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(OOC About how far down are they from the entrance that Simen used to get in?)
Gorokum shakes off the last effects of the paralysis and looks around the room with the others. He looks up to see how far they are from one possible way out but then returns to looking around this chamber more.
”That dragon was likely guarding the key we seek. There must be something else down here. A secret chamber or hidden compartment.“
This post has potentially manipulated dice roll results.
Basina takes a moment to take a deep breath. Then she looks around and see everyone searching. She goes to the place where the dragon stood when he first appeared and searches the area.
Basina investigation check 16
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Basina Fairfoot- Halfling paladin Shadow through the forest (Shadow) - Tabaxi Ranger (beastmaster)
This post has potentially manipulated dice roll results.
“This will be interesting” Basina says as she studies the way up. “No time as the present I guess “ she said to Jadyn and nudges him with her elbow before starting to climb.
Jadyn will instantly feel a lot better, less bruised.
Lay on hands; Jadyn gains 10 hp.
Athletic for climb: 16
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Basina Fairfoot- Halfling paladin Shadow through the forest (Shadow) - Tabaxi Ranger (beastmaster)
“This will be interesting” Basina says as she studies the way up. “No time as the present I guess “ she said to Jadyn and nudges him with her elbow before starting to climb.
Jadyn will instantly feel a lot better, less bruised.
Gorokum turns and pulls out a coil of rope from his pack and looks around to find something to tie one end off as an anchor on and then lowers it to the others to help with their climb up the wall.
Mal'thrae volunteers to scout ahead for any dangers they might face.
Perception: 12
Stealth: 29
(Dang! Mal'thrae is having the best stealth luck!)
You stay completely out of sight to everyone, including your own allies, but there are no dangers to hide from.
Everyone comes across the three giant swinging axes again, and they must be dogged (everyone make three DC10 Athletics/Acrobatics saves or take 1d10 damage per failed save, no damage on successes.)
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(OOC About how far down are they from the entrance that Simen used to get in?)
Gorokum shakes off the last effects of the paralysis and looks around the room with the others. He looks up to see how far they are from one possible way out but then returns to looking around this chamber more.
”That dragon was likely guarding the key we seek. There must be something else down here. A secret chamber or hidden compartment.“
(Perception: 10 )
Basina takes a moment to take a deep breath. Then she looks around and see everyone searching. She goes to the place where the dragon stood when he first appeared and searches the area.
Basina investigation check 16
Basina Fairfoot- Halfling paladin
Shadow through the forest (Shadow) - Tabaxi Ranger (beastmaster)
Mal, Jaydn, and Basina:
You see the entryway flooring is still in tact and it is 20ft above you. You can climb to reach it.
Jadyn will point towards the area, alerting the rest of the party to its presence.
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Gorokum nods his thanks to Jadyn, and begins to climb up the 20' to the ledge above.
(Athletics if needed: 13 )
You climb up 10ft. (Make another athletics/acrobatics)
“This will be interesting” Basina says as she studies the way up.
“No time as the present I guess “ she said to Jadyn and nudges him with her elbow before starting to climb.
Jadyn will instantly feel a lot better, less bruised.
Lay on hands; Jadyn gains 10 hp.
Athletic for climb: 16
Basina Fairfoot- Halfling paladin
Shadow through the forest (Shadow) - Tabaxi Ranger (beastmaster)
You also climb up 10ft
Gorokum - second athletics check: 13
You reach the doorway.
Gorokum turns and pulls out a coil of rope from his pack and looks around to find something to tie one end off as an anchor on and then lowers it to the others to help with their climb up the wall.
Jadyn follows Basina, climbing up Gorokum’s rope.
Athletics: 2 20 (if advantage for rope)
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
(It's just climbing a normal rope - iirc it doesn't need a check)
Mal'thrae pulls himself up. "Thanks, let's get the hell out of here."
He looks at the crystals on the ceiling, as well as noting how much time has passed since they entered.
The remaining crystals on the ceiling are a dark blue, indicating midnight. (Yes, no check is needed.)
"We still need to find the key," Gorokum says. 'Otherwise our journey here was wasted."
(Simen has the pendant)
(Sorry - totally missed that)
“I agree, we shouldn’t linger here. I think the gloomy sky would be a welcome sight just about now” Basina says looking up at the crystals.
She will wait to see if anyone wants to scout ahead and then begin to walk out the same way they came in.
Basina Fairfoot- Halfling paladin
Shadow through the forest (Shadow) - Tabaxi Ranger (beastmaster)
Mal'thrae volunteers to scout ahead for any dangers they might face.
Perception: 8
Stealth: 26
(Dang! Mal'thrae is having the best stealth luck!)
You stay completely out of sight to everyone, including your own allies, but there are no dangers to hide from.
Everyone comes across the three giant swinging axes again, and they must be dogged (everyone make three DC10 Athletics/Acrobatics saves or take 1d10 damage per failed save, no damage on successes.)