This post has potentially manipulated dice roll results.
OOC: I am afraid not. Both Balm and Bolt require an action so the bolt did not happen. You do have several spells you can choose as a bonus action. (also, given that 14 would have missed, I'm doing you a favour saving the spell slot :D
Reggan the goblins stand there for a moment, their senses momentarily dulled by your words. As the soothing energy passes out from your, you dart back to where you see your allies are now gathering. You stand now besides Dvori and Mercwri as the goblins come back to their senses.
The two smaller goblins scream out in rage and raise their bows to fire at you. Attack: 8 Damage: 7 and Attack: 19 Damage: 4
Randrak you are two turns of movement away from the action. You are up!
OOC : So sorry I had easter egg poisoning and have been out of action!! In recap Randrak has just caught up with Dvori, Mercwri, Regarn and Uldran. Alanis and Freak are still back at the camp and one turn away from the action unless they dash. You are dealing with two badly wounded goblins and a hobgoblin outside of the monastery entrance!! There we are all caught up and its the Hobgoblins turn.
The Hobgoblin sees the gathering group and runs back toward the entrance where he proceeds to ring on a small bell attached to the wall. He also picks up his bow, which was set there ready for use.
we will say Alanis spends this round catching up with the others, which brings us to the top of the round to witness Mercwri firing at the hobgoblin...(I won’t rub salt into the wound with a description lol).
Dvori and Reggarn you are up before the goblins get another go 😀
This post has potentially manipulated dice roll results.
Seeing the goblins starting to get hostile, Dvori whispers a magic word, trusting in the discretion of those in the party(though they too have already demonstrated magical abilities) and casts Sleep! The spell affects 21 hp, and is centered on the hobgoblin who just rang the bell.
As you all stand and watch, one of the goblins lets out a tremendous fart and another one groans in disgust though he does not wake. The hobgoblin is shifting restlessly against the effects of the spell.
Randrak arrives to find three unconscious goblins before him, he looks a little disappointed at missing out on the fight, "Before we kill these three, it might be useful to at least interrogate one of them. However, which one do you think knows the most?"
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“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"The big one - make it quick. I don't think their very happy about being put down for naptime! Be sure to kill all the others before you wake the big one up - and ask him what the purpose of that bell is."
This post has potentially manipulated dice roll results.
"Actually the small ones seemed to be more forthcoming with information. The big one is itching for a fight. If anyone has some rope I say we restrain one. I'll work on the Hobgoblin." Reggarn pulls out his mace and goes to attack the Hobgobin as soon as one of the smaller goblins is restrained. attack: 19 Damage:7
"Actually the small ones seemed to be more forthcoming with information. The big one is itching for a fight. If anyone has some rope I say we restrain one. I'll work on the Hobgoblin." Reggarn pulls out his mace and goes to attack the Hobgobin as soon as one of the smaller goblins is restrained. attack: 6 Damage:8
(I think you get advantage)
Freak gets ready to hack at the hobgoblin with the axe if "a dagger intta it's ear" doesn't do the trick.
"Actually the small ones seemed to be more forthcoming with information. The big one is itching for a fight. If anyone has some rope I say we restrain one. I'll work on the Hobgoblin." Reggarn pulls out his mace and goes to attack the Hobgobin as soon as one of the smaller goblins is restrained. attack: 6 Damage:8
(I think you get advantage)
Freak gets ready to hack at the hobgoblin with the axe if "a dagger intta it's ear" doesn't do the trick.
(Thanks for that. I will see what DM says and I can roll again to see if it is better.)
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OOC: I am afraid not. Both Balm and Bolt require an action so the bolt did not happen. You do have several spells you can choose as a bonus action. (also, given that 14 would have missed, I'm doing you a favour saving the spell slot :D
Reggan the goblins stand there for a moment, their senses momentarily dulled by your words. As the soothing energy passes out from your, you dart back to where you see your allies are now gathering. You stand now besides Dvori and Mercwri as the goblins come back to their senses.
The two smaller goblins scream out in rage and raise their bows to fire at you. Attack: 8 Damage: 7 and Attack: 19 Damage: 4
Randrak you are two turns of movement away from the action. You are up!
DM - Caves of the Kobold Slave Masters
Randrak begins to run towards the fighting.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
( Ooc It’s all good. I keep forgetting if balm of peace is an action or what. I’m good with how it played out.)
OOC : So sorry I had easter egg poisoning and have been out of action!! In recap Randrak has just caught up with Dvori, Mercwri, Regarn and Uldran. Alanis and Freak are still back at the camp and one turn away from the action unless they dash. You are dealing with two badly wounded goblins and a hobgoblin outside of the monastery entrance!! There we are all caught up and its the Hobgoblins turn.
The Hobgoblin sees the gathering group and runs back toward the entrance where he proceeds to ring on a small bell attached to the wall. He also picks up his bow, which was set there ready for use.
Alanis and Freak you are up!
Initiative :
H11,G2/2
DM - Caves of the Kobold Slave Masters
(Oh, food poisoning is no fun... I already posted for this turn.)
OOC: Duh sorry! Of course.
Alanis?
DM - Caves of the Kobold Slave Masters
Mercwri will shoot the hobgoblin.
Attack: 18 Damage: 14
Sneak Attack: 3
Panic is a mechanism that strengthens the gene pool.
OCC Mercwri will be seriously considering taking up knitting as he could probably do more damage with the needles at the rate he is going.
Panic is a mechanism that strengthens the gene pool.
we will say Alanis spends this round catching up with the others, which brings us to the top of the round to witness Mercwri firing at the hobgoblin...(I won’t rub salt into the wound with a description lol).
Dvori and Reggarn you are up before the goblins get another go 😀
DM - Caves of the Kobold Slave Masters
Seeing the goblins starting to get hostile, Dvori whispers a magic word, trusting in the discretion of those in the party(though they too have already demonstrated magical abilities) and casts Sleep! The spell affects 21 hp, and is centered on the hobgoblin who just rang the bell.
You see all of three goblins drop to the ground unconscious as your spell takes effect. The hobgoblin starts to snore loudly. (Nice!)
Reggarn, Randrak, Alanis and Freak. You now have three unconscious enemies before you. What will you do?
DM - Caves of the Kobold Slave Masters
Alanis is still tense because she can only assume the bell served as an alarm and reinforcements are on the way.
So she keeps her supplies at hand and her guard up to be ready to react to any new threat.
(Hold action I guess)
Alanis |lvl 3| |gnome artificer| (Stonebound)
"Dispatch the nasties! This spell only lasts for a little bit!"
As you all stand and watch, one of the goblins lets out a tremendous fart and another one groans in disgust though he does not wake. The hobgoblin is shifting restlessly against the effects of the spell.
DM - Caves of the Kobold Slave Masters
Randrak arrives to find three unconscious goblins before him, he looks a little disappointed at missing out on the fight, "Before we kill these three, it might be useful to at least interrogate one of them. However, which one do you think knows the most?"
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"The big one - make it quick. I don't think their very happy about being put down for naptime! Be sure to kill all the others before you wake the big one up - and ask him what the purpose of that bell is."
"Actually the small ones seemed to be more forthcoming with information. The big one is itching for a fight. If anyone has some rope I say we restrain one. I'll work on the Hobgoblin." Reggarn pulls out his mace and goes to attack the Hobgobin as soon as one of the smaller goblins is restrained. attack: 19 Damage:7
Mercwri, nearing the gob of goblins, agrees that the hobbling the hobgoblin would be more trouble than its worth. "Just slip a dagger intta it's ear."
Panic is a mechanism that strengthens the gene pool.
(I think you get advantage)
Freak gets ready to hack at the hobgoblin with the axe if "a dagger intta it's ear" doesn't do the trick.
(Thanks for that. I will see what DM says and I can roll again to see if it is better.)