As Valor and Donnar approach the cart and body, Elrodin notices what appears to be a vine that looks out of place. In almost a straight, unnatural line, the vine stretches from thick bushes up to some branches about 50' on the pine tree that hovers over the area of the cart and body.
"Pine trees don't have vines, " Elrodin says to himself. As Valor steps on the small of the back of the body, Elrodin realizes that's not a vine, but a rope! "Guys!" he shouts. "It's a trap!"
oog Sorry, heading into a meeting. I'll post again when it's over. oog
Donnar, watching to the rear, sees Elrodin pointing above him and hears him shout about a trap. At that moment, as Donnar looks up he sees a net falling down right above both he and Valor. Having only the briefest moment of reaction time, Donnar attempts to dive out of the way. Valor, unaware that Elrodin was pointing had no time to react.
This post has potentially manipulated dice roll results.
Donnar and Valor are not knocked prone, but are trapped under the net. They can hack at it with their weapons or they can fiddle with the net trying to get it off of them. Either way, it will take their turn working together to get free.
The moment the net drops a rustling in the bushes is heard as the rope is pulled from the bushes by the falling net as as arrows are released.
Toward Menttal: Attack: 20 Damage: 4
Toward Milo: Attack: 24 Damage: 9
Three goblins rush out from the bushes and attack with their scimitars. Two go for the wolf and one goes for Milo: Against Lupe Attack: 13 Damage: 7 Attack: 15 Damage: 4
oog Menttal, Milo, Lupe, and Elrodin each have a turn respond to the attack while Donnar and Valor (50' away) frantically try to free themselves from the net. oog
As the net engulfs Valor and himself, Donnar roars in frustration and bellows, "AHHG! Cowards!"
With the net draped over his face he'll turn his head left, away from the rest of his companions, and at a downward angle toward the ground, he'll belch out a 5 foot wide by 30 foot long streak of flame!
oog
intent is to burn enough of the net away to get free from
Unfazed by the arrow wizzing by his head, Menttal is able to focus on his reaction to the charging goblins. He swings his scimitar and slices right through goblin#3's leather armor and cuts open a long cut against the skin of its chest.
As the net engulfs Valor and himself, Donnar roars in frustration and bellows, "AHHG! Cowards!"
With the net draped over his face he'll turn his head left, away from the rest of his companions, and at a downward angle toward the ground, he'll belch out a 5 foot wide by 30 foot long streak of flame!
oog
intent is to burn enough of the net away to get free from
The netting ignites from the belch of fire and starts burning the weaves holding it together. It will take a turn to burn all the way through. Needles on the ground also catch on fire, but quickly burn out, luckily.
As everything happens, the net falls, the goblins rush out, Erodin backs away, the arcane energies already coursing through him bursting to the surface of his left hand. Flames gently flicker at his fingertips, and upon stretching out his arm, a bolt of fire explodes forth towards one of the goblins (#4).
This post has potentially manipulated dice roll results.
Milo andLupe
After narrowly avoiding a goblin's attack, Milo raises one of his clubs in the air. "Shillelagh " he calls out. Then he brings his club down at the Goblin that slashes at him. He then steps into the brush, to the other side of the goblin.
Lupe snaps his jaws at the Goblin that connected with him, and stays where he is, growling.
As everything happens, the net falls, the goblins rush out, Erodin backs away, the arcane energies already coursing through him bursting to the surface of his left hand. Flames gently flicker at his fingertips, and upon stretching out his arm, a bolt of fire explodes forth towards one of the goblins (#4).
Attack: 19 Damage: 10
Move 20' away / South along the path
Goblin#4 explodes into a red mist of blood and flesh from the direct hit of the fire bolt. One second there was a goblin, the next second, "What goblin?"
After narrowly avoiding a goblin's attack, Milo raises one of his clubs in the air. "Shillelagh " he calls out. Then he brings his club down at the Goblin that slashes at him. He then steps into the brush, to the other side of the goblin.
Lupe snaps his jaws at the Goblin that connected with him, and stays where he is, growling.
Movement: 10 ft west (difficult terrain, double movement cost)
Action: Attack:10 Damage: 8 Target: Goblin#4
(On a hit Goblin#4 must succeed on a stench check DC 13 or be knocked prone.)
The goblin#5 deftly avoids the attack from Milo. Lupe goes in for the bit against goblin#4, but clamps down only on drops of blood and flesh as the goblin#4 explodes from Elrodin's fire bolt.
As Valor and Donnar approach the cart and body, Elrodin notices what appears to be a vine that looks out of place. In almost a straight, unnatural line, the vine stretches from thick bushes up to some branches about 50' on the pine tree that hovers over the area of the cart and body.
"Pine trees don't have vines, " Elrodin says to himself. As Valor steps on the small of the back of the body, Elrodin realizes that's not a vine, but a rope! "Guys!" he shouts. "It's a trap!"
oog
Sorry, heading into a meeting. I'll post again when it's over.
oog
Donnar, watching to the rear, sees Elrodin pointing above him and hears him shout about a trap. At that moment, as Donnar looks up he sees a net falling down right above both he and Valor. Having only the briefest moment of reaction time, Donnar attempts to dive out of the way. Valor, unaware that Elrodin was pointing had no time to react.
Dexterity Check:
13
Failing to move out of the way in time, Donnar and Valor are caught underneath the falling net.
Strength check to see if they are knocked prone:
Donnar
18
Valor
19
Donnar and Valor are not knocked prone, but are trapped under the net. They can hack at it with their weapons or they can fiddle with the net trying to get it off of them. Either way, it will take their turn working together to get free.
The moment the net drops a rustling in the bushes is heard as the rope is pulled from the bushes by the falling net as as arrows are released.
Toward Menttal:
Attack: 20 Damage: 4
Toward Milo:
Attack: 24 Damage: 9
Three goblins rush out from the bushes and attack with their scimitars. Two go for the wolf and one goes for Milo:
Against Lupe
Attack: 13 Damage: 7
Attack: 15 Damage: 4
Against Milo:
Attack: 6 Damage: 5
oog
Menttal, Milo, Lupe, and Elrodin each have a turn respond to the attack while Donnar and Valor (50' away) frantically try to free themselves from the net.
oog
Menttal slashes one of the goblins with his scimitar, Attack: 23 Damage: 4
As the net engulfs Valor and himself, Donnar roars in frustration and bellows, "AHHG! Cowards!"
With the net draped over his face he'll turn his head left, away from the rest of his companions, and at a downward angle toward the ground, he'll belch out a 5 foot wide by 30 foot long streak of flame!
oog
intent is to burn enough of the net away to get free from
Unfazed by the arrow wizzing by his head, Menttal is able to focus on his reaction to the charging goblins. He swings his scimitar and slices right through goblin#3's leather armor and cuts open a long cut against the skin of its chest.
The netting ignites from the belch of fire and starts burning the weaves holding it together. It will take a turn to burn all the way through. Needles on the ground also catch on fire, but quickly burn out, luckily.
Valor
Enraged Valor will tear at the net with his bare hands, trying to pull it apart:
Strength: 15
With a lot of effort, Valor manages to rip through one of the cross weaves. Several more to go before there is a hole big enough to escape through.
Elrodin
As everything happens, the net falls, the goblins rush out, Erodin backs away, the arcane energies already coursing through him bursting to the surface of his left hand. Flames gently flicker at his fingertips, and upon stretching out his arm, a bolt of fire explodes forth towards one of the goblins (#4).
Milo and Lupe
After narrowly avoiding a goblin's attack, Milo raises one of his clubs in the air. "Shillelagh " he calls out. Then he brings his club down at the Goblin that slashes at him. He then steps into the brush, to the other side of the goblin.
Lupe snaps his jaws at the Goblin that connected with him, and stays where he is, growling.
Bonus action: shillelagh
Action: Attack: 7 Damage: 11 Target: Goblin #5
Movement: 10 ft west (difficult terrain, double movement cost)
Action: Attack:13 Damage: 10 Target: Goblin#4
(On a hit Goblin#4 must succeed on a stench check DC 13 or be knocked prone.)
Goblin#4 explodes into a red mist of blood and flesh from the direct hit of the fire bolt. One second there was a goblin, the next second, "What goblin?"
The goblin#5 deftly avoids the attack from Milo.
Lupe goes in for the bit against goblin#4, but clamps down only on drops of blood and flesh as the goblin#4 explodes from Elrodin's fire bolt.
oog
I will roll initiatives in next post...
oog
Rolling for initiative...
Donnar: 11
Elrodin: 16
Menttal: 10
Milo & Lupe: 17
Valor: 21
Goblins: 4
Initiative order and next up...
Donnar <-- (you freed yourself from the trap and you are Valor are 50' from the rest of the party)
Milo & Lupe
Valor
Menttal
Elrodin
Goblins
Updated map on Discord.
"Come on, come on! We're gonna miss all the action!" Donnar says as he's freed from the net, and immediately turns to assist Valor in doing the same.
He'll grab hold of the net and saw at it with his scimitar to help Valor out of the net.
Donnar frees Valor from the net.
Initiative order and next up...
Donnar
Milo & Lupe <--
Valor
Menttal
Elrodin
Goblins
Milo and Lupe
Milo swings his clubs, one after the other, at the Goblin in front of him. First the shillelagh, then the ordinary club.
Lupe bites again, this time at the remaining goblin in front of him.
Action: Attack: 18 Damage: 10 Target: Goblin #5
Bonus Action: Two weapon fighting- Attack: 7 Damage: 2 Target: Goblin #5
Action: Attack: 11 Damage: 11 Target: Goblin #3
(On hit the target must succeed on a strength check DC 13 or be knocked prone)