The first shot Huarache makes lands center mass and the newt is hurled back by the force of the blast. He's down. The Strider dodges Echo's bite as the second shot whizzes past it.
Not wanting not to get hit with any more scimitars, Shutorn disengages from the two creatures flanking him and retreats to F-23, if possible, while Silhouette harries the mounted warrior for anyone who wants to take a shot at it.
Dorian has Mirror Image up, so rolls to see if those attacks hit (looking at post 802, it looks like 2 attack rolls, and the strider doesn't need to roll to attack, but probably only gets to damage if a hit goes through?) 1714
So both attacks get routed to mirror images (1 remaining, Dorian takes no damage).
Dorian, with help from his owl, will attack the mounted warrior that attacked him. (Chill Touch): Attack: 26 Damage: 13
If Dorian can move into the mist to obscure his location without encouraging an AOO from anyone other than the mounted warrior he's been fighting, he'll do so -- I think he can get to K21 -- but if there are other creatures I'm not tracking correctly, then he'll just stay where he currently is.
Dorian has Mirror Image up, so rolls to see if those attacks hit (looking at post 802, it looks like 2 attack rolls, and the strider doesn't need to roll to attack, but probably only gets to damage if a hit goes through?) 1714
So both attacks get routed to mirror images (1 remaining, Dorian takes no damage).
Dorian, with help from his owl, will attack the mounted warrior that attacked him. (Chill Touch): Attack: 26 Damage: 13
If Dorian can move into the mist to obscure his location without encouraging an AOO from anyone other than the mounted warrior he's been fighting, he'll do so -- I think he can get to K21 -- but if there are other creatures I'm not tracking correctly, then he'll just stay where he currently is.
Firenewt warriors have multiattack, both with scimitar. The other roll was to see if the strider's breath weapon recharged. it could have still used its beak, but it just feels like too much going on. Dorian can very much use the steam to his advantage, but the steam is from the water that is a foot deep and so counts as difficult terrain. I'll trust your counting for where you will end your move, so if you say K21, then that's where he is. there is also the possibility of bumping into a firenewt also obscured by the steam, which might be fun but i'll just tell you, since you've already declared it, that wont happen on your stated course.
This post has potentially manipulated dice roll results.
The strider attacks Leann again 34 for 8
>This attack roll is an error check below for a new roll.<
Mounted newt 1attempts to Neutralize Huarache. He rides to the tabaxi's position and dismounts, slashing at the cat-folk 6 for 6, 15 for 3 slashing damage.
The strider standing beside him 4 ... (See next post for ad hoc roll)
Mounted newt 2 follows Shutorn, slashing with his incredibly quick scimitar 21 for 5, 10 for 7
So all attacks hit Dorian, though the last 2 miss. (Neither of your crits look like they rolled extra damage? Also, no disadvantage on attacks due to the steam? The way you described it made it sound like obscured vision would be in play.) ) He's looking in pretty bad shape. Dorian will take his potion of greater healing (I forget if we're using the bonus action house rule or if this is my action). 13
"Not you again!" says Shutorn to the mounted newt. He disengages and, hopefully keeping his wits about him this time, casts expeditious retreat with his bonus action and moves as far as he can away from any visible enemies and avoiding coming within their reach (B-12?).
"Not you again!" says Shutorn to the mounted newt. He disengages and, hopefully keeping his wits about him this time, casts expeditious retreat with his bonus action and moves as far as he can away from any visible enemies and avoiding coming within their reach (B-12?).
Distance isn't a great way to avoid these guys if they really want to get you. A strider has 50ft movement and it's fire burst has a range of 60ft.
They do, however have the lowest AC and HP of anything in this cave
The first shot Huarache makes lands center mass and the newt is hurled back by the force of the blast. He's down. The Strider dodges Echo's bite as the second shot whizzes past it.
I would advise you to check for typos.
Shonisaurus, Artificer Enthusiast
Not wanting not to get hit with any more scimitars, Shutorn disengages from the two creatures flanking him and retreats to F-23, if possible, while Silhouette harries the mounted warrior for anyone who wants to take a shot at it.
Dorian has Mirror Image up, so rolls to see if those attacks hit (looking at post 802, it looks like 2 attack rolls, and the strider doesn't need to roll to attack, but probably only gets to damage if a hit goes through?) 17 14
So both attacks get routed to mirror images (1 remaining, Dorian takes no damage).
Dorian, with help from his owl, will attack the mounted warrior that attacked him. (Chill Touch): Attack: 26 Damage: 13
If Dorian can move into the mist to obscure his location without encouraging an AOO from anyone other than the mounted warrior he's been fighting, he'll do so -- I think he can get to K21 -- but if there are other creatures I'm not tracking correctly, then he'll just stay where he currently is.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
Firenewt warriors have multiattack, both with scimitar. The other roll was to see if the strider's breath weapon recharged. it could have still used its beak, but it just feels like too much going on. Dorian can very much use the steam to his advantage, but the steam is from the water that is a foot deep and so counts as difficult terrain. I'll trust your counting for where you will end your move, so if you say K21, then that's where he is. there is also the possibility of bumping into a firenewt also obscured by the steam, which might be fun but i'll just tell you, since you've already declared it, that wont happen on your stated course.
Leann strikes at the creature she is fighting...
booming blade
Attack: 20 Damage: 11
If the attack hits, and the creature moves before her next turn, it takes 13 thunder.
13 is a miss
It's been over 12 hours, waiting on Sam. Initiating default action.
Sam longbow 16 for 7 piercing against the firenewt who was grasped by Dorian's chill touch and remains at F20.
The warlock aims a fire bolt s Dorian 24 for 3
The other two newts pop up on either side of him slashing at Dorian even as flames lash at them, something to which they seem indifferent.
14 for 6
21 for 2
9 for 4
16 for 7
More to come....
The strider attacks Leann again 34 for 8
>This attack roll is an error check below for a new roll.<
Mounted newt 1attempts to Neutralize Huarache. He rides to the tabaxi's position and dismounts, slashing at the cat-folk 6 for 6, 15 for 3 slashing damage.
The strider standing beside him 4 ... (See next post for ad hoc roll)
Mounted newt 2 follows Shutorn, slashing with his incredibly quick scimitar 21 for 5, 10 for 7
The strider attacking Huarache lunges forward to snap at the feline marksman. 13 for 9
Leann strider attack rerollimg: 12
Players are up
Huarache will slash back at the guy who attacked him, using his Moon-Touched Longsword.
Attack: 24 Damage: 9
Attack: 21 Damage: 11
Echo will give the Help action to whomever attacks an enemy within five feet of her.
Shonisaurus, Artificer Enthusiast
Rolling for Dorian's last Mirror Image: 8 19 10 3 18
So all attacks hit Dorian, though the last 2 miss. (Neither of your crits look like they rolled extra damage? Also, no disadvantage on attacks due to the steam? The way you described it made it sound like obscured vision would be in play.) ) He's looking in pretty bad shape. Dorian will take his potion of greater healing (I forget if we're using the bonus action house rule or if this is my action). 13
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
Disadvantage rolls for Dorian attacks by warlock and wingmen. Same order as before
14
19
14
12
6
"Not you again!" says Shutorn to the mounted newt. He disengages and, hopefully keeping his wits about him this time, casts expeditious retreat with his bonus action and moves as far as he can away from any visible enemies and avoiding coming within their reach (B-12?).
Distance isn't a great way to avoid these guys if they really want to get you. A strider has 50ft movement and it's fire burst has a range of 60ft.
They do, however have the lowest AC and HP of anything in this cave
Well, I guess we're all going to find out if they really want to get me.
Can I move out of cover a cast firebolt
23
damage 3
Leann casts booming blade again...
Attack: 7 Damage: 13