In unison with a burst of lightning overhead, the party leaps forward and attacks. A radiant bolt flashes from Cifray's palm that scores a furough across one of them. The newcomer cries out in a strange language, and a sound of a church bell rings out. The sound vibrates in the cavities of your body, and you watch as one of the creatures hisses in pain. Gorm rushes toward and delivers two well placed blows that cripple one of the beasts. Kazoon zips through the air, but another flash of lightning blinds Kazoon, causes him to miss.
Gorm continues attacking the same creature. Hit them til they fall, as they say. Then hit them again, as insurance! The memory of those words in her head, Gorm turned them into action. He short sword flashed out again, striking out to slice across the creature's belly before being followed by a straight left to it's face.
Cifray still fears fear coursing through her as the creatures begin to cry out and begin to move. She feels more emboldened though upon seeing the effect their sudden attack has had. Calling forth on her patron's powers once again she lets loose another golden bolt of light towards the one she already hit.
Attack: 6 Damage: 1
Rollback Post to RevisionRollBack
Iymbryl; Elven Eldritch Knight in DM Jynne's LMoP,
Maker; Vect Wizard of Automata in Conspiracy in the Stars,
Valhik Steeltemper, Gnome Blood Hunter in Archie's Tomb of Annihilation,
Kallaia, Tiefling Bard in Minotaur's Storm King's Thunder
(The dice seems to dislike me in general right now. I think I'm just going to play it off as Cifray not being a seasoned combatant. Maybe the RP value will distract me from the glaring combat ineffectiveness.)
Rollback Post to RevisionRollBack
Iymbryl; Elven Eldritch Knight in DM Jynne's LMoP,
Maker; Vect Wizard of Automata in Conspiracy in the Stars,
Valhik Steeltemper, Gnome Blood Hunter in Archie's Tomb of Annihilation,
Kallaia, Tiefling Bard in Minotaur's Storm King's Thunder
This post has potentially manipulated dice roll results.
Strength Saving Throw: 22
Corwin shifts into a menacing wolf and leaps upon one of the uninjured creatures. Caught by surprise, it falls to the ground.
The injured beast ducks under Gorm's blade, but her knee smashes into its face. It stumbles backwards and looks severely hurt. Corwin attempts to rip the throat out of the beast he is on top of, but it thrashes about and pushes you off. Nervous about the alien nature of the creatures, Cifray fires another gleaming boot that glances off of on of their hides. Gruenic rushes toward and draws his blade, eager to smite these unholy monstrosities. He swings down at one of them, but his blade finds empty air as it smoothly dodges to the side. Frustrated, you summon a shaft of moonlight that takes the form of a silvery spear of light. It rushes downward towards the creature, but it bounces off its rubbery skin. Casino flies in and deals a crippling blow to the one who was fighting Gruenic.
The one that was engaged with Gorm will Disengage with a chattering hiss. It begins to bound towards the main building.
The one on the ground rises to its feet and with a loud hiss, leaps upon Corwin. They both become lost in a whirlwind of teeth, claws, and hisses. Claw Attack: 22 Damage: 11.
The third one bares down on Gruenic. It comes in and tries to rake its class against your side. Claw Attack: 15 Damage: 11.
Cifray takes a deep breath and steadies herself, moving along to a point as close to the main engagement as she feels she can manage. Taking careful aim she stretches out her hand and attempts her magic once more, this time against the one running away.
((Every bit helps. Better a 1 on the damage than no damage at all...))
Gorm chases after the fleeing creature and attempts to Grapple it, grabbing the creature and halting it's movement. Gorm tries to get up next to the creature, throw one arm around it's neck, then ride it to the ground in a pile.
Dex check of 22 VS creature's (the target chooses the ability to use)
Gorm attempts to follow the grapple up with a quick jab to the creature's face.
Bonus Action Unarmed Strike Attack: 8 Damage: 7
((Correct me if I'm wrong, don't grapple much... But I believe the grapple is an Attack action which does make the bonus action of Unarmed Attack available...))
Corwin's wolf form continues to tear at the creature with its powerful bite, again trying to pull his opponent to the ground.
((Also, if at least one ally is within 5' of the creature Corwin is attacking, he has advantage. Not sure if he does, so I'll just make two rolls in case, figuring second one is advantage roll.
Staring at the fleeing figure, Cifray fires another bolt of sunlight. It strikes the creature and it gives an unnatural, piercing scream as it falls and skids across the ground dead.
Gorm, you begin to give chase when a searing bolt of energy crackles last you and kills the beast ahead of you. Unfazed, you flip around and deliver one blow against a different creature. (Thought you should get at least one of your attacks.)
Gruenic, you slash through the air with your blade as the creature dodges your attack. Growling in frustration, you move the spear with your mind. It speeds downwards and embeds itself into the back of one of them.
Cazoon flies through the fray and strikes the one fighting with Gruenic. It stiffens, and then collapses into a twitching like at your pile.
Corwin, using Gorm to your advantage, you sink your fangs into its side. Hot, acrid blood sprays across your muzzle as you read into it.
The last beast throws itself into a submissive pose at the party's feet. It hisses, "Please, spare me!"
Gorm will put the tip of her sword to the beasts belly as a threat against it trying anything rash. "How many others of you are there? Where is our friend being held? And why?" The questions are asked in a hushed tone as Gorm watches the creature but also darts her eyes around the scene in case more creatures are around.
This post has potentially manipulated dice roll results.
Gruenic’s spear hovers over the head of the creature, he stands up and scans the surrounding area for any movement or other attackers. He can see far into the night.
Dark vision 300 ft. Perception: 8
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
This post has potentially manipulated dice roll results.
Shadow joins the others surrounding the last creature. She will just stand there looking as terrifying as she can with Cazoon circling the group making hissing notices.
Intimidation: 10
Rollback Post to RevisionRollBack
Basina Fairfoot- Halfling paladin Shadow through the forest (Shadow) - Tabaxi Ranger (beastmaster)
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Shadow whisper to Cazoon and Cazoon darts out of the shadows, attacking the creature that is uninjured.
Attack: 7 Poison Damage: 14 Piercing Damage: 1
Basina Fairfoot- Halfling paladin
Shadow through the forest (Shadow) - Tabaxi Ranger (beastmaster)
Beast initiative: 9,
Wisdom Saving Throw:2
In unison with a burst of lightning overhead, the party leaps forward and attacks. A radiant bolt flashes from Cifray's palm that scores a furough across one of them. The newcomer cries out in a strange language, and a sound of a church bell rings out. The sound vibrates in the cavities of your body, and you watch as one of the creatures hisses in pain. Gorm rushes toward and delivers two well placed blows that cripple one of the beasts. Kazoon zips through the air, but another flash of lightning blinds Kazoon, causes him to miss.
The party goes again.
DM- Azalin's Doom
DM- Surviving the Unsurvivable
Gorm continues attacking the same creature. Hit them til they fall, as they say. Then hit them again, as insurance! The memory of those words in her head, Gorm turned them into action. He short sword flashed out again, striking out to slice across the creature's belly before being followed by a straight left to it's face.
Short Sword Attack: 9 Damage: 6
Bonus action Unarmed Strike Attack: 17 Damage: 8
Cifray still fears fear coursing through her as the creatures begin to cry out and begin to move. She feels more emboldened though upon seeing the effect their sudden attack has had. Calling forth on her patron's powers once again she lets loose another golden bolt of light towards the one she already hit.
Attack: 6 Damage: 1
Iymbryl; Elven Eldritch Knight in DM Jynne's LMoP,
Maker; Vect Wizard of Automata in Conspiracy in the Stars,
Valhik Steeltemper, Gnome Blood Hunter in Archie's Tomb of Annihilation,
Kallaia, Tiefling Bard in Minotaur's Storm King's Thunder
((Not sure if I'm just too late to the party or not, but I'll include a surprise round attack as well here.))
Corwin sneaks up on the creatures with the rest, then suddenly morphs into a dire wolf, attacking with its savage jaws.
((On a hit, opponent must make DC 13 Str save or be knocked prone))
Surprise Round Attack Attack: 17 Damage: 13
Initiative 7
Regular Round Attack Attack: 11 Damage: 11
((Day-yum, Cifray... Them there dice REALY disliked you on that attack!!))
(The dice seems to dislike me in general right now. I think I'm just going to play it off as Cifray not being a seasoned combatant. Maybe the RP value will distract me from the glaring combat ineffectiveness.)
Iymbryl; Elven Eldritch Knight in DM Jynne's LMoP,
Maker; Vect Wizard of Automata in Conspiracy in the Stars,
Valhik Steeltemper, Gnome Blood Hunter in Archie's Tomb of Annihilation,
Kallaia, Tiefling Bard in Minotaur's Storm King's Thunder
((It's all about the RP anyway!))
Gruenic rushes forward and strikes with his long sword -
Attack : 23. Damage : 6
He then casts spiritual weapon as a bonus action, it takes the form of a floating spear and attacks as well :
Attack : 16 Damage : 12
A wizard is never late, nor is he early, he arrives precisely when he means to.
Strength Saving Throw: 22
Corwin shifts into a menacing wolf and leaps upon one of the uninjured creatures. Caught by surprise, it falls to the ground.
The injured beast ducks under Gorm's blade, but her knee smashes into its face. It stumbles backwards and looks severely hurt. Corwin attempts to rip the throat out of the beast he is on top of, but it thrashes about and pushes you off. Nervous about the alien nature of the creatures, Cifray fires another gleaming boot that glances off of on of their hides. Gruenic rushes toward and draws his blade, eager to smite these unholy monstrosities. He swings down at one of them, but his blade finds empty air as it smoothly dodges to the side. Frustrated, you summon a shaft of moonlight that takes the form of a silvery spear of light. It rushes downward towards the creature, but it bounces off its rubbery skin. Casino flies in and deals a crippling blow to the one who was fighting Gruenic.
The one that was engaged with Gorm will Disengage with a chattering hiss. It begins to bound towards the main building.
The one on the ground rises to its feet and with a loud hiss, leaps upon Corwin. They both become lost in a whirlwind of teeth, claws, and hisses. Claw Attack: 22 Damage: 11.
The third one bares down on Gruenic. It comes in and tries to rake its class against your side. Claw Attack: 15 Damage: 11.
The party is up.
DM- Azalin's Doom
DM- Surviving the Unsurvivable
Shadow calls for Cazoon to attack once more.
Once again the flying snake dashes dow to attack the creature and then flies 10 feet away from it.
Cazoon’s attack: Attack: 19 poison Damage: 15 Piercing damage: 1
Basina Fairfoot- Halfling paladin
Shadow through the forest (Shadow) - Tabaxi Ranger (beastmaster)
Gruenic attacks the third one with his long sword and the floating glowing spear attacks it as well. He gives a guttural snarl back at the creature.
Attack long sword : 13. Damage : 10
Attack spiritual spear : 26. Damage : 10
Spear critical hit damage : 3
A wizard is never late, nor is he early, he arrives precisely when he means to.
Cifray takes a deep breath and steadies herself, moving along to a point as close to the main engagement as she feels she can manage. Taking careful aim she stretches out her hand and attempts her magic once more, this time against the one running away.
(Eldritch Blast) Attack: 21 Damage: 1
(Can't win for losing)
Iymbryl; Elven Eldritch Knight in DM Jynne's LMoP,
Maker; Vect Wizard of Automata in Conspiracy in the Stars,
Valhik Steeltemper, Gnome Blood Hunter in Archie's Tomb of Annihilation,
Kallaia, Tiefling Bard in Minotaur's Storm King's Thunder
((Every bit helps. Better a 1 on the damage than no damage at all...))
Gorm chases after the fleeing creature and attempts to Grapple it, grabbing the creature and halting it's movement. Gorm tries to get up next to the creature, throw one arm around it's neck, then ride it to the ground in a pile.
Dex check of 22 VS creature's (the target chooses the ability to use)
Gorm attempts to follow the grapple up with a quick jab to the creature's face.
Bonus Action Unarmed Strike Attack: 8 Damage: 7
((Correct me if I'm wrong, don't grapple much... But I believe the grapple is an Attack action which does make the bonus action of Unarmed Attack available...))
Corwin's wolf form continues to tear at the creature with its powerful bite, again trying to pull his opponent to the ground.
((Also, if at least one ally is within 5' of the creature Corwin is attacking, he has advantage. Not sure if he does, so I'll just make two rolls in case, figuring second one is advantage roll.
Attack: 15 Damage: 6
Advantage Attack: 22 Damage: 11
Staring at the fleeing figure, Cifray fires another bolt of sunlight. It strikes the creature and it gives an unnatural, piercing scream as it falls and skids across the ground dead.
Gorm, you begin to give chase when a searing bolt of energy crackles last you and kills the beast ahead of you. Unfazed, you flip around and deliver one blow against a different creature. (Thought you should get at least one of your attacks.)
Gruenic, you slash through the air with your blade as the creature dodges your attack. Growling in frustration, you move the spear with your mind. It speeds downwards and embeds itself into the back of one of them.
Cazoon flies through the fray and strikes the one fighting with Gruenic. It stiffens, and then collapses into a twitching like at your pile.
Corwin, using Gorm to your advantage, you sink your fangs into its side. Hot, acrid blood sprays across your muzzle as you read into it.
The last beast throws itself into a submissive pose at the party's feet. It hisses, "Please, spare me!"
DM- Azalin's Doom
DM- Surviving the Unsurvivable
Gorm will put the tip of her sword to the beasts belly as a threat against it trying anything rash. "How many others of you are there? Where is our friend being held? And why?" The questions are asked in a hushed tone as Gorm watches the creature but also darts her eyes around the scene in case more creatures are around.
Gruenic’s spear hovers over the head of the creature, he stands up and scans the surrounding area for any movement or other attackers. He can see far into the night.
Dark vision 300 ft. Perception: 8
A wizard is never late, nor is he early, he arrives precisely when he means to.
For good measure, lupine Corwin bares his blood-stained teeth and growls menacingly, holding his mouth near the creature's throat.
Shadow joins the others surrounding the last creature. She will just stand there looking as terrifying as she can with Cazoon circling the group making hissing notices.
Intimidation: 10
Basina Fairfoot- Halfling paladin
Shadow through the forest (Shadow) - Tabaxi Ranger (beastmaster)