Naivara is halfway to taking Kierro's hand when he mentions wanting to stop the Redbrands but stops herself, "I mean... once we've figured out more about ourselves we could always come back. I want to help these people too, but something tells me the three of us against however many of them wont go very well you know?"
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Kierro nods solemnly. "I'll come back, definitely. Hopefully we might convince one or two of the others in the meantime to help - they're nice too." He cheers up a bit. "I look forward to it."
As evening turns to night at the camp, he stargazes a bit, entranced at the sight. "Should I take first watch?" he asks after a while.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Likely after setting up camp for the night, Mylene again confers with Leto in private. “I know it seemed a bit bleak earlier, chastising you on how your initial encounter with the Redbrands went. That did offer us some vital data - something none of the other Erased know. It could be unique to you, of course. But consider what happened to you. Do you think you... died? You appeared initially with the Redbrands, yes? Then you clashed with them, and, then what? You didn’t simply flee East. You somehow ended up in that location with a number of magical items, yours and those of others. Leto, did you die? Did you did and reappear somewhere else, naked again, only this time with your memories intact? Did the ring go with you? This could be a bit of vital knowledge for us. If death isn’t end for us, that changes everything.”
Leto first replies "I agree that finding as much information as possible will be helpful. We were clearly all rather powerful in our... previous lives... And, while we still have powers, it seems we may have had more previously. Perhaps these items were ours before and somehow have become spread around the world. They certainly do have a connection with our memories."
In response to her questions he says "I do believe I did die... yes... And somehow awoke again, with the ring on my finger, and in that area behind. Though I'd rather not test what would happen again, and while there is already a lot we do not understand... I think we're just touching the surface of our mystery."Taking a second he adds "I think a man like Glasstaff will see our value. As we are clearly more than even we know. Though we should keep some cards close to our chest as it were. Seeing me back he will quickly make some assumptions. Let us try to confirm only what we must."
The redcloaks quickly follow Mylene's orders and set up 3 shifts of watch. Brun takes first watch with 2 redcloaks, Walter takes second watch with two redcloaks, and 3 redcloaks take final watch together.
During the first watch Brun is able to notice the approach of some sort of flying creatures. He kicks the redcolaks he is with to get their attention, as the two redcloaks had become distracted with an activity of a very different sort. The woman, adjusting her clothes, helps to wake up the rest of the redcloaks while Brun kicks walter awake. Mylene and Leto wake as the sounds of the alarm spread.
Getting up and wrapping his cloak around himself, still wishing he had some armor, Leto flexes his right hand and feels an all too familiar burn/tingle through the tattoo as a eldritch blast flies towards the nearest creature.
This post has potentially manipulated dice roll results.
Walter Walter tosses two daggers, aiming at the oncoming bat-like creatures. He takes down one stirge but misses the second.
Leto ... please post action. One of the stirges is vaporized by a blast from Leto.
Brun Draws both handaxes in a quick motion and throws them, one at a time, at the approaching stirges. Both handaxes strike down a stirge.
redcloaks ready actions to attack any stirge that comes close to them.
Stirges (count 14) The stirges fly in, several getting taken down by the readied attacks of the redcloaks. Six are left though. #1 attacks redcloak 2 Blood Drain. Melee Weapon Attack: 19 to hit, reach 5 ft., one creature. Hit: 7 piercing damage, and the stirge attaches to the target. #2 attacks redcloak3 Blood Drain. Melee Weapon Attack: 14 to hit, reach 5 ft., one creature. Hit: 4 piercing damage, and the stirge attaches to the target. #3 attacks the donkey Blood Drain. Melee Weapon Attack: 6 to hit, reach 5 ft., one creature. Hit: 4 piercing damage, and the stirge attaches to the target. #4 attacks Brun Blood Drain. Melee Weapon Attack: 24 to hit, reach 5 ft., one creature. Hit: 4 piercing damage, and the stirge attaches to the target. #5 attacks Walter Blood Drain. Melee Weapon Attack: 7 to hit, reach 5 ft., one creature. Hit: 4 piercing damage, and the stirge attaches to the target. #6 attacks Mylene Blood Drain. Melee Weapon Attack: 17 to hit, reach 5 ft., one creature. Hit: 4 piercing damage, and the stirge attaches to the target.
Walter Walter tosses two daggers, aiming at the oncoming bat-like creatures. He takes down one stirge but misses the second.
Leto ... please post action. One of the stirges is vaporized by a blast from Leto.
Brun Draws both handaxes in a quick motion and throws them, one at a time, at the approaching stirges. Both handaxes strike down a stirge.
redcloaks ready actions to attack any stirge that comes close to them.
Stirges (count 14) The stirges fly in, several getting taken down by the readied attacks of the redcloaks. Six are left though. #1 attacks redcloak 2 The bite hits, with a critical hit, doing 10 damage and the stirge attaches. She is still up though. #2 attacks redcloak3 The attack hits and does 6 piercing damage, and the stirge attaches to the target. #3 attacks the donkey. The attack hits and does 7 piercing damage, and the stirge attaches to the target. #4 attacks Brun, and misses. #5 attacks Walter. It hits doing 6 piercing damage, and the stirge attaches to the target. #6 attacks Mylene. Blood Drain. Melee Weapon Attack: 24 to hit, reach 5 ft., one creature. Hit: 7 piercing damage, and the stirge attaches to the target.
This post has potentially manipulated dice roll results.
"#6 attacks Mylene Blood Drain. Melee Weapon Attack: 24 to hit, reach 5 ft., one creature. Hit: 7 piercing damage, and the stirge attaches to the target."
This is a hit, Mylene takes half damage as the striges are non-magical, 3 HP damage noted on her sheet.
OOC: I am not entirely sure of the layout of the battlefield, if possible Mylene will just include the remaining 6 Stirges in a single Sleep Spell. If they are spread about in such a way that this is not an option to envelop them all in one Sleep spell, she fires at two with her hand crossbow. Mylene's action likely would have happened first, with 22 initiative, before the Stirges even closed, so they may have been grouped up at that time, and depending on the results might have all gone to Sleep before they even closed to make their attacks.
If Sleep either the entire group of Striges before they closed and spread to attack: Hit point total of 27
If this was not possible and the Stirges approached from all directions, spread apart so as to not allow the group to be included in a sleep spell:
"#6 attacks Mylene Blood Drain. Melee Weapon Attack: 24 to hit, reach 5 ft., one creature. Hit: 7 piercing damage, and the stirge attaches to the target."
This is a hit, Mylene takes half damage as the striges are non-magical, 3 HP damage noted on her sheet.
OOC: I am not entirely sure of the layout of the battlefield, if possible Mylene will just include the remaining 6 Stirges in a single Sleep Spell. If they are spread about in such a way that this is not an option to envelop them all in one Sleep spell, she fires at two with her hand crossbow. Mylene's action likely would have happened first, with 22 initiative, before the Stirges even closed, so they may have been grouped up at that time, and depending on the results might have all gone to Sleep before they even closed to make their attacks.
If Sleep either the entire group of Striges before they closed and spread to attack: Hit point total of 13
If this was not possible and the Stirges approached from all directions, spread apart so as to not allow the group to be included in a sleep spell:
Attack Action Attack Roll: 14
Bonus Action Attack Roll: 13
Damage roll for attack action if a hit: 8
Damage roll for bonus action attack if a hit: 7
Sorry those dice got messed up somehow, your initiative was 6 or something I believe, you went last.
I would say you can get most all of the stirges in a sleep spell if you want to try that. With the HP you rolled it is just enough too, as they have 2 hp each, and you won't get any redcloaks.
Walter Walter tosses two daggers, aiming at the oncoming bat-like creatures. He takes down one stirge but misses the second.
Leto ... please post action. One of the stirges is vaporized by a blast from Leto.
Brun Draws both handaxes in a quick motion and throws them, one at a time, at the approaching stirges. Both handaxes strike down a stirge.
redcloaks ready actions to attack any stirge that comes close to them.
Stirges (count 14) The stirges fly in, several getting taken down by the readied attacks of the redcloaks. Six are left though. #1 attacks redcloak 2 The bite hits, with a critical hit, doing 10 damage and the stirge attaches. She is still up though. #2 attacks redcloak3 The attack hits and does 6 piercing damage, and the stirge attaches to the target. #3 attacks the donkey. The attack hits and does 7 piercing damage, and the stirge attaches to the target. #4 attacks Brun, and misses. #5 attacks Walter. It hits doing 6 piercing damage, and the stirge attaches to the target. #6 attacks Mylene. Blood Drain. Melee Weapon Attack: 24 to hit, reach 5 ft., one creature. Hit: 7 piercing damage, and the stirge attaches to the target.
Mylene casts sleep and puts all of the stirges to sleep, including the one on her. The bat-things are quickly tugged off anyone they attached to, and cut to bits.
Mylene makes a disgusted face, “Filthy parasites,” and swats the one harrying her away long enough to grab a pinch of sand and sprinkle it in the air and cast the Sleep spell. “Sleep, you aggravating vermin.” As her soldiers go to work hacking them to pieces, she adds, “And never awaken.”
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Naivara, to Kierro:
Naivara is halfway to taking Kierro's hand when he mentions wanting to stop the Redbrands but stops herself, "I mean... once we've figured out more about ourselves we could always come back. I want to help these people too, but something tells me the three of us against however many of them wont go very well you know?"
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Latrius:
‘Latrius looks thoughtful at the idea.
"If Mylene and Leto weren’t involved, I’d say we wouldn’t have many difficulties, especially if we ambushed them. With them . . .I’m not so sure."
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Kierro, Naivara, Latrius:
Kierro nods solemnly. "I'll come back, definitely. Hopefully we might convince one or two of the others in the meantime to help - they're nice too." He cheers up a bit. "I look forward to it."
As evening turns to night at the camp, he stargazes a bit, entranced at the sight. "Should I take first watch?" he asks after a while.
Latrius:
Latrius shrugs.
"Fine by me. I can take the remainder, my kind don't need much sleep."
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Kierro’s Watch:
Perception + Guidance: 10
Darkvision 90 ft.
Kierro says good night to his two companions, then sits by the burned-out campfire.
Latrius:
‘Perception: 16 (+2 if forest)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
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Mylene - Leto
Likely after setting up camp for the night, Mylene again confers with Leto in private. “I know it seemed a bit bleak earlier, chastising you on how your initial encounter with the Redbrands went. That did offer us some vital data - something none of the other Erased know. It could be unique to you, of course. But consider what happened to you. Do you think you... died? You appeared initially with the Redbrands, yes? Then you clashed with them, and, then what? You didn’t simply flee East. You somehow ended up in that location with a number of magical items, yours and those of others. Leto, did you die? Did you did and reappear somewhere else, naked again, only this time with your memories intact? Did the ring go with you? This could be a bit of vital knowledge for us. If death isn’t end for us, that changes everything.”
Leto first replies "I agree that finding as much information as possible will be helpful. We were clearly all rather powerful in our... previous lives... And, while we still have powers, it seems we may have had more previously. Perhaps these items were ours before and somehow have become spread around the world. They certainly do have a connection with our memories."
In response to her questions he says "I do believe I did die... yes... And somehow awoke again, with the ring on my finger, and in that area behind. Though I'd rather not test what would happen again, and while there is already a lot we do not understand... I think we're just touching the surface of our mystery." Taking a second he adds "I think a man like Glasstaff will see our value. As we are clearly more than even we know. Though we should keep some cards close to our chest as it were. Seeing me back he will quickly make some assumptions. Let us try to confirm only what we must."
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Latrius, Naivara, and Kierro...
DM roll: 5
Mylene and Leto...
DM roll: 17
3
1
The redcloaks quickly follow Mylene's orders and set up 3 shifts of watch. Brun takes first watch with 2 redcloaks, Walter takes second watch with two redcloaks, and 3 redcloaks take final watch together.
Brun perception: 13
r1 perception: 1
r2 perception: 4
During the first watch Brun is able to notice the approach of some sort of flying creatures. He kicks the redcolaks he is with to get their attention, as the two redcloaks had become distracted with an activity of a very different sort. The woman, adjusting her clothes, helps to wake up the rest of the redcloaks while Brun kicks walter awake. Mylene and Leto wake as the sounds of the alarm spread.
Number of stirges: 11
Initiative...
Brun: 17
redcloaks: 8
Walter: 12
Mylene: 8
Leto: 15
Stirges: 7
Walter
Walter tosses two daggers, aiming at the oncoming bat-like creatures.
Attack: 9 Damage: 5
Attack: 23 Damage: 8
One of the daggers takes out a stirge, the other misses.
Leto ... please post action.
Brun
redcloaks
Stirges (count 13)
Mylene
Getting up and wrapping his cloak around himself, still wishing he had some armor, Leto flexes his right hand and feels an all too familiar burn/tingle through the tattoo as a eldritch blast flies towards the nearest creature.
Attack: 28 Damage: 18
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Walter
Walter tosses two daggers, aiming at the oncoming bat-like creatures. He takes down one stirge but misses the second.
Leto ... please post action.
One of the stirges is vaporized by a blast from Leto.
Brun
Draws both handaxes in a quick motion and throws them, one at a time, at the approaching stirges.
Attack: 10 Damage: 5
Attack: 13 Damage: 9
redcloaks
ready actions to attack any stirge that comes close to them.
1... Attack: 20 Damage: 3
2... Attack: 20 Damage: 6
3... Attack: 10 Damage: 5
4... Attack: 12 Damage: 4
5... Attack: 17 Damage: 5
6... Attack: 13 Damage: 5
7... Attack: 9 Damage: 8
Stirges (count 6)
The stirges fly in, several getting taken down by the readied attacks of the redcloaks. Six are left though.
Mylene
Walter
Walter tosses two daggers, aiming at the oncoming bat-like creatures. He takes down one stirge but misses the second.
Leto ... please post action.
One of the stirges is vaporized by a blast from Leto.
Brun
Draws both handaxes in a quick motion and throws them, one at a time, at the approaching stirges. Both handaxes strike down a stirge.
redcloaks
ready actions to attack any stirge that comes close to them.
Stirges (count 14)
The stirges fly in, several getting taken down by the readied attacks of the redcloaks. Six are left though.
#1 attacks redcloak 2
Blood Drain. Melee Weapon Attack: 19 to hit, reach 5 ft., one creature. Hit: 7 piercing damage, and the stirge attaches to the target.
#2 attacks redcloak3
Blood Drain. Melee Weapon Attack: 14 to hit, reach 5 ft., one creature. Hit: 4 piercing damage, and the stirge attaches to the target.
#3 attacks the donkey
Blood Drain. Melee Weapon Attack: 6 to hit, reach 5 ft., one creature. Hit: 4 piercing damage, and the stirge attaches to the target.
#4 attacks Brun
Blood Drain. Melee Weapon Attack: 24 to hit, reach 5 ft., one creature. Hit: 4 piercing damage, and the stirge attaches to the target.
#5 attacks Walter
Blood Drain. Melee Weapon Attack: 7 to hit, reach 5 ft., one creature. Hit: 4 piercing damage, and the stirge attaches to the target.
#6 attacks Mylene
Blood Drain. Melee Weapon Attack: 17 to hit, reach 5 ft., one creature. Hit: 4 piercing damage, and the stirge attaches to the target.
Mylene ... please post action.
Walter
Walter tosses two daggers, aiming at the oncoming bat-like creatures. He takes down one stirge but misses the second.
Leto ... please post action.
One of the stirges is vaporized by a blast from Leto.
Brun
Draws both handaxes in a quick motion and throws them, one at a time, at the approaching stirges. Both handaxes strike down a stirge.
redcloaks
ready actions to attack any stirge that comes close to them.
Stirges (count 14)
The stirges fly in, several getting taken down by the readied attacks of the redcloaks. Six are left though.
#1 attacks redcloak 2 The bite hits, with a critical hit, doing 10 damage and the stirge attaches. She is still up though.
#2 attacks redcloak3 The attack hits and does 6 piercing damage, and the stirge attaches to the target.
#3 attacks the donkey. The attack hits and does 7 piercing damage, and the stirge attaches to the target.
#4 attacks Brun, and misses.
#5 attacks Walter. It hits doing 6 piercing damage, and the stirge attaches to the target.
#6 attacks Mylene.
Blood Drain. Melee Weapon Attack: 24 to hit, reach 5 ft., one creature. Hit: 7 piercing damage, and the stirge attaches to the target.
Mylene ... please post action.
"#6 attacks Mylene
Blood Drain. Melee Weapon Attack: 24 to hit, reach 5 ft., one creature. Hit: 7 piercing damage, and the stirge attaches to the target."
This is a hit, Mylene takes half damage as the striges are non-magical, 3 HP damage noted on her sheet.
OOC: I am not entirely sure of the layout of the battlefield, if possible Mylene will just include the remaining 6 Stirges in a single Sleep Spell. If they are spread about in such a way that this is not an option to envelop them all in one Sleep spell, she fires at two with her hand crossbow. Mylene's action likely would have happened first, with 22 initiative, before the Stirges even closed, so they may have been grouped up at that time, and depending on the results might have all gone to Sleep before they even closed to make their attacks.
If Sleep either the entire group of Striges before they closed and spread to attack: Hit point total of 27
If this was not possible and the Stirges approached from all directions, spread apart so as to not allow the group to be included in a sleep spell:
Attack Action Attack Roll: 12
Bonus Action Attack Roll: 29
Damage roll for attack action if a hit: 11
Damage roll for bonus action attack if a hit: 7
Sorry those dice got messed up somehow, your initiative was 6 or something I believe, you went last.
I would say you can get most all of the stirges in a sleep spell if you want to try that. With the HP you rolled it is just enough too, as they have 2 hp each, and you won't get any redcloaks.
Walter
Walter tosses two daggers, aiming at the oncoming bat-like creatures. He takes down one stirge but misses the second.
Leto ... please post action.
One of the stirges is vaporized by a blast from Leto.
Brun
Draws both handaxes in a quick motion and throws them, one at a time, at the approaching stirges. Both handaxes strike down a stirge.
redcloaks
ready actions to attack any stirge that comes close to them.
Stirges (count 14)
The stirges fly in, several getting taken down by the readied attacks of the redcloaks. Six are left though.
#1 attacks redcloak 2 The bite hits, with a critical hit, doing 10 damage and the stirge attaches. She is still up though.
#2 attacks redcloak3 The attack hits and does 6 piercing damage, and the stirge attaches to the target.
#3 attacks the donkey. The attack hits and does 7 piercing damage, and the stirge attaches to the target.
#4 attacks Brun, and misses.
#5 attacks Walter. It hits doing 6 piercing damage, and the stirge attaches to the target.
#6 attacks Mylene.
Blood Drain. Melee Weapon Attack: 24 to hit, reach 5 ft., one creature. Hit: 7 piercing damage, and the stirge attaches to the target.
Mylene
casts sleep and puts all of the stirges to sleep, including the one on her. The bat-things are quickly tugged off anyone they attached to, and cut to bits.
Combat is over.
Mylene makes a disgusted face, “Filthy parasites,” and swats the one harrying her away long enough to grab a pinch of sand and sprinkle it in the air and cast the Sleep spell. “Sleep, you aggravating vermin.” As her soldiers go to work hacking them to pieces, she adds, “And never awaken.”