As Dirk proceeds down the hall and passes the first urn, a section of wall springs out, effectively sealing him off from everyone else. The wall in front of you slams down as well, and before you can even shout anything, the walls rapidly clap together, and the only thing left of Dirk is a messy smear as the walls retract back into the corridor.
CAST OF THE PIT DELVERS NOPE: Oliver - Warrior(AC12/HP10), Dirk - Warrior(AC17/HP12)CRUSHED MERLIN: Red - Dwarven Thief(AC11/HP6) DRAGONDENN: Hank - Warrior(AC13/HP1)
Hank, looking a bit unnerved by the splash of blood from down the passage, glances to the others. "I seriously thinkw e best fall back and rest a bit..." He tells those who are still living.
Red follows Oliver, but a few paces back. You can hear his teeth chattering as he’s quite nervous. All the while, he's keeping his acutely honed eyes out for details of potential traps (Find Trap: 17).
Hank, Oliver, please make a DC5 Intelligence check. You might want Red to detect traps first, though. If he's successful, you won't have to make that check.
God dammit. I mean, good job! You spot the trap down the second hall and point them out as you traverse.
AREA 1-21
The corridor widens as the floor descends and the ceiling rises, forming a roughly bell-shaped room in three dimensions. At the bottom of the declivity before you rests an enormous flabby toad like creature, gurgling loudly. It's huge beady eyes roll towards you, and its toothy jaws unhinge slightly with a soft sighing noise. Behind it is an enormous wooden door.
As the bread hits the toad, a massive multi split tongue of chaos launches out at dizzying speed at you all, grabbing you, and the next thing you know you're all being ingested and digested by something you can barely wrap your head around.
Thanks for playing guys!!
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As Dirk proceeds down the hall and passes the first urn, a section of wall springs out, effectively sealing him off from everyone else. The wall in front of you slams down as well, and before you can even shout anything, the walls rapidly clap together, and the only thing left of Dirk is a messy smear as the walls retract back into the corridor.
CAST OF THE PIT DELVERS
NOPE: Oliver - Warrior(AC12/HP10), Dirk - Warrior(AC17/HP12)CRUSHED
MERLIN: Red - Dwarven Thief(AC11/HP6)
DRAGONDENN: Hank - Warrior(AC13/HP1)
Hank, looking a bit unnerved by the splash of blood from down the passage, glances to the others. "I seriously thinkw e best fall back and rest a bit..." He tells those who are still living.
Hank gathers his courage and moves forward, trying to watch out for the traps that got his companion...
Oliver looks at the mess that was Dirk, sighs as he recalls the twins and their fate. He steadies himself and follows Hank.
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
Hank, Oliver, please make a DC5 Intelligence check.
Red follows Oliver, but a few paces back. You can hear his teeth chattering as he’s quite nervous. All the while, he's keeping his acutely honed eyes out for details of potential traps (Find Trap: 17).
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Int check: 17
You guys find pressure plates on the ground in the first hall before you make the right angle turn. You peer down the right angle hall.
Do you dare continue?
Hank shrugs and moves forward.
Hank, Oliver, please make a DC5 Intelligence check. You might want Red to detect traps first, though. If he's successful, you won't have to make that check.
“Red do you see any traps up here? “Hank ass.
Red salutes like the good underfoot solider he is, and marches ahead to look for further traps (Find Traps: 19).
Last to know and first to be blamed...
As a free action, can I regret my life choices?
God dammit. I mean, good job! You spot the trap down the second hall and point them out as you traverse.
AREA 1-21
The corridor widens as the floor descends and the ceiling rises, forming a roughly bell-shaped room in three dimensions. At the bottom of the declivity before you rests an enormous flabby toad like creature, gurgling loudly. It's huge beady eyes roll towards you, and its toothy jaws unhinge slightly with a soft sighing noise. Behind it is an enormous wooden door.
Red quickly pulls out a huge chunk of bread from his pack, and throws it toward the toad. “Hi there, handsome! Want some more?”
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Oliver INT check (3)
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
As the bread hits the toad, a massive multi split tongue of chaos launches out at dizzying speed at you all, grabbing you, and the next thing you know you're all being ingested and digested by something you can barely wrap your head around.
Thanks for playing guys!!