Turning the corner, Kasian, assuming they'd find another dead-end and a few more piles of bones, is surprised to see a large group of goblins sleeping in the small space. Pausing for a moment to signal to the others that there are creatures up ahead, he'll then stride forward and announce "No sudden movements or this will end poorly for you."
This post has potentially manipulated dice roll results.
Rowan will stop as he walks up behind Kasian. Then he will draw his rapier, and touch Kasian on the shoulder. “Prepare yourself my friend,” giving him an inspiration die (1d8).
Cade glances to his other companions, noting as the huge galiath moves in to wake the goblins with loud words. Cade sighs, gripping his scimitar and moving in behind Mad Eye once more, waiting to see what happens next.
The goblins startle awake, clearly not expecting a group of adventurers to come this far in the dungeon. They freeze, as if waiting for something to happen. You think you can hear something coming from down the hall in the darkness.
This post has potentially manipulated dice roll results.
7
Oh so close! You can see one of the bugbears charging at you from the darkness. You barely saw him just in time before he quarterbacked you into your friends, and seeing that you see him, he skids to a halt and draws his weapon. What's odd is that he has a brain with legs attached to it's head!
With this cinematic moment happening, the bugbear, and the nine goblins engage you all!
Combat in my games are performed in blocks. You'll see what I mean. Go ahead and roll for initiative and I will highlight who's turn it is and you can go in any order you chose if more than one player is highlighted in that block.
Combat begins when everyone has rolled for initiative. Don't act unless your name is highlighted.
This post has potentially manipulated dice roll results.
Cade slips his scimitar back into its sheath, and steps out from behind Mad Eye. With a murmor of magic, he casts a spell, a length of vine wrapping his wrist. He then makes a motion of that hand, sending a magical length of vine lashing out at one of the goblins.
The blade sinks in deep, killing it. I'll pick which one, (number 3) otherwise feel free to name targets if you wish. Doesn't matter too much in the fray.
This post has potentially manipulated dice roll results.
With diplomacy out the window, Kasian will touch the ancient necklace around his neck and channeling the rage of his ancestors enter a rage. He will then attack the largest enemy he can find (in this case the bugbear) and try and force it fight him instead of his comrades.
Attack: 17 Damage: 7 + 2 Rage Damage
Bonus Action: Activate Rage
(Also since the attack hit, the bugbear has disadvantage on all attacks against anyone besides Kasian until the start of Kasian's next turn)
Kasian would pick 23C as that is the first option he'd notice.
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
AREA 23c - GOBLIN DEN
Nine goblins are asleep in this room. You have mere moments to act before they wake up at the sound of you approaching.
Turning the corner, Kasian, assuming they'd find another dead-end and a few more piles of bones, is surprised to see a large group of goblins sleeping in the small space. Pausing for a moment to signal to the others that there are creatures up ahead, he'll then stride forward and announce "No sudden movements or this will end poorly for you."
Intimidation check: 12
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Rowan will stop as he walks up behind Kasian. Then he will draw his rapier, and touch Kasian on the shoulder. “Prepare yourself my friend,” giving him an inspiration die (1d8).
Initiative: 10
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Seeing the sleeping goblins Cade looks up towards Mad Eye, who he is still shadowing.
'Take them out before they wake, or leave before they do so' Mad Eye hears in his head. Cade's tone is neutral.
As he says this into Mad Eye's head Cade draws forth his scimitar, ready to move when the others do so.
Cade glances to his other companions, noting as the huge galiath moves in to wake the goblins with loud words. Cade sighs, gripping his scimitar and moving in behind Mad Eye once more, waiting to see what happens next.
The goblins startle awake, clearly not expecting a group of adventurers to come this far in the dungeon. They freeze, as if waiting for something to happen. You think you can hear something coming from down the hall in the darkness.
(Requested Perception check: 25)
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
7
Oh so close! You can see one of the bugbears charging at you from the darkness. You barely saw him just in time before he quarterbacked you into your friends, and seeing that you see him, he skids to a halt and draws his weapon. What's odd is that he has a brain with legs attached to it's head!
With this cinematic moment happening, the bugbear, and the nine goblins engage you all!
Bugbear: 5
Goblin1: 6
Goblin2: 4
Goblin3: 22
Goblin4: 13
Goblin5: 17
Goblin6: 17
Goblin7: 5
Goblin8: 7
Goblin9: 15
COMBAT ORDER
Goblin6(21)(AC15/HP7), Goblin9(14)(AC15/HP7), Goblin2(13)(AC15/HP7), Goblin1(12)(AC15/HP7), Goblin5(12)(AC15/HP7), Goblin7(12)(AC15/HP7), Bugbear(9)(AC16/HP27), Rowan7, Goblin3(7)(AC15/HP7), Goblin4(6)(AC15/HP7), Goblin8(3)(AC15/HP7)
Combat in my games are performed in blocks. You'll see what I mean. Go ahead and roll for initiative and I will highlight who's turn it is and you can go in any order you chose if more than one player is highlighted in that block.
Combat begins when everyone has rolled for initiative. Don't act unless your name is highlighted.
Kasian's Initiative: 9
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Cade initiative: 20
COMBAT ORDER
Goblin6(21)(AC15/HP7), Cade20, Goblin9(14)(AC15/HP7), Goblin2(13)(AC15/HP7), Goblin1(12)(AC15/HP7), Goblin5(12)(AC15/HP7), Goblin7(12)(AC15/HP7), Kasian9, Bugbear(9)(AC16/HP27), Rowan7, Goblin3(7)(AC15/HP7), Goblin4(6)(AC15/HP7), Goblin8(3)(AC15/HP7)
Just waiting on Argent.
[Initiative: 10]
Sorry parents stopped by for a visit..... wow +6 and all I get is a 10....
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
COMBAT ORDER
Goblin6(21)(AC15/HP7), Cade20, Goblin9(14)(AC15/HP7), Goblin2(13)(AC15/HP7), Goblin1(12)(AC15/HP7), Goblin5(12)(AC15/HP7), Goblin7(12)(AC15/HP7), MadEye10, Kasian9, Bugbear(9)(AC16/HP27), Rowan7, Goblin3(7)(AC15/HP7), Goblin4(6)(AC15/HP7), Goblin8(3)(AC15/HP7)
Goblin6 attacks Kasian!
Attack: 8 Damage: 7
COMBAT ORDER
Goblin6(21)(AC15/HP7), Cade20, Goblin9(14)(AC15/HP7), Goblin2(13)(AC15/HP7), Goblin1(12)(AC15/HP7), Goblin5(12)(AC15/HP7), Goblin7(12)(AC15/HP7), MadEye10, Kasian9, Bugbear(9)(AC16/HP27), Rowan7, Goblin3(7)(AC15/HP7), Goblin4(6)(AC15/HP7), Goblin8(3)(AC15/HP7)
Cade is up!
Cade slips his scimitar back into its sheath, and steps out from behind Mad Eye. With a murmor of magic, he casts a spell, a length of vine wrapping his wrist. He then makes a motion of that hand, sending a magical length of vine lashing out at one of the goblins.
thorn whip
Attack: 7 Damage: 10
If it hits the goblin is pulled directly towards Cade. No real concern for which goblin he strikes at.
COMBAT ORDER
Goblin6(21)(AC15/HP7), Cade20, Goblin9(14)(AC15/HP7), Goblin2(13)(AC15/HP7), Goblin1(12)(AC15/HP7), Goblin5(12)(AC15/HP7), Goblin7(12)(AC15/HP7), MadEye10, Kasian9, Bugbear(9)(AC16/HP27), Rowan7, Goblin3(7)(AC15/HP7), Goblin4(6)(AC15/HP7), Goblin8(3)(AC15/HP7)
Cade's thorn whip misses, barely.
COMBAT ORDER
Goblin6(21)(AC15/HP7), Cade20, Goblin9(14)(AC15/HP7), Goblin2(13)(AC15/HP7), Goblin1(12)(AC15/HP7), Goblin5(12)(AC15/HP7), Goblin7(12)(AC15/HP7), MadEye10, Kasian9, Bugbear(9)(AC16/HP27), Rowan7, Goblin3(7)(AC15/HP7), Goblin4(6)(AC15/HP7), Goblin8(3)(AC15/HP7)
Goblin9 attacks Cade back! A huge brawl happens in the room and the hallway.
Attack: 21 Damage: 4
Goblin2 attacks Rowan!
Attack: 6 Damage: 5
Goblin1 attacks Mad Eye!
Attack: 10 Damage: 4
Goblin5 attacks Kasian!
Attack: 20 Damage: 3
Goblin7 attacks Cade!
Attack: 20 Damage: 8
COMBAT ORDER
Goblin6(21)(AC15/HP7), Cade20, Goblin9(14)(AC15/HP7), Goblin2(13)(AC15/HP7), Goblin1(12)(AC15/HP7), Goblin5(12)(AC15/HP7), Goblin7(12)(AC15/HP7), MadEye10, Kasian9, Bugbear(9)(AC16/HP27), Rowan7, Goblin3(7)(AC15/HP7), Goblin4(6)(AC15/HP7), Goblin8(3)(AC15/HP7)
Mad Eye will reach around the massive Kasian and stab at one of the goblins with his cutlass
[Shortsword: 24 Damage: 7 piercing]
[Sneak Attack: 7]
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
COMBAT ORDER
Goblin6(21)(AC15/HP7), Cade20, Goblin9(14)(AC15/HP7), Goblin2(13)(AC15/HP7), Goblin1(12)(AC15/HP7), Goblin5(12)(AC15/HP7), Goblin7(12)(AC15/HP7), MadEye10, Kasian9, Bugbear(9)(AC16/HP27), Rowan7, Goblin3(7)(AC15/HP7), Goblin4(6)(AC15/HP7), Goblin8(3)(AC15/HP7)
The blade sinks in deep, killing it. I'll pick which one, (number 3) otherwise feel free to name targets if you wish. Doesn't matter too much in the fray.
COMBAT ORDER
Goblin6(21)(AC15/HP7), Cade20, Goblin9(14)(AC15/HP7), Goblin2(13)(AC15/HP7), Goblin1(12)(AC15/HP7), Goblin5(12)(AC15/HP7), Goblin7(12)(AC15/HP7), MadEye10, Kasian9, Bugbear(9)(AC16/HP27), Rowan7, Goblin4(6)(AC15/HP7), Goblin8(3)(AC15/HP7)
With diplomacy out the window, Kasian will touch the ancient necklace around his neck and channeling the rage of his ancestors enter a rage. He will then attack the largest enemy he can find (in this case the bugbear) and try and force it fight him instead of his comrades.
Attack: 17 Damage: 7 + 2 Rage Damage
Bonus Action: Activate Rage
(Also since the attack hit, the bugbear has disadvantage on all attacks against anyone besides Kasian until the start of Kasian's next turn)
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM