Rinn leans casually against the wall beside the door as the others try it, though his bow is ready with his hand ready to grab a blade or arrow at a moment's notice.
The door off the temple foyer leads forty feet north then thirty feet east by northeast. Lia easily spots the unmoving jelly in that far corner where the passage is blocked by rubble.
While Lia is gaining that information, Robwin has checked the door facing east on the northeast corner of the main temple. It opens easily as the one found yesterday. Behind it is a clear, though dust laden, passage seeming to wrap around between the alter alcove and the passage you took yesterday.
When Lia returns, Robwin relays that information to the group, and asks, “Do we want to deal with this loose jelly first? Or delve deeper through this door?… I’d rather not have anything creeping up behind us”.
Wolfsong thinks for a moment, remembers what was told to them about the slimes, sheaths his blade, and draws his quarterstaff, "I feel it would be best to deal with the jelly first, would remove one enemy that could attack us."
When he’s within 60ft of the jelly, (or closer, but only if need be due to the layout of the rooms, to get line of sight), he would test the water with a simple bolt of fire…
Following the attacks of the two spellcasters Wolfsong moves in towards the jelly and if he can get in close enough with attempt to strike the creature with his staff two handed.
The back corner of this passage and walls are now lightly smoking as the acidic remains of the Ochre Jelly fizzes away. There remnants of this one are only partially digested leaving behind a wet and smoldering partially eaten leathers and iron of a dwarven miner's working gear. It looks like there may still be some bone in one of the boots.
You can all see by the angle of the corridor that if cleared out, this would probably connect to the other hall that went to the back room where you found the hammer.
"Well then," Rinn says as he looks over his bow, "Shall we check those other doors we found? Seeing as this one just leads to where we were earlier. Or do you want to make sure there aren't any hidden doors down those corridors too?"
Wolfsong pokes the partially digested gear with his staff wrinkling his nose as he does so, "I would say we should check the other door but it would not hurt to see if there are any hidden doors here."
Wolfsong gives a quick check of the hall they are currently in, trying to look for any hidden doors.
With the explored part of the complex clear again, Robwin is ready to try the unexplored parts. “Should we head back to the door we were about to try?…”, he says, and heads back that way, with Lia on his shoulder.
Thinking of last time in here TT will cast Light on her shield and hold it out in front of her
Rinn leans casually against the wall beside the door as the others try it, though his bow is ready with his hand ready to grab a blade or arrow at a moment's notice.
Wolfsong keeps next to Robwin blade in one ready to move in to pull him out of the way if there is either a trap or a creature jumping at him.
The door off the temple foyer leads forty feet north then thirty feet east by northeast. Lia easily spots the unmoving jelly in that far corner where the passage is blocked by rubble.
While Lia is gaining that information, Robwin has checked the door facing east on the northeast corner of the main temple. It opens easily as the one found yesterday. Behind it is a clear, though dust laden, passage seeming to wrap around between the alter alcove and the passage you took yesterday.
When Lia returns, Robwin relays that information to the group, and asks, “Do we want to deal with this loose jelly first? Or delve deeper through this door?… I’d rather not have anything creeping up behind us”.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Wolfsong thinks for a moment, remembers what was told to them about the slimes, sheaths his blade, and draws his quarterstaff, "I feel it would be best to deal with the jelly first, would remove one enemy that could attack us."
Robwin nods, and leads the way.
When he’s within 60ft of the jelly, (or closer, but only if need be due to the layout of the rooms, to get line of sight), he would test the water with a simple bolt of fire…
Cast a spell action (fire bolt): Attack: 27 Damage: 8 (fire damage)
Initiative (if needed): 12
(Lia’s initiative: 15)
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
TT follows Robwin and takes up a position opposite him in the room and will cast Toll the Dead after the creature is hit by the fire.
Wis save DC 13 Damage:11
Initiative: 9
Following the attacks of the two spellcasters Wolfsong moves in towards the jelly and if he can get in close enough with attempt to strike the creature with his staff two handed.
Attack: 17 Damage: 6
Initiative: 4
Rinn casually draws an arrow and looses it at the jelly as well.
Longbow Attack: 11 Damage: 10
Sneak Attack if applicable: 8
In a flurry of activity, the four of you make quick work of the Jelly.
Wolfsong sees the quiver as before. (Make a dexterity saving through DC 10 failure 5 acid damage.)
Remembering what happen with the last set of jellies and sensing the coming danger Wolfsong attempts to jump out of the way.
Dex Saving Throw: 19
The back corner of this passage and walls are now lightly smoking as the acidic remains of the Ochre Jelly fizzes away. There remnants of this one are only partially digested leaving behind a wet and smoldering partially eaten leathers and iron of a dwarven miner's working gear. It looks like there may still be some bone in one of the boots.
You can all see by the angle of the corridor that if cleared out, this would probably connect to the other hall that went to the back room where you found the hammer.
"Well then," Rinn says as he looks over his bow, "Shall we check those other doors we found? Seeing as this one just leads to where we were earlier. Or do you want to make sure there aren't any hidden doors down those corridors too?"
Wolfsong pokes the partially digested gear with his staff wrinkling his nose as he does so, "I would say we should check the other door but it would not hurt to see if there are any hidden doors here."
Wolfsong gives a quick check of the hall they are currently in, trying to look for any hidden doors.
Investigation: 8
With the explored part of the complex clear again, Robwin is ready to try the unexplored parts. “Should we head back to the door we were about to try?…”, he says, and heads back that way, with Lia on his shoulder.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
"Aye," Wolfsong nods following Robwin. "I do not think there is much else this here lets go check the next area."
TT will follow second in line keeping her shield lit up
"Want me to scout ahead a little then?" Rinn says with a beaming smile of excitement.
Seeing Rinn's excitement Wolfsong gives him a nod, "Go see what you can find, but be careful there could still be traps around."