Rinn has some things he's picked up along the way that he'd like to offload for some coin.
He has: a longsword, 2 shortswords, and a cask of Dwarven Brandy (20 serves).
Also, as he rummages through his stuff, he pulls out a lantern, hooded and an oil flask to go with it and offers it to TT, "I know you had some trouble seeing in the caves back there. You can have this if you want? It might help."
As soon as the party were heading back, Robwin would have asked Lia to fly ahead, towards the town, and try to find Elsa again, and check she’s okay and report back.
Assuming between them they could find her, Robwin would just collapse, exhausted and cut and bruised into her arms. “You’re okay…”, he’d say, both a question and a statement.
If she’ll have him, he’d stay with her for the night. He’d try and ask her about how she got on in the fight and dealing with the town and the wounded. But he’d most likely crash into her bed and fall into trance before she could explain much.
Wolfsong will ask around town about any new sightings of the manticore or the white dragon, before heading to Endure's shop to ask her to add the two bugbear ears Wolfsong collected to the trophy necklace she was making for him.
((OOC: oh I forgot to say, as the party passed the crew heading to the red brand hideout, he would ask them to leave the wizard’s chambers and the alchemy room just as they find it, and he would come back another time to deal with it himself personally. If they look like they’re not going to obey, he might say that it would be best for him (a wizard) to manage it in case there are any dangerous magic items or traps still at large there)).
If Robwin has time, first thing in the morning (and if no one objects), he would like to examine each of the items the creature gave them (ie, the sword, three scrolls, two potions, and two moon eggs; one blue; one violet). He would ritually cast detect magic and/or identify, as needed, in order to get a good feel for each item.
He would then share what he learns with the party and ask if any of them could make good use of anything they obtained.
I don’t know if you recall, back ages ago when the Tasha’s book came out, it introduced the new wizard trait ‘Cantrip Formulas’ (see Robwin’s player sheet). And I seem to remember you saying that if I wanted to add it to Robwin’s skill set, I could but it would probably cost around 50gp.
I didn’t do it at the time because we didn’t have much cash, but I just remembered it now. So if I drop 50gp, would you be happy for Robwin to add that trait now? Let me know, thanks.
As soon as the party were heading back, Robwin would have asked Lia to fly ahead, towards the town, and try to find Elsa again, and check she’s okay and report back.
Assuming between them they could find her, Robwin would just collapse, exhausted and cut and bruised into her arms. “You’re okay…”, he’d say, both a question and a statement.
If she’ll have him, he’d stay with her for the night. He’d try and ask her about how she got on in the fight and dealing with the town and the wounded. But he’d most likely crash into her bed and fall into trance before she could explain much.
Lia finds Elsa and the two quickly join you at the Inn.
Elsa does stay and dotes over you extensively. "Mother was quite firm about you being well and coming back soon. She really is wonderful. She's been alive a very long time. ... We are fine. I really just bandaged people up. ... Some of those folk you all rescued where coming here on my account! ... We'll have to talk about that late. ... "
"Thank you Rinn, this will help greatly." TT will hug her companion. Upon returning to town she will spend as much time as possible soaking in her bath, taking time to examine her skin becoming wrinkled and pruny, before a good meal and much needed rest.
((OOC: oh I forgot to say, as the party passed the crew heading to the red brand hideout, he would ask them to leave the wizard’s chambers and the alchemy room just as they find it, and he would come back another time to deal with it himself personally. If they look like they’re not going to obey, he might say that it would be best for him (a wizard) to manage it in case there are any dangerous magic items or traps still at large there)).
(( OOC: Fair enough to assume that conversation happened. To you they seemed more than happy to stay out of the "trapped hallway" and "Wizard's Lab/Quarters". This group seems more interested in not crossing Ms. Thornton than they are exploring. ))
I don’t know if you recall, back ages ago when the Tasha’s book came out, it introduced the new wizard trait ‘Cantrip Formulas’ (see Robwin’s player sheet). And I seem to remember you saying that if I wanted to add it to Robwin’s skill set, I could but it would probably cost around 50gp.
I didn’t do it at the time because we didn’t have much cash, but I just remembered it now. So if I drop 50gp, would you be happy for Robwin to add that trait now? Let me know, thanks.
I have no problem with that; Robwin's a university trained "young" Wizard who fell into a Hat of Wizardry and a mess of trouble. Given the first really long rest and investigating, this would be the perfect time for him to remember.
Cantrip Formulas
3rd-level wizard feature
You have scribed a set of arcane formulas in your spellbook that you can use to formulate a cantrip in your mind. Whenever you finish a long rest and consult those formulas in your spellbook, you can replace one wizard cantrip you know with another cantrip from the wizard spell list.
I don’t know if you recall, back ages ago when the Tasha’s book came out, it introduced the new wizard trait ‘Cantrip Formulas’ (see Robwin’s player sheet). And I seem to remember you saying that if I wanted to add it to Robwin’s skill set, I could but it would probably cost around 50gp.
I didn’t do it at the time because we didn’t have much cash, but I just remembered it now. So if I drop 50gp, would you be happy for Robwin to add that trait now? Let me know, thanks.
I have no problem with that; Robwin's a university trained "young" Wizard who fell into a Hat of Wizardry and a mess of trouble. Given the first really long rest and investigating, this would be the perfect time for him to remember.
Cantrip Formulas
3rd-level wizard feature
You have scribed a set of arcane formulas in your spellbook that you can use to formulate a cantrip in your mind. Whenever you finish a long rest and consult those formulas in your spellbook, you can replace one wizard cantrip you know with another cantrip from the wizard spell list.
Wolfsong will ask around town about any new sightings of the manticore or the white dragon, before heading to Endure's shop to ask her to add the two bugbear ears Wolfsong collected to the trophy necklace she was making for him.
it is now 12 Kythorn 1492 DR. The most recent information you can find about the Manticore or the White Dragon comes from Elsa while she's braiding Robwin's hair while he's practicing some rituals "to fully understand what we found". She says, "Did Robwin, no get my note? Mother - that's Cinnaess - said the halks reported a young white dragon out in the northeast area of the Neverwinter wood and Father said that Manticore was out in Axeholm; the Dwarven excavation." No one else has newer information. When you arrive at Endure's shop, you find her out at the garden table with Ms. Thornton, Blaire and Gralk. Scraps is resting aside the table. That farm boy, Carp, is riding with Gaatbort on Ox, Glufs on Bess and Jack racing along behind them as they all make large circle eights around the thatched shed and Endure's outhouse.
"Hey! Wolfsong! We all really stirred up some interesting business! Have you talked to Sildar or Eli, yet?", Blaire calls to you immediately.
"Hello! Wolfsong! Would you like a drink? I've tea and hard cider.", Endure also greets you.
If Robwin has time, first thing in the morning (and if no one objects), he would like to examine each of the items the creature gave them (ie, the sword, three scrolls, two potions, and two moon eggs; one blue; one violet). He would ritually cast detect magic and/or identify, as needed, in order to get a good feel for each item.
He would then share what he learns with the party and ask if any of them could make good use of anything they obtained.
A letter from "the black spider"
a potion of invisibility formula [see spoiler]
a Potion of Necrotic Resistance formula [see spoiler]
two amethyst like crystal roughly the size of a large goose egg colored violet; one from the mage the other from the creature [find moon egg (blue or violet)]
one amethyst like crystal roughly the size of a large goose egg colored blue; from the creature [find moon egg (blue or violet)]
“Talon” a +1 longsword in a silver-chased scabbard.
Potion of invisibility formula
Very Rare Recipes (DC 25)
Creation of these items costs 1,000 gp, in addition to the ingredients listed, and 30 workdays of time.
1 Oz Aboleth mucus (or comparable substitute) Oni eyelash (or comparable substitute)
This potion's container looks empty but feels as though it holds liquid. When you drink it, you become invisible for 1 hour. Anything you wear or carry is invisible with you. The effect ends early if you attack or cast a spell.
Potion of Necrotic Resistance Formula
Uncommon Recipes (DC 15)
Creation costs 100 gp in materials, in addition to the ingredients listed, and 3 workdays of time.
1 Oz crushed undead ash (Zombie, Skelton, Vampire, ect.)
When you drink this potion, you gain resistance to Necrotic damage for 1 hour. special ingredient added.
Rinn has some things he's picked up along the way that he'd like to offload for some coin.
He has: a longsword, 2 shortswords, and a cask of Dwarven Brandy (20 serves).
Also, as he rummages through his stuff, he pulls out a lantern, hooded and an oil flask to go with it and offers it to TT, "I know you had some trouble seeing in the caves back there. You can have this if you want? It might help."
If you show the Brandy to either Mr. Stonehill or Thagren Ironforge (Dwarf) blacksmith, they will tell you, it is worth at least 5 gp a glass. Neither of them can afford to buy the entire cask from you outright. They are each willing to buy a glass from you though. You might be able to sell more at tonight's gathering.
Ms. Graywind at the Lionshield Coster will pay you fair market, 40 gp, for the three swards; total.
Watching Elsa braid Robwin causes Wolfsong to give a quick chuckle, “I believe he did, I just wanted to double check that there was not any further sightings.”
Hearing the full details of the blade Wolfsong will think for a moment then give his option, “I think most of our group has the training to wield it but, I think it would be best in Eli’s hands he seems to favor that style of blade. You can see if he wants it once we all meet back up, for now rest up this may just be the calm before the storm.” With that Wolfsong takes his leave of the two.
At Endure’s Wolfsong raises a hand to return the greeting as he approaches Blaire and Endure, “Aye, made for quite a hunt through, just wished I had not pushed myself so far when we first arrived back would have more useful at the hideout. Have not spoken to Eli or Sildar yet guess that will be my next stop.”
“I’ll take the cider, thank you,” he answers Endure with a gracious nod. “I also have more to add to the necklace when you get a chance.”
Wolfsong pulls out the two ears he collected wrapped in some scrap bit of cloth, “Nobody in the village was too badly hurt were they? I know you two did a lot while I rushed ahead.”
Rinn smiles and accepts the 40 gold from Ms. Graywind at the Coster. He considers Mr. Stonehill and Ironforge's comments, but won't sell just a glass, perhaps at the celebration, though he's not sure yet.
"Aye, Wolfsong, I can make those fit out, no worries.", Endure says looking over the prices.
"Those captives, save for Mirna, were traveling west. Most of them were heading here actually. Turns out our Elsa and Grista are planning on their employ. Grista's rather lucky these two didn't end up busting up the tap house.", Halia Thornton adds.
"Well, go on and ask him, right?", Blaire says looking from Endure to Ms. Thornton.
"You really are wonderful, Blaire, but you lack any scene of tact", Endure says and kisses Blaire's temple.
"Wolfsong. Do you know anything about the Lords' Alliance or the Zhentarim?", Endure asks.
"Really, just getting right in? Well, while you're thinking, Thel Dendrar was killed, Jurzl is pretty rough but he came back well enough. Mirna and her children are terribly shaken up. There are some other bumps and bruises.", Ms. Thornton puts in.
"Thank you," Wolfsong nods as Endure takes the ears. When asked about the Lord's Alliance and Zhentarim Wolfsong thinks for a moment, "Sildar mentioned being a part the Lord's Alliance but that is as much as I know as for the Zhentarim can't say I have every really heard of them. Do we need to be wary of them?"
This post has potentially manipulated dice roll results.
While Wolfsong is off doing business, can Robwin go to the store to retrieve some of his stash of fine paper and try to scribe a spell into his book?
If no one objects ((please let me know if you’d rather he didn’t or if you’d like the scroll instead)) he would like to attempt to scribe the augury spell, from the scroll they just found, into his spellbook…
((OOC: I think he needs to use 50gp of his supplies and 2 hours per spell level. is that how it works? Let me know if I do anything wrong. It’s the first one I’ve done!! So would that be 100gp and 4 hours for this spell?))
((and I think he needs to make an arcana check, DC12, so here goes…))
Rinn has some things he's picked up along the way that he'd like to offload for some coin.
He has: a longsword, 2 shortswords, and a cask of Dwarven Brandy (20 serves).
Also, as he rummages through his stuff, he pulls out a lantern, hooded and an oil flask to go with it and offers it to TT, "I know you had some trouble seeing in the caves back there. You can have this if you want? It might help."
As soon as the party were heading back, Robwin would have asked Lia to fly ahead, towards the town, and try to find Elsa again, and check she’s okay and report back.
Assuming between them they could find her, Robwin would just collapse, exhausted and cut and bruised into her arms. “You’re okay…”, he’d say, both a question and a statement.
If she’ll have him, he’d stay with her for the night. He’d try and ask her about how she got on in the fight and dealing with the town and the wounded. But he’d most likely crash into her bed and fall into trance before she could explain much.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Wolfsong will ask around town about any new sightings of the manticore or the white dragon, before heading to Endure's shop to ask her to add the two bugbear ears Wolfsong collected to the trophy necklace she was making for him.
((OOC: oh I forgot to say, as the party passed the crew heading to the red brand hideout, he would ask them to leave the wizard’s chambers and the alchemy room just as they find it, and he would come back another time to deal with it himself personally. If they look like they’re not going to obey, he might say that it would be best for him (a wizard) to manage it in case there are any dangerous magic items or traps still at large there)).
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
If Robwin has time, first thing in the morning (and if no one objects), he would like to examine each of the items the creature gave them (ie, the sword, three scrolls, two potions, and two moon eggs; one blue; one violet). He would ritually cast detect magic and/or identify, as needed, in order to get a good feel for each item.
He would then share what he learns with the party and ask if any of them could make good use of anything they obtained.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
@DM…
I don’t know if you recall, back ages ago when the Tasha’s book came out, it introduced the new wizard trait ‘Cantrip Formulas’ (see Robwin’s player sheet). And I seem to remember you saying that if I wanted to add it to Robwin’s skill set, I could but it would probably cost around 50gp.
I didn’t do it at the time because we didn’t have much cash, but I just remembered it now. So if I drop 50gp, would you be happy for Robwin to add that trait now? Let me know, thanks.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Lia finds Elsa and the two quickly join you at the Inn.
Elsa does stay and dotes over you extensively. "Mother was quite firm about you being well and coming back soon. She really is wonderful. She's been alive a very long time. ... We are fine. I really just bandaged people up. ... Some of those folk you all rescued where coming here on my account! ... We'll have to talk about that late. ... "
"Thank you Rinn, this will help greatly." TT will hug her companion. Upon returning to town she will spend as much time as possible soaking in her bath, taking time to examine her skin becoming wrinkled and pruny, before a good meal and much needed rest.
(( OOC: Fair enough to assume that conversation happened. To you they seemed more than happy to stay out of the "trapped hallway" and "Wizard's Lab/Quarters". This group seems more interested in not crossing Ms. Thornton than they are exploring. ))
I have no problem with that; Robwin's a university trained "young" Wizard who fell into a Hat of Wizardry and a mess of trouble. Given the first really long rest and investigating, this would be the perfect time for him to remember.
Cantrip Formulas
3rd-level wizard feature
You have scribed a set of arcane formulas in your spellbook that you can use to formulate a cantrip in your mind. Whenever you finish a long rest and consult those formulas in your spellbook, you can replace one wizard cantrip you know with another cantrip from the wizard spell list.
Perfect. Thanks.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
it is now 12 Kythorn 1492 DR. The most recent information you can find about the Manticore or the White Dragon comes from Elsa while she's braiding Robwin's hair while he's practicing some rituals "to fully understand what we found". She says, "Did Robwin, no get my note? Mother - that's Cinnaess - said the halks reported a young white dragon out in the northeast area of the Neverwinter wood and Father said that Manticore was out in Axeholm; the Dwarven excavation."
No one else has newer information.
When you arrive at Endure's shop, you find her out at the garden table with Ms. Thornton, Blaire and Gralk. Scraps is resting aside the table. That farm boy, Carp, is riding with Gaatbort on Ox, Glufs on Bess and Jack racing along behind them as they all make large circle eights around the thatched shed and Endure's outhouse.
"Hey! Wolfsong! We all really stirred up some interesting business! Have you talked to Sildar or Eli, yet?", Blaire calls to you immediately.
"Hello! Wolfsong! Would you like a drink? I've tea and hard cider.", Endure also greets you.
Potion of invisibility formula
Very Rare Recipes (DC 25)
Creation of these items costs 1,000 gp, in addition to the ingredients listed, and 30 workdays of time.
1 Oz Aboleth mucus (or comparable substitute)
Oni eyelash (or comparable substitute)
This potion's container looks empty but feels as though it holds liquid. When you drink it, you become invisible for 1 hour. Anything you wear or carry is invisible with you. The effect ends early if you attack or cast a spell.
Potion of Necrotic Resistance Formula
Uncommon Recipes (DC 15)
Creation costs 100 gp in materials, in addition to the ingredients listed, and 3 workdays of time.
1 Oz crushed undead ash (Zombie, Skelton, Vampire, ect.)
When you drink this potion, you gain resistance to Necrotic damage for 1 hour. special ingredient added.
If you show the Brandy to either Mr. Stonehill or Thagren Ironforge (Dwarf) blacksmith, they will tell you, it is worth at least 5 gp a glass. Neither of them can afford to buy the entire cask from you outright. They are each willing to buy a glass from you though. You might be able to sell more at tonight's gathering.
Ms. Graywind at the Lionshield Coster will pay you fair market, 40 gp, for the three swards; total.
Watching Elsa braid Robwin causes Wolfsong to give a quick chuckle, “I believe he did, I just wanted to double check that there was not any further sightings.”
Hearing the full details of the blade Wolfsong will think for a moment then give his option, “I think most of our group has the training to wield it but, I think it would be best in Eli’s hands he seems to favor that style of blade. You can see if he wants it once we all meet back up, for now rest up this may just be the calm before the storm.” With that Wolfsong takes his leave of the two.
At Endure’s Wolfsong raises a hand to return the greeting as he approaches Blaire and Endure, “Aye, made for quite a hunt through, just wished I had not pushed myself so far when we first arrived back would have more useful at the hideout. Have not spoken to Eli or Sildar yet guess that will be my next stop.”
“I’ll take the cider, thank you,” he answers Endure with a gracious nod. “I also have more to add to the necklace when you get a chance.”
Wolfsong pulls out the two ears he collected wrapped in some scrap bit of cloth, “Nobody in the village was too badly hurt were they? I know you two did a lot while I rushed ahead.”
Rinn smiles and accepts the 40 gold from Ms. Graywind at the Coster. He considers Mr. Stonehill and Ironforge's comments, but won't sell just a glass, perhaps at the celebration, though he's not sure yet.
"Aye, Wolfsong, I can make those fit out, no worries.", Endure says looking over the prices.
"Those captives, save for Mirna, were traveling west. Most of them were heading here actually. Turns out our Elsa and Grista are planning on their employ. Grista's rather lucky these two didn't end up busting up the tap house.", Halia Thornton adds.
"Well, go on and ask him, right?", Blaire says looking from Endure to Ms. Thornton.
"You really are wonderful, Blaire, but you lack any scene of tact", Endure says and kisses Blaire's temple.
"Wolfsong. Do you know anything about the Lords' Alliance or the Zhentarim?", Endure asks.
"Really, just getting right in? Well, while you're thinking, Thel Dendrar was killed, Jurzl is pretty rough but he came back well enough. Mirna and her children are terribly shaken up. There are some other bumps and bruises.", Ms. Thornton puts in.
"Thank you," Wolfsong nods as Endure takes the ears. When asked about the Lord's Alliance and Zhentarim Wolfsong thinks for a moment, "Sildar mentioned being a part the Lord's Alliance but that is as much as I know as for the Zhentarim can't say I have every really heard of them. Do we need to be wary of them?"
While Wolfsong is off doing business, can Robwin go to the store to retrieve some of his stash of fine paper and try to scribe a spell into his book?
If no one objects ((please let me know if you’d rather he didn’t or if you’d like the scroll instead)) he would like to attempt to scribe the augury spell, from the scroll they just found, into his spellbook…
((OOC: I think he needs to use 50gp of his supplies and 2 hours per spell level. is that how it works? Let me know if I do anything wrong. It’s the first one I’ve done!! So would that be 100gp and 4 hours for this spell?))
((and I think he needs to make an arcana check, DC12, so here goes…))
Robwin’s arcana check (DC12): 14
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss