Yelling back over his shoulder at Oniss, Irommek jokes, “I once saw a monkey dance to a musician in a street performance. Just think of the moves a four-armed monkey could do!”
Suddenly Irommek notices a pattern to the flailing arms of the ape that Gertrude was engaged with. Quickly he called out, “Gertrude, that lower left arm is a little slower than the rest. Aim a strike into that armpit when he raises it again!”
OOC: moving a little closer to the action. Using Commander’s Strike to order Gertrude to use her reaction to attack ape 2 again and add 1d8 to the damage on a hit.
This post has potentially manipulated dice roll results.
Gertrude hears a voice in her head and feels her limbs moving. What is happening?? But then she realises it is Irommek's voice and she is getting a second chance to attack that beast.
With all her might she does exactly what Irommek said and plunges her warhammer into the armpit of the beast:
to hit 23 for damage 9 + 3 = 13
"Hey Irommek, you gave me a fright there! Next time I will be prepared to make an attack for you. Sorry I missed this one..."
This post has potentially manipulated dice roll results.
Inete starts throwing radiant flames against the undead apes, thinking it would be wise in this situation to save magical energy for healing spells. Radiant Damage 1, Ape 2 DEX save 12
Musharib goes in hunter's mode, side by side to Gertrude, attacking the same monster. Attack: 10 Damage: 6
This post has potentially manipulated dice roll results.
Kurma is conjuring a mighty longsword in front of one of the creature. (spiritual weapon on Ape number2 ). Then, similar to Inete, he creates divine flames then engulph the Ape (number2) (sacred flame).
Longsword : Attack 18 , damage force 4 Sacred flame: DEX13 or 7 radiant damage
The glowing, spiritual longsword catches by surprise the undead ape, provoking a serious wound on the chest. However, this gives the foul creature the momentum necessary to avoid the radiant flame.
Round 1 [20] Ape 1 () Ape 2 (35) Ape 3 () [18] Gertrude (+2, Rage 10) [17] Oniss (+2) [16] Irommek (+2) [14] Felix (+2, unseen) [11] Inete (5/15+2) [7] Musharib (20/30+2 hunter's mark) [5] Ape 4 () Ape 5 () [4] Kurma (+2, spiritual weapon 10) [3] Brunella (+2, unseen)
This post has potentially manipulated dice roll results.
Brunella charges, greatsword overhead. She summons the swell of rage within and unleashes a powerful overhead cut to the undead monstrosity in front of her. These foul undead perversions are everything anathema to her, and she cuts without hesitation or mercy.
Bonus: rage Movement: to Ape1 Attack: 17Damage: 10
This post has potentially manipulated dice roll results.
After seeing how hard the apes hit, Gertrude focusses again on her protective rage force (+2 temp HP to Musharib and Gertrude). Then she swings her warhammer against the same ape again (ape 2): 19 for damage 12
Then Gertrude shouts: "Inete, can you help Musharib? But please, stay outside of the reach of those things, they hit very hard!!!"
"Also, if you need, grab a healing potion from my backpack!"
Oniss, staying near the rocks aims his crossbow at the closest undead beast in range.
"What the hell is this place."
ATK - 8 on success 9 piercing dmg.
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR
The bolt flies too short to be of any harm to the undead apes.
Round 1
[20] Ape 1 () Ape 2 (10) Ape 3 () [18] Gertrude (+2, unseen) [17] Oniss (+2) [16] Irommek (+2) [14] Felix (+2, unseen) [11] Inete (5/15+2) [7] Musharib (20/30+2, unseen) [5] Ape 4 () Ape 5 () [4] Kurma (+2, unseen) [3] Brunella (+2, unseen)
Yelling back over his shoulder at Oniss, Irommek jokes, “I once saw a monkey dance to a musician in a street performance. Just think of the moves a four-armed monkey could do!”
Suddenly Irommek notices a pattern to the flailing arms of the ape that Gertrude was engaged with. Quickly he called out, “Gertrude, that lower left arm is a little slower than the rest. Aim a strike into that armpit when he raises it again!”
OOC: moving a little closer to the action. Using Commander’s Strike to order Gertrude to use her reaction to attack ape 2 again and add 1d8 to the damage on a hit.
Gertrude hears a voice in her head and feels her limbs moving. What is happening?? But then she realises it is Irommek's voice and she is getting a second chance to attack that beast.
With all her might she does exactly what Irommek said and plunges her warhammer into the armpit of the beast:
to hit 23 for damage 9 + 3 = 13
"Hey Irommek, you gave me a fright there! Next time I will be prepared to make an attack for you. Sorry I missed this one..."
Gertrude is confused about which armpit was to be stricken. Irommek needs to be more specific.
Round 1
[20] Ape 1 () Ape 2 (10) Ape 3 () [18] Gertrude (+2, Rage 10) [17] Oniss (+2) [16] Irommek (+2) [14] Felix (+2, unseen) [11] Inete (5/15+2) [7] Musharib (20/30+2, unseen) [5] Ape 4 () Ape 5 () [4] Kurma (+2, unseen) [3] Brunella (+2, unseen)
Felix conflicted on whether we are running or not will use a dash action to the side then, as cunning action he will hide again.
stealth:24
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAInete starts throwing radiant flames against the undead apes, thinking it would be wise in this situation to save magical energy for healing spells.
Radiant Damage 1, Ape 2 DEX save 12
Musharib goes in hunter's mode, side by side to Gertrude, attacking the same monster.
Attack: 10 Damage: 6
The others two apes give up on chasing the stegosaurus and instead go after these new succulent preys.
Round 1
[20] Ape 1 () Ape 2 (25) Ape 3 () [18] Gertrude (+2, Rage 10) [17] Oniss (+2) [16] Irommek (+2) [14] Felix (+2, unseen) [11] Inete (5/15+2) [7] Musharib (20/30+2 hunter's mark) [5] Ape 4 () Ape 5 () [4] Kurma (+2, unseen) [3] Brunella (+2, unseen)
Kurma is conjuring a mighty longsword in front of one of the creature. (spiritual weapon on Ape number2 ).
Then, similar to Inete, he creates divine flames then engulph the Ape (number2) (sacred flame).
Longsword : Attack 18 , damage force 4
Sacred flame: DEX13 or 7 radiant damage
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Ape 2 DEX save 21
The glowing, spiritual longsword catches by surprise the undead ape, provoking a serious wound on the chest. However, this gives the foul creature the momentum necessary to avoid the radiant flame.
Round 1
[20] Ape 1 () Ape 2 (35) Ape 3 () [18] Gertrude (+2, Rage 10) [17] Oniss (+2) [16] Irommek (+2) [14] Felix (+2, unseen) [11] Inete (5/15+2) [7] Musharib (20/30+2 hunter's mark) [5] Ape 4 () Ape 5 () [4] Kurma (+2, spiritual weapon 10) [3] Brunella (+2, unseen)
Brunella charges, greatsword overhead. She summons the swell of rage within and unleashes a powerful overhead cut to the undead monstrosity in front of her. These foul undead perversions are everything anathema to her, and she cuts without hesitation or mercy.
Bonus: rage
Movement: to Ape1
Attack: 17 Damage: 10
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Round 1
[20] Ape 1 (15) Ape 2 (35) Ape 3 () [18] Gertrude (34/34+2, Rage 10) [17] Oniss (20/20+2) [16] Irommek (31/31+2) [14] Felix (18/18+2, unseen) [11] Inete (5/15+2) [7] Musharib (20/30+2 hunter's mark) [5] Ape 4 () Ape 5 () [4] Kurma (21/21+2, spiritual weapon 10) [3] Brunella (35/35+2, Rage 10)
Ape 1 starts beating Brunella up.
Attack: 18 Damage: 6
Attack: 8 Damage: 7
Attack: 17 Damage: 5
Attack: 23 Damage: 8
Attack: 7 Damage: 5
Ape 2 doesn't feel the pain of the previous wounds and attacks Musharib.
Attack: 26 Damage: 13
Attack: 22 Damage: 8
Attack: 7 Damage: 6
Attack: 17 Damage: 7
Attack: 10 Damage: 7
Ape 3 does the same to Gertrude.
Attack: 19 Damage: 6
Attack: 7 Damage: 8
Attack: 20 Damage: 8
Attack: 10 Damage: 7
Attack: 20 Damage: 5
Round 1
[20] Ape 1 (15) Ape 2 (35) Ape 3 () [18] Gertrude (29/34, Rage 10) [17] Oniss (20/20+2) [16] Irommek (31/31+2) [14] Felix (18/18+2, unseen) [11] Inete (5/15+2) [7] Musharib (0/30) [5] Ape 4 () Ape 5 () [4] Kurma (21/21+2, spiritual weapon 10) [3] Brunella (24/35, Rage 10)
Poor Musharib falls unconsious un the ground.
After seeing how hard the apes hit, Gertrude focusses again on her protective rage force (+2 temp HP to Musharib and Gertrude). Then she swings her warhammer against the same ape again (ape 2): 19 for damage 12
Then Gertrude shouts: "Inete, can you help Musharib? But please, stay outside of the reach of those things, they hit very hard!!!"
"Also, if you need, grab a healing potion from my backpack!"
Round 2
[20] Ape 1 (15) Ape 2 (48) Ape 3 () [18] Gertrude (29/34, Rage 9) [17] Oniss (20/20+2) [16] Irommek (31/31+2) [14] Felix (18/18+2, unseen) [11] Inete (5/15+2) [7] Musharib (0/30+2) [5] Ape 4 () Ape 5 () [4] Kurma (21/21+2, spiritual weapon 10) [3] Brunella (24/35, Rage 10)
Oniss, stays close to the rocks still and aims at the closest undead beast.
"Last chance crossbow, last chance to be productive."
ATK - 22 on success 3piercing dmg.
"Huzzah!"
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR
Oniss' bolt goes straight into the eye socket of Ape 2.
Round 2
[20] Ape 1 (15) Ape 2 (58) Ape 3 () [18] Gertrude (29/34, Rage 9) [17] Oniss (20/20+2) [16] Irommek (31/31+2) [14] Felix (18/18+2, unseen) [11] Inete (5/15+2) [7] Musharib (0/30+2) [5] Ape 4 () Ape 5 () [4] Kurma (21/21+2, spiritual weapon 10) [3] Brunella (24/35, Rage 10)
Seeing Musharib crumple to the ground, Irommek ran to his side.
“Brother! Hang in there you crazy half-naked dwarf!”
“Gertrude, you’re right. These beasties hit like a small mountain with all those arms! OK you overgrown monkey, let’s dance!”
Spinning his Warhammer over his head for effect and to boost his confidence, he smashes it across the creature’s knees with a growl.
OOC
Attack ape 2 (20+5)
Critical hit for bludgeoning damage (10)
Irommek's confidence allows him to shatter the undead ape's skull into pieces.
Round 2
[20] Ape 1 (15)
Ape 2 (58)Ape 3 () [18] Gertrude (29/34, Rage 9) [17] Oniss (20/20+2) [16] Irommek (31/31+2) [14] Felix (18/18+2, unseen) [11] Inete (5/15+2) [7] Musharib (0/30+2) [5] Ape 4 () Ape 5 () [4] Kurma (21/21+2, spiritual weapon 10) [3] Brunella (24/35, Rage 10)