This post has potentially manipulated dice roll results.
We make sure the guards are pulled out of sight, the unconscious guard is bound, hands and feet, gag in his mouth. We peer in to see what they are doing inside. Are they talking at all? Anything else we note about what they seem to be doing? Perception : 13
I use Vigilant Blessing to give advantage on my next initiative roll. I pull out my longsword and ready my shield.
Turning to everyone "We could make a narrowed entry here at the door, if you could shoot the enemies inside and then when they run for the exit to engage us I could have moonbeam on the door to provide additional damage as they try to get to us. Does anyone know how to use one of these? (Gruenic holds up one of the shotguns). Or have a bow?"
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A wizard is never late, nor is he early, he arrives precisely when he means to.
"A metal staff?" Gorm asks, confused. Some may know of firearms, she has not yet encountered them. "I'm better with my sword. But I do have some darts I could throw at them..."
Corwin eyes the metal staff thing suspiciously. He leans in and sniffs it with his wolf's nose. He recoils quickly, not liking the odd, vaguely sinister smell of the thing. He shakes his head no to indicate he does not understand what it is.
"Shadow, can you circle the building and see if there are any other entrances, or ways to get up to another entrance or window? Try to stay silent and unobserved." We hide on either side of the door. "Gorm or Cifray, can you disguise yourself as one of these guards (if you have the ability), let them think you are still in the doorway?"
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
"I can disguise myself." Cifray responds. "But the amount of magic I have available is limited. We would have to make a choice between whether or not my magic would be better used imitating a guard or paralyzing one."
Rollback Post to RevisionRollBack
Iymbryl; Elven Eldritch Knight in DM Jynne's LMoP,
Maker; Vect Wizard of Automata in Conspiracy in the Stars,
Valhik Steeltemper, Gnome Blood Hunter in Archie's Tomb of Annihilation,
Kallaia, Tiefling Bard in Minotaur's Storm King's Thunder
Gorm shrugs. "I could create the image of a short guard... I can only stretch my illusions so far. Maybe five foot high? But one of us could throw on a bit of their clothing, be bent over the unconscious body of the other, and we could just yell out 'HelP! They collapsed! We need help out here!' and hopefully draw more out into the ambush..."
So Gorm grabs the cloak of one of the downed guards and drags the over into view from the doorway. She keeps herself hidden under the cloak, grabbing he tail in hand to keep it from slipping out at the wrong time, and then calls out. "Help! He collapsed!!" she screams out while bending over him... Ready to leap into action.
((I'm going to assume that Corwin hid just around the corner of the building.))
As Gorm's cry, you hear alarmed shouts from inside the building as two of the humans and one of the beasts cautiously come outside to see what the commotion is. They peer around in the stormy darkness and one of the humans asks worriedly, "Where's Ben?" As he looks around, the creature carefully approaches the prone form of Gorm. It sniffs the air before reaching out with a flaw and pulls up the cloak.
As the cloak is first moved Gorm immediately flashes into action. She draws her short sword even as she leaps to her feet and spins, the bated blade striking out at whatever had approached her. Gorm follows up the slash with a spinning kick to the beast’s torso.
Corwin recalls his rough treatment at the hands of the nasty creatures and lets the beast within him rush to the surface. The dire wolf leaps at the monster, taking advantage of Gorm's presence as best he can. He tries to bury his teeth into the monster and yank it to the ground.
Initiative 15 Attack: 21 Damage: 12
Pack Tactics: Attack has advantage due to ally w/in 5 feet of target Target must make DC 13 Str save or be knocked prone
This post has potentially manipulated dice roll results.
Wisdom Saving Throw: 12
The beast steels its mind, and Cifray's spell washes over it with no effect.
Shadow shoots an arrow at the man Gruenic is engaged with. Longbow Attack: 21 Damage: 12.
That guard falls over dead from the quick combos of Gruenic and Shadow.
Corwin leaps onto the beast and tears into with his teeth. It howls in pain as Gorm knocks out a few teeth with a well placed kick. Strength Saving Throw: 8
Daedrelkyn Initiative: 5
Guard initiative: 11
As the beast is knocked to the ground, the party is up as initiative takes place. You can now see the if he guards and monsters now rushing to get outside to combat you.
(I know Gorm comes first but I will post what I plan to do since I am shortly after in initiative).
Gruenic focuses his shield on the doorway and casts moonbeam just outside the doorway, such that anyone/anything moving through it will enter the light, hopefully cutting off those inside from rushing out. He keeps his guard up against the Daedrelkyn and Guard in front of him.
Con saving throw, DC 14.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
((They had to cut bait on the Strahd but were going to finish this up... Personally with nothing coming after this, I am as fine just dropping this as completing it. *shrug* Didn't know Gorm was up first though...))
Gorm will duck to the side of the door, but outside of the moonbeam, waiting to see if anyone emerges. She'll hold her attack until they do... If they have to rush inside, she'd want to strategize a moment first.
We make sure the guards are pulled out of sight, the unconscious guard is bound, hands and feet, gag in his mouth. We peer in to see what they are doing inside. Are they talking at all? Anything else we note about what they seem to be doing? Perception : 13
I use Vigilant Blessing to give advantage on my next initiative roll. I pull out my longsword and ready my shield.
Turning to everyone "We could make a narrowed entry here at the door, if you could shoot the enemies inside and then when they run for the exit to engage us I could have moonbeam on the door to provide additional damage as they try to get to us. Does anyone know how to use one of these? (Gruenic holds up one of the shotguns). Or have a bow?"
A wizard is never late, nor is he early, he arrives precisely when he means to.
"A metal staff?" Gorm asks, confused. Some may know of firearms, she has not yet encountered them. "I'm better with my sword. But I do have some darts I could throw at them..."
Gruenic, being close to the building makes you feel... odd. Your magic savers and fluctuates the closer you get to it. Shadow, you rejoin the group.
DM- Azalin's Doom
DM- Surviving the Unsurvivable
Corwin eyes the metal staff thing suspiciously. He leans in and sniffs it with his wolf's nose. He recoils quickly, not liking the odd, vaguely sinister smell of the thing. He shakes his head no to indicate he does not understand what it is.
"Shadow, can you circle the building and see if there are any other entrances, or ways to get up to another entrance or window? Try to stay silent and unobserved." We hide on either side of the door. "Gorm or Cifray, can you disguise yourself as one of these guards (if you have the ability), let them think you are still in the doorway?"
A wizard is never late, nor is he early, he arrives precisely when he means to.
"I can disguise myself." Cifray responds. "But the amount of magic I have available is limited. We would have to make a choice between whether or not my magic would be better used imitating a guard or paralyzing one."
Iymbryl; Elven Eldritch Knight in DM Jynne's LMoP,
Maker; Vect Wizard of Automata in Conspiracy in the Stars,
Valhik Steeltemper, Gnome Blood Hunter in Archie's Tomb of Annihilation,
Kallaia, Tiefling Bard in Minotaur's Storm King's Thunder
Gorm shrugs. "I could create the image of a short guard... I can only stretch my illusions so far. Maybe five foot high? But one of us could throw on a bit of their clothing, be bent over the unconscious body of the other, and we could just yell out 'HelP! They collapsed! We need help out here!' and hopefully draw more out into the ambush..."
“Ok, let’s go for it. These elves need our help. I give the blessings of Selune to you.”
Gruenic casts Guidance on Gorm and readies himself beside the door, out of sight.
A wizard is never late, nor is he early, he arrives precisely when he means to.
So Gorm grabs the cloak of one of the downed guards and drags the over into view from the doorway. She keeps herself hidden under the cloak, grabbing he tail in hand to keep it from slipping out at the wrong time, and then calls out. "Help! He collapsed!!" she screams out while bending over him... Ready to leap into action.
Corwin in wolf form crouches to the side of the doorway, ready to jump into action.
((I'm going to assume that Corwin hid just around the corner of the building.))
As Gorm's cry, you hear alarmed shouts from inside the building as two of the humans and one of the beasts cautiously come outside to see what the commotion is. They peer around in the stormy darkness and one of the humans asks worriedly, "Where's Ben?" As he looks around, the creature carefully approaches the prone form of Gorm. It sniffs the air before reaching out with a flaw and pulls up the cloak.
Everyone gets a surprise round.
DM- Azalin's Doom
DM- Surviving the Unsurvivable
Cifray pulls back on the magic she used previously on the guard, this time directing it toward the alien creature near Gorm. (Hold Person)
Iymbryl; Elven Eldritch Knight in DM Jynne's LMoP,
Maker; Vect Wizard of Automata in Conspiracy in the Stars,
Valhik Steeltemper, Gnome Blood Hunter in Archie's Tomb of Annihilation,
Kallaia, Tiefling Bard in Minotaur's Storm King's Thunder
Gruenic steps forward and slashes with his longsword against one of the human guards. Attack : 18. Damage : 12
He then keeps a defensive position at the side of the door, shield up.
Initiative : 19
A wizard is never late, nor is he early, he arrives precisely when he means to.
As the cloak is first moved Gorm immediately flashes into action. She draws her short sword even as she leaps to her feet and spins, the bated blade striking out at whatever had approached her. Gorm follows up the slash with a spinning kick to the beast’s torso.
Short sword Attack: 10 Damage: 6
Bonus Action Unarmed Attack: 24 Damage: 7
initiative: 23
Corwin recalls his rough treatment at the hands of the nasty creatures and lets the beast within him rush to the surface. The dire wolf leaps at the monster, taking advantage of Gorm's presence as best he can. He tries to bury his teeth into the monster and yank it to the ground.
Initiative 15
Attack: 21 Damage: 12
Pack Tactics: Attack has advantage due to ally w/in 5 feet of target
Target must make DC 13 Str save or be knocked prone
Wisdom Saving Throw: 12
The beast steels its mind, and Cifray's spell washes over it with no effect.
Shadow shoots an arrow at the man Gruenic is engaged with. Longbow Attack: 21 Damage: 12.
That guard falls over dead from the quick combos of Gruenic and Shadow.
Corwin leaps onto the beast and tears into with his teeth. It howls in pain as Gorm knocks out a few teeth with a well placed kick. Strength Saving Throw: 8
Daedrelkyn Initiative: 5
Guard initiative: 11
As the beast is knocked to the ground, the party is up as initiative takes place. You can now see the if he guards and monsters now rushing to get outside to combat you.
DM- Azalin's Doom
DM- Surviving the Unsurvivable
(I know Gorm comes first but I will post what I plan to do since I am shortly after in initiative).
Gruenic focuses his shield on the doorway and casts moonbeam just outside the doorway, such that anyone/anything moving through it will enter the light, hopefully cutting off those inside from rushing out. He keeps his guard up against the Daedrelkyn and Guard in front of him.
Con saving throw, DC 14.
A wizard is never late, nor is he early, he arrives precisely when he means to.
(bump). ((Are we still doing this? I so wanted to do Curse of Strahd.... :(. ))
A wizard is never late, nor is he early, he arrives precisely when he means to.
((They had to cut bait on the Strahd but were going to finish this up... Personally with nothing coming after this, I am as fine just dropping this as completing it. *shrug* Didn't know Gorm was up first though...))
Gorm will duck to the side of the door, but outside of the moonbeam, waiting to see if anyone emerges. She'll hold her attack until they do... If they have to rush inside, she'd want to strategize a moment first.
Corwin attacks the monster he took down, hoping to finish it off quickly.
Attack: 10 Damage: 8