“Fight them? With his fists? A fight club? What the hell?” Azzure can’t believe it and the gruff Dragonborn backtracks to sit beside Duncan, saying “You really want to do that? They may carry you off, rip you to shreds, who knows what.” As they arrive back, Azzure asks Gryrig and Kat, “What did you see, I stayed behind a rock up there and couldn’t see too much. How many are we talking about here.” He turns to Torman, “Do you have anything that can help? Toss a ball of fire in there as a distraction, grab some of these slaves who are made to fight each other and we make a run for it?” He sees the scroll, “Or teleport out of here?”
"There's a whole Harem of Orcs up in that long-house. I couldn't count how many Orc there are south of us, but from the sound and the glimpses I got, I would guess it's a fair few. There are also some big domesticated beasts that might side with the Orcs if we try to burn their village. I think an all-out attack against all of them might be a bad idea; but I love the idea of Duncan's challenge, champion to champion. The valour and glory!"
Gryrig's eyes shine wide as he say this last bit. He then pauses, and the shine in his eye is slowly replaced with worry, as as the reality of 'valour' and 'glory' in this case dawns on him. Gryrig comes to the conclusion that it's definitely best to stand somewhere well behind Duncan, and let him deal with that side of things.
"Can that scroll teleport all of us--even if we are joined by those imprisoned here for breeding? Perhaps a stealth mission to free them would be more successful if so...But I would be happy to challenge the warriors instead," responds Duncan, looking curiously at the scroll.
"In any case, let us decide soon...Either sneak away to find the prisoners, or announce me so that I may challenge the best orc warrior," he concludes.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Can that scroll teleport all of us--even if we are joined by those imprisoned here for breeding? Perhaps a stealth mission to free them would be more successful if so...But I would be happy to challenge the warriors instead," responds Duncan, looking curiously at the scroll.
"In any case, let us decide soon...Either sneak away to find the prisoners, or announce me so that I may challenge the best orc warrior," he concludes.
"Do we even know where the prisoners are - and how many there are? What if there are dozens of prisoners? I don't think we can chance it and hope to first find the prisoners and rely on our luck that that there are few enough to teleport along with us. That seems pretty risky. Like the sort of plan where some of them ... or us ... get left behind.
I don't like it. Not one bit. I think it's all or nothing. Either we go with Duncan's challenge (or maybe even an all-out sneak attack on them), or we just teleport out now and send for help or come back ourselves later. But trying to somehow escape with the prisoners using the teleport seems pretty risky."
Torman lookup up in surprise, "What? Where'd this come from?" He whispers and he unfurls it, trying to make sense of what it is.
(( Arcana: 22 if necessary ))
As the party gathers around With a 22 Torman realizes that the scroll of teleportation once opened will activate. Roll acrobatics to see if you stop yourself DC10
(( Acrobatics: 14 ; i it counts as a DEX saving throw, add another 4 ))
Torman reacts quickly as he catches a glimpse of the first few words, rapidly re-furling the scroll. "I...ah...If I open it, then it will activate. And I don't know how many it will take. Perhaps best if we leave now, rather than risk being separated."
Torman looks around at the other faces to see if they agree, adding "When we come back, perhaps my familiar should be a spider so that he can explore the area more fully, or...I suppose we could do that now, though it would take a few minutes. Finding the slaves might be useful...no sense in setting their pens on fire, eh?"
Torman looks around at the other faces to see if they agree, adding "When we come back, perhaps my familiar should be a spider so that he can explore the area more fully, or...I suppose we could do that now, though it would take a few minutes. Finding the slaves might be useful...no sense in setting their pens on fire, eh?"
(1 hour; and "10 gp worth of charcoal, incense, and herbs that must be consumed by fire in a brass brazier". Are we sure we have time for this? And it'll take quite some time for a spider to explore)
As the plans are rapidly discussed, Torman nods enthusiastically about exploring further. "A wise general only starts a battle that he knows he can win."
He looks back east and starts retreating back down the corridor. "We should explore a little more and gather more information."
As he passed by Hans and Franz he smiles briefly, "It may work...orc's are not known the their insight. Help me with these bodies..."
Assuming he gets some help, he tries to arrange the bodies to make it look like Hans and Frans killed each other.
Sighing and standing down, Duncan follows along and helps as needed...Though if a horde of orcs comes rushing on their heels, he will be the first into the fray!
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Assuming he gets some help, he tries to arrange the bodies to make it look like Hans and Frans killed each other.
Gryrig is happy to help on this, thinking that Orcs are not reknown for their crime-scene-investiation skills, and that perhaps if they are very lucky this will be passed off as a crime of passion between two lovers. (Should we toll anything?)
Thinking further ahead, he is not looking forward to the ladder and tunnels, but feels better about it now that he has the goggles allowing him to see in the dark, and is happy to follow Kat and whoever else takes the lead.
Kat will make sure that she's reclaimed any stray arrows (if she didn't already) so that doesn't raise additional questions for the orc CSI team that stumbles on the bodies.
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Gryrig is happy to help on this, thinking that Orcs are not reknown for their crime-scene-investiation skills, and that perhaps if they are very lucky this will be passed off as a crime of passion between two lovers. (Should we toll anything?)
This post has potentially manipulated dice roll results.
Deception 14
Survival 9
(Both rolled with advantage from Help action)
(yes, the plan is to stage these two to avoid suspicion; then to make our way back and try another passage to see if we can maybe we to another side of this orc encampment, ideally close to the slaves so that we can rescue them without having to battle the whole Tribe)
"There's a whole Harem of Orcs up in that long-house. I couldn't count how many Orc there are south of us, but from the sound and the glimpses I got, I would guess it's a fair few. There are also some big domesticated beasts that might side with the Orcs if we try to burn their village. I think an all-out attack against all of them might be a bad idea; but I love the idea of Duncan's challenge, champion to champion. The valour and glory!"
Gryrig's eyes shine wide as he say this last bit. He then pauses, and the shine in his eye is slowly replaced with worry, as as the reality of 'valour' and 'glory' in this case dawns on him. Gryrig comes to the conclusion that it's definitely best to stand somewhere well behind Duncan, and let him deal with that side of things.
Kat will recount Rudy's appearance, handing the scroll off to the mage.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Torman lookup up in surprise, "What? Where'd this come from?" He whispers and he unfurls it, trying to make sense of what it is.
(( Arcana: 22 if necessary ))
Duncan:
"Can that scroll teleport all of us--even if we are joined by those imprisoned here for breeding? Perhaps a stealth mission to free them would be more successful if so...But I would be happy to challenge the warriors instead," responds Duncan, looking curiously at the scroll.
"In any case, let us decide soon...Either sneak away to find the prisoners, or announce me so that I may challenge the best orc warrior," he concludes.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Do we even know where the prisoners are - and how many there are? What if there are dozens of prisoners? I don't think we can chance it and hope to first find the prisoners and rely on our luck that that there are few enough to teleport along with us. That seems pretty risky. Like the sort of plan where some of them ... or us ... get left behind.
I don't like it. Not one bit. I think it's all or nothing. Either we go with Duncan's challenge (or maybe even an all-out sneak attack on them), or we just teleport out now and send for help or come back ourselves later. But trying to somehow escape with the prisoners using the teleport seems pretty risky."
As the party gathers around With a 22 Torman realizes that the scroll of teleportation once opened will activate. Roll acrobatics to see if you stop yourself DC10
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(( Acrobatics: 14 ; i it counts as a DEX saving throw, add another 4 ))
Torman reacts quickly as he catches a glimpse of the first few words, rapidly re-furling the scroll. "I...ah...If I open it, then it will activate. And I don't know how many it will take. Perhaps best if we leave now, rather than risk being separated."
Torman looks around at the other faces to see if they agree, adding "When we come back, perhaps my familiar should be a spider so that he can explore the area more fully, or...I suppose we could do that now, though it would take a few minutes. Finding the slaves might be useful...no sense in setting their pens on fire, eh?"
(1 hour; and "10 gp worth of charcoal, incense, and herbs that must be consumed by fire in a brass brazier". Are we sure we have time for this? And it'll take quite some time for a spider to explore)
As the plans are rapidly discussed, Torman nods enthusiastically about exploring further. "A wise general only starts a battle that he knows he can win."
He looks back east and starts retreating back down the corridor. "We should explore a little more and gather more information."
As he passed by Hans and Franz he smiles briefly, "It may work...orc's are not known the their insight. Help me with these bodies..."
Assuming he gets some help, he tries to arrange the bodies to make it look like Hans and Frans killed each other.
Duncan:
Sighing and standing down, Duncan follows along and helps as needed...Though if a horde of orcs comes rushing on their heels, he will be the first into the fray!
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Gryrig is a little disappointed that the duel likely won't happen now, but agrees with the group and is happy to plod along.
Gryrig is happy to help on this, thinking that Orcs are not reknown for their crime-scene-investiation skills, and that perhaps if they are very lucky this will be passed off as a crime of passion between two lovers. (Should we toll anything?)
Thinking further ahead, he is not looking forward to the ladder and tunnels, but feels better about it now that he has the goggles allowing him to see in the dark, and is happy to follow Kat and whoever else takes the lead.
Kat will make sure that she's reclaimed any stray arrows (if she didn't already) so that doesn't raise additional questions for the orc CSI team that stumbles on the bodies.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
(*should we ROLL anything? Typo)
I'm kinda confused.
Are you just going back and summoning Tormans familiar?
Finding a place to take a long rest? There are a few places the Orcs, might avoid.
If you're going to arrange the bodies of Haunss and Fraunss where they look like they fought each other roll deception and perhaps survival.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(( Torman will try to help anyone setting up the bodies ))
(( I think that the plan was to look for another path to the slaves ))
Ok.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Deception 14
Survival 9
(Both rolled with advantage from Help action)
(yes, the plan is to stage these two to avoid suspicion; then to make our way back and try another passage to see if we can maybe we to another side of this orc encampment, ideally close to the slaves so that we can rescue them without having to battle the whole Tribe)
Interesting, Ok move your tokens back the way you came, I'll let you know what you find.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Gryrig's token is moved back toward where I think we came in