Ebele would take a few breaths, listening to everyone settle around her from the battle. She'd feel her way around to retreive her darts before finding a pew to plop down in while Kerric and T'chal'fronack'zcinicker loot the bodies. The blonde would take a cloth from her healers kit, soak it with some water from her waterskin and begins wiping any blood and gore from her face, neck, shoulders and arms.
Chapel Cleared
XP Granted: 1400xp Bonus XP Granted: 100xp (For RP and planning your ruse) EqualsPer Player: 250xp (Must be added yourselves)
Monies: 15g 99sp 1cp
Pile of Goods:
Quarterstaff (Good Condition) x 1 Chain Shirt (Damaged Condition) x 1 Sharktoothed Longsword (Good Condition) x 1 Sharktoothed Longsword (Damaged Condition) x 1 Shield (Good Condition) x 1 Shield (Damaged Condition) x 1 Javalin x 5 Light Crossbow (Good Condition) x 2 Light Crossbow (Damaged Condition) x 1 Scimitar (Good Condition) x 1 Scimitar (Damaged Condition) x 1 Dagger (Good Condition) x 1 Dagger (Damaged Condition) x 1 Morningstar (Good Condition) x 1 Morningstar (Damaged Condition) x 1
Taking a deep breath and sorting through their items found, Kerric keeps an eye out for anyone to disturb them as they recover from the battle (I think that takes us to level 5--do we have time for a short rest?) "Shall we take the gear in good condition and split the coin?" he asks, looking at the unusual 'Sharktoothed' longsword.
Perception to keep watch: 22
Check on the sword (Intelligence only, add +3 if History applies): 4
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
As Kerric and T'chal looked over and looted the bodies, when they were done searching, Hawke would carefully bite and drag the corpses into a neat pile in the corner of the chapel. When they were done, the druid would leave them to their devices for now (answering Kerric with a bear groan, whatever that meant) and try to open that door he spotted earlier (in the south western corner if I'm not mistaken).
If the door is locked, he would search for the key on the priestess' body with his snoot. Investigation: 18
If he can't find it, he would set up a link with Ebele. "Hey, do you know how to pick a lock? Or, uh, do you know if anyone here can? Got a door that needs openin'."
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
T'chal'fronack'zcinicker has his ledger out and sits on a pew next to Ebele, scribbling in his book and examining each weapon. To Kerric he nods, "Yes of course, as usual, help yourself to anything, I will note it down. Do you need the coin now? Otherwise I'd prefer to keep it in the pool so I can split things later. Plus Xalkas still has a debt owing so the split gets complicated, and to be honest, I'm a tad tired after that battle."
The tiefling leans over to the girl, "Nice work, you uh, missed a spot, right there, no...left....no, my left...down a bit...down...uh, too far down...up..there ya go, got it....mostly, a bit more, there, ya....good stuff."
He glances about, "Alright, now...what next? Kerric, have you devised a strategic path forward for us?"
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
One by one, Bhawke bites bodies, bringing them back to the corner for Kerric to methodically sift through. Taking a seat, T'chal'fronack'zcinicker meticulously catalogues all the findings as they're reported to him. And of course, throughout the process their druids spidey senses were active and the elven warrior would keep a diligent watch, taking glances out the windows.
"T-thanks..." Ebele was a bit surprised T'chal'fronack'zcinicker took the moment to help point out some spots for her, she'd listen and follow along. Even if he messed with her at some points, she did appreciate it. She'd dip her head again in thanks.
Hawke pawed hopelessly at the priestess' body and when he would eventually come to the conclusion he was just tearing at her clothes, he'd communicate with Ebele. She'd turn his way and gasp dramatically, bringing her hand to her chest in her exaggerated response. "Are you insinuating I'm versed in thievery?!" The blonde would relax her posture and chuckle lowly, then smile. "For a Perceptiburr (Perceptive Bear) you forget the bandits charged in through the doors. It was us who barricaded them with bodies, which are nicely tucked away in a corner now." Her head would tilt a bit as if she winked. The door wasn't locked. "By the way, how do them boogery bandits taste?" She'd snicker to herself before reaching out her waterskin to offer to pour some for him.
Ebele's head would perk when Kerric would question about the sharktoothed sword, her free hand finding a wound caused by one of those blades. They were familiar with them. "They're the Crushing Wave Reaver's favoured weapon." Her head would tilt up to him. "They carry shields made of giant crab shells, and the blades of their swords are lined with shark’s teeth."
Sharktoother Longsword
Sharktoothed Longsword. Melee Weapon Attack:+4 to hit, reach 5 ft., one target. Hit:(1d8 + 2) slashing damage, or (1d10 + 2) slashing damage if used with two hands. Against a target wearing no armor, the reaver deals an extra die of damage with this sword.
(Callback to post #2189) Kerric had mulled over the body count within the room a while back. The warrior's experience gave him the feeling that, including the bugbears, they very well may have cleared out the courtyard and North Eastern tower guards. If they stuck to the North side, they could continue with minimal chances of running into unnecessary guards. With Hawke able to confirm that the North West tower is much larger than the others, Kerric could conclude that it must be the Great Hall of the Keep.
T'chal'fronack'zcinicker could recall from invading the minds of the cultists that a mercenary lord named Jolliver Grimjaw runs this keep, and logically, the Great Hall would be the place he'd be. After helping Ebele tidy up, the tiefling figures a good primp of the team to refreshen them back to tip top shape would do them some good. They should be presentable to perform their ruse once more. This time it'd be for the Jolli man himself.
Additionally, Kerric could also confirm that the external doors aren't actively locked, as they'd assume to have active guards patrolling every 15 minutes. A quick peek out the back door for good measure, the elf would scan the area. He could see only one individual, described much like Ebele just had, a Reaver, to the south east. Though they appeared to be 'guarding' a door to what could be a bathouse... More like peeping into the window and looking around once and a while. They didn't give you a sense of concern, as if they were preoccupied with their own agenda. The group would have almost a complete clear path to 'cross the street' to the double doors to the Great Hall that were practically straight ahead (east).
Short Rest (You would be able to complete a short rest without interruption.)
T'chal'fronack'zcinicker packs up his book, putting as much into the bag of holding as is safe, and distributes the rest of the equipment around the group. Once done, he nods Kerric. "Alright, you strategic genius you. Where to next? Btw, if we need some scouting, I can turn someone invisible."
Smiling at T'chal'fronack'zcinicker’s flattery, Kerric stands and stretches, sheathing the shark-toothed longsword as a backup weapon. “If we act like we belong here, we should be able to move into the main hall directly to our west, especially if we stay to the north as we go.”
Moving to the western door, Kerric prepares to open it when the others are ready.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Xalkas spends the time while the group recuperates flipping through his spellbook and is finally able to understand one of the spells he hasn’t been able to before now. (It’s fireball)
hit die: 6
(using arcane recovery to gain back a 1st and 2nd level spell slot for total of three slots// also I cast mage armor at the tail end of the battle. So it would have somewhere slightly less than 7 hours remaining. Depending on how long the searching of bodies took)
There was telepathic snort at her words. "I'unno, Belle. You surprise me everyday with all the stuff you're versed in, thought that pickin' locks would be one of 'em."He tilts his head over in the doors direction after she reminds him that bandits had charged through the door earlier. "Right, right... Was busy lookin' at other things, you know? Easily distracted."At the mention of how bandit's tasted, he sticks his tongue out. "Bad."
The druid was very thankful for her offering of water, it helping get rid of the taste, and of any blood that might have stuck around his mouth. During the short rest, he would work on 'grooming himself' to not look too suspicious. Might as well make sure of the shifted form while it lasted right?
When it looked to be that they were ready to move on, he gently nudges Ebele's side. "You can ride on me (heh) if you want." If she accepted the offer, he would stay towards the back of the group and try to be as stealthy as a bear could. If she denied, he would still stay nearby her, just in case.
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
T'chal'fronack'zcinicker whispers as they sneak across the road, his voice a quiet hush against the sound of the river, "So, this cult. They thought we were recruits, so they were a'ok with us, but...Kerric...this plate keep scraping against the..just....a second...there we go. That'll be better. Where was I? Oh ya, so as I was saying.......<hufffff>....seriously, I thought bears were supposed to be quiet, shhhhh.....so....then they figured we weren't recruits, but what were the tells again? Are we still pretending to be recruits? Is that guard a peeping tom? This place is run pretty sloppily, I bet I could really turn this cult around. Though...first I'd do the RIGHT thing and make sure all my evil operating permits were in place to start with. That's just a newb mistake."
Ebele let out a few snorts of her own in response, even more so when she’d hear the bear lapping at himself shortly after. “Benefits to shifting…” She’d muse with another chuckle. “Taste better?” She’d grin, waiting until he was satisfied with his care before she’d climb up on him. Who wouldn’t want to ride a bear?
Ebele Stealth: 18 (discord)
The monk would easily be able tuck herself into Hawke’s fur, her small frame a fraction of his as a bear. It made it easy for Ebele to hide for the ride along.
Once the team was ready, Kerric slips out first. He then encourages each team member to come out one by one and pointing them towards the grand double doors of the Great Hall’s entrance. Even with his armour, the heavily geared warrior was able to make it out without drawing attention to himself.
It was Bhawke’s misjudgement of his size in his surroundings that caused a moment of tension. His big bear ass bumped against the doorway, throwing him just enough off balance to stumble out with an unexpected grunt of surprise. Glancing up abruptly, Hawke’s eye would meet with the guard over by the bathhouse. The reaver had been checking over their shoulder with their hand on the doorknob to the bathhouse when their eyes would meet. Wide eyed, both beings froze for a time as they both catch each other doing something they’re not supposed too. Then at the same time, very slowly, each of them would test inching forward to their intended destinations. And with that, it was as if there was a nonverbal understanding that both of them would agree that there was nothing to see here. Carry on.
The Argent Alliance would successfully cross the street. They make it to the doors of the Grand Hall undisturbed.
This post has potentially manipulated dice roll results.
Kerric:
With a shake of his head, Kerric moves to test the door to the Grand Hall. Not expecting it to be trapped, as that would cause issues for those using it all day long, he still gives it a keen perusal, just in case. Assuming nothing untoward arises, he checks nonverbally with the others for their readiness and attempts to open the door gently but not too tentatively, hoping for a minimum of noise.
Kerric as you take a moment to peek into the door, you really don’t pick up as much as you hope. You do hear a few different voices in the large room. Though, the only thing you felt safe to assume was that there must be guards stationed there and they may not have noticed you propped the door open, yet.
Looking back at his disguised comrades, Kerric says, “After you, Captain,” to T'chal'fronack'zcinicker and opens the door wide enough to allow them in, taking up his role as bodyguard as they enter the room.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
T'chal'fronack'zcinicker strolls in like he owns the joint. Glancing around as he walks into the room. As he passes Kerric he whispers, “If you’re going to cross thin ice, you might as well dance your way across.”
Kerric:
Perception Advantage: 14
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Ebele would take a few breaths, listening to everyone settle around her from the battle. She'd feel her way around to retreive her darts before finding a pew to plop down in while Kerric and T'chal'fronack'zcinicker loot the bodies. The blonde would take a cloth from her healers kit, soak it with some water from her waterskin and begins wiping any blood and gore from her face, neck, shoulders and arms.
Chapel Cleared
XP Granted: 1400xp
Bonus XP Granted: 100xp
(For RP and planning your ruse)
Equals Per Player: 250xp
(Must be added yourselves)
Monies:
15g 99sp 1cp
Pile of Goods:
Quarterstaff (Good Condition) x 1
Chain Shirt (Damaged Condition) x 1
Sharktoothed Longsword (Good Condition) x 1
Sharktoothed Longsword (Damaged Condition) x 1
Shield (Good Condition) x 1
Shield (Damaged Condition) x 1
Javalin x 5
Light Crossbow (Good Condition) x 2
Light Crossbow (Damaged Condition) x 1
Scimitar (Good Condition) x 1
Scimitar (Damaged Condition) x 1
Dagger (Good Condition) x 1
Dagger (Damaged Condition) x 1
Morningstar (Good Condition) x 1
Morningstar (Damaged Condition) x 1
just an unstable unicorn.
Kerric:
Taking a deep breath and sorting through their items found, Kerric keeps an eye out for anyone to disturb them as they recover from the battle (I think that takes us to level 5--do we have time for a short rest?) "Shall we take the gear in good condition and split the coin?" he asks, looking at the unusual 'Sharktoothed' longsword.
Perception to keep watch: 22
Check on the sword (Intelligence only, add +3 if History applies): 4
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
As Kerric and T'chal looked over and looted the bodies, when they were done searching, Hawke would carefully bite and drag the corpses into a neat pile in the corner of the chapel. When they were done, the druid would leave them to their devices for now (answering Kerric with a bear groan, whatever that meant) and try to open that door he spotted earlier (in the south western corner if I'm not mistaken).
If the door is locked, he would search for the key on the priestess' body with his snoot.
Investigation: 18
If he can't find it, he would set up a link with Ebele. "Hey, do you know how to pick a lock? Or, uh, do you know if anyone here can? Got a door that needs openin'."
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
T'chal'fronack'zcinicker has his ledger out and sits on a pew next to Ebele, scribbling in his book and examining each weapon. To Kerric he nods, "Yes of course, as usual, help yourself to anything, I will note it down. Do you need the coin now? Otherwise I'd prefer to keep it in the pool so I can split things later. Plus Xalkas still has a debt owing so the split gets complicated, and to be honest, I'm a tad tired after that battle."
The tiefling leans over to the girl, "Nice work, you uh, missed a spot, right there, no...left....no, my left...down a bit...down...uh, too far down...up..there ya go, got it....mostly, a bit more, there, ya....good stuff."
He glances about, "Alright, now...what next? Kerric, have you devised a strategic path forward for us?"
What's the difference between a Wizard and a Sorcerer?
Class.
One by one, Bhawke bites bodies, bringing them back to the corner for Kerric to methodically sift through. Taking a seat, T'chal'fronack'zcinicker meticulously catalogues all the findings as they're reported to him. And of course, throughout the process their druids spidey senses were active and the elven warrior would keep a diligent watch, taking glances out the windows.
"T-thanks..." Ebele was a bit surprised T'chal'fronack'zcinicker took the moment to help point out some spots for her, she'd listen and follow along. Even if he messed with her at some points, she did appreciate it. She'd dip her head again in thanks.
Hawke pawed hopelessly at the priestess' body and when he would eventually come to the conclusion he was just tearing at her clothes, he'd communicate with Ebele. She'd turn his way and gasp dramatically, bringing her hand to her chest in her exaggerated response. "Are you insinuating I'm versed in thievery?!" The blonde would relax her posture and chuckle lowly, then smile. "For a Perceptiburr
(Perceptive Bear)you forget the bandits charged in through the doors. It was us who barricaded them with bodies, which are nicely tucked away in a corner now." Her head would tilt a bit as if she winked. The door wasn't locked. "By the way, how do them boogery bandits taste?" She'd snicker to herself before reaching out her waterskin to offer to pour some for him.Ebele's head would perk when Kerric would question about the sharktoothed sword, her free hand finding a wound caused by one of those blades. They were familiar with them. "They're the Crushing Wave Reaver's favoured weapon." Her head would tilt up to him. "They carry shields made of giant crab shells, and the blades of their swords are lined with shark’s teeth."
Sharktoother Longsword
Sharktoothed Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d8 + 2) slashing damage, or (1d10 + 2) slashing damage if used with two hands. Against a target wearing no armor, the reaver deals an extra die of damage with this sword.
(Callback to post #2189) Kerric had mulled over the body count within the room a while back. The warrior's experience gave him the feeling that, including the bugbears, they very well may have cleared out the courtyard and North Eastern tower guards. If they stuck to the North side, they could continue with minimal chances of running into unnecessary guards. With Hawke able to confirm that the North West tower is much larger than the others, Kerric could conclude that it must be the Great Hall of the Keep.
T'chal'fronack'zcinicker could recall from invading the minds of the cultists that a mercenary lord named Jolliver Grimjaw runs this keep, and logically, the Great Hall would be the place he'd be. After helping Ebele tidy up, the tiefling figures a good primp of the team to refreshen them back to tip top shape would do them some good. They should be presentable to perform their ruse once more. This time it'd be for the Jolli man himself.
Additionally, Kerric could also confirm that the external doors aren't actively locked, as they'd assume to have active guards patrolling every 15 minutes. A quick peek out the back door for good measure, the elf would scan the area. He could see only one individual, described much like Ebele just had, a Reaver, to the south east. Though they appeared to be 'guarding' a door to what could be a bathouse... More like peeping into the window and looking around once and a while. They didn't give you a sense of concern, as if they were preoccupied with their own agenda. The group would have almost a complete clear path to 'cross the street' to the double doors to the Great Hall that were practically straight ahead (east).
Short Rest
(You would be able to complete a short rest without interruption.)
just an unstable unicorn.
Short Rest : 2 Bard HD : 16 HP's gained.
T'chal'fronack'zcinicker packs up his book, putting as much into the bag of holding as is safe, and distributes the rest of the equipment around the group. Once done, he nods Kerric. "Alright, you strategic genius you. Where to next? Btw, if we need some scouting, I can turn someone invisible."
What's the difference between a Wizard and a Sorcerer?
Class.
Kerric:
Smiling at T'chal'fronack'zcinicker’s flattery, Kerric stands and stretches, sheathing the shark-toothed longsword as a backup weapon. “If we act like we belong here, we should be able to move into the main hall directly to our west, especially if we stay to the north as we go.”
Moving to the western door, Kerric prepares to open it when the others are ready.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Xalkas spends the time while the group recuperates flipping through his spellbook and is finally able to understand one of the spells he hasn’t been able to before now. (It’s fireball)
hit die: 6
(using arcane recovery to gain back a 1st and 2nd level spell slot for total of three slots// also I cast mage armor at the tail end of the battle. So it would have somewhere slightly less than 7 hours remaining. Depending on how long the searching of bodies took)
When the group finalizes their rest and are prepared to follow Kerric’s lead west…
Stealth Check
(How did the Argent Alliance cross the road?
To the other side.)Roll Call: Everyone!
Advantage: There’s only 1 guard and they’re preoccupied.
VS: DC10
just an unstable unicorn.
Kerric:
Although his armor was great for protection, it did make sneaking harder. Still Kerric does his best…
Stealth: 13
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Are you insinuating I'm versed in thievery?!"
There was telepathic snort at her words. "I'unno, Belle. You surprise me everyday with all the stuff you're versed in, thought that pickin' locks would be one of 'em." He tilts his head over in the doors direction after she reminds him that bandits had charged through the door earlier. "Right, right... Was busy lookin' at other things, you know? Easily distracted." At the mention of how bandit's tasted, he sticks his tongue out. "Bad."
The druid was very thankful for her offering of water, it helping get rid of the taste, and of any blood that might have stuck around his mouth. During the short rest, he would work on 'grooming himself' to not look too suspicious. Might as well make sure of the shifted form while it lasted right?
When it looked to be that they were ready to move on, he gently nudges Ebele's side. "You can ride on me
(heh)if you want." If she accepted the offer, he would stay towards the back of the group and try to be as stealthy as a bear could. If she denied, he would still stay nearby her, just in case.How stealthy are bears?: 9
Dumb dumb forgot adv: 10
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
Stealth: 14
What's the difference between a Wizard and a Sorcerer?
Class.
Ebele let out a few snorts of her own in response, even more so when she’d hear the bear lapping at himself shortly after. “Benefits to shifting…” She’d muse with another chuckle. “Taste better?” She’d grin, waiting until he was satisfied with his care before she’d climb up on him. Who wouldn’t want to ride a bear?
Ebele Stealth: 18 (discord)
The monk would easily be able tuck herself into Hawke’s fur, her small frame a fraction of his as a bear. It made it easy for Ebele to hide for the ride along.
Once the team was ready, Kerric slips out first. He then encourages each team member to come out one by one and pointing them towards the grand double doors of the Great Hall’s entrance. Even with his armour, the heavily geared warrior was able to make it out without drawing attention to himself.
It was Bhawke’s misjudgement of his size in his surroundings that caused a moment of tension. His big bear ass bumped against the doorway, throwing him just enough off balance to stumble out with an unexpected grunt of surprise. Glancing up abruptly, Hawke’s eye would meet with the guard over by the bathhouse. The reaver had been checking over their shoulder with their hand on the doorknob to the bathhouse when their eyes would meet. Wide eyed, both beings froze for a time as they both catch each other doing something they’re not supposed too. Then at the same time, very slowly, each of them would test inching forward to their intended destinations. And with that, it was as if there was a nonverbal understanding that both of them would agree that there was nothing to see here. Carry on.
The Argent Alliance would successfully cross the street. They make it to the doors of the Grand Hall undisturbed.
just an unstable unicorn.
Kerric:
With a shake of his head, Kerric moves to test the door to the Grand Hall. Not expecting it to be trapped, as that would cause issues for those using it all day long, he still gives it a keen perusal, just in case. Assuming nothing untoward arises, he checks nonverbally with the others for their readiness and attempts to open the door gently but not too tentatively, hoping for a minimum of noise.
Perception: 14
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Xalkas gives Kerric a thumbs up indicating he’s ready to go.
Kerric as you take a moment to peek into the door, you really don’t pick up as much as you hope. You do hear a few different voices in the large room. Though, the only thing you felt safe to assume was that there must be guards stationed there and they may not have noticed you propped the door open, yet.
just an unstable unicorn.
Kerric:
Looking back at his disguised comrades, Kerric says, “After you, Captain,” to T'chal'fronack'zcinicker and opens the door wide enough to allow them in, taking up his role as bodyguard as they enter the room.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
T'chal'fronack'zcinicker strolls in like he owns the joint. Glancing around as he walks into the room. As he passes Kerric he whispers, “If you’re going to cross thin ice, you might as well dance your way across.”
What's the difference between a Wizard and a Sorcerer?
Class.