehouse. No one has seen you yet though.
Gedyr
knocks an arrow an whispers to Hunter...."Well...I say we start from here...you can send your shadow down and I'll start perforating them...."
Hunter nods agreement and sends his Echo over the rail and down to the nearest guard.
Hunter raises his greatsword and as he begins to swing it down, his Echo does the same synchronised action with its own greatsword.
As the two greatswords come down, Hunter's becomes translucent and colourless, while the Echo's becomes solid and gains the colour the other now lacks.
Hunter and his Echo repeat the action a second time, the two greatswords swapping again.
Free Action: Direct the Echo to move up to 30ft to the nearest guard below.
Action: Take the Attack action using both attacks through the Echo, against the guard:
Attack 1: Attack: 15 - Damage: 6 slashing damage.
Attack 2: Attack: 7 - Damage: 12 slashing damage.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Gedyr watches a guard fall below and Hunters blade surfacing from the shadows.
Gedyr launches his arrows. Attempting to put down each target quickly before they come aware...
I guess they know we are here so no suprise? So straight rolls. Also, do they appear to be wearing armor?
Attack1
13 Damage: 20
Attack2
14 Damage: 17
advantage rolls for suprise attack 1 17 attack 2 6
I would allow surprise because you would be working at the same time.
You manage to take out 2 guards near hunter, but due to the size of the warehouse you manage to keep it unnoticed. For now.
Hunter looks around to see if there are more guards in range of the walkway and his Echo.
The Echo can only get to a max of 60ft from Hunter and only if it starts its move already 30ft from Hunter.
If the Echo is more than 30ft from Hunter at the end of his turn, it dissipates and must be resummoned.
So Hunter is looking for a guard within 30ft of the walkway preferably, but with a little setup can go as far as 60ft for the attack.
Perception check in case it is needed: 16
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Gedyr will attempt to move along the walkway quietly also looking for more targets.....(half speed to stealth)
Perception 18
stealth 16
You spot a guard who is unaware of the fall of his comrades. He is 40 ft away.
The door next to you opens and a guard walks out.
DM, how far away is Gedyr from Hunter at this point? Could Hunter catch up to Gedyr to help him take care of his guard, while also being no more than 60ft from Hunters guard below?
I would like to have Hunter send his Echo to within 30ft of the ground floor target, so it can move up to the target next turn, but would also like to move Hunter up to help Gedyr this turn.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
I would say that you are about 50ft from gedyr (So you are on a walkway 10 feet above the floor)
Seeing the guard come out of the side door, but unable to close the gap in time, Hunter decides to focus on the guard below, trusting Gedyr can take care of himself for the moment.
Hunter directs his Echo to move closer the the guard below, attempting to keep it from being spotted as he does so.
Hunter also moves along the walkway to close the distance with Gedyr, but making sure to not compromise his planned attack below.
Free Action: Direct the Echo to move within 30ft of the guard below.
Stealth check to try and keep the Echo hidden from the guard below, while moving it: 17
Move: Walk along the walkway up to 30ft, towards Gedyr, but not so far that Hunter would be more than 30ft from his Echo and 60ft from the ground target.
Action: Take the Dodge action: Attacks against Hunter have disadvantage.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss