Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Leto Moves towards the exit, but cannot get far as too many unconscious people clog the path to the door. He casts a spell, and disappears from view.
Pirate first mate No action as unconscious.
fesyss Glances to Sinder, but then just shrugs. She starts casting a spell, then disappears. invisibility
yrsaintinth Leaves his untouched drink, getting up and following after Leto. When Leto disappears the Stone dragon continues trudgling along, walking over the unconscious bodies and reaching an area closer to the exit. (Using dash action.)
warrior1 Unconscious.
Kierro Casts his calm emotions spell, none of the dragons int he area are effected, as those who failed saves would use Legendary Resistance. The Dragonlords int he area of affect are immune to this spell, as they are immune to being charmed. Everyone else in the area fails the save, except, of course, the bard.
Nadariel (immune to charm) Fratty (Failed save, but will use legendary resistance.) Fesyss (failed save (I rolled it myself) but will use Legendary Resistance.) Emmy (Out of Area per Honor's action.) Bard (Saved, rolled nat 20 and has +11 to a Cha save.) Bouncer 1 (Fails) Dwarfs 1/2/3/6 (all fail) Apprentice 2 (fail) Mage (fail) Thug 3 (fail) BH Dwarfs 1/2 (fail) Commoners 3/4/5 (fail) Thug 3 (fail) Guard 2/3 (fail) Warrior 3 (fail)
Bard Casts another spell... Blindness/Deafness at 8th level... He targets: Kierro fraty Bouncer1 (pass) guard2 (fail) guard3 (pass) commoner4 (fail) warrior3 (pass)
He then uses Unbreakable Majesty As a bonus action, you can assume a majestic presence for 1 minute or until you are incapacitated. For the duration, whenever any creature tries to attack you for the first time on a turn, the attacker must make a CHA saving throw (DC 19). On fail, it can’t attack you on this turn, and it must choose a new target for its attack or the attack is wasted. On success, it can attack you on this turn, but it has disadvantage on any saving throw it makes against your spells on your next turn.
The bard then tries moving towards the exit. He has to step ovr his twin and a few others, so doens't make it all the way to the door.
warrior2 Unconscious.
guards The conscious guards do nothing, made indifferent due to Kierro's spell. Guard2 tries to resist the blindness affect, but fails.
dwarf workers All are under the affect of the calm emotions spell, so stay put.
warrior3 Grips his weapon, but stays put, taking the dodge action.
nobles Unconscious.
Pirate wizard Unconscious.
apprentices Look to the mage, who waves them to remain where they are.
commoners The conscious commoners are all under Calm Emotions, so stay put.
mage He watches the bard, but stays put, probably knowing, or at least suspecting, what is going on with the bard.
thugs The conscious thugs are under Calm Emotions, so stay put.
Bouncers Bouncer1 moves out of the tavern and starts calling for the watch.
You can all post your next actions, as well as those of your dragons. The people in the place are either under the calm emotions spell, or unconscious. Even the blinded ones are calmed due to Kierro. The bard has moved towards the door. What are you doing next?
This post has potentially manipulated dice roll results.
Kierro CON save: 17
Kierro temporarily panics as he goes blind, but casts lesser restoration on himself using his staff of healing, curing his blindness. He keeps concentrating on the calm emotion spell.
Chysen will cast misty step, teleporting through one of the front windows and moving to stop the bard with a readied grapple when he walks out.
(Not sure if grapples are blocked by Unbreakable Majesty)
Emmy, on the other side of Chrysen, prepares to help grapple the bard.
"Somebody want to explain what the hell is going on?" Honor calls. She casts Spirit Guardians, selecting only the bard to be affected. (The spell is not an attack, Honor's main intent is to slow the bard.)
Seeing the fight mostly dwindle down and arriving to late to capitalize on any of the chaos, Esmerelda sighs and decides to just wait in the doorway with Ronaldo for now. Although she does prepare a defensive measure if anyone should approach her.
Action: Ready - Cast Mirror Image (Trigger: If anyone walks within 5 feet of her)
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Kierro calls back to Honor from the tavern: ”Bard from Emmy’s group magiked a few people unconscious and it started a barfight. Two people dead already. Latrius said something about Leto being involved. Nadariel put half the barfight to sleep and I’m keeping the other half under control for the time being.”
“I’m not entirely sure; the bard did it spontaneously and without warning. Latrius might have seen exactly what happened, he’s far more observant than I.” Kierro replies as he himself calms down somewhat from the sudden battle, looking around. “I don’t see where he went. Or Leto for that matter.”
Moving to the scout that had been attacked by the warlord’s men, he heals him with his staff (but does not wake him yet). He turns to glance at the warlord. “What I do know is that during the brief moment of chaos, this man killed two people in a pointless display of violence; he had one of his men take part in it.”
Appearing a few feet closer to the door, Leto looks around and says to his accusers “Why must you always blame the tiefling? Have you never seen a bar fight start before? I was just enjoying the show.” ((Deception 30)).
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
((Fair enough. I’ll keep the post above anyway, since if the combat is lightening up, Leto’s need to gtfo is less. Also, for fun: 12 - Leto again disappears - blink isn’t concentration so doesn’t end yet...))
Sinder Fumbles his cup a bit, but manages to drink easily enough.
emmy Stays put, but aids chysen.
Latrius Exits his rope trick area and takes cover behind some others in the tavern.
warlord Unconscious.
fraty "You are all no fun." She says with a pout, but sheathes her blade. "Sorry pretty boy, I had to try though, you know how it is..." She shrugs, as if attacking Kierro was nothing but a fun little game.
chysen Disappears and reappears outside of the tavern, just outside of the door.
Esmerelda Holds her position, a spell readied in her hand.
Twin Unconscious.
soldiers Unconscious.
pirate captins Unconscious.
battlehammer dwarfs Unconscious or calmed.
Nadariel (No action posted, so let me know what, if anything, you are doing this round. Situation is that the bard looks to be heading towards the door out of the tavern. Most of the people in the tavern itself, other than dragons and dragonlords, are either calmed or unconscious.)
Honor Calls into the tavern to find out what is going on. A swirling mass of dracconic figures come up around her then, swirling around her and the area close to her.
Remyntys Rests his shoulder against the door, toying with a dagger in his hand, using it to clean out from under his fingernails. "Seems like these traveling companions of ours are definitely going to make our honeymoon quite fun..." he observes.
bartender "Let the watch deal with him." The bartender calls out to those still standing. "As long as he is out of my place I don't care what happens with him..."
Leto Appears in the same space again. After some discussion he vanishes once more. (Do you move at all or just staying put?)
Pirate first mate Unconscious.
fesyss "I am still here." The dragon replies to Sinder. The voice coming from the space next to him. She is still invisible, though, being blinded, he wouldn't be able to tell that.
yrsaintinth Continues marching towards the exit as ordered by Leto. He gets far enough away he is no longer considered in this combat.
warrior1 Unconscious.
Kierro Heals the scout with his staff.
Bard Casts another spell. mass suggestion As he does so the Mage casts Counterspell The Mage tried to use his knowledge of the arcane arts (Arcana check) to cancel the more powerful mass suggestion, but failed.
"You need to immediately travel to Waterdeep. You have heard of something there that you really really need to look into, so cannot wait one moment to leave." The Bard says as his spell completes. DC 19 Wis save or take the above course of action for the next 24 hours. Targets are: Bouncer1, chysen, Emmy, Honor (immune), dwarf1, Commoner8, Commoner7, apprentice2, mage, apprentice1, Commoner6, and Kyrian (immune) He continues moving towards the door.
Yes chysen needs to make a Cha save to grapple, as that is an attack. As he has used 2 legendary resistances before this round, and his save for the mass suggestion is pending, he might not have the legendary resistance available for this Cha check. Please roll them and let's see how it goes.
warrior2 Unconscious.
guards Unconscious or calmed.
dwarf workers Unconscious or calmed.
warrior3 calmed.
nobles Unconscious or calmed.
Pirate wizard Unconscious or calmed.
Apprentices
Both fail their save against mass suggestion so start towards the door. calmed.
commoners Those affected by mass suggestion start towards the door, but cannot get past the bard to leave.
mage saves against mass suggestion, so stays put.
thugs Unconscious or calmed.
Bouncers Bouncer1 fails his save against mass suggestion and starts to walk away fromt he tavern, heading towards the road South to Waterdeep. he moves far enough away to not be considered in this combat any longer.
I need rolls for those saves against Mass suggestion above. I believe all dragons involved will have Legendary Resistance available for it if they fail. Then please do rolls associated with the grapple attempt. Remember Emmy is giving the help action for this grapple attempt, so, if the cha save is passed, then you can roll the athletics with advantage.
(Does Leto do anything about the MM?)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Leto
Moves towards the exit, but cannot get far as too many unconscious people clog the path to the door. He casts a spell, and disappears from view.
Pirate first mate
No action as unconscious.
fesyss
Glances to Sinder, but then just shrugs. She starts casting a spell, then disappears.
invisibility
yrsaintinth
Leaves his untouched drink, getting up and following after Leto. When Leto disappears the Stone dragon continues trudgling along, walking over the unconscious bodies and reaching an area closer to the exit. (Using dash action.)
warrior1
Unconscious.
Kierro
Casts his calm emotions spell, none of the dragons int he area are effected, as those who failed saves would use Legendary Resistance. The Dragonlords int he area of affect are immune to this spell, as they are immune to being charmed. Everyone else in the area fails the save, except, of course, the bard.
Nadariel (immune to charm)
Fratty (Failed save, but will use legendary resistance.)
Fesyss (failed save (I rolled it myself) but will use Legendary Resistance.)
Emmy (Out of Area per Honor's action.)
Bard (Saved, rolled nat 20 and has +11 to a Cha save.)
Bouncer 1 (Fails) Dwarfs 1/2/3/6 (all fail) Apprentice 2 (fail) Mage (fail) Thug 3 (fail) BH Dwarfs 1/2 (fail) Commoners 3/4/5 (fail) Thug 3 (fail) Guard 2/3 (fail) Warrior 3 (fail)
Bard
Casts another spell... Blindness/Deafness at 8th level...
He targets:
Kierro
fraty
Bouncer1 (pass)
guard2 (fail)
guard3 (pass)
commoner4 (fail)
warrior3 (pass)
He then uses Unbreakable Majesty
As a bonus action, you can assume a majestic presence for 1 minute or until you are incapacitated. For the duration, whenever any creature tries to attack you for the first time on a turn, the attacker must make a CHA saving throw (DC 19). On fail, it can’t attack you on this turn, and it must choose a new target for its attack or the attack is wasted. On success, it can attack you on this turn, but it has disadvantage on any saving throw it makes against your spells on your next turn.
The bard then tries moving towards the exit. He has to step ovr his twin and a few others, so doens't make it all the way to the door.
warrior2
Unconscious.
guards
The conscious guards do nothing, made indifferent due to Kierro's spell.
Guard2 tries to resist the blindness affect, but fails.
dwarf workers
All are under the affect of the calm emotions spell, so stay put.
warrior3
Grips his weapon, but stays put, taking the dodge action.
nobles
Unconscious.
Pirate wizard
Unconscious.
apprentices
Look to the mage, who waves them to remain where they are.
commoners
The conscious commoners are all under Calm Emotions, so stay put.
mage
He watches the bard, but stays put, probably knowing, or at least suspecting, what is going on with the bard.
thugs
The conscious thugs are under Calm Emotions, so stay put.
Bouncers
Bouncer1 moves out of the tavern and starts calling for the watch.
Map:
https://www.dropbox.com/s/kkd4540qd7pcpfs/bar fight map 1.xlsx?dl=0
You can all post your next actions, as well as those of your dragons. The people in the place are either under the calm emotions spell, or unconscious. Even the blinded ones are calmed due to Kierro. The bard has moved towards the door. What are you doing next?
The blindness/deafness DC is 19. Con save.
Kierro CON save: 17
Kierro temporarily panics as he goes blind, but casts lesser restoration on himself using his staff of healing, curing his blindness. He keeps concentrating on the calm emotion spell.
Chysen will cast misty step, teleporting through one of the front windows and moving to stop the bard with a readied grapple when he walks out.
(Not sure if grapples are blocked by Unbreakable Majesty)
Emmy, on the other side of Chrysen, prepares to help grapple the bard.
"Somebody want to explain what the hell is going on?" Honor calls. She casts Spirit Guardians, selecting only the bard to be affected. (The spell is not an attack, Honor's main intent is to slow the bard.)
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
Seeing the fight mostly dwindle down and arriving to late to capitalize on any of the chaos, Esmerelda sighs and decides to just wait in the doorway with Ronaldo for now. Although she does prepare a defensive measure if anyone should approach her.
Action: Ready - Cast Mirror Image (Trigger: If anyone walks within 5 feet of her)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Latrius will slip out of his hidey hole, and hide wherever/whenever it’s possible.
Stealth: 31
Moving towards where Leto was last seen.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Kierro calls back to Honor from the tavern: ”Bard from Emmy’s group magiked a few people unconscious and it started a barfight. Two people dead already. Latrius said something about Leto being involved. Nadariel put half the barfight to sleep and I’m keeping the other half under control for the time being.”
Kyrian will walk over to Kierro, trying to figure out what went on while he was outside. "What the hell caused this?"
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
“I’m not entirely sure; the bard did it spontaneously and without warning. Latrius might have seen exactly what happened, he’s far more observant than I.” Kierro replies as he himself calms down somewhat from the sudden battle, looking around. “I don’t see where he went. Or Leto for that matter.”
Moving to the scout that had been attacked by the warlord’s men, he heals him with his staff (but does not wake him yet). He turns to glance at the warlord. “What I do know is that during the brief moment of chaos, this man killed two people in a pointless display of violence; he had one of his men take part in it.”
((Looks like the fight is mostly over?))
Appearing a few feet closer to the door, Leto looks around and says to his accusers “Why must you always blame the tiefling? Have you never seen a bar fight start before? I was just enjoying the show.” ((Deception 30)).
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
(Latrius is still very much in combat.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
((Fair enough. I’ll keep the post above anyway, since if the combat is lightening up, Leto’s need to gtfo is less. Also, for fun: 12 - Leto again disappears - blink isn’t concentration so doesn’t end yet...))
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Insight: 27
Kierro sighs, shrugs, and goes back to healing the injured from the barfight.
Kyrian
Moves over to speak with Kierro.
Sinder
Fumbles his cup a bit, but manages to drink easily enough.
emmy
Stays put, but aids chysen.
Latrius
Exits his rope trick area and takes cover behind some others in the tavern.
warlord
Unconscious.
fraty
"You are all no fun." She says with a pout, but sheathes her blade. "Sorry pretty boy, I had to try though, you know how it is..." She shrugs, as if attacking Kierro was nothing but a fun little game.
chysen
Disappears and reappears outside of the tavern, just outside of the door.
Esmerelda
Holds her position, a spell readied in her hand.
Twin
Unconscious.
soldiers
Unconscious.
pirate captins
Unconscious.
battlehammer dwarfs
Unconscious or calmed.
Nadariel
(No action posted, so let me know what, if anything, you are doing this round. Situation is that the bard looks to be heading towards the door out of the tavern. Most of the people in the tavern itself, other than dragons and dragonlords, are either calmed or unconscious.)
Honor
Calls into the tavern to find out what is going on. A swirling mass of dracconic figures come up around her then, swirling around her and the area close to her.
Remyntys
Rests his shoulder against the door, toying with a dagger in his hand, using it to clean out from under his fingernails. "Seems like these traveling companions of ours are definitely going to make our honeymoon quite fun..." he observes.
bartender
"Let the watch deal with him." The bartender calls out to those still standing. "As long as he is out of my place I don't care what happens with him..."
Leto
Appears in the same space again. After some discussion he vanishes once more. (Do you move at all or just staying put?)
Pirate first mate
Unconscious.
fesyss
"I am still here." The dragon replies to Sinder. The voice coming from the space next to him. She is still invisible, though, being blinded, he wouldn't be able to tell that.
yrsaintinth
Continues marching towards the exit as ordered by Leto. He gets far enough away he is no longer considered in this combat.
warrior1
Unconscious.
Kierro
Heals the scout with his staff.
Bard
Casts another spell. mass suggestion As he does so the Mage casts Counterspell The Mage tried to use his knowledge of the arcane arts (Arcana check) to cancel the more powerful mass suggestion, but failed.
"You need to immediately travel to Waterdeep. You have heard of something there that you really really need to look into, so cannot wait one moment to leave." The Bard says as his spell completes.
DC 19 Wis save or take the above course of action for the next 24 hours.
Targets are: Bouncer1, chysen, Emmy, Honor (immune), dwarf1, Commoner8, Commoner7, apprentice2, mage, apprentice1, Commoner6, and Kyrian (immune)
He continues moving towards the door.
Yes chysen needs to make a Cha save to grapple, as that is an attack. As he has used 2 legendary resistances before this round, and his save for the mass suggestion is pending, he might not have the legendary resistance available for this Cha check. Please roll them and let's see how it goes.
warrior2
Unconscious.
guards
Unconscious or calmed.
dwarf workers
Unconscious or calmed.
warrior3
calmed.
nobles
Unconscious or calmed.
Pirate wizard
Unconscious or calmed.
Apprentices
Both fail their save against mass suggestion so start towards the door.
calmed.
commoners
Those affected by mass suggestion start towards the door, but cannot get past the bard to leave.
mage
saves against mass suggestion, so stays put.
thugs
Unconscious or calmed.
Bouncers
Bouncer1 fails his save against mass suggestion and starts to walk away fromt he tavern, heading towards the road South to Waterdeep. he moves far enough away to not be considered in this combat any longer.
Map:
https://www.dropbox.com/s/kkd4540qd7pcpfs/bar fight map 1.xlsx?dl=0
I need rolls for those saves against Mass suggestion above. I believe all dragons involved will have Legendary Resistance available for it if they fail. Then please do rolls associated with the grapple attempt. Remember Emmy is giving the help action for this grapple attempt, so, if the cha save is passed, then you can roll the athletics with advantage.
(Sinder is immune to mass suggestion.)
Chysen WIS save: 12 (Failed, using LR)
Chysen CHA save: 19
Chysen shrugs off the mass suggestion, but can’t grapple the Bard.
Kierro turns to Nadariel: “Nadariel, you can dispel magic, right? Can you use it on the bard?”