Felix taking his short bow pulling the string back he will aim at A1! Thinking to himself "No way I am getting close to those things!" After releasing his arrow he will move 30ft to a tree and then use his cunning action to hide!=
Hit: 22
[Advantage for being unseen]
Damage: 7 Sneak attack: 5
Stealth: 9
Rollback Post to RevisionRollBack
Felix Windfall (Human-V Lv.7 Rogue) killed in ToA,Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA
A well-placed arrow finds its way into the undead ape (1) rotting flesh.
Round 2 [20] Ape 1 (27) Ape 2 (58) Ape 3 () [18] Gertrude (29/34, Rage 9) [17] Oniss (20/20+2) [16] Irommek (31/31+2) [14] Felix (18/18+2) [11] Inete (5/15+2) [7] Musharib (0/30+2) [5] Ape 4 () Ape 5 () [4] Kurma (21/21+2, spiritual weapon 10) [3] Brunella (24/35, Rage 10)
Inete heard Gertrude's suggestion. Thingking that it was the best course of action herself, she goes to Musharib and casts a healing spen upon him. Cure Wounds (Musharib) 7
Musharib, a bit dizzy, sees the undead ape in front of him knocked down. Without wasting time on how that happened, he throws himself in an albino dwarf kind of way against the ape engaged by Brunella. Attack: 13 Damage: Unable to parse dice roll.
Seeing the humanoids all beyond the rocks, Ape 4 goes in frency-chase mode and goes all the way around them. Dash Action
This post has potentially manipulated dice roll results.
Kurma focuses on his sword and moves it onto the creature (Ape1), swinging at it: 11 Force damage:11
Then grabbing his amulet with the symbol of Oghma, pray for his god. A bright light blasts around him. All the apes seems to be shaken by the demonstration of this divinity. (Apes need to do wisdom saves DC13. If failed, they spend their next 10 turns fleeing or until it takes damage)
Oghma's longsword keeps cutting undead monsters to pieces. Knowledge is strong. Even more so considering how scared two of the apes now seem.
Kurma is taking his breath back "It worked !!! Friends, do not attack the scared apes or they will come back biting us, focus on the 2 that are still here !!"
This post has potentially manipulated dice roll results.
Brunella moves with the swiftness of the eagle as she dashes behind the large ape monstrosity. She runs up its back screams as she plants her greatsword in the base of its skull with a crashing downward blow.
Bonus: Dash Move: Behind Ape 1 (if kills Ape 1, use remaining movement to move South) Attack: 11Damage: 12
This post has potentially manipulated dice roll results.
Brunella, with a precise swing, detach a rib from the ape (1), which turn around and responds accordingly with bite and claws. Attack: 26 Damage: 11 Attack: 24 Damage: 8 Attack: 22 Damage: 8 Attack: 12 Damage: 7 Attack: 14 Damage: 8
Round 3 [20] Ape 1 (44) Ape 2 (58) Ape 3 (turned) [18] Gertrude (29/34, Rage 9) [17] Oniss (20/20+2) [16] Irommek (31/31+2) [14] Felix (18/18+2) [11] Inete (5/15+2) [7] Musharib (8/30+2) [5] Ape 4 () Ape 5 (turned) [4] Kurma (9/21, spiritual weapon 9) [3] Brunella (18/35, Rage 9)
Gertrude just holds back her Warhammer as the ape in front of her runs away. It is so tempting to carve a piece out of an enemy, once they turn their back towards you, she thinks.
Gertrude's new power gives herself another layer of protective ice, then she steps forward and lays into the unharmed creature in front of her, but missing a step in her hurry to get to it. And so the swing misses as well.
[+2 tHP to Gertrude - everybody else I can reach still has theirs; to attack 9 for damage 10 ]
Using the downed ape as a springboard, Irommek leapt off of the dead-again primate and used the momentum to bring his hammer down on the ape in front of Musharib. More bones cracked and Irommek glared at the creature refusing to break eye contact. It had become a no-blink contest and despite the fact that the ape had no eyelids, Irommek felt confident that he could harrow the undead creature.
OOC:
Attack (24) for bludgeoning damage (17)
Ape 1 must make a wisdom DC 13 or be frightened (menacing attack)
This post has potentially manipulated dice roll results.
Inete keeps using a healing spell on poor Musharib, which even if he is acting has nothing happened, he's still pretty injured. Cure wounds 7
From the edge of the jungle, the party sees a weird couple coming to aid them. A male human in his middle forties and a reptilian man. The human, with bow and arrows, doesn't think twice to take the fleeing undead ape (3) down. Attack: 8 Damage: 7 Attack: 20 Damage: 7 Attack: 11 Damage: 5
Musharib, comforted by Inete's healing magic, keeps using his trusted axe on the ape (3). Attack: 8 Damage: 7
Gertrude is still getting full attention of ape 4, while aoe 5 is fleeing like having a Solar on its tail. Attack: 13 Damage: 8 Attack: 14 Damage: 5 Attack: 9 Damage: 5 Attack: 9 Damage: 5 Attack: 22 Damage: 8
Kurma is shouting at the new guys " Ahhh no , not this ape. I managed to turn it away.... Awwwww"
Kurma moves closer to Inete, within range of Gertrude aura. As a bonus action, Kurma will move his longsword and attack Ape3: 18 force damage: 11 follow by a blast radiant energy (sacred flame) DEX13 or 4 radiant
Felix taking his short bow pulling the string back he will aim at A1! Thinking to himself "No way I am getting close to those things!" After releasing his arrow he will move 30ft to a tree and then use his cunning action to hide!=
Hit: 22
[Advantage for being unseen]
Damage: 7 Sneak attack: 5
Stealth: 9
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAA well-placed arrow finds its way into the undead ape (1) rotting flesh.
Round 2
[20] Ape 1 (27)
Ape 2 (58)Ape 3 () [18] Gertrude (29/34, Rage 9) [17] Oniss (20/20+2) [16] Irommek (31/31+2) [14] Felix (18/18+2) [11] Inete (5/15+2) [7] Musharib (0/30+2) [5] Ape 4 () Ape 5 () [4] Kurma (21/21+2, spiritual weapon 10) [3] Brunella (24/35, Rage 10)Inete heard Gertrude's suggestion. Thingking that it was the best course of action herself, she goes to Musharib and casts a healing spen upon him.
Cure Wounds (Musharib) 7
Musharib, a bit dizzy, sees the undead ape in front of him knocked down. Without wasting time on how that happened, he throws himself in an albino dwarf kind of way against the ape engaged by Brunella.
Attack: 13 Damage: Unable to parse dice roll.
Seeing the humanoids all beyond the rocks, Ape 4 goes in frency-chase mode and goes all the way around them.
Dash Action
Ape 5 instead goes behind Kurma and attacks him.
Attack: 21 Damage: 8
Attack: 12 Damage: 7
Attack: 13 Damage: 7
Attack: 12 Damage: 6
Attack: 21 Damage: 8
Round 2
[20] Ape 1 (34)
Ape 2 (58)Ape 3 () [18] Gertrude (29/34, Rage 9) [17] Oniss (20/20+2) [16] Irommek (31/31+2) [14] Felix (18/18+2) [11] Inete (5/15+2) [7] Musharib (8/30+2) [5] Ape 4 () Ape 5 () [4] Kurma (9/21, spiritual weapon 9) [3] Brunella (24/35, Rage 10)Kurma focuses on his sword and moves it onto the creature (Ape1), swinging at it: 11 Force damage:11
Then grabbing his amulet with the symbol of Oghma, pray for his god. A bright light blasts around him. All the apes seems to be shaken by the demonstration of this divinity. (Apes need to do wisdom saves DC13. If failed, they spend their next 10 turns fleeing or until it takes damage)
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
WIS saves: Ape 1 18, Ape 3 8, Ape 4 13, Ape 5 3.
Someone's Initiative 12
Someone else's Initiative 2
Oghma's longsword keeps cutting undead monsters to pieces. Knowledge is strong. Even more so considering how scared two of the apes now seem.
Round 2
[20] Ape 1 (34)
Ape 2 (58)Ape 3 (turned) [18] Gertrude (29/34, Rage 9) [17] Oniss (20/20+2) [16] Irommek (31/31+2) [14] Felix (18/18+2) [11] Inete (5/15+2) [7] Musharib (8/30+2) [5] Ape 4 () Ape 5 (turned) [4] Kurma (9/21, spiritual weapon 9) [3] Brunella (24/35, Rage 10)Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Brunella moves with the swiftness of the eagle as she dashes behind the large ape monstrosity. She runs up its back screams as she plants her greatsword in the base of its skull with a crashing downward blow.
Bonus: Dash
Move: Behind Ape 1 (if kills Ape 1, use remaining movement to move South)
Attack: 11 Damage: 12
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Brunella, with a precise swing, detach a rib from the ape (1), which turn around and responds accordingly with bite and claws.
Attack: 26 Damage: 11
Attack: 24 Damage: 8
Attack: 22 Damage: 8
Attack: 12 Damage: 7
Attack: 14 Damage: 8
Round 3
[20] Ape 1 (44)
Ape 2 (58)Ape 3 (turned) [18] Gertrude (29/34, Rage 9) [17] Oniss (20/20+2) [16] Irommek (31/31+2) [14] Felix (18/18+2) [11] Inete (5/15+2) [7] Musharib (8/30+2) [5] Ape 4 () Ape 5 (turned) [4] Kurma (9/21, spiritual weapon 9) [3] Brunella (18/35, Rage 9)Gertrude just holds back her Warhammer as the ape in front of her runs away. It is so tempting to carve a piece out of an enemy, once they turn their back towards you, she thinks.
Gertrude's new power gives herself another layer of protective ice, then she steps forward and lays into the unharmed creature in front of her, but missing a step in her hurry to get to it. And so the swing misses as well.
[+2 tHP to Gertrude - everybody else I can reach still has theirs; to attack 9 for damage 10 ]
Gertrude's war-hammer falls a bit too much to the left of the undead ape (4).
Round 3
[20] Ape 1 (44)
Ape 2 (58)Ape 3 (turned) [18] Gertrude (29/34+2, Rage 9) [17] Oniss (20/20+2) [16] Irommek (31/31+2) [14] Felix (18/18+2) [11] Inete (5/15+2) [7] Musharib (8/30+2) [5] Ape 4 () Ape 5 (turned) [4] Kurma (9/21, spiritual weapon 9) [3] Brunella (18/35, Rage 9)Oniss become startled at the ape focusing in on him and takes aim with his crossbow at the beast.
ATK - 18 on success 6piercing dmg.
After firing the shot he drops his crossbow in anticipation that he will cast magic on his next turn.
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR
Oniss' bolt strikes in the right leg of the ape in front of Gertrude.
Round 3
[20] Ape 1 (44)
Ape 2 (58)Ape 3 (turned) [18] Gertrude (29/34+2, Rage 9) [17] Oniss (20/20+2) [16] Irommek (31/31+2) [14] Felix (18/18+2) [11] Inete (5/15+2) [7] Musharib (8/30+2) [5] Ape 4 (6) Ape 5 (turned) [4] Kurma (9/21, spiritual weapon 9) [3] Brunella (18/35, Rage 9)Using the downed ape as a springboard, Irommek leapt off of the dead-again primate and used the momentum to bring his hammer down on the ape in front of Musharib. More bones cracked and Irommek glared at the creature refusing to break eye contact. It had become a no-blink contest and despite the fact that the ape had no eyelids, Irommek felt confident that he could harrow the undead creature.
OOC:
Attack (24) for bludgeoning damage (17)
Ape 1 must make a wisdom DC 13 or be frightened (menacing attack)
Ape 1 WIS save 8
Irommek is so menacing that ape he is facing crumble on itself. A pile of bones and rotten flesh, it has become.
Round 3
[20]
Ape 1 (44)Ape 2 (58)Ape 3 (turned) [18] Gertrude (29/34+2, Rage 9) [17] Oniss (20/20+2) [16] Irommek (31/31+2) [14] Felix (18/18+2) [11] Inete (5/15+2) [7] Musharib (8/30+2) [5] Ape 4 (6) Ape 5 (turned) [4] Kurma (9/21, spiritual weapon 9) [3] Brunella (18/35, Rage 9)Felix will move behind A4 and attack it with his rapier! Then as a cunning action he will disengage behind the rock and tree.
Hit: 24
Damage: 5 Sneak attack: 7
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAInete keeps using a healing spell on poor Musharib, which even if he is acting has nothing happened, he's still pretty injured.
Cure wounds 7
From the edge of the jungle, the party sees a weird couple coming to aid them. A male human in his middle forties and a reptilian man. The human, with bow and arrows, doesn't think twice to take the fleeing undead ape (3) down.
Attack: 8 Damage: 7
Attack: 20 Damage: 7
Attack: 11 Damage: 5
Musharib, comforted by Inete's healing magic, keeps using his trusted axe on the ape (3).
Attack: 8 Damage: 7
Gertrude is still getting full attention of ape 4, while aoe 5 is fleeing like having a Solar on its tail.
Attack: 13 Damage: 8
Attack: 14 Damage: 5
Attack: 9 Damage: 5
Attack: 9 Damage: 5
Attack: 22 Damage: 8
Round 3
[20]
Ape 1 (44)Ape 2 (58)Ape 3 (16) [18] Gertrude (21/34, Rage 9) [17] Oniss (20/20+2) [16] Irommek (31/31+2) [14] Felix (18/18+2) [11] Inete (5/15+2) [10] Human [7] Musharib (18/30+2) [5] Ape 4 (18) Ape 5 (turned) [4] Kurma (9/21, spiritual weapon 8) [3] Brunella (18/35, Rage 9) [3] Reptilian-manKurma is shouting at the new guys " Ahhh no , not this ape. I managed to turn it away.... Awwwww"
Kurma moves closer to Inete, within range of Gertrude aura.
As a bonus action, Kurma will move his longsword and attack Ape3: 18 force damage: 11 follow by a blast radiant energy (sacred flame) DEX13 or 4 radiant
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation